@@RiskOfBaer I can beat Seablock, SE and Cube in the time it takes to get to Purple science in Py. It's far, far worse
@michaeldonoghue90155 ай бұрын
I’ve been playing Pyanodons since I was just out of the womb. I’m 40 now.
@AtrakKarta5 ай бұрын
Dosh: We attacked their base, but they strangely weren't there. Other team: We attacked Dosh's base, but they strangely weren't-WAIT A MINUTE!
@charksey5 ай бұрын
lol!
@hiddenTNT5 ай бұрын
"annnnd its a base trade"
@lubieplacki27725 ай бұрын
in ur base killin ur doodz
5 ай бұрын
I wonder if they wouldn't have rushed to defense but instead rushed to destroy dosh's silo, maybe they could've won. Depends where the defending guy was at the time of dosh's attack.
@sdoo-ou2ni3 ай бұрын
Everyone back to the base
@officer_baitlyn5 ай бұрын
p.e. teacher has joined the team kinda vibe
@yuminago5 ай бұрын
When the physics professor asks you to teach the class, but you actually know what you're doing xd
@YaBoiTem5 ай бұрын
Idk if it's a dedicated game mode, but there's a server that hosts "biter battles" which instead of destroying silos yourself, you have to consume science packs in order to evolve the biters on the enemy's half of the map, with later science packs contributing more to evolution. Could be interesting to see what becomes of it
@DoshDoshington5 ай бұрын
So it's like one of those warcraft competitive tower defense maps except runs off of industry. Interesting
@ArcDemon740965 ай бұрын
they have to rebalance it though, cause both teams rush for flamethrowers and then thats kinda it for like 2 hours
@Code_Machine5 ай бұрын
Interesting
@democracydemocracy80265 ай бұрын
@@DoshDoshingtonThat's a fairly apt description. I watched a few and even played two rounds. Even though I lost both it's really interesting. Since you are attacked by stupid predictable biters instead of intelligent (YMMV) unpredictable humans, it lets you worry less about getting cheesed out, and instead focusing on pure production to prevent getting overwhelmed and also as your source of attack power. Tying evolution and biter count to your research adds a neat dynamic of "do you spam red science early on to pressure the enemy early game, or do you try to get higher tiers to add more late game power?". Even if you reach 100% evolution, the biters and spitters get modifiers that makes them even stronger, so there's still a tangible reward for going for higher tier science. Might be worth playing one or two rounds to see if it's something you'd enjoy.
@Ben.....5 ай бұрын
@@DoshDoshington That is a reference I am pleasantly surprised you made and I understand. Congratulations
@dorianhargis62465 ай бұрын
"This base is crap but it is exactly as good at it needs to be." Feels so ominous.
@lis65025 ай бұрын
I genuinely appreciate this encouragement to try PVP because it's fun but one has to have actual friends to play which might be the limiting factor.
@DoshDoshington5 ай бұрын
Such is life Maybe after 2.0 Wube can focus on what really matters, Ranked Factorio Matchmaking
@AlguienEnSuCasa5 ай бұрын
@@DoshDoshington that would be so fun, balance Factorio for PvP, something like mod "base_pvp", which modifies units to make then work in a PvP environment, and also adds the automatchmaking, with even ELO XDD
@ItCameFromTheSkyBeLo3 ай бұрын
@@DoshDoshingtonwith Battle Royal mode
@BlueTemplar152 ай бұрын
@@AlguienEnSuCasa Wube's official support would be interesting, but even without that, mods balancing Factorio for PvP have been around for years.
@vanskis76182 ай бұрын
finding friends that play factorio is very hard
@miguelcosta96655 ай бұрын
"Fight for me, thats why I pay you!... Well actully...."
@Blewlongmun5 ай бұрын
“Well actually sir you don’t pay us at all” “That’s why I allow them to live”
@Allentheking3375 ай бұрын
3 Dosh videos in a month Holy Cube.
@alexkaplan11365 ай бұрын
Cool beans
@bingusbongus98075 ай бұрын
new cube just droped, actual cube, bishop goes to cube gets cubed
@tohothewriter80025 ай бұрын
Holy bean, you mean.
@theAmazingJunkman5 ай бұрын
@@bingusbongus9807cube storm, incoming!
@lapisliozuli48615 ай бұрын
@@alexkaplan1136Cool beans
@kylehess44725 ай бұрын
I’m still kicking myself for leaving the silo undefended.
@Vesite5 ай бұрын
The hubris required to write "beans taste bad" in the middle of team beans's base
@felcakes21535 ай бұрын
Mindustry (a combat focused, open-source automation game) has a thriving pvp scene. The most common way they do pvp is by playing on a custom map with an "anti-rush wall" which is a structure that divides the map in two and is made of endgame turrets and optimised defenses (custom maps also have predetermined resources instead of random but that's only fun if there are multiple maps). The wall changes the game to rushing endgame resources to make endgame units (there are maps with weaker walls as well that result in mid game all-ins, but I have yet to see those maps appear on the big pvp servers). edit: Mindustry pvp is acknowledged in this video, though based on that footage what I wrote is still relevant.
@WizardBrandon5 ай бұрын
imo rush is a perfectly valid strat to make beginner units actually viable in some cases. most t1 units are actual garbo if you exclude rush
@felcakes21535 ай бұрын
@@WizardBrandon yeah, hex pvp servers tend to always people on them and that is very much a rush orientated format, so they are definitely popular as well but most pvp servers are anti-rush and have more players
@jordonlu28725 ай бұрын
15:26 Mindustry Mention
@davisdf30645 ай бұрын
Also, a thriving "Attack" game mode, in wich the enemy AI has gigantic base that we need to destroy. Honestly, one of the most fun ways to play Mindustry.
@QTwoSix5 ай бұрын
Happy to see this game get some recognition
@eldoctoroso5 ай бұрын
B E A N B O Y S -Dosh"Beans"Doshington
@totallynotasupervillain98965 ай бұрын
Bean Boys Incorporated
@erichzannbusoumuzan5 ай бұрын
Unpunished "Big Bean" Doshington
@IAmAlpharius145 ай бұрын
Im more of a CUBE ARYAN myself
@pogfrog19755 ай бұрын
Your territory is forfeit to bean boys incorporated
@benjaminoechsli19415 ай бұрын
Getting your patrons to play for your (and our) amusement is an obvious-but-brilliant way to build on the fun of the last video. Would enjoy a series of these, every so often, especially if the spectator camera can be improved with modding.
@silasary5 ай бұрын
Four teams definitely makes the dynamic more interesting.
@Systox255 ай бұрын
I would watch this as a big live event!!! Factorio League when?
@timothymclean5 ай бұрын
When there are enough Factorio PvP teams for a league and enough viewers to financially justify those teams devoting a significant chunk of time to automation esports.
@BlueTemplar155 ай бұрын
Check out Factorio War by Yogscast, they did several Factorio PvP games over the years, I think the biggest one topping around 100vs100 ?
@Systox255 ай бұрын
@@BlueTemplar15 yogscast played Factorio?
@BlueTemplar155 ай бұрын
@@Systox25 Well yes, they, and their sub-channels have a bunch of Factorio videos ranging from 8 years old to 14 hours old...
@Systox255 ай бұрын
@@BlueTemplar15 I saw that but it’s more vod like.
@dzaki83315 ай бұрын
ah yes mindustry hex factorio edition
@bobbycrofts92415 ай бұрын
No unit production but its close enough
@RivLabs5 ай бұрын
@@bobbycrofts9241I mean, if you can get remote spidertrons...
@leomathguy5 ай бұрын
Gets v6 zenith blast compound flashbacks
@s0LLagal5 ай бұрын
Mindustry PvP gave me PTSD
@QTwoSix5 ай бұрын
@@s0LLagalit's pretty fun though
@NagronCZ5 ай бұрын
Ive been trying to play PVP with someone for like the las 1,5yrs, so Im extremely glad seing it now on your channel so I can actually enjoy it finally
@skateerdud5 ай бұрын
bruh same, I wish there was a place to do public battles or something
@OHYisWatching5 ай бұрын
I am all up for more matches being commentated by dosh Maybe have a tournament or something
@tylerdeverell39655 ай бұрын
Curious if banning vehicles (maybe until a certain time limit) might help mix things up? That might change it into more of a base battle, of trying to place turrets and walls and artillery. I dunno, some "tourney rules" are definitely in order at least.
@axiolot58575 ай бұрын
@@tylerdeverell3965 it'd be cool but i feel like artilerry would be pretty op
@skilz80985 ай бұрын
The Mindustry reference was great!
@Izzybelled5 ай бұрын
This was truly incredible to participate in, I'll gladly take my "almost beating dosh" trophy now
@maxresdefault38505 ай бұрын
Mindustry is great
@Syz_gy5 ай бұрын
Oh my god two in two days? Woo! Even if it's short, I'm glad to see it.
@sevi6305 ай бұрын
I was smiling like an idiot throughout this whole video - would absolutely love a couple more. Props to the guy that placed the "team beans bad" signs.
@bobbobkilu5 ай бұрын
its wildly impractical but I wonder how PVP would look with space exploration. The toolset you unlock with that mod is truly wild, and the idea of players starting on totally different planets from each other and being forced to tech up far enough to engage each other is neat.
@Delmworks5 ай бұрын
To be honest though, with how long space exploration is you’d never get it to work. You’d need 30 hours of work before they could even begin to fight eachother
@MarcLucksch5 ай бұрын
@@Delmworksand then it’s just: Whoever gets the Energy Emitter on the Sun first wins
@samuelloomis97145 ай бұрын
If it takes 30 hours to get anywhere, then accelerate each team's factory and tech by 30 hours. This way, it doesn't take forever and come down to the best speedrunner.
@afurryferret5 ай бұрын
@@MarcLucksch the dev has put (some) work into pvp, you tech umbrellas much earlier and they take much less energy block an emitter than the emitter does to fire
@WizardBrandon5 ай бұрын
sadly its been 2 years and still isnt supported properly
@LiliumOrientalis5 ай бұрын
Mindustry mentioned‼️‼️‼️
@TheOrange3Juice5 ай бұрын
Even a lower effort Dosh video is still a Dosh video, gotta get the popcorn
@gabrielbr14595 ай бұрын
Nice to see mindustry being cited 😮
@MrGrannyStylez5 ай бұрын
that was way more fun than expected! I would watch more of this sort of video. thanks for giving the pvp another try
@mikeb80945 ай бұрын
I'd love to see more stuff like this. Your commentary style is perfect for this. Even just a quick and dirty weekly addition to your normal content.
@Typheaus5 ай бұрын
Can't describe how much joy I experience every time you use UT99 music in the videos man. Respect! Incidentally, shows just how old we are :)
@miklevladykin34225 ай бұрын
Same, I LOVE IT!
@Rickster90025 ай бұрын
14:50 - Y'know you've got a point here, which makes me wonder if AAI vehicles would be enough to add that "RTS" element with the controllable vehicles. I could see a chain gunner rush being wildly effective and turn into counter play through no-mans-land skirmishes to cut off incoming attacks.
@SkullCrabz5 ай бұрын
The thing i think that would make this better would be something like AAI vehicles and a mod called Robot Army which would make the gamemode more about massive robot army fights than small scale PVP engagements.
@bend.n5 ай бұрын
ive tried pvp with aai vehicle chaingunners and the person who makes like 10 chaingunners first instantly wins
@timothymclean5 ай бұрын
@@bend.n Okay, yeah, that makes sense. The whole idea was that robot armies would fundamentally change the game, so whoever changes the game first wins.
@przemysawchudzik99775 ай бұрын
@@bend.nMaybe modifying vehicle material and research cost would work?
@vaelophisnyx98735 ай бұрын
@@bend.n yea Eriandel's idea of balance is goofy. Man shouldn't have been allowed within 60 ft of official dev work
@igorka55 ай бұрын
best way to do that is to make turrets strong so you dont instantly loose when one of the teams gets 10 chaingunner but they have an advantage in map control for their investment, but team that made a lot of defenses can easily hold on and produce science, also there needs to be something that stops turret rushing and BOOM! you have cheap mindustry in factorio
@gwch34815 ай бұрын
woah unexpected mindustry mention ‼
@OzoneDepleter5 ай бұрын
Dragon carrying team Beans to victory. As is tradition.
@alcheminty5 ай бұрын
Would absolutely love to see some more PvP videos! Seriously this was so entertaining! Nothing makes game mechanics sing like some healthy competition, eh?
@DEZERKER635 ай бұрын
im happy to see more PVP, LET THEM FIGHT
@EchoIrl5 ай бұрын
this sounds like a lot of fun.
@GamerM12355 ай бұрын
As someone who has actually done PvP. You really have to find the right people. I.E. veterans of this game, who are also sorta used to RTS. I.E. playing a round for 40 mins to 3 hours just to die suddenly. I cannot stress enough the importance of more people too. You almost constantly need somebody harassing while others build.
@igorka55 ай бұрын
if you want factorio pvp play mindustry and not whatever this is
@KaneYork5 ай бұрын
7:30 oh yeah Biter Battles showed us that land mines do a LOT of damage when you know where the enemy is coming from
@Bestbuster20005 ай бұрын
MINDUSTRY WAS MENTIONED WOOOOOO
@CameramanTv5 ай бұрын
3 videos in less than a month? where is the real Dosh? you damn impostor
@tigartar5 ай бұрын
There are actually some pvp enhancing mods out there last time i checked one out(not sure if it ever got updated) it had better signals to spot player attacks, showed enemy players on minimap when within radar, better starting layout for defenses to stop early rushes, cliffs around bases, lots of customizations to pick from, a few premade maps to select as well, it had a lot of range changes to weapons to make it more fair and lastly it had different win conditions and premade bases that you could select. Last time i checked it out was like 3 years ago so no clue if its still around at all but the custom scenario's for PVP content get quite advanced and fix quite a few issues that vanilla pvp has
@tigartar5 ай бұрын
Oh and to add there was a "PvP MP Mod Pack" on the mod portal from around the same time that does a lot of similar things but also adds in the robot army mod
@thecoolest00025 ай бұрын
I would love to see you run more of these, even if it’s more of an occasional event 👀
@deusexmachina30475 ай бұрын
Honestly, Dosh has inspired me to buy a bunch of games. I'm thinking about getting Factorio, after playing a ton of Mindustry, and I bought TowerClimb as well, since I found his video on it interesting. I also bought La Mulana for my dad, since he loves puzzle games, and challenged him to beat it without looking anything up. He's still at it ;). Love the content, and continue making great videos! :)
@Lvl100Boss5 ай бұрын
two dosh vids in a week. god damn
@CorrodedRyffth5 ай бұрын
we eatin good tonight
@Quickshot05 ай бұрын
There was actually a brief period in factorio history where pvp games got played for a bit, not sure it was the exact same win condition. But things like that are just modifying the exact format really, in any case things got pretty intense at times in some of those games, and even ended up including some of the speedrunners at times, meaning base buildup could happen surprisingly quickly. And the dynamics were a bit like you described, with a back and forth between various weapons and methods to try and resist. Though they certainly thought up some further things as well. For instance if you were good enough to stave off things like early car attacks, then a bit later in the game people might start dropping mines inside your base, which could be quite difficult to deal with as it could really hinder moving around. If things went a bit longer then even getting a modular suit with a point defense laser was possible, which also turned out to be surprisingly lethal. Automatic base repair via bots as well I think. If you're lucky some of those videos might still be findable on youtube and one could see what the actual exact setup was and how things played out.
@timothymclean5 ай бұрын
Round 1's Team Beans seemed like they were trying a raiding-based strategy, hoping to hinder Team Cube's research enough that they could get the upper hand. Team Cube focused on their side's research and production, which turned out to be a far superior choice. Dosh's strategy seems like a more refined version of that strategy. Instead of constant wimpy raids, build up the minimum strength for a surgical strike and then strike surgically.
@bountygiver25 ай бұрын
Yup the antirush walls did exactly its job of making very early rushes not be devastating so progress may continue. The walls are very quickly stop being a viable defense against players as soon as military 2 is reached
@eclipserepeater24665 ай бұрын
I feel like it would be better to try to rebalance things so that raids are optimal, since that way it's more of an actual PvP match rather than a speedrun followed by a stomp.
@timothymclean5 ай бұрын
@@eclipserepeater2466 The trick is that Factorio PvP isn't a standalone RTS. It's assembled from the technology tree and weapons of a completely different genre.
@CyberMinerCrafting5 ай бұрын
This last pair of videos have been great! I'd love to play PvP with a big group like this, it looks fun!
@Ribbons0121R1215 ай бұрын
holy shit mindustry mentioned
@CaptainBango5 ай бұрын
The idea of two engineers having a gun brawl with some Hi Point .22s that can't hit nor hurt each other is wildly funny to me 😂
@davisdf30645 ай бұрын
With the ammount of materials used to make armor in the game, that armor better be bullet proof
@BillyONeal5 ай бұрын
You slander HiPoint, as punishment, you can have a Tarus Curve
@aidenburgess2175 ай бұрын
Could you imagine, factory, in factorio?
@FullCircleStories5 ай бұрын
Factorio PvP, the future of RTS
@davisdf30645 ай бұрын
Factorio and Mindustry are great bases for more complex RTS games. Mindustry even has RTS controls already (in Factorio, you need a mod)
@HaibaneKuu4 ай бұрын
@@davisdf3064 Considering that (competitive) RTS genre is already known for its complexity and high barrier of entry, I don't know if more complex RTS is going to succeed.
@trexrawrrrgaming5 ай бұрын
shoutouts to mindustry
@cococorino57675 ай бұрын
was wishing 4 sum more factorio pvp videos yesterday.... next thing i know my fav factorio youtuber posts this.... YIPPEEEEEEEEEEEEEE!!!!
@tomcatau74575 ай бұрын
Dosh is spoiling us this week with 2 videos!
@ledumpsterfire64745 ай бұрын
Dosh's reputation is so powerful that him confusingly throwing things down in ways that don't make sense, probably had his team mate in awe of what unprecedented strategy Dosh was pulling out.
@ninjacncrazy69105 ай бұрын
the Pyanodons mod: "you cant run away, nor hide dosh. i will always be there"
@frizforever75495 ай бұрын
WTB mindustry pvp vid
@ugthefluffster5 ай бұрын
I would really like to see this on a massive scale - Instead of small teams placed close to each other and rushing to build, I want to have rival nations composed each of tens or hundreds of players. They will be placed an insane distance apart such that driving to the other ones territory would take 30 minutes of driving. And they will have several hours at the start of the game to build massive mega bases with insane manufacturing capacity, with which to produce a lot of weapons. Bugs are turned off, but re-spawns are also off, so sending a player to do battle is a real risk. This could be some kind of "war factory" mod, emulating two industrial super powers at war with each other.
@michalek64375 ай бұрын
Maybe 30 minutes is a bit too much and 15 minutes would be enough, but it's a cool idea
@jajus14855 ай бұрын
and you couldnt see where the enemy teams are, so you are forced to explore or place radars which are slower.
@seanweb90515 ай бұрын
I think biters should be on to give players something to do other than building. They wouldn't be a real threat anyway. Also, if there was a mod that disabled seeing pollution on the map, the teams would have to actually find each other, rather than just the pollution cloud
@MrAbgeBrandt5 ай бұрын
@@michalek6437 honestly, regarding minutes of driving, even 5 would be a lot.
@BlueTemplar152 ай бұрын
Yogscast recorded several PvP games over the years, going into 100+ players. I remember a specific one where both bases were decently far apart to the point that rail was set up to cross the distance faster.
@DryMexagon5 ай бұрын
So Space Exploration also has PvP. It's still in a testing phase, but it sounds interesting. Weapons delivery cannons can shoot enemy bases, but are shot down by meteor defenses. The laser for sending power insane distances also has a weaponized version, but is easily shot down by the umbrella. You could go in personally by spaceship, but then you're prone to enemy artillery. You could potentially speed up the three hundred hours by 3 times if you give both teams say 8 players, but I have no idea whether or not you're up for it.
@Zombo21125 ай бұрын
Mindustry referenced in a Dosh video!!! Hes gonna play one of my favorite game, thats definitely what that means!!! 💯 🔥
@davisdf30645 ай бұрын
I'd love that honestly, but he probably won't, cause Mindustry's factory building is less interesting than Factorio
@bruschetta77115 ай бұрын
@@davisdf3064 more straight forward i would say, it also doesn't have biters
@davisdf30645 ай бұрын
@@bruschetta7711 Not until V8 comes out, it will introduce Neoplasm units (organic life) on Erekir, they will fight both you and Malis (Erekir enemy faction)
@progress19945 ай бұрын
I'd love to see your community host further tournaments of this game-mode. I think it'd be a great way to keep your fans engaged. Maybe have teams of 4 compete in a bracket that spans over a few weeks?
@GuyApollo5 ай бұрын
IF this becomes a thing, people will start making maps and mods to improve the experience. This has ALOT of potential to be fun.
@geyrnauch5 ай бұрын
This has so much potential. I just think the PvP needs a little refinement.
@andreasreich89625 ай бұрын
Space Exploration PvP!!! 🐔
@FruitRed5 ай бұрын
With everyone screaming about Pyanodons, I say postpone it with Nullius! Terraforming the very hellscape that you fight your way out of in Rampant sounds neat, no?
@sirius1320Ай бұрын
Here is my Idea for pvp (probably realisable with map editor and mods) 1. You don't start with a rocket silo, you just start with the normal starting items and a box. Therefore, destroying the silo is not a win condition, the win condition is sending off a rocket (or maybe even more with an alert for the other players at one rocket). Also, your box is one quarter the size 2. Only a few items (probably yellow ammo, gun turrets, red and green science) are automatable inside your box and buildings in your box can't be destroyed (aside from storage chests, you get a specific number of indestructible ones (idk, like 5 or sth and you can only store the items from above plus their ingredients in them), but the other storages are destructible). All other items need to be build outside of the base, including the rocket silo. Also, you are invulnerable inside your box but can't interact with anything outside of it except for enemies (your box is basically your spawn room like in most shooters). The ore patches in the box are infinite, but you can't use their ores outside of your box. These changes ensure that you have a safe spawn room with the ability to recover using those resources while also disallowing abusing spawn for a lot of free, protected storage or building. 3. No artillery 4. Nerfed Flamethrower damage 5. There are some "key resources" (for example oil, uranium or with mods kryonite or whatever) which are necessary in large amounts to win the game (use mods to force them to be used). These resources are scattered around the map, but have one set spot in the center. Some have only that one spot (or multiple center spots when more teams are present). That makes control over that area key to win the game and forces you to extract resources outside of your base and make outposts. Also, center "key resources" are infinite and not usable for defenses (with the exception for oil, but that's easily sourcable outisde of the center) 6. Remove radars and replace them with the sentinels from either space exploration or krastorio 2, I don't remember which mod it was. This effectivly removes the ability to scout using radars and forces you to search yourself while maintaining the ability to see your conquered space. 7. disable pollution and add a mod that just makes biters attack at will 8. (Optional) a warning system. When a team for example builds a tank, a global warning will play. You could also introduce a warning when teams reach specific progression goals instead of military goals like "researched blue science", "researched bots", "researched yellow science" and so on 9. if you want an extra challenge, add rampant (but slow evolution) so you have always something to worry about even with flamethrowers 10. also if you want, add rampant arsenal for more defense options All in all, these changes make area control much more relevant, force you to build outside of your base while still keeping a safe zone with supplies so you don't get spawncamped easily while also allowing for secret base/outpost building. For some resources, you can choose whether to take them from the dangerous but close, rich and visible (as in you don't need to search) center or to just make a secret outpost using belts or trains, but for some, you'll just have to go for the center and engage in actual pvp. Apologies for my grammar, English is not my first language
@Juni_02205 ай бұрын
Mindustry!
@NoCoGX5 ай бұрын
That was a fun event! Great idea! I feel like this would work better if you started with already developed and highly defended bases but would have to venture out to get resources, leading to fights in the open and/or the teams need to be way bigger, like 10 people per team split into builders and fighters (switching roles regularly) to experience combat without letting the base sit idle.
@kiwi_savetf25 ай бұрын
The factorio hunger games
@thehansboi5 ай бұрын
MINDUSTRY MENTIONED
@RainbowBier5 ай бұрын
PvP seems like a good idea with more area in between ^^
@jaro58845 ай бұрын
This exactly. Rail worlds lotsa water
@NotCreativeNickname5 ай бұрын
Mindustry mentioned 🔥🔥🔥🔥🔥🔥🔥🗣️🗣️🗣️🗣️🗣️🗣️
@ixcenturion34643 ай бұрын
this was very fun to watch! PVP seems pretty cool
@VidolChalamov965 ай бұрын
After this and the last videos we will see the rise of PvP factorio, mark my words! The new Starcraft lol
@Onio_Saiyan5 ай бұрын
Team Cube, team Beans, team Furnace Stack, team Train Ramp. That’s the mental name assignment I went with. This is a neat mod.
@mooj2695 ай бұрын
this actually seems really fun. i'd totally watch some factorio PVP livestreams, with dosh in the clouds or on the ground it's pretty entertaining. i think the metagame could be more dynamic with some workshopping
@druch77195 ай бұрын
2 videos in a week? Doshers EATING rn
@efrid33345 ай бұрын
This is the first time ive seen Factorio PVP since the old Yogscast livestream. I would love to see huge community PVP events like that recreated again, but great video!
@Kaktanternak5 ай бұрын
Honestly this could be a regular video series on the channel, super fun to watch!
@Dunryan5 ай бұрын
Honestly id love to see a josh mindustry vid
@Dunryan5 ай бұрын
Dosh not josh
@QTwoSix5 ай бұрын
@@DunryanJosh
@Porkey_Minch4 ай бұрын
Haha only kidding, I'm just Joshington you
@plasticbazooka5 ай бұрын
Finally, Dosh is starting the first Factorio pvp league. First tournament prize is gonna be a pallet of Bush's Baked Beans.
@Megarah05 ай бұрын
TWO DOSH VIDEOS IN A WEEK THIS IS UNPRECEDENTED
@stretchycheese85225 ай бұрын
The uploads tickle my cube...
@LoyDizak5 ай бұрын
Factorio PvP tournament sounds like a cool idea. You know, just a thought
@NickiRusin5 ай бұрын
MINDUSTRY MENTIONED WOO
@killjoy40095 ай бұрын
Dosh: WHERE IS MY TEAM??? [ThatOneDragon manifest from the ether]
@overdramaticpan5 ай бұрын
Holy shit, you play Mindustry? Sick! Would love to see some gameplay of it. I'm curious as to what an experienced Factorio player would do in, say, a modded playthrough.
@squeethemog2135 ай бұрын
Okay a dedicated factorio pvp meta sounds interesting and full of cheesy meme potential. Thanks for making this vid mate 🙏😃
@he30045 ай бұрын
team team's last member rushing in to protect their silo was just too good
@omegahaxors9-115 ай бұрын
PVP mode really reveals core design problems with the game, I hope they focus more on it for that reason alone.
@TaylerJDust5 ай бұрын
I think the biggest issue is that defense becomes useless when you can outrange it at all points. If the turrets had increased range so they were always able to hit, and then rebalanced such that yellow ammo beats man but loses to car, red ammo beats car but loses to tank and green ammo beats tank. If that happened you would have the initial choice of going either offensive - trying to reach the next tier of weapon before the opponent gets the defenses for it, or do you go defensive, beating back your opponents advance. Third option is that you hope your opponent goes defense and you just completely ignore them while you put all your focus into building the rocket. You can also fool your opponent by choosing to play as if you were rushing the rocket, but immediately jump up to tank and rush a hopefully yellow or red ammoed base. I think a lot of interplay can happen if defenses were actually possible.
@Murasame132 ай бұрын
7:00 dang team beans actually could've won if they just slapped some turrets down immediately when they reached Cube's silo.
@Skilly_J5 ай бұрын
Honestly this could be a pretty fun miniseries! I'd love to see what it would look like with some teams that have a little practice
@vwvwvsuki5 ай бұрын
In order for pvp to work in factorio, it is necessary to make it possible to build biter nests, upgrade them and let them spawn biters depending on the incoming resources and then attack another team in, for example, 3 corridors as in dota or civwars. And of course rebalance all the costs.
@teamruddy6115 ай бұрын
You know it's a good day when there's a new video!
@teamruddy6115 ай бұрын
Me: I'm making an add-on for SE! You: You're making an add-on for what? Me: yes. You: NOOOOOOO!
@teamruddy6115 ай бұрын
I am actually making an add-on for SE if you didn't know already.
@joschua67045 ай бұрын
Biter Battles is a PvP mode, with an active player base. We play each weekend, captains games (like raked matches) with up to 50 players.
@Skaatje5 ай бұрын
ThtOneDragon is a legend for jumping in though!
@drim39455 ай бұрын
Here's a tip:watch these videos in 0.25 speed to make the enjoyment longer
@SolathPrime5 ай бұрын
Yes I do
@The_Card_DealerАй бұрын
Did not expect to see mindustry gameplay in a factorio video
@vgames92075 ай бұрын
lol i would love to see a part two to this, because this was fun.