roughly 16:00, "pParameters, pOutput" should be replaced with "itemDisplayParameters, output". and the "pOutput" below that line should be replaced with "output" Edit: i genuinely don’t know how I figured this out. I stopped modding for a while but I think I’m going to get back into it 🔥
@diamomo9 ай бұрын
Thank you so much. I was having issues with the auto complete, tried to have Intellij mirror what I saw in the video and kept getting the "wrong" outcome. Followed your comment here and it worked!
@pokemonfanmario76945 ай бұрын
Simply put the faith in the lord IntelliJ that your setup was 100% correct and that whatever comes up after typing "p" will be correct.
@CGTNC5 ай бұрын
meh, both worked for me
@ddvde2 ай бұрын
If you cant figure out why a single renamed variable is breaking your code you should NOT start modding and learn the basics of programming first
@OGBluberry2 ай бұрын
@@ddvde hey guess what? I was just following the tutorial and I didn’t realize that I had to know Java (though he explicitly stated that). I now know basic Java but I haven’t modded in a while so who knows
@dogbone10 Жыл бұрын
You 1.20 kids have it sooooo good. Back in my day we modded in ZIRCON, and it was ROUGHLY THE SAME This means WAR
@ModdingByKaupenjoe Жыл бұрын
🤣🤣🤣🤣🤣🤣
@meherabhossain21947 ай бұрын
@@ModdingByKaupenjoe I am having a texture problem, the texture is not rendering what do I do? I used your models json files and added my own textures despite all that it is pink and black
@meherabhossain21947 ай бұрын
Is this a 16x16 texture problem?
@Nihilios6 ай бұрын
@@meherabhossain2194 probably yes, your textures have to be 16x16 like every minecraft texture :) Moreover, make sure that your png file’s name is the same as the one specified in the « layer0 » line in your item’s model :)
@doukask43615 ай бұрын
back in my day minecraft never existed we had to play with toys and we had only 20 minutes before our perents took them, we had to go through mountains and through aether fricking portals (how the heck is my brain even working this out aether portals is that even a thing in minecraft 😂 😂)[anyway] from there we had to get some fireworks and elyt 😭😭😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂 i can't do this enymore
@wingedblade35809 ай бұрын
Thank you for this tutorial! One note for .displayItems at [16:00] : you can use a for loop here to add the custom items without adding every item on its own. That looks like this: .displayItems((pParameters, pOutput) -> { for(RegistryObject item : ModItems.ITEMS.getEntries()) { pOutput.accept(item.get()); } })
@ModdingByKaupenjoe9 ай бұрын
Very true! There are some instances where you might not want to add all items to one tab, but want to split them up, then it can make this more complicated. However, it it's a very good solution for this :)
@Gurpefy8 ай бұрын
like I understand java a bit, but doing any minecraft java coding is soo confusing. I dont understand what half of this stuff means
@izzoriousaxel88078 ай бұрын
@@GurpefyThat's a for each loop, it's creating a variable of type RegistryObject named item for each object contained in the return of getEntries(), and it runs the code inside the loop body for each one. They're a much more compact way of writing a for loop whenever you have a list of objects of the same type.
@danver3197 Жыл бұрын
AAHAAAA I LOVE THIS, man I got really excited seeing that Sapphire in-game. I do have trouble understanding the bits of code, but just knowing it works is incredible, I'll now try adding my own textures and items to the game so that I can better understand everything! Thank you!!
@х.ИНЕЙ.х10 ай бұрын
Thank you for taking the time to explain everything from start to finish yet another time for a new version! You are so helpful!
@h3ge Жыл бұрын
this guy is the goat🔥
@ModdingByKaupenjoe Жыл бұрын
💙🙏🏻
@rubenackermann3156 Жыл бұрын
Truuueee
@djwolf09 Жыл бұрын
so true
@_Silvi_6 ай бұрын
If school was as exciting to learn new things as this i would've never wanted to come back home again😂. Phenomenal series you are amazing!!
@ModdingByKaupenjoe6 ай бұрын
Thank you so much for the kind words 💙
@epiccookiegamer419011 ай бұрын
This is awesome! It felt so good seeing my custom mod tab in the creative menu! Thank you for making such high-quality tutorials.
@ModdingByKaupenjoe11 ай бұрын
Thank you so much for the kind words, awesome to see you making some mods. Excited to see when your first mod comes out 😁😁💙
@JetFighterElite3 ай бұрын
Ngl this is the best tutorial i have ever watched, excluding what its about, u explain it so well and even repeat some things so the viewer doesnt forget it, this is truly an amazing tutorial
@squalito217 Жыл бұрын
I like the idea to make some reusable things at the start like the creative tab where we can place our items. The syntax is kinda hard for me to understand as a complete java beginner ( Finished your Java course, took me 3 days ) but I think it's about coding, coding and coding and I will get used to it. Thanks for your amazing job helping noobs to understand crazy things ;D
@ModdingByKaupenjoe Жыл бұрын
Absolutely! It all comes down to repetition and at some point you'll get the Eureka moment and it'll make all the repetition so freaking worth it 😁😎 Best of luck on your continued journey and thank you for kind words 💙💙
@Joseph-Anubis Жыл бұрын
everything has worked just can't get the png files for the item textures to load
@prajplayz10 ай бұрын
Make sure that your mod ID and package name are the same.
@luigiplayer15479 ай бұрын
@@prajplayz still doesn't work and I quadrupled checked evrything
@lukas-po1wj9 ай бұрын
had the same problem here didn't know why, but I made a "item" folder(directory) inside of the textures folder(directory) and but the images in there and it worked fine. (my issue anyway)@layer1547
@DomiTV79 ай бұрын
@@prajplayz😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅😅 3:00 3:00 3:00 bis bis zur 3:01 letzten 3:01 3:01 3:01 3:01 3:02 und neun 3:50 und und die 3:53 waren auch die die man 4:00 in die 4:09 4:11 in die 4:13 4:13 4:14 der der 4:15 4:16 4:16 4:17 4:17 4:17 in in in die Mitte Mitte 4:20 4:20 4:20 von von den 4:22 4:23 der 4:24 4:24 4:27 4:27 4:31 4:31 😅3:57
@TheCornChili8 ай бұрын
I had the same issue. I don’t know what was wrong but to fix it I went to the GitHub repository and replaced everything with the names of my stuff. I probably just misformatted something I hope this helps.
@pericles_73365 ай бұрын
You made me get excited again on projects, good job
@PixelMC_Studios8 ай бұрын
I am very For this clear tutorial.This tutorial is very beginner friendly.I am very happy to make my own new mods in minecraft java by this tutorial. Now i am working with a World generation mod :) Thank You...
@themagic8ball3 ай бұрын
making creative tab is one of the most eye fucking programming I've ever seen so far I just can't tell how many ( ) are there anymore
@ModdingByKaupenjoe3 ай бұрын
Oh, you'll love block entities then 🤣🤣🤣 welcome to Modding 🤣🫠
@themagic8ball3 ай бұрын
@@ModdingByKaupenjoe TvT
@justanothercommenter93186 ай бұрын
How does the en_us.json file actually connect to the rest of the code? I understand its supposed to make the name for the item in-game, but it seems totally isolated. is there another file that is reading it somewhere that i missed? it may not actually help with coding, but I am interested
@actuallygreenthumb4261 Жыл бұрын
can you show how to make the item have a custom amount of damage?
@AndItGoesBOOM6 ай бұрын
This is very useful thank you so much for this brilliant tutorial!!!
@lightcomic1 Жыл бұрын
the thumbnail is great
@trolgeeeeee9 ай бұрын
im having a problem every time i try to open up my inventory it just freezes and crashes
@quantif1edlasagna365 ай бұрын
worked perfectly, great tutorial👍
@jedicrafter17676 ай бұрын
got it to work, but the Sapphire has the untextured texture. I got confused where he added the png because it just popped up when he didn't seem to press anything. I'm not sure how to get the texture to show up as any change I make seems to cause something in the lang to make an error and the game crashes.
@danaanderson33752 ай бұрын
I'm having the same issue
@ThatGoldenTiger Жыл бұрын
I was looking for this for an hour
@martinskuta7436 Жыл бұрын
Is it possible to set the position of the creative tabs? I tried creating two of them but one of them got generated on the first page right next to building blocks, while moving the spawn eggs tab to the second page. Can't figure out if I am doing something wrong
@avivraz1148Ай бұрын
your tutorials are great they helped a lot😊
@Purr5uer4 ай бұрын
Was having some weird issues and found out I accidentally created a bunch of .jason files instead of .json... 💀
@PenguinGaming-777 Жыл бұрын
These vids are amazing i can tell u put effort into them
@ModdingByKaupenjoe Жыл бұрын
I appreciate that, thank you so much for the kind words 💙💙
@PenguinGaming-777 Жыл бұрын
@@ModdingByKaupenjoe your welcome i really enjoy your tutorials have a good day
@모태_솔로7 ай бұрын
모딩 기본 세팅이 안돼서 모딩을 포기했는데 Modding by Kaupenjoe님의 영상덕분의 성공했어요!
@leggytuck1official4 ай бұрын
i am getting error doing my own mod: error: package.*library* does not exist import.*library*; what should i do?
@RonnieMcDee8 ай бұрын
The black magic to get the sapphire.png blew my mind for a moment. There is a zip in the description where he dragged from another screen or something
@ModdingByKaupenjoe8 ай бұрын
yes, you can download the png file from the description 😅 you just have to then drag the png into the folder 🙏🏻🙏🏻
@dachidachi231 Жыл бұрын
Are rideable entities, baby entities coming????
@uzmahasan3749Ай бұрын
what software did you use to make the item textures?
@navaha65105 ай бұрын
Hey, thank you very much for the tutorial ! So I didn't even made a texture for my custom item yet but I just wanted if there is any way of making the game reload itself appart from rerunning the code because this is very time consumming and I'm impatient 😅 Thank you very much, I'm really looking forward to watching the rest of the tutorial, this is my first time modding Minecraft I'm so excited !! 😁
@KingKraken_10 ай бұрын
is anyone else having an issue that says the registry object not present?
@TimorGamez Жыл бұрын
DeferredRegister won’t pop up for me
@ishansoni18577 ай бұрын
I love your "AAAAAAAAAAAAALright everybody!"
@dexterity4944 ай бұрын
"I've seen all of these mistakes... maybe all at once" Oh man, Kaupenjoe has seen some things.
@jackschmidt395718 күн бұрын
When i try to create a new lang directory it turns the assets into assets.lang, can someone help me?
@NeekoShogun11 ай бұрын
1stly you explained it very well 2ndly in 14:05 When I write DefferedRegister.Create(Registries. i am not able to find CREATIVE_MODE_TAB it says it isn't existing
@Utopia.anti-utopia9 ай бұрын
Try to use creativemodtab
@albertb57666 ай бұрын
Possible Texture Solution: Silly me didn't get my textures to load properly because I did not have my sapphire.json file INSIDE the item folder. I'd make sure all files (sapphire.json, en_us.json, and sapphire.png) is inside their respective folders.
@awesomexerox23174 ай бұрын
haha thanks ur comment just made me realise my silly mistake
@AnderTheDuck9 ай бұрын
i cant get the pOutput to work
@voider-mc9 ай бұрын
thanks for the tutorial
@MidnightAmethyst3 ай бұрын
Great tutorial but for some reason it keeps saying "registry object not present" when i open inventory. As an experienced python programmer, I usually spot logical mistakes, but iv'e been looking over my code and files for half an hour and I see nothing wrong
@MidnightAmethyst3 ай бұрын
I found the solution. It was indeed a logical error. I wish forge was more specific with it's error messages
@alexandreconstancioАй бұрын
what was the mistake tho? its happening to me too and i cant figure out why :/
@A.D.M.SPlayz_Games5 ай бұрын
I am confused everything on mine is the same as yours (I made sure of any spelling mistakes and stuff like that) but when I load in game I get a missing textures file EDIT!!!: The issue was in my Moditems class folder my public static final RegistryObject SAPPHIRE = ITEMS.register(name: "sapphire" that last sapphire had .png auto placed behind it which stopped the texture from loading
@LeviathanTF24 ай бұрын
can somebody help me? i did everthing that the tutorial show, but nothing get added to the game, the tab or the sapphires
@JL3TFGAMEZ Жыл бұрын
I understand needing to make sure the video isn't long but dang, you're zooming. Great tutorial though! It's super helpful
@IWonByDefaultTV Жыл бұрын
When I try running my mod I get a warning that it failed to load a valid ResourcePackInfo. So none of my textures for items nor the names set in en_us.json show up properly. What is causing this?
@IWonByDefaultTV Жыл бұрын
I figured it out. For some reason my files were missing the pack.mcmeta inside of the resources folder.
@unders-04 ай бұрын
How do you make the texture for the item
@shadow_king_a1229 Жыл бұрын
can you go over how to make a sword or tool with special abilities?
@RyanSilvaFerreira-y6pАй бұрын
you made that so easy!!
@ikkitkhan Жыл бұрын
how can i make the pictures for the items, just out of curiosity as I am in the process of making my first Minecraft mod
@paradoxiangd85259 сағат бұрын
libresprite is very good for this sort of thing, as it is free and made for pixel art.
@죠르-c1h Жыл бұрын
5:44 I am having error with getTabKey and accept, do you know why? (I am codding in version 1.20.2)
@__prometheus__11 ай бұрын
same
@ShxdowAski0m9 ай бұрын
did u make sure to do if (event.getTabKey() == CreativeModeTabs.INGREDIENTS) has TWO (==) equal signs and not just one =?
@purplekrizoffschannel20157 ай бұрын
How do i add attributes to a weapon? is there a better video to watch for making a weapon with altered stats (I want to make a sword that does very little damage but has no swing cooldown)
@cinemamovies191610 ай бұрын
The textures are still black and pink, I made sure the json was correct, the name was item.tutorialmod.sapphire when i held it in my hand, so maybe it didnt load right? Please clarify.
@ModdingByKaupenjoe10 ай бұрын
If both the name and the name texture don't work, there's most likely a typo or mistake in your folder structure. Make sure the names are all spelled correctly, the folder structure is correct and your mod id is spelled correctly
@freshie94 Жыл бұрын
I'm getting an error that "Could not reserve enough space for 3145728KB object heap". Why is my object heap so insanely huge? And how can I fix this?
@prozidu_mikas Жыл бұрын
Hey man, great video, at 13:35 when you created the java class for the custom creative mode tab, you wrote "ModCreativeModTabs" instead of "ModCreativeModeTabs", does that change anything??
@klimooss123 Жыл бұрын
nah
@minepokemine3 ай бұрын
You can name the classes whatever you want.
@bruhbruhbruh6546 Жыл бұрын
my name isn't showing up and is hwoing up as item.modid.itemname and my commas, semicolons, colons are all white instead of orange
@evadingtaxes4207 ай бұрын
samne, nay solution?
@drakhooficial Жыл бұрын
how do i add it as a .jar mod into the mod folder? do i just rename the folder im working on as a .jar and add it?
@ModdingByKaupenjoe Жыл бұрын
You open the terminal put in ./gradlew build and hit enter Open your project folder in the explorer. You will find the JAR file in build > libs :)
@drakhooficial Жыл бұрын
@@ModdingByKaupenjoe Thanks Kaupen
@donavanbealer641 Жыл бұрын
And I can't find the sapphire
@Aaaahhh-sg9ty10 ай бұрын
At 3:28 bus automatically fills in but it’s not doing it for me it just has the brackets
@ErenKaradas18 күн бұрын
idk why my directory is making all my folders like: assets.tutorialmod.lang.item.textures.item its just a folder with a long name cant even really interact with em
@scottyhehe57585 күн бұрын
You have to click on the three dots next to “project” and then go to appearance and disable “compact middle packages”. Hope this helps :)
@SEFN143 ай бұрын
Nice video and good explanation, I have done everything right but I had an error. So i run minecraft but the texture and the name of the item were not showing; as for the name it said "item.nameofthemod.sapphire". If anyone can please help me!
@Avaxratatouille113 ай бұрын
If you find a solution please let me know, I've been having the same issue for awhile.
@weirdcoding Жыл бұрын
You're the best tysm
@secretblade2817 Жыл бұрын
Im getting an error message that says "java.lang.NullPointerException: Cannot invoke "java.lang.Class.getname()" because "this.modClass" is null".
@kimmitomany6 ай бұрын
same
@emeraldhorse87313 ай бұрын
the problem was that I was missing ModItems.register(modEventBus); under IEventBus modEventBus = FMLJavaModLoadingContext.get().getModEventBus();
@ZwomGamingАй бұрын
for forge with iron man suits all movies and alternate universe and webseries all and sheild and dodc
@donavanbealer641 Жыл бұрын
What button did u press for that copy thing to come up
@Utopia.anti-utopia9 ай бұрын
If you also need it, that Ctrl + V. You also have to cope your file
@mellevanseijen5810 Жыл бұрын
Whenever I add an item to the creative tab, it appears invisible in the creative tab, but the name is visible when i hover over it. How can I fix that?
@ModdingByKaupenjoe Жыл бұрын
This usually means you have a typo somewhere in the item model json file in the names. Double check that, including casing!
@mellevanseijen5810 Жыл бұрын
@@ModdingByKaupenjoe Wow thanks, I checked 3 times if I wrote everything right, but I had texture instead of textures lmao
@power_animationz6 ай бұрын
hey make sure you name thing right it is a must
@Enderffighter Жыл бұрын
hey i want to ask something i watched your ore and tree generation videos and did the same thing but it doesnt work can u help?
@MarMar113410 ай бұрын
Hello! I have a problem with the textures, it doesn´t load in my game and i tried everything, anyone has an idea of what could it be?
@CheazMaster10 ай бұрын
i have the same problem. it does the black and pink checkerboard texture instead of mine
@danaanderson33752 ай бұрын
I'm having the same issue
@roman92555 ай бұрын
How do you addyour own textures
@Kai_Hallow Жыл бұрын
Hey I was following the tutorial to a T exception being me changing names of stuff to fit my own mod and for some reason the creative tab thing isn't detecting the translation, if I click the option to make it automatically create one (me inputting what it translates to) it makes the translation in the correct file (en_us.json) but for some reason it's not detecting the translation is in there even when it puts it there itself, did I mess something up? How do I fix this?
@0O7 Жыл бұрын
Hey, did you manage to fix it? I seem to have the same issue
@Nellybell2254 Жыл бұрын
I am also having this problem.
@Kai_Hallow Жыл бұрын
@@0O7 I did but I don't know what I did in the first place to fix it.
@Minos_offical Жыл бұрын
how do others download this???????????????
@rubymodz153410 ай бұрын
is there any website where i can find texture for the items??
@ANerdyCoder Жыл бұрын
nice concise and up to datee. thx : ) .
@AstalWuzHere8 ай бұрын
Hey I tried running "BuildClient" but got this error: Execution failed for task ':runClient'. > Process 'command 'C:\Users\Astral\.jdks\jbr-17.0.9\bin\java.exe'' finished with non-zero exit value 1
@gabrielroy-manningham57347 ай бұрын
I had the same issue and it turns out it was because my mod id was invalid since it contained hyphens "-". I removed hyphens and also updated my jvm to temurin version 19 and minecraft launches now. Hope it works for you.
@j.s.42788 ай бұрын
How did you make the item textures? I made one but it is showing up semi transparent when I really don't want it too. How would I fix that?
@A.D.M.SPlayz_Games5 ай бұрын
Tbh mate I think that's a layering issue
@cmentch2 ай бұрын
Is anyone else having a problem where you try to add a new directory to the assets folder but it just adds .yournamehere so it just does assets.yournamehere?
@cmentch2 ай бұрын
Nvm all it’s doing is condensing it until you add more folders :/
@Icy_Blonde44 ай бұрын
For some reason the name goes through properly but the texture is just a checkered box :( anyone else have this problem?
@adianegd53774 ай бұрын
when i try to run the game after implementing the sapphire i get this error Caused by: net.minecraft.ResourceLocationException: Non [a-z0-9/._-] character in path of location: tutorialmod:Sapphire
@moteq65982 ай бұрын
The issue is you have an uppercase letter. "Sapphire" should be "sapphire"
@adianegd53772 ай бұрын
@@moteq6598 thanks
@xanderdavis51862 ай бұрын
@@moteq6598 you are my lord and savor!!
@specterrev5 ай бұрын
for some reason the translatable in ".title(Component.translatable" causes a error can anyone help? "import net.minecraft.network.chat.Component;" is also giving issues which im guessing is causing the translatable component code to mess up, if anyone knows what's wrong id greatly appreciate any help
@StarliteChess5 ай бұрын
Are you making 1.21 tutorials
@ModdingByKaupenjoe5 ай бұрын
Yes, currently planned to start around mid-july probably 🙏🏻🙏🏻
@StarliteChess5 ай бұрын
@@ModdingByKaupenjoe thank you
@disocialejo144010 ай бұрын
i love this, making my own mod is a good little project while i'm on vacation. I have a question tho, how should I name the lang json file for the name of my objects in spanish? is it sp_mx.json or...? thank you so much in advance
@Pererillo Жыл бұрын
Sometimes you sound like xQc lmao, great tutorials
@ModdingByKaupenjoe Жыл бұрын
WHAT 🤣 that is some crazy comment! But kinda funny ngl 🤣😜
@KhánhViHà-h5m4 ай бұрын
how to export the mod?
@llobbe99663 ай бұрын
i dont understan how did u add the textures
@ModdingByKaupenjoe3 ай бұрын
I don't understand why it's not shown well in the video. You can just drag the png file into the folder.
@VexariaGG Жыл бұрын
Amazing videos! though, i have a problem; i've checked against both the video and the repo, and in the tutorial for the custom creative mode tab, my code looks exactly like yours except my public static final RegistryObject TUTORIAL_TAB shows no usages when i finished that section, any suggestions?
@TheGhostEU11 ай бұрын
Instead of initializing a static variable you can just add the line of code he wrote into the register method. So in register write CREATIVE_MODE_TABS.register("tutorial_tab"...) and so on. Make sure you write it after CREATIVE_MODE_TABS.register(eventBus).
@mistress16237 ай бұрын
when i do "CreativeModeTabs.INGREDIENTS" it says it can't resolve the name and "INGREDIENTS" shows up red. What am I doing wrong?
@thatguycalledjesse7 ай бұрын
Make sure it's CreativeModeTabs plural and not CreativeModeTab singular
@TheSpinner7 Жыл бұрын
Why we didnt use datagen?
@ModdingByKaupenjoe Жыл бұрын
Datagen will be introduced in a later tutorial 🙏🏻🙏🏻
@atb435211 ай бұрын
Any idea how to fix this error : UNSUPPORTED (log once): POSSIBLE ISSUE: unit 0 GLD_TEXTURE_INDEX_2D is unloadable and bound to sampler type (Float) - using zero texture because texture unloadable I believe it is specific to mac, but I can't find a solution :( so my textures won't load
@abnormalaestheticsstudio4 ай бұрын
it can be fault of using .jpg or others unsupported files. use .png i dont know what can be fault on mac, ask AI or find solution on google. If didnt helped try text "layer0" / "0" in texture:
@enragementgame Жыл бұрын
No matter what I do, it keeps telling me the .item package doesn't exist, despite the fact I did everything exactly as it was show here.
@kimmitomany6 ай бұрын
same
@landsead1219 күн бұрын
it doesn't seem to recognize ModItems as a valid thing anymore
@Iron_man2297 Жыл бұрын
Will you do again videos abaut datagen or does the 1.19 version work on 1.20
@ModdingByKaupenjoe Жыл бұрын
Absolutely Datagen videos coming soon 😎👀
@GuiParchs156 Жыл бұрын
Thanks! I was trying to add the creative tab with your 1.19.3 series but it didn't work, so I guess they changed the way its done
@marceljanz9905 Жыл бұрын
Same with 1.19.4. I will just keep watching the 1.20 series i guess since they changed some things apparently. Nevermind its still not working. I dont have any Deferred register for this. Can you help?
@calebplayz4852 Жыл бұрын
for some reason deferredRegister doesnt come up when i type it in, do you know how i could fix this?
@MarshmallowBoy Жыл бұрын
make sure you have imports above your class
@Nellybell2254 Жыл бұрын
also the capital D is important in Deferred
@tgnk615 Жыл бұрын
I’m assuming there is some sort of change in between writing this and the publish of the video but the “BuildCreativeModeTabContentEvent” is red for me, and it says I could Create Class Create Interface Create enum Creat inner class Create type parameter What do I do, or is there a different way?
@ModdingByKaupenjoe Жыл бұрын
Strange, there really shouldn't be 🤔 what forge version are you using? 🤔
@tgnk615 Жыл бұрын
@@ModdingByKaupenjoeI was using 1.16.5! I used your 1.16.5 tutorial to get into the game. Thanks!
@EAEATEAEA10 ай бұрын
How Can I export my mod?
@federicodenicola11174 ай бұрын
bro i'm understanding evrything but please slow down lo u are going way too fast and also speaking too fast. It gets annoying following such tutorials if you have to constantly rewind
@bernardoborges85983 ай бұрын
You can watch it in 0.75
@Ner3a_872 ай бұрын
Sometimes it supposed on the video that things must to appear automatically But to me it not works By example at the minute 3:25 Bus and Name does not appears, I must to write by me but the programm tells me that is wrong
@kafiaahmed469Ай бұрын
same thing happened to me do u know why iut happens
@Ner3a_87Ай бұрын
@@kafiaahmed469 I fix it Just download an old version I don't know why at the newest is doesn't work
@Cov3ringFire Жыл бұрын
It's been a long time since I messed with Minecraft modding and I can't remember, do I need to have a forge server running on my computer for this client to connect to so I can get into creative mode? Or can you do that in SinglePlayer mode?
@ModdingByKaupenjoe Жыл бұрын
Nah, you can do everything in single player mode. It does make sense later down the late to also test things with both server and client, but for most of the early things, testing it in single player should be fine :)
@Cov3ringFire Жыл бұрын
@@ModdingByKaupenjoe Thanks Joe, I had forgotten you can pick the mode when you create a new world in SinglePlayer mode.
@982Error Жыл бұрын
whenever i try and launch it to test it @11:03 I get this failure Exception: java.lang.OutOfMemoryError thrown from the UncaughtExceptionHandler in thread "Thread-3" Exception: java.lang.OutOfMemoryError thrown from the UncaughtExceptionHandler in thread "Server thread" Exception: java.lang.OutOfMemoryError thrown from the UncaughtExceptionHandler in thread "Render thread" > Task :runClient FAILED FAILURE: Build failed with an exception. * What went wrong: Execution failed for task ':runClient'. > Process 'command 'C:\Program Files\Eclipse Adoptium\jdk-17.0.7.7-hotspot\bin\java.exe'' finished with non-zero exit value 1 * Try: > Run with --stacktrace option to get the stack trace. > Run with --info or --debug option to get more log output. > Run with --scan to get full insights. * Get more help at help.gradle.org BUILD FAILED in 2m 1s
@ANGRYpooCHUCKER Жыл бұрын
Try making sure your MOD_ID does NOT have hyphens (dashes). I named mine with a hyphen thinking it would work but it needs to be only letters or underscores. All letters is probably best.