To clarify: JRicky does the editing for the gameplay like cuts, edits and music. Everything before the game I make. I use Blender for model animation, Photoshop for the freeze frames+backgrounds, and teambuilder gfx and then put it all in DaVinci Resolve where I add audio and do some key framing of the freeze frames and their respective backgrounds.
@NecrostevoАй бұрын
Love the usage of Blender in the team builder good gravy. That late game was wild! I hope for more showdowns of one Pokemon vs a different form of it.
@Shuckleking87Ай бұрын
Trick room in singles play is crazy but you were ready for it, gg
@b0pe016Ай бұрын
Great game, and those builder screens stay immaculate :]
@joelmccray2594Ай бұрын
Felt like this whole second half of the game was in trick room
@clutchsometimes2868Ай бұрын
Not me screaming the entire endgame lmao. 1-1!
@abandonedaccounntАй бұрын
really well prepped and played, you were dominant in the first half the game. trick room kinda had you on the ropes but you closed it out well! great to see you bounce back :) edit - was zapdos supposed to have max atk? lol
@CalculatedBallinАй бұрын
Whoops, that was the Mienshao spread. It was just max defense. However a secret about the game I later discovered was that Aimels Ogerpon was defensive to be able to live a Bold Zapdos U-Turn behind Substitute, however I was negative speed instead so I broke the sub.