Interview with Simon Stålenhag, Tales from the Loop - Free League Showcase

  Рет қаралды 8,189

Free League Publishing

Free League Publishing

Күн бұрын

Tales from the Loop: frialigan.se/e...
Meet Simon Stålenhag, internationally acclaimed creator of the narrative art books Tales from the Loop and Things from the Flood, whose world building was the foundation for the tabletop RPGs and the TV series on Amazon Prime. Learn more about the Loop and Stålenhag's inspiration for creating a 1980s and 1990s suburbia populated by fantastic machines and strange beasts.
Tales from the Loop - Roleplaying in the '80s That Never Was
In 1954, the Swedish government ordered the construction of the world’s largest particle accelerator. The facility was complete in 1969, located deep below the pastoral countryside of Mälaröarna. The local population called this marvel of technology The Loop.
Acclaimed scifi artist Simon Stålenhag’s paintings of Swedish 1980s suburbia, populated by fantastic machines and strange beasts, have spread like wildfire on the Internet. Stålenhag’s portrayal of a childhood against a backdrop of old Volvo cars and coveralls, combined with strange and mystical machines, creates a unique atmosphere that is both instantly recognizable and utterly alien.
Now, for the first time, you will get the chance to step into the amazing world of the Loop.
In this game, you play teenagers in the late Eighties, solving Mysteries connected to the Loop. Choose between character Types such as the Bookworm, the Troublemaker, the Popular Kid and the Weirdo. Everyday Life is full of nagging parents, never-ending homework and classmates bullying and being bullied.
The Mysteries let the characters encounter the strange machines and weird creatures that have come to haunt the countryside after the Loop was built. The kids get to escape their everyday problems and be part of something meaningful and magical - but also dangerous.
The core rulebook contains several complete Mysteries to play and a complete campaign setting, based on the Mälaröarna islands outside of Stockholm. In addition, the core rulebook includes an alternative campaign setting in a US location, based on Boulder City, Nevada. The US setting text is written by the award-winning game writer and author Matt Forbeck.

Пікірлер: 13
@judithtrail7079
@judithtrail7079 7 ай бұрын
I have 4 of his books: I am obsessed with his art. Obsessed.
@nuke2625
@nuke2625 3 жыл бұрын
Wow his outlook on his work and life in general is very different from people I come across. Thanx for doing the interview.
@LucasNi-g2h
@LucasNi-g2h Жыл бұрын
Wow! I really wish I could meet him also.
@lilis182
@lilis182 Жыл бұрын
such a lovely interview
@darthbuzz1
@darthbuzz1 3 жыл бұрын
Simon... please please please don't let JJ Abrams anywhere near any of your sci-fi work. He has already destroyed Star Wars and Star Trek.
@lifeisdead01
@lifeisdead01 Жыл бұрын
Denis Villeneuve would be the perfect filmmaker to adapt his work
@darthbuzz1
@darthbuzz1 Жыл бұрын
@@lifeisdead01 Good choice.
@neo1857
@neo1857 7 ай бұрын
Bad news.
@vincentfox9845
@vincentfox9845 Ай бұрын
​@@neo1857that's a tragedy
@Ruihuang_art
@Ruihuang_art 4 жыл бұрын
who‘s the artist that inspired him?can i get the name?
@Freakshowmeister
@Freakshowmeister 4 жыл бұрын
Gunnar Brusewitz and Lars Jonsson ;)
@古天娱
@古天娱 4 жыл бұрын
1.Gunnar Brusewitz 2. Lars Jonsson 3.storm thorgerson 4.ryan church 5. scott robertson
@snazzysnail7758
@snazzysnail7758 Жыл бұрын
The interviewer is terrible... fanboy etc
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