From The Depths INSTANT Tutorial: Efficient APS Tetris (With Ammo Ejectors)

  Рет қаралды 11,895

GMODISM

GMODISM

Жыл бұрын

From The Depths INSTANT Tutorials, this time I show you how to make efficient APS tetris, building advanced cannons in a way that is space and material efficient as well as safe, aka not powder kegs, using ammo ejectors and emergency ejection defuses! Hope this is helpful for you!
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Пікірлер: 40
@nicopence3148
@nicopence3148 Жыл бұрын
For small chemical shells only Autoloader has 2 benefits. No ejectors needed since the explosion won’t chain react. Changing shells mid battle is much faster. Otherwise like you said clips are better.
@GMODISM
@GMODISM Жыл бұрын
Haha yeah everything has a niche use, I do hope however that someone that makes a system for changing shell mid battle won't need a basic aps tetris tutorial XD I do think I prefer just mixed ammo in these cases anyways, but maybe I'm just lazy
@loficampingguy9664
@loficampingguy9664 Жыл бұрын
Oh man, this has been incredibly helpful! I've been trying to get a decent 127mm gun setup for my destroyers, but they always fired just a bit too slow for my liking. Turns out I've been building them the exact opposite of efficient, LOL!
@GMODISM
@GMODISM Жыл бұрын
Well good you found this and check the playlist to fill any other eventual knowledge gap ;)
@wegosouth789
@wegosouth789 Жыл бұрын
Your tutorials are the best. Very concise, easy to follow, and straight to the point. Hope you do guides for multi-barrel turrents too.
@GMODISM
@GMODISM Жыл бұрын
Hey mate there are some older one there in the playlist already but I will do more for sure as I have learnt a thing or two since then, but still covers how to make several barrel ones ;)
@nickjohnson410
@nickjohnson410 7 ай бұрын
You sold me on the ammo ejectors... must have
@ticketman1000
@ticketman1000 Жыл бұрын
Thank you for this video. I have always had trouble with APS guns but now I can hopefully do better
@GMODISM
@GMODISM Жыл бұрын
Welcome, hope it helps. And check the older instants too for more aps gun help!
@88Factor
@88Factor 9 ай бұрын
Amazing tutorial! I did a little confused with the last example until I realized you said built in reverse. Otherwise, echoing others saying a newer multi-barrel APS tutorial, perhaps as a sequel to this video, would be awesome.
@GMODISM
@GMODISM 9 ай бұрын
Glad it was helpful mate, perhaps the other APS tutorials I have where not good but I have earlier multibarrel tutorials, I don't think they should be outdated.. But indeed there is always space for more tutorials and newer ones
@GMODISM
@GMODISM 9 ай бұрын
However the ones not made yet has prio, I got a list XD Plasma is next for instants
@DSIREX_
@DSIREX_ Жыл бұрын
I do wanna point out Pure Autoloaders only doesn't actually explode, they explode but deal no damage even if your shell is chemical/ has gunpowder, its the clips that makes it explode, thankfully 4clip designs are cheaper, but has to use a emergency defuse if you don't want to explode. to how much recoil absorbers you need for railguns, you need exactly what you put for railgun juice to absorption Example, Assume your gun is pure railgun, your railgun uses 50000 energy, therefore it creates 50000 recoil. thats how it is Edit: I forgot to say 0 clip only really does explode if your He is big, not sure how frag and emp works on this
@alalalal5952
@alalalal5952 Жыл бұрын
Thankyou! One question: How to deal with BIG BIG BIG recoil in rail asissted APS? .Then over 100k Recoil/s for my Rail asisted APS (500mm) is to use even if i change RPM or calibre, damn Gauss Guns generete recoil.
@ameerkhan3257
@ameerkhan3257 10 ай бұрын
what about if you want multiple layers of autoloaders stacked on top of each other?
@kadrikarakoc807
@kadrikarakoc807 Ай бұрын
Is being cost efficient a thing for hard difficulty campaigns or old state of game? because in normal campaign i don't know how to spend all my materials :D
@ActualSun
@ActualSun Жыл бұрын
GMODISM: “ you should always have ammo ejectors” Me: “no”
@GMODISM
@GMODISM Жыл бұрын
Your ship goes brrrrrrrrrrr the wrong way then 😂
@ActualSun
@ActualSun Жыл бұрын
@@GMODISM I know
@GMODISM
@GMODISM Жыл бұрын
XD
@TrueChaoSclx
@TrueChaoSclx 10 ай бұрын
Explosions are fun for the whole family!
@anamerican1054
@anamerican1054 Жыл бұрын
There is a problem with your 8m example. Ejectors can't rest on top of a turret it has to be a cooler or rail charge. I make a lot of rail guns. I like to put the controller in the center. Use the four clip tetris with ejectors. I place them in a circle pattern around the center. Three are used per side so twelve in total to complete circle. If you want more just make another circle pattern around. I haven't made one that's bigger than two. You can also stack them. If they are big clips I use coolers around the bottom, center and top. That way I have a place to connect recoil. The free space I put rail charges, coolers or recoil. The toughest part is having a place for recoil. Coolers and charges are easier to connect. It's a balancing act on how much rail charge you can have. There is also a cool 5clip tetris for 1m clips. I found it on the workshop. Bummer only 1m clips can be used but you can make a mean pure rail with no gun powder to fit 1m clips.
@MrJay_White
@MrJay_White Жыл бұрын
now wondering if ejector bombers are a possibility
@GMODISM
@GMODISM Жыл бұрын
Oh they are! It's just hard to hit the enemy of your not point blank :)
@supercavia8889
@supercavia8889 3 ай бұрын
Would it be possible for the same gun to fire different shells depending on what you're targeting? (for example FLAK vs HESH depending on how fast the enemy moves or something like that). Kind of want to build a secondary turret that acts primairly as (flak based) CWIS but also have a backup function to damage armoured targets where the normal shell would be ineffective. Or have the possibility for slower firering kinetic shelled APS to fire something more inclined to hit (anthing with a timed fuse and AOE) when only small planes remain.
@GMODISM
@GMODISM 3 ай бұрын
Yes but I believe you need to use breadboard for this, and switch will be after the shells loaded already are fired...
@GMODISM
@GMODISM 3 ай бұрын
Basically what you want is a multi-purpose gun loaded with sabot I'd say
@ShadowDragon1848
@ShadowDragon1848 11 ай бұрын
Does it change the reload, when you add nore than the required ammo intakes?
@GMODISM
@GMODISM 11 ай бұрын
Yes for beltfeds you can (should) max the ammo intakes
@ShadowDragon1848
@ShadowDragon1848 11 ай бұрын
@@GMODISM Ah okay! Thank you very much. :) Love your tutorials.
@LH-gt6gz
@LH-gt6gz Жыл бұрын
For the love of all that is aps. This video made me cry......
@GMODISM
@GMODISM Жыл бұрын
wdym
@specialneedsmolester1957
@specialneedsmolester1957 Жыл бұрын
Longer autoloader or higher fire rate for main gun
@GMODISM
@GMODISM Жыл бұрын
Depends on the shell, you wanna penetrate or sandblast?
@specialneedsmolester1957
@specialneedsmolester1957 Жыл бұрын
@@GMODISM I like to use aphe railgun assistance
@GMODISM
@GMODISM Жыл бұрын
In this case go for long autoloaders otherwise you will not get good penetration at good speeds.
@Jay-fy4zy
@Jay-fy4zy 10 ай бұрын
I'm still pretty confused.. I just got the game, so excuse me, but you say to make the shell first but how do I know how big to make the shell? Do i just make whatever i feel like? And then how do i know how much cooling the gun needs? How do i know how often the gun can fire?
@GMODISM
@GMODISM 10 ай бұрын
I highly suggest you check out my basic tutorials before, like the general and the ones before this, it's too much to explain in a simple comment
@smurfo4221
@smurfo4221 9 ай бұрын
You can try stuff! That's what I'm doing, and although my cannons are and have been rather bad + inefficient, you don't need them to be perfect :) For the Advanced cannons, use the Ammo Controller with customizers (they're beside each other on the advanced cannon tab) In there you can select different shell types, the tooltip says what they do, but it's the combinations that are interesting. You can look these up if you want to, or just do as I mentioned to try whatever you feel like.
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