From the Depths : The first cruiser!

  Рет қаралды 12,673

PatchBits

PatchBits

Жыл бұрын

Welcome back to from the depths, and welcome back to the channel! Today, we have a very scuffed episode where I design one of my favourite ships i've made in a while. (Even if it's not quite the best).
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Link to my discord ;- / discord
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GET FROM THE DEPTHS ON STEAM:
store.steampowered.com/app/26...

Пікірлер: 80
@leetheeagle7264
@leetheeagle7264 Жыл бұрын
Vet player speaking here, and just wanted to say: For someone who seems to be really new to the game, you're great at aesthetics. So i wanna give you some advice on how to do aesthetics without compromising armor, and on what defenses are best for what. So first off; if you press "CTRL+X", you will open the decoration menu. This creates an opportunity to basically do the same thing a mimic block will do, without increasing block count. You can tether the decoration to a block by pressing ctrl+x on it, and then not only make the decoration use any mesh you want, but also distort the mesh to any proportions you want, hide the original block you tethered the decoration to, and even change the pitch, roll, and yaw angles of the decoration block. This allows you to make a literal metal box with HA look like a realistic turretcap, or a gun with only a shield for example. You could also make fake hatches over the cruiser torpedos if you liked, or even create a whole fake plane. Secondly; Your destroyer appears a biiiit too small to wield a very good LAMS (stands for laser anti munition systems). And even if it wasnt, LAMS tend to work better for zapping CRAM cannons and slow APS shells, not missiles. For missiles, you will want missile decoys to draw them away, missile Interceptors (basically a 4 module missile with no warheads and a missile interceptor head) and CIWS cannons to destroy them. This combination tends to lead to the best result when it comes to missile defense, just keep in mind that adding warheads to missile interceptors wont make them any more effective, and CIWS is best used with time-fuse flak, or small caliber, very rapidfire kinetic rounds. Lastly, you should NEVER have only 1 meter of armor on a cruiser, 2 meters tends to be the absolute minimum. You also may want to put beamslopes behind your primary armor, as to give you airgaps that will hinder the effect of HEAT and HESH shells, and to reduce kinetic penetrator capability from kinetic rounds Hope these tips help ya out in the future, but theres one tip that rules them all; Dont focus all your effort on what some guy says is meta, these are just some pointers for getting better effect. No matter how many people tell you something, only go along with it if you have fun doing so. Hope to see more content in the future!!!
@leetheeagle7264
@leetheeagle7264 Жыл бұрын
i almost forgot to tell you something else! The deepwater guard has a LOT of things which are more dangerous than the plunderer, like a lot. They have an entire seperate fleet of vessels which are classed as airships rather than ships, and if you encounter one without expecting and preparing for it, you WILL suffer, Trust Me. The DWG is a joke, until you meet their airships and the crossbones.
@leetheeagle7264
@leetheeagle7264 Жыл бұрын
When opening the spawn menu in designer, there is a tab where you can change from "ships" to "airships" if you want to test yourself against said airships.
@bobbobson2538
@bobbobson2538 Жыл бұрын
@@leetheeagle7264 well the crossbones is scary, but hear me out: submarines, jets, high speed boats, satellites,CWIS, lams nodes, missile interceptors, and those 1x1 chain gun simple weapons.
@leetheeagle7264
@leetheeagle7264 Жыл бұрын
@@bobbobson2538 Oh i know lol, i've made many a vessel that pancakes the darn thing. But i was more talking from a beginners perspective. Good point in talking about ways to down it, though
@leetheeagle7264
@leetheeagle7264 Жыл бұрын
@@bobbobson2538 Oh i know lol, i've made many a vessel that pancakes the darn thing. But i was more talking from a beginners perspective. Good point in talking about ways to down it, though
@wideyxyz2271
@wideyxyz2271 Жыл бұрын
If your still shooting and your opponent isn't then not only are you winning but you have won! I enjoyed that!
@confusedforesight9925
@confusedforesight9925 Жыл бұрын
From the Depths is a game I always find myself thinking about during slow days. As well as going back too when the inspiration strikes me. I'm actually really excited to see this, You've been a blast to listen to since I found you last week. It's really cool seeing people able to make good looking ships. Most of mine look like ship with a box on top because I still can't do super structures.
@normal6969
@normal6969 Жыл бұрын
Hello. I sell inspiration on this shady street from under my overcoat. ;)When you had inspiration last time, have you got fuel and ammo makers?
@tomarmadiyer2698
@tomarmadiyer2698 25 күн бұрын
With One Turn, your torpedoes are on both sides
@rowbot5555
@rowbot5555 Жыл бұрын
If you want to keep the amount of armor and have a more reasonable waterline I'd suggest putting little propellers on the lower parts to artificially push it up, or just deepen the keel more for natural flotation
@PatchBits
@PatchBits Жыл бұрын
Yeah, I matched the depth of the ship to the historical designs to maintain the appearance, but in real life the hull isn't 1-2m of solid metal, so this ship doesn't float quite as well. I may have to add lifting propellers to raise the waterline, and control that with a PID so that if we lose one or two, it doesn't just drop in the water.
@yellomonky4272
@yellomonky4272 Жыл бұрын
@@PatchBits yea but the thing is the game doesnt have 1:1 physics as our world. Gravity is smaller in from the depths
@normal6969
@normal6969 Жыл бұрын
Or add the little water-wings inside in the nose and ass. Setting them 50% pitch and 50% altitude will correct your float-depth when moving (you could add to the sides but your ship is too thin).
@mechastophiles2118
@mechastophiles2118 Жыл бұрын
Those are shockingly good for beginner ships. If you're unsure of how to improve them, you can always tap the hivemind.
@normal6969
@normal6969 Жыл бұрын
I am thinking he is not a simple engineer, but a mad scientist, and intentionally tries to reproduce the feeling of a start.
@bakist5540
@bakist5540 Жыл бұрын
Now it's time for a heavy cruiser and some interceptors too
@kingwolf9447
@kingwolf9447 Жыл бұрын
It's crazy how capable these more realistic designs are. You can just wonder what a fleet of 3 light cruisers and 5 destroyers could do
@muhammadaltairaufa4178
@muhammadaltairaufa4178 Жыл бұрын
enter, the Tyr
@samuelfoxx6023
@samuelfoxx6023 Жыл бұрын
Idk how you came into my reccomended, but im glad! Im really happy to see a youtuber who really enjoys what he does! I'm in ww2 naval phase and this from the depths series is really hooking me!
@ww1ww258
@ww1ww258 Жыл бұрын
So we have an A class destroyer and an Agano class light cruiser, Might I suggest a Deutschland class heavy cruiser next
@bpw102896
@bpw102896 Жыл бұрын
*paints water line on ship* Ship:*sits so low water is almost over the deck*
@PatchBits
@PatchBits Жыл бұрын
Yyyeeeaaa
@sakamoto5292
@sakamoto5292 Жыл бұрын
Please continue with the content, this game is so great and no one do videos about it
@Driver2806
@Driver2806 Жыл бұрын
As someone with some decent experience, id say at these small sizes Lams whould not be very effective, id personally focus on 4segment anti missiles and APS CIWS, also generally anything less than 2 meters of armour not very usefull in the campaign and multiple layers of metal have more health than heavy armour while also being a lot lighter For this i'd have at least a layer of metal, some metal beamslopes to act as a space to catch spalling and maybe a bit of wood to fill out spaces behind the main armour as buoyand cheap health. Finally id recommend getting a spotterplane and launching it with a tractor beam and ACBs, its very fun, even if planes dont tend to fare well against later factions. Near the end of the campaing 1million+ battleships start getting a bit more common, so its good to have something desighned to combat them, and even the dwg has some scary airships like the tarpon, which i recommend testing against, since these craft can even spawn in easy campaigns if you get unlucky. Also when holding [q] you can use the menu to instantly repair something instantly, just a smal tip. I like these videos, so i hope there will be more!
@xotos4568
@xotos4568 Жыл бұрын
The kraken has no he it flak and blow when the shell gets within 10m of a enemy ship meaning the kraken guns are AA-guns
@thekringe4387
@thekringe4387 Жыл бұрын
So if you press caps lock and ctrl you can lock the camera to a block, so you can spectate enemy planes :)
@commanderhurst3283
@commanderhurst3283 Жыл бұрын
Please do more from the depths! Make a big navy of multiple of each type of ship.
@bl4cksp1d3r
@bl4cksp1d3r Жыл бұрын
Oh hey congrats to 3k!! Just subscribed recently and binged a lot of Sprocket from you
@masterofcheese839
@masterofcheese839 Жыл бұрын
Love your ship designs
@tmlornestfluke6197
@tmlornestfluke6197 Жыл бұрын
Always great to see more people enjoying FTD. Loving this series
@Caktusdud.
@Caktusdud. Жыл бұрын
It's either furutaka, agano or aoba. It's a Japanese cruiser. I mean your ship and them looks beautiful either way so no complaints.
@PatchBits
@PatchBits Жыл бұрын
You got it with one of those, see if you can get it exactly!
@Caktusdud.
@Caktusdud. Жыл бұрын
@@PatchBits it's agano
@simselmore5625
@simselmore5625 Жыл бұрын
I caught a CL variant of the Aoba. Mainly due to the torpedoes being placed on both sides and not being center-lined, but the secondary gun placement and the number tells me it's Based on the Agano. So maybe a mix of both?
@Caktusdud.
@Caktusdud. Жыл бұрын
@@simselmore5625 I opened them both up on PowerPoint next to eachother. I'm going to agree. I do however believe that agano is the dominant reference.
@simselmore5625
@simselmore5625 Жыл бұрын
@@Caktusdud. glad we can agree ;) I still think the Takao class of CAs was the best looking cruisers of WW2
@zsdfasdfas
@zsdfasdfas Жыл бұрын
Troubleshooting your cruiser with popping turrets, the turret cap should always have HA and the armor should not be single blocks. The turret neck should ideally have armor around it. Finally for more advanced technique I highly recommend using ammo ejector defuse. APS systems especially with large gauge shells can be made quite robust. Things are harder if you're playing with historically inspired proportions/ house rules but it can still be done. Finally railguns or hybrid railguns can pack more punch for the same volume so indirectly that helps with survivability.
@lborlet5204
@lborlet5204 Жыл бұрын
Love this game and love this channel
@THINKMACHINE
@THINKMACHINE Жыл бұрын
If you get warnings about your boats being unable to maneouver correctly despite seeming to be moving just fine, check the adjustments tab in the AI settings for the turning circle value. The default is alright for small boats, but larger and longer ones need it to be increased significantly to pathfind properly and avoid silly things like running aground or unintended ramming.
@A3319
@A3319 Жыл бұрын
Quite a fun video
@Blyter7
@Blyter7 Жыл бұрын
should spawn in the enemies a bit farther out, kinda unrealistic test to be so close
@kalasm8136
@kalasm8136 Жыл бұрын
Actually just finished the first episode Perfect timing
@realperson.4339
@realperson.4339 Жыл бұрын
we love to see it
@Gustav_Kuriga
@Gustav_Kuriga Жыл бұрын
Wouldn't mind seeing a Pre-Dreadnought like the Mikasa or a Semi-Dreadnought next if you decide to play this again.
@timothylang741
@timothylang741 Жыл бұрын
Love the sprocket videos. Think you can make another evolution one?
@PatchBits
@PatchBits Жыл бұрын
I plan on going back to some old designs and finishing the game with them, but it's hard to find a way to transform some of the more popular (weirder) designs to feel more modern
@normal6969
@normal6969 Жыл бұрын
@@PatchBits why not ask for some unusual design from your viewers? If you have 330k materials for a moving base with confusion and gutting power, here is my flying submarine confusion/gutter moving base when they did a series on guild-units: Please punish me if linking isn't allowed: kzbin.info/www/bejne/jne4faOQrruinaM
@daniellxnder
@daniellxnder Жыл бұрын
Woot Agano-class!
@jacobvaughn9276
@jacobvaughn9276 Жыл бұрын
I'm astonished that you didn't add torpedo bulges to the sides of your ships too add more buoyancy and armor protection.
@Dies1r4e
@Dies1r4e Жыл бұрын
the moment he said 152 i went leander class cruiser, lol
@not1mitch435
@not1mitch435 Жыл бұрын
Got my sub
@risingsun9595
@risingsun9595 Жыл бұрын
From my first guess I'd say that's a Town-class Light Cruiser but from how low it sits in the water it looks more like a Smolensk in WoWS
@slimeking1693
@slimeking1693 Жыл бұрын
yes mor from the depths
@littlealex938
@littlealex938 Жыл бұрын
Where's the hms minotaur lol, 5x2 152mm ap only, belt fed auto loaders
@pow33.
@pow33. Жыл бұрын
Less go
@scorpion563
@scorpion563 Жыл бұрын
In terms of armoring and realism imo just focus on the ships purpose and don't worry about the specifics, when you're playing from the depths you're on neter not earth.
@theeggman1199
@theeggman1199 Жыл бұрын
Is there any way to increase where they are in the water? The red seems a but deep Lovely build!
@PatchBits
@PatchBits Жыл бұрын
I can replace some metal for alloys to reduce weight, but mostly I think the buoyancy in from the depths is hard to manage with armour with "realistic" designs
@lohenriksson9698
@lohenriksson9698 Жыл бұрын
beeg shipe
@aarongreeno3817
@aarongreeno3817 Жыл бұрын
Will you be uploading these to the steam workshop by chance? I'd love to have a play around with them.
@PatchBits
@PatchBits Жыл бұрын
Probably once I've done a bit of the campaign and they're up to a level where Id be happy to call them 'complete-ish'
@elongated_musket6353
@elongated_musket6353 Жыл бұрын
It looked alot like a Fletcher-class destroyer but apparently its Japanese :)
@simselmore5625
@simselmore5625 Жыл бұрын
You mean the Destroyer? I thought it was based on the I- Class destroyers of the Royal Navy, the G-class, or HMS Acasta
@garrettledford1147
@garrettledford1147 Жыл бұрын
Usually you don't want reverse on ships, because they'll often sit still at range and dodge nothing Edit: Also, use HA on your turret caps, you don't want to lose those. Like a lot. The entire front half of the turret.
@thatonecarkid.385
@thatonecarkid.385 Жыл бұрын
15:14 i couldnt help but thin of the comedically slow bazooka For context kzbin.info/www/bejne/gnKspHWll5iYoaM
@AHHHHHHHH_
@AHHHHHHHH_ Жыл бұрын
Have you ever played stormworks?
@PatchBits
@PatchBits Жыл бұрын
Yep! I really struggle to play it with the blocks being so small, as it takes so long to build things lol
@AHHHHHHHH_
@AHHHHHHHH_ Жыл бұрын
@@PatchBits fair enough
@almoslabant1554
@almoslabant1554 Жыл бұрын
For the algorithm
@AhmadAhmad-zk7tx
@AhmadAhmad-zk7tx Жыл бұрын
Hey i recomend for you to make the rpm to the autoloader limit so the gun don't waste ammo
@No-dy3zk
@No-dy3zk 11 ай бұрын
My hulls are way worse lol.
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