Рет қаралды 71,175
Cutscene skipping is a common feature of modern gaming, but not every game lets a player do it.
What if I told you there's LEGITIMATE reasons for game developers not allowing players to do that...? Specifically, at least 5 of them.
What exactly is a game developer thinking when they make the decision to allow / disallow such a feature. And is the removal of player choice truly justifiable?
Channel Discord: / discord
------------
Chapter Timestamps
0:00 - Opening Gag
0:24 - Introduction
3:37 - Reason #1: Technical Limitations
8:29 - Reason #2: Implementation Priority
12:14 - Reason #3: Delivering Gameplay Information
14:36 - Reason #4: Creator's Preferences
18:32 - Reason #5: Force Story Engagement and Player Retention
25:21 - Conclusion: Are these reasons justifiable...?
26:47 - Outro
------------
Music used
0:24 - Apollo Justice, I'm Fine! [Ace Attorney, Spirit of Justice]
3:37 - 4 Minutes Before Death [Ghost Trick: Phantom Detective]
8:29 - Fate Changed [Ghost Trick: Phantom Detective]
12:14 - COMPLICATION [Ghost Trick: Phantom Detective]
14:36 - Inspector Cabanela, A Lanky Man in Lovely White [Ghost Trick: Phantom Detective]
18:32 - The Last Desperate Struggle [Ghost Trick: Phantom Detective]
25:21 - Reincarnation (2023) [Ghost Trick: Phantom Detective Remastered]
------------
Ghost Trick is a great game. You should try it.