Game Engine Architecture: Bill Clark (CodeLabs Tech Talk 2020)

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CodeDay

CodeDay

Күн бұрын

Пікірлер: 27
@DenisZatsepin
@DenisZatsepin 4 жыл бұрын
It's an amazing introduction to the game engine topic, covering the majority of game systems although without overwhelming details making your brains blow up at the beginning. Thanks a lot for the great talk!
@KanjiCoder_NinjaCoder
@KanjiCoder_NinjaCoder Жыл бұрын
You did a really good job explaining some complex things very simply. Listened to this entire talk while uploading youtube videos.
@mindcool24
@mindcool24 5 ай бұрын
Very good info, very detailed and insightful. Will definitely refer back to this when I get back into writing the game I am working on
@RedHornSSS
@RedHornSSS 6 ай бұрын
Very cool presentation. As a programmer i appreciate this
@lanceporter2506
@lanceporter2506 8 ай бұрын
Gamemaker was made in like 95 so it was def around when he was a kid, it was made by a compsci professor but eventually sold to the company that runs it now
@huraqan3761
@huraqan3761 Жыл бұрын
Hehehe all hail the WC3 World Editor!! Great video btw 😁
@alisa2284
@alisa2284 11 ай бұрын
Really practical introduction for game engine developers. Many thanks to the sharers. One more question, what is the tool he used to measure framerates?
@Test-iv4pm
@Test-iv4pm 3 жыл бұрын
Can you share here the list of resources that was talked about in the last 2 minutes?
@damiangabrys1648
@damiangabrys1648 3 жыл бұрын
I second this
@TheLavaBlock
@TheLavaBlock 3 жыл бұрын
GEA in a Nutshell Well done! Thanks
@has_j
@has_j 8 ай бұрын
great video
@teh1archon
@teh1archon 2 жыл бұрын
Awesome video, I enjoyed watching it also on my second time :)
@FainTMako
@FainTMako 6 ай бұрын
Love this video. Hate your main loop ("game loop").
@ejossette943
@ejossette943 3 жыл бұрын
This deserves more views LOL
@FastFSharp
@FastFSharp 2 жыл бұрын
Excellent video! Very enlightening.
@EdWard-cv5gc
@EdWard-cv5gc 3 жыл бұрын
That was an amazing talk, 1 hour felt like a minute. I wonder, did he send an email about those resources?
@damiangabrys1648
@damiangabrys1648 3 жыл бұрын
I second this
@dimitriognibene8945
@dimitriognibene8945 3 жыл бұрын
are the slides available?
@Jaqopx
@Jaqopx 3 жыл бұрын
Did Bill Clark have a youtube channel?
@afraidfire6681
@afraidfire6681 3 жыл бұрын
yes, a bit late of a reply but I think his channel is LtRandolph Games
@prezadent1
@prezadent1 Жыл бұрын
RIP Bill Clark
@MEGA_TREE
@MEGA_TREE 2 жыл бұрын
Not bad
@GravityGamingCo
@GravityGamingCo 3 жыл бұрын
I am the game engine
@thejeffkershner
@thejeffkershner 3 жыл бұрын
Great talk. Do you recommend SDL or GLFW as the cross platform base you build off of?
@Bozemoto
@Bozemoto 3 жыл бұрын
Probably not relevant for you anymore, but I did a whole bunch of research and the best argument I've heard is that SDL has steam support, apparently this helps with gamepad bindings from non-popular vendors and maybe a few more things. Though I don't think it matters that much, it should be a relatively short process switching from one to another if need be, at least relative to the duration it'll take to make the game in the first place. So use what you enjoy or prefer, and worry about the rest later.
@rusty39939
@rusty39939 2 жыл бұрын
@@Bozemoto glfw
@srijanpaul
@srijanpaul 2 жыл бұрын
Try SFML
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