One more experiment of game prototyping with really Flexible Combat System in UE5 / aflmnv www.artstation.com/andrey_kosmos #unrealengine5 #animation #3danimation #3d #indiegame #ue5 #gameplay #games #gaming
Пікірлер: 11
@Talonkratt17 күн бұрын
Very nice! keep up the good work, you definitely have something there with the pacing, keep polishing and let it shine!
@TheBrainfuckSociety9 ай бұрын
love it!
@arell937810 ай бұрын
This looks amazing. Are those combat animations included in the combat system? If not where did you get them? Great job man.
@DobroSilaGames10 ай бұрын
Frank anim packs Bro!
@lordmaddog6003 Жыл бұрын
The melee looks good but the magic needs work. The animations don’t match the magic and the magic itself feel like it’s floaty. If you add some mesh instead of just particles it might look better.
@tournamentblitz Жыл бұрын
Looking Good. What version of Flexible Combat System are you using: BASIC, MELEE, RANGED, MAGIC, BUNDLE?
@DobroSilaGames Жыл бұрын
Bundle
@ForbiddenKemonoStudio Жыл бұрын
How was you able to record this like a game trailer? Level sequence?
@DobroSilaGames Жыл бұрын
Yep, level sequence
@OBITOSMA Жыл бұрын
still needs a lot work
@Talonkratt17 күн бұрын
that's the definition Prototype, they are never finished games, they are examples made to inspire investors to commit, or in this case a passion project. I bet you don't even know what goes into developing anything in unreal, even with a templet.