Рет қаралды 91
In this video, I’ll show you a quick and free method to get game-ready eyes for your character in just a few minutes, without actually going through the process of creating and texturing your own models in Blender. We’ll make a few modifications to the original mesh, which we’ll download for free from BlenderKit.Then we are going to set up the shaders in Unreal Engine 5.
Extra info:
*In Unreal Engine, always try to have at least a low value of indirect lighting enabled, because translucent materials heavily depend on it for proper rendering
*And in Blender Avoid GI Renders since it will produce some weird shadows on transparent materials.
*For optimization after they eye setup ,use a decimate modifer to reduce the polycount.
Normal Map - cpetry.github....
Color Change : www.ifoto.ai/d...
Blenderkit : www.blenderkit...
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