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On sale at the moment I have only seen black colors, but apparently there is also a white color. The design of the box is appropriate, reminiscent of a spaceship. Most of the charging box is made of matte plastic, and the lid is made of translucent plastic with a glossy triangular insert. Boxing dimensions are 65x58x30 mm in the most voluminous parts. In the pocket, it gets in the way because of the shape. Tactile is not bad, but there is a feeling of cheap plastic. It does not slip out of the hands and does not collect prints, but scuffs appear instantly. The assembly is not the best I've seen, but not the worst either. On the case there is a model name, a sticker with brief information, a protrusion for easy opening of the lid, a Type-C connector for charging and RGB lighting. It is difficult to open the lid with one hand. The lid locks when open, which is convenient. The hinge is plastic and the backlash at the lid is only in the closed state. Cotton when closing the lid is deaf. Inside, on a matte surface, there are two glossy horizontal places for headphones, with two charging contacts in each and Left and Right markings. Headphones in boxing walk and to shake out the effort is not particularly necessary, but in general the magnets are not bad. The battery capacity of the box is 400 mAh. A full charge cycle takes up to two hours. I did not find wireless charging. Headphones can be recharged from boxing standard 3 times. There is no self-discharge which is good. Let's move on to the headphones.
Headphones are made half of matte plastic and half of glossy. The design for gaming headphones is too minimalistic. Dimensions 34x15x19x19 mm for the most voluminous parts. The fit in the ear is not bad, but after an hour and a half, the ears begin to ache, they do not fall out of the ears, which is good, and they do not stick out of the ear much. The sound guide is oval in shape and in size it is not large 5.8x7x3 mm. The sound guide has a protrusion to hold the ear pads and the mesh, although strong, is not metal or plastic. There are two charging contacts on the case, labeled LEft and Right, microphones and a touch panel, which is highlighted with the letter “H” (Ash) and while listening to music, the backlight slowly goes out and glows again, but it can be turned off by tapping four times on any earphone. Of the taps on board - play / pause, switch tracks, answer / reset a call and switch between music and game modes. They respond well to taps, there is no single tap, which saves from false clicks. The music mode is highlighted in white, and the game mode is blue, but it is difficult to distinguish in sunlight, but it is possible. Sounding headphones in English in a female voice.
Chip installed PIXART PAU190X. The headphones are equipped with 10 mm dynamic drivers with a composite membrane. Resistance 32 Ohm. Frequency range from 20 Hz to 20 kHz. Sensitivity 100 dB. There is no active noise reduction, as well as a transparency mode. The headphone charge in the curtain is displayed. One at a time, the headphones work, but reconnect with a delay. Automatically connected after being removed from the box. Of course, there is no multipoint on board, and proximity sensors were also not delivered. Animation I did not find. The headphones have a specially tuned H+ sound effect for greater immersion in the game, in addition, the manufacturer claims that the delay is reduced to 45ms. Further. The battery capacity of one earphone is 40 mAh. A full charge cycle took 1 hour 34 minutes. They played at 65% volume using the SBC codec for 6 hours and 3 minutes. Together with boxing, they will live for a day. There is no fast charging on board. IP55 dust and splash resistant. I bathed them in running water and nothing happened to them, but I don’t recommend you do this, since this protection class is not designed to fully immerse the device in water. Further.
Unfortunately, there are no applications, well, at the moment I have not encountered problems in their work, so we hope that they will not need