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New Features:
A new fast method of object recognition based on fourier analysis of tiles
Lab colour space to find colour distance between tiles
A simple and intuitive Learn Editor to calibrate the program for different kind of games. You can discriminate different tiles with different shapes, also in gray scale (or if they have the same shape with different colours).
Load and save to disk your configuration
Press F9 to enable/disable the alpha blending on the entire window
Configure the keyboard for the autoplay
Old GemFinder and BioSolver are included to maintain the compatibility
Configure a different number of rows and columns
Press F9 to enable/disable the alpha blending on the entire window. You can make it invisible or transparent.
Games in this video:
Zoo Keeper
Bejeweled Blitz
Biotronic
Jungle Jewels
Jewell Stars
Vegas Frigths
Animal Swapping
Jewels Quest
Treasure Hunt
Supported Games:
Every game with the same rules and without a large number of animated tiles. The difference of shape or colour between tiles must be substantial.