Awesome video, I tried it myself and fell short as well:D. I was pleased to see how far you had progressed.
@marvelousdecay Жыл бұрын
If only Dall•e could deliver some higher resolution images! But it was still a lot of fun to see how far I could push things!
@Riley_Christian5 ай бұрын
There actually is a stable diffusion extension for generating heightmaps With the albedo. Not sure if its any better than an external program tho, I heard it was but im still testing it for myself
@pixel_assembly Жыл бұрын
early stage, but in 2-3 years and the whole industry will be changed, more automated, and fewer people involved
@marvelousdecay Жыл бұрын
I wouldn't be surprised if that would be the case! The field is evolving at a pretty insane pace!
@Immortal-sr8gq3 ай бұрын
Making material and blueprint is hard. I prefer to use Ai to make if possible.
@bumstudios8817 Жыл бұрын
Leonardo ai let’s you import a obj object and text prompt an actual map.. I know this video is old.. it is pretty good. It is certainly not perfect though but it is getting there
@d0ppelgaenger115 Жыл бұрын
You could also try ot with stabel diffusion. While I haven't tried it myself, from what I have seen, it also has a tiling option and the results usually aren't bad either. There is an addon that allows you to create tiling textures using stable diffusion in blender. As said haven't tried myself but from videos I have seen it looked promising.
@marvelousdecay Жыл бұрын
Good to know. Now I have to give stable diffusion a try! It never ends!
@coolhead20 Жыл бұрын
@@marvelousdecay I think there is a blender pllugin for it too for tilable textures specifically
@Sharpgamers4you Жыл бұрын
Where and how did u get all texture maps?
@Balcaceres_Art4 ай бұрын
This video didnt age well - never bet against Ai and time.