If you're having problems with building, try going to File -> Build Settings -> Player Settings -> Player. Then under "Other Settings" delete Vulkan from the Graphics APIs. Also, if you're using Android, set the minimum build to Android 24.
@samilgozuboz3923 жыл бұрын
hello how can I test my ar app realtime in unity ?
@iamtech45853 жыл бұрын
Hi i am going to bulid smart home renovation App on unity so please help me & give me your advice
@shahzadmasood45113 жыл бұрын
I am using Unity2020.3.14f with JDK8_201U updates. It gives me multiple errors during the "Build and Run". Can you please share what combination of Unity, JDK, SDK etc. you have used on your system for this.
@shahzadmasood45113 жыл бұрын
OK. I have resolved the issues and errors. I am sharing solution here just in case if anyone else is faced with similar problem. What I did was to lower my SDK version in Android Studio from Level 31 to 30. Installed Update for SDK level 30 (Google ARM64) and I also changed my JDK from OpenJDK 1.8_301U to OpenJDK8.1_150. I also changed Player setting in unity before build. I changed max API level from "highest installed" to Level 29. Now I have no issues. Good luck.
@vjcubastreams2 жыл бұрын
Would you do a video explainning the steps to connect an iPhone and also an Android tablet so we can test the thing? I have my android tablet with the developer option activated but it does nothing... Also, what would be the best way to export an app so most people can use it for free on whatever divide they have? Thank you so much! Your video is way much illustrative than the tutorials about AR in Unity website.
@massacred6663 жыл бұрын
As a designer, this was the only Unity AR tutorial I've found that works, thanks to all sorts of things being depreciated and poorly documented elsewhere. Thank you very much, young man. *EDIT*: I'd also really like a tutorial on using AR for something like a god game - so there's a 3d scene and you can interact with it, such as spawning different objects and colouring them using a UI. Could be pretty fun!
@xrmasiso3 жыл бұрын
i actually have an updated set of tutorials that will work through 2022 if you are interested!
@TheAyushSomani2 жыл бұрын
@@xrmasiso Hey, I am interested in those tutorials. Could you please share those? Thanks in advance. :D
@scottmauer72142 жыл бұрын
Thank for making this! I was getting a lot NullReferenceException: Object reference not set to an instance of an object. 05-03 00:51:18.571 30490 30554 E Unity : at ARCursor.UpdateCursor () [0x00000] in :0 05-03 00:51:18.571 30490 30554 E Unity : at ARCursor.Update () [0x00000] in :0 ...but it was because the AR Camera that Unity installed with the AR Origin did *not* have MainCamera as a tag. I added that tag to the AR Camera and now it works!
@user-bg4wb8pg9h2 жыл бұрын
Nice bro! Fixed my issues
@magicalflyer3 жыл бұрын
Just like TheGreatMassacre said, this is the only AR tutorial that works. Thanks! I hope you'll make another AR tutorial with image augmentation later on.
@caveman1905 Жыл бұрын
love the detail in the video. I would love to see more about making the app as well for your phone and setting it all up for a game. maybe makena mulitplayer ar game and show how it works. I hope your still making videos!
@vistaero2 жыл бұрын
Still working to this day. Thanks a lot for making it only 6 minutes! I really don't need some 30 minutes video just to try out this feature. I hope you return to making tutorials!
2 жыл бұрын
Hi. I met this bug right after finish my step at 3:37. Are there any recommendations for me. Thank you Assets\ARCursor.cs(9,12): error CS0246: The type or namespace name 'ARRayCastManager' could not be found (are you missing a using directive or an assembly reference?)
@tomtomh52 жыл бұрын
Make sure you've added using UnityEngine.XR.ARFoundation; to your System.Collections at the top of the code.
@jstuffss2 жыл бұрын
@@tomtomh5 i cannot add that, its not found in XR after UnityEngine and i have all my packages up to date including arcore and arkit
@volgalgzkaradagoglu2 жыл бұрын
I have the same problem
@luketechco2 жыл бұрын
Same issue @novaborn. Can you explain?
@pangdev73273 жыл бұрын
Nice to see a video on AR from you, I've been experimenting a few app ideas myself around this lately and I thought you explained it brilliantly! Would definitely be interested in more of this kind of content :)
@ProfitGoat3 жыл бұрын
Thanks, really appreciate it! I am definitely going to try to make more of these types of videos. I think it's going to be a pretty cool industry to be a part of in the future.
@tweenagelightforce3 жыл бұрын
This does not work. The capsules don't generate or my fbx files. Joke.
@remains72093 жыл бұрын
Had to change ar session camera to main by changing tag. Then the raycast started working.
@musicgotmelike96682 жыл бұрын
For everyone wondering why the cursor is not moving: Tag the ARCamera of the ARSessionOrigin Object as MainCamera! Hope this helps:)
@kohweizhen4832 жыл бұрын
thanks, I though that my Update() not running almost half hour.
@zaks72 жыл бұрын
Lifesaver!
@Uncle_Fame1 Жыл бұрын
I follow every step and got stuck at 3.43 My code cant find ARRaycastManager I using VS Code Unity Editor Vertion 2021.3.16f1
@lishu91203 жыл бұрын
Hi I got an error saying: Assets/ARCursor.cs(9,12): error CS0246: The type or namespace name 'ARRaycastManager' could not be found (are you missing a using directive or an assembly reference?) I added ar raycast manager to the ar session origin as you said, but there is no raycast prefab shows up. appreciate your help!
@katharinalandisch45163 жыл бұрын
hey, I got the same error. I could fix it with adding "using UnityEngine.XR.ARFoundation;" to the beginning of the code right beneath "using UnityEngine;" - maybe this helps you too!
@lishu91203 жыл бұрын
@@katharinalandisch4516 hey, your reply save my life! it works!
@aravindamunasinghe14873 жыл бұрын
@@katharinalandisch4516 You saved my time!
@annanirvana3 жыл бұрын
@@katharinalandisch4516 THANK YOU
@Dodomba3 жыл бұрын
@@katharinalandisch4516 thanks!
@larrychou17153 жыл бұрын
Thank you for this! On 3:45, I'm having trouble to get those three slots appear as in your video. Do you know which part I might be doing it wrong? *When I typed public GameObject, the text GameObject didn't turn green like yours.
@larrychou17153 жыл бұрын
*Update: Saw a different comment/error from Katharina L, and her suggestion of adding "using UnityEngine.XR.ARFoundation;" solved this issue!
@avawishingyouwell13182 жыл бұрын
@@larrychou1715 thank you so much . i got the same problem :D
@DizzleEdits2 жыл бұрын
@@larrychou1715 Had the same, thank you so much!!
@Inkognico_btm_racing2 жыл бұрын
Do you have any solution? Have the same problem
@michellevawer5207 Жыл бұрын
add: using UnityEngine.XR.ARFoundation; in the namespaces at the top
@Just_Paulo2 жыл бұрын
I did everything exactly as the video, but i keep getting a black screen. My head gears have been on this case for 2 school days now and I can't seem to figure out how to get this to work. It's not showing the phone's camera feed. I have no idea what to do anymore
@eeww45102 жыл бұрын
Nice Video! But I got a problem when I run my unity AR project my phone and laptop just show black screen. I have no idea how to fix this.... Do you know how to fix this. My unity version is 2022.1.20f1.
@Piipperi800 Жыл бұрын
This is mostly a great tutorial, however, I cannot get the cursor to move. I can find planes, and when not using the cursor, I can place objects wherever I want to. But when using the cursor, I can't place objects and the cursor is just placed at the start to the location where my phone was at the start of the app.
@Raydamick3 жыл бұрын
for some reason it keeps saying that I can't use ARRaycastmanager since I am not using the right namespace, But when I tell it to use the right name space it still tells me it can't be found. any tips?
@J.H.hhhhhhhhh2 жыл бұрын
Same here
@michellevawer5207 Жыл бұрын
you added this name space exactly like this at the top of the script? (line 4) using UnityEngine.XR.ARFoundation; ?
@SkullKrusher0173 жыл бұрын
I get a black screen Edit: fixed. Go to build settings and check AR Kit or AR Core
@kingsoonkit92342 жыл бұрын
This is such a nice tutorial! Had fun playing around with it
@leodiclemente58483 жыл бұрын
Hi, im tryng to build & run it, get no debug errors, make everything correct, but when i launch the app it crash right after unity's logo. i'm using 2020.3.18f1 Unity and Samsung s21+ with android 11 on it. also i'm using minimum API level to 24 and automatic for target. Can u help me fix this? Thanks
@logan563 жыл бұрын
I am getting the same issue
@wendyfu17803 жыл бұрын
Same! Did you solve this?
@mohamedmzalifx46592 жыл бұрын
same problem. Do you have solution ?
@wolfanderson93182 жыл бұрын
I got completely lost at 3:30 when you started talking about the script. I don’t even know how that came up on the screen, but it isn’t doing that on my end
@ipanxbread2 жыл бұрын
same
@volgalgzkaradagoglu2 жыл бұрын
Despite scaling down AR Cursor a lot, it still looks huge on app, and nothing happens when I click it. Months ago I couldn't even make it work, it was a syntax error so probably this one's my fault too. This is a short and great tutorial, thank you very much!
@sihanzhang6362 жыл бұрын
Same problem here
@JordanJalles3 жыл бұрын
I've gone through this tutorial starting from the AR template provided by Unity. After building from on both Mac and PC, both platforms create the cursor at the origin point and it does not update. What should I do?
@AnFonE3 жыл бұрын
I managed to fix this by changing the reference from the main camera in the script to the AR Camera by creating a reference to it and using that to cast the ray instead.
@adityasprojects71263 жыл бұрын
Can u pls make a video on persistent cloud anchors.. Following which can u do a video on indoor navigation. I need this for one of my projects I have been trying to develop. there are no such videos online. Thanks
@anothermadguywastaken2 жыл бұрын
For some reason I get black screen every time I try to launch it. Tried a lot of things but nothing works. I really need to fix this asap, pls help!
@anothermadguywastaken2 жыл бұрын
UPD: Apparently, AR Foundation doesn't work with Unity Remote. Just building directly on my phone worked. Im kinda pissed bcs spent so much time to find solution
@mohamedmzalifx46592 жыл бұрын
@@anothermadguywastaken what doesi t mean ? can you explain please ?
@YOUVISHStudios2 жыл бұрын
3:39 GameObject not showing in the Inspector
@HabibYo3 жыл бұрын
how to change the line renderer design?
@TheIronicExistence2 жыл бұрын
after creating new game objects in script, no new member variable slots are populated? hmm...
@MichelZelff2 жыл бұрын
I wish you'd make more! BEst AR tutorial I've seen yet
@mrri5155 Жыл бұрын
I want to try it, but my Android is still the Marsmellow version 🙂
@omenbarker2876 Жыл бұрын
How to display teks in image target produk with ar foundation
@ryanw55002 жыл бұрын
I didn't choose universal render pipeline. Everytime I press play it takes me to a black screen even with Unity Remote. I need help.
@aliahmed76182 жыл бұрын
Thanks for the quick and very useful tutorial. How can I hide or disable surface line edges?
@NoCodeFilmmaker2 жыл бұрын
How can I do this but with the Echo3D SDK and without those planes showing?
@rdvn_ckc2 жыл бұрын
Hello friends, I am making an application with augmented reality in unity. When I build my application for windows, the pc min camera does not turn on, how can I solve it? can you help me?
@yairyamagucci90592 жыл бұрын
when i place my object, the camera switches to the main camera? Any way to fix? I tried deleting the Main Camera but then cursor doesn't move
@irlsolidspace2 жыл бұрын
Just amazing, thanks. How about an AR app where QR Codes trigger different info being displayed, including data from a web source (Like SharePoint), or step by step instructions. 1 QR code to clean coffee machine, 1 QR Code to make coffee.
@lku07163 жыл бұрын
Once I touch the screen, I want to make an object come out only once. Does anyone know how to do it? ㅠㅠ
@nanifiqueyt2 жыл бұрын
Nothing spawns when I press the screen
@SkullKrusher0173 жыл бұрын
For some reason my cursor doesn't move with the camera it just stays in one place with the capsule
@dogadogan2 жыл бұрын
I have the same issue. Were you able to fix this?
@SkullKrusher0172 жыл бұрын
@@dogadogan unfortunately not
@dogadogan2 жыл бұрын
@@SkullKrusher017 I was able to fix it by changing the AR camera's tag to Main camera!
@SkullKrusher0172 жыл бұрын
@@dogadogan thank you so much!
@shakerx332 жыл бұрын
@@dogadogan Thanks man, you saved my day!
@pags64802 жыл бұрын
Do you have any example on how to rotate the image? My target is to have a human body laying on the floor
@rabihasan97642 жыл бұрын
bro, I need your help. suppose I have completed a project and now i wanna set this on a constant surface to let it be seen by everyone closer to that. so how am I supposed to do that? I mean process. Please lemme know
@Kalahee2 жыл бұрын
I wonder if there is any way to maintain those position in a save file. I feel like I would probably need to set a GPS position to first origin, and whenever I load scene to offset the difference between old and new GPS position of AR origin to each placed object, am i right?.
@kimcodz8011 Жыл бұрын
4:06 how did you drag the ray cast manager to the ray cast game object? I'm having a hard time doing that haha
@anangkabulprastyo15612 жыл бұрын
Hi, i have multiple object, how to add multiple object in this screen?
@rainkaryllcarcuevas90022 жыл бұрын
Assets\ARCursor.cs(36,34): error CS0029: Cannot implicitly convert type 'UnityEngine.Vector3' to 'UnityEngine.Quaternion' Can someone help me? Thank you
@tirkdiamond3 жыл бұрын
Thank you so much! I needed a small demo app to check if I can run AR apps on my phone. :D
@Dodomba3 жыл бұрын
lol and for this you use this tutorial instead of nstalling a ar app you are hardcore xD
@tirkdiamond3 жыл бұрын
@@Dodomba I had to create an AR app, so I needed to see if I can make an AR app that works on my phone 😜
@vicky_ramadhan2 жыл бұрын
How to set up button back on camera action
@GeospatialTechnologies3 жыл бұрын
Hi, I am trying to build an AR app using ARCore in Unity. I have ten images and ten URL links to websites; I need to link the ten images with those ten URL links. Simply, when I scan the image with the phone's camera, I want the URL to open directly. Could you help me by explaining how can I do that?
@avroraflorestina23143 жыл бұрын
In that case, wouldn't it be better to just imitate what a QR code does? I think you can make a script that when it scans the image, a link will show up but I don't think Unity supports an auto-open browser app for security purposes, so the user might need to click the link. Or you could go the fancy way of making a built-in browser interface and have it opened when the user scanned the image, that way there is no need to click the link or making them open the native browser.
@GeospatialTechnologies3 жыл бұрын
@@avroraflorestina2314 Thank you so much for your reply! Actually, I did it and I am sure that Unity supports an auto-open browser app. Currently, the problem is how can switch between the Links and the videos, as I have 17 scanned images; 7 images should open videos and 10 images should open links. When I scan one image the video and the link open together, but I need to open the links with the correlated images and the videos with the correlated images separately. I am stuck at this point in the C# code and I am still struggling to solve this problem. Thank you for your help!
@deedd44015 ай бұрын
just a first dab at search querry and ended up here :) i really like what i see.. so thumbs up.. just wondering , given the age of the video, how much things could have changed in unity by now. Is this all even still compatible ??? Snappy video i liked nonetheless, thanks !
@rehmanullahkhan73893 жыл бұрын
Please make a tutorial on video playback using XR Foundation and Unity
@xrmasiso3 жыл бұрын
i might make one too, come visit!
@khoryuezhen98603 жыл бұрын
May I ask to make an AR marker scan to launch the app?
@real_xeyo2 жыл бұрын
I can't get it to work as it keeps asking for Google AR which isn't for android
@trexup67162 жыл бұрын
im havin a problem with the script. when it's put in the ar cursor i don't have extra options its all greyed out under the name. im extremely new to coding. so plz dont give me some super technical answer
@ajinjoseph12 жыл бұрын
can i do it for web? or have to put the application in the phone
@mfz32 жыл бұрын
Ok, but the last 10 seconds of the video didn't need to slap that hard XD
@aniyabetts30593 жыл бұрын
Im having trouble getting my member variable slots to appear???? HELP 3:50
@ProfitGoat3 жыл бұрын
That usually happens to me when I have an error in the code. Unity fails to compile because of the error in the code and it doesn't update the member variables.
@sjoerdplat88333 жыл бұрын
@@ProfitGoat I am having the same issue as @Aniya Betts. It seems to be due to an error in the code, it can't seem to find the object ARRaycastManager, do you know how I can fix this?
@joshkerber40973 жыл бұрын
You'll need "using UnityEngine.XR.ARFoundation;" (seen in @Sandeep's comment).
@SkullKrusher0173 жыл бұрын
@@sjoerdplat8833 how did you fix this?
@butzigaming36402 жыл бұрын
@@joshkerber4097 Can you help me finding the Comment?
@JHONTHERAP3 жыл бұрын
to open app in my device(poco 3 pro xiaomi) and the acces camera a close app help my please master al abrir la aplicacion y ssoliciatr acceso a la camara se cierra gracias necesito ayuda
@kiddosstudio13993 жыл бұрын
my app did not work on my phone... just open and then force closed.. may u have solution for it? thanks
@J.H.hhhhhhhhh2 жыл бұрын
Same
@kalakrutidesigns32993 жыл бұрын
Hey nice video.. We buit an AR app.. Can we add VR mode to that app.. Plz help..
@ProfitGoat3 жыл бұрын
If its a mobile app, I guess you can do a Cardboard app combination with your app? I don't even know if Cardboard is supported by Unity off the top of my head still, but I assume it is.
@ikhwanmz2 жыл бұрын
why my 3d object not facing camera?
@tobeythebullymaguire78043 жыл бұрын
Thank you for the great tutorial !! You deserve more views ! Btw, I have no problem when exporting to android and the AR also works fine. Its just that the ar cursor is too close to the camera view. Do you happen to know why ? Because I already tried to scale down the ar cursor image size to 0.05 in the inspector but still the ar cursor too close to the camera.
@ProfitGoat3 жыл бұрын
Weird... The only thing I can think of is the cursor is still too big or maybe you a plane wasn't detected yet so the cursor is at the origin position (which is the same position you started your phone at). Did you try the GitHub repo I uploaded? You should try that and let me know if it works for you. I can make some updates to the repo if it doesn't work because my goal was for it to work outside of the box.
@ProfitGoat3 жыл бұрын
And thanks for the compliment!
@tobeythebullymaguire78043 жыл бұрын
@@ProfitGoat Hi, I tried your github repo but when I import it into an empty Unity project, it displays this error: Library\PackageCache\com.unity.render-pipelines.core@10.3.1\Runtime\Textures\TextureXR.cs(42,45): error CS0117: 'GraphicsDeviceType' does not contain a definition for 'PlayStation5'
@ProfitGoat3 жыл бұрын
@@tobeythebullymaguire7804 Check out this thread I found online: forum.unity.com/threads/universal-render-pipeline-and-unity-2020-2.1061450/ They say a more up to date Unity version may fix the error?
@tobeythebullymaguire78043 жыл бұрын
@@ProfitGoat Oh I see because right now my project is not set in URP. Just a normal project without URP environment. Is it possible that could be the cause ?
@w1sh203 жыл бұрын
Hello from Russia! You tried very well, I liked everything very much. I would like to continue to study from your videos)
@xrmasiso3 жыл бұрын
i make some myself too, if you want to come visit!
@andreluizbrazil18102 жыл бұрын
Awesome video, Novaborn, thank you very much for this :)
@kamalsaadgeekversion3 жыл бұрын
Could export for ios or android using AR Foundation without changing my code ??
@creativeyuppie35852 жыл бұрын
Hi im trying to create a virtusl reality art gallery for my nfts can you teach me?
@volgalgzkaradagoglu2 жыл бұрын
I am trying same thing too
@ariyanhridoy58442 жыл бұрын
hey bro I want to learn AR development what should I do? and do you have any tutorials series for AR learning for beginners?
@denizaslan66823 жыл бұрын
Great tutorial. thanks. Also, How can we get only 1 object with 1 touch. I do not want to change objects position after touching the screen 2nd or 3rd times.
@ProfitGoat3 жыл бұрын
I haven't tested it, but you can probably try... 1) Add a new member variable private GameObject placedObject; 2) Change the Update to: void Update() { if (useCursor) { UpdateCursor(); } if (objectToPlace != null && Input.touchCount > 0 && Input.GetTouch(0).phase == TouchPhase.Began) { if (useCursor) { if (placedObject != null) { Destroy(placedObject); } placedObject = GameObject.Instantiate(objectToPlace, transform.position, transform.rotation); } else { List hits = new List(); raycastManager.Raycast(Input.GetTouch(0).position, hits, UnityEngine.XR.ARSubsystems.TrackableType.Planes); if (hits.Count > 0) { if (placedObject != null) { Destroy(placedObject); } placedObject = GameObject.Instantiate(objectToPlace, hits[0].pose.position, hits[0].pose.rotation); } } } }
3 жыл бұрын
@@ProfitGoat It does'nt work. Any try another guys?
@AlexMartire3 жыл бұрын
@ Any luck?
@jeromecostes97023 жыл бұрын
thanks for you video, i have a question is it possible to use it for placing complex object like a house for example?
@SkullKrusher0172 жыл бұрын
yes you can place any game object you make
@mrcamds3 жыл бұрын
i have a question if i want just put only one object no multiple objects what i should modify?
@muhammadtauffiqabdllah91292 жыл бұрын
hi. you found the solution to create only one object?
@aniyabetts30593 жыл бұрын
Can youn please do a tutorial using 2d image trcking for like a flyer to play a video with the new updated unity
@ProfitGoat3 жыл бұрын
That's actually a really good idea, I'll put it on the list, thanks.
@tweenagelightforce3 жыл бұрын
Brah this is joke. Does not work.
@SergioRazgriz3 жыл бұрын
Hi,great tutorial, is there anyway to make it so it places different objects,for example first a red cube, then selecting a blue cube , and place that one, thanks :)
@bryanzednanreh26653 жыл бұрын
Thank you so much! I did it today.
@keiranscottenock63712 жыл бұрын
Idk if anyone will see this but if you do I'm trying to this for ios and I keep getting this error Assets\ARCursor.cs(38,34): error CS0029: Cannot implicitly convert type 'UnityEngine.Quaternion' to 'UnityEngine.Vector3' Does anyone know how to fix it?
@ARTHUR-cd2le2 жыл бұрын
yeah i had the same problem. Its a type error, go to your script. You probably have typed "transform.rotation = hits[0].pose.position;", you need to change pose.position to pose.rotation
@ARTHUR-cd2le2 жыл бұрын
or the other way around
@ARTHUR-cd2le2 жыл бұрын
hope it helps
@soumikchakraborty78423 жыл бұрын
It says sdk value need to be updated to 24, currently its 19. Help me with it. I did change it in the player option still it doesnt work. :(
@xrmasiso3 жыл бұрын
did you figure it out? im publishing a set of tuts on using the newest unity and making sure everything works well if you are interested come visit!
@geralcastillo58183 жыл бұрын
It worked! Thanks
@Hemanutd143 жыл бұрын
Hey I'm trying to build the app, it shows me "UnityEditor.BuildPlayerWindow+BuildMethodException" : 2 errors How do I resolve it?
@LoayAltal2 жыл бұрын
turn off vulkun as per the pinned comment
@raivologins92992 жыл бұрын
How to hide plane?
@the3dcapybara2 жыл бұрын
It works for me, only when I turn off URP
@virtualcity3653 жыл бұрын
Did you delete MainCamera?
@ProfitGoat3 жыл бұрын
just find the camera in the hierarchy. There's a search box. Search for "cam" and you'll find it. Just delete it from there.
@virtualcity3653 жыл бұрын
@@ProfitGoat It's very important . Because someone didn't know that. If he build that before he didn't know . He would be false.
@Systummmyadav2 жыл бұрын
Hello sir....I want a help with regarding my AR project
@Systummmyadav2 жыл бұрын
Please help me out.....
@leeanthonyamoin35073 жыл бұрын
I'm using a free version of Unity, can I still use AR Foundation?
@bez_topora3 жыл бұрын
yes
@xrmasiso3 жыл бұрын
yeah, that should not be a problem. i am making a tutorial that goes through all the free programs you can use for this.
@chouroukkaidi89553 жыл бұрын
when I run and build the app, my android shows a black screen even when the app was build successfully .. I've tried many methods to fix that but still didn't find the solution .. could anyone help me, please
@AnFonE3 жыл бұрын
Did you manage to fix this? Does the app just close? If so, read my comment above.
@noahhuelsman2 жыл бұрын
you may have to enable the XR management packages again in Package Manager
@mohamedmzalifx46592 жыл бұрын
hi! did you find a solution ? i have same problem
@130rne2 жыл бұрын
ViewportToScreenPoint is a vector3
@sangeetsargamsagar46393 жыл бұрын
Make a dart game in ar ... 😁 Just a flat cylinder... With some darts to shoot
@ProfitGoat3 жыл бұрын
Nice!
@sangeetsargamsagar46393 жыл бұрын
@@ProfitGoat waiting ❤️❤️ Or make a Combat game like old console games . 1v1 fist fights .. with local 2 player VR... So two kids can compete on ar in reality!
@saberpotatoboy41513 жыл бұрын
Every time i try press run on xcode for mac, i get the error "Build Failed: 14174 duplicate symbols for architecture arm64". Could someone help me with this?
@xrmasiso3 жыл бұрын
can you check what the xcode log says when it outputs that error? i also make tutorials on my channel and might be able to help
@luketechco2 жыл бұрын
Change the bundle identifier to a unique name (can be anything) in Project Settings.
@creemcheem2 жыл бұрын
This doesnt work; Same problem as others in the comments. The cursor appears at origin and just sits in the same place, despite planes clearly being displayed on screen.
@creemcheem2 жыл бұрын
Update: Found from another comment - under AR Session Origin, right click AR Camera, and click properties. Then near the top of that window, under 'tag' change that to MainCamera.
@davidson41013 жыл бұрын
amazing
@ProfitGoat3 жыл бұрын
Thanks for the compliment!
@davidson41013 жыл бұрын
i am brazilian i know a channel that create games they are brazilian help them?
@theanoano3 жыл бұрын
Thank youuu!!
@thebaltsology2462 жыл бұрын
This help me a lot, I was able to put new object on my AR. the question now is how to rotate it.
@GOOD_MOTHER2 жыл бұрын
nice tutorial :D
@abeldaniel2162 жыл бұрын
using a vuforia
@rsrivishwanath67242 жыл бұрын
not working as intended😶
@l3igK2 жыл бұрын
Hey Ik its been a while but can you make a new tut just for me PloX :) If you respond I will leave you my idea. maybe you could even help me create my app idea, it has a good use case!
@alteredalley Жыл бұрын
❤❤❤❤❤
@Etash-Gupta2 жыл бұрын
Basiclly 7 minute it is 6:59 minutes
@volgalgzkaradagoglu2 жыл бұрын
Assets/ARCursor.cs(31,50): error CS1061: 'Camera' does not contain a definition for 'ViewpointToScreenPoint' and no accessible extension method 'ViewpointToScreenPoint' accepting a first argument of type 'Camera' could be found (are you missing a using directive or an assembly reference?) Assets/ARCursor.cs(33,58): error CS0234: The type or namespace name 'ARSubsystem' does not exist in the namespace 'UnityEngine.XR' (are you missing an assembly reference?) HELP!
@LoayAltal2 жыл бұрын
ViewportToScreenPoint not Viewpoint
@nooruddinzeeshan9183 жыл бұрын
you have 290 subs but still able to monetize it?
@ibrahimgadli25833 жыл бұрын
Was too fast in some areas
@ProfitGoat3 жыл бұрын
That's what happens when you cram a bunch of content in 6 minutes unfortunately. :'(
@jstuffss2 жыл бұрын
ugh this is rough.... you use os dependent code after saying its ios and android but foundation and its arrarcycast manager ar android only. then later youre typing code and the instant you get it done you blip to another screen so the viewer has to rewind and pause on the perfect time.... so stupid. dont even get me started on your voice....