Рет қаралды 1,243
My tweaked version of Ameth pathing that doesn't increase the score potential but significantly reduces the mald assuming you can meet the higher team requirements. Final score had below-average spawn CE RNG, final placement of #3. Fight resets mostly edited out and some boring parts sped up (e.g., ARs vs. Patrollers).
PPT and spreadsheet created by xVarz, both already containing the tweaks outlined below:
- PPT: docs.google.com/presentation/...
- Spreadsheet: docs.google.com/spreadsheets/...
- Tweak #1: E2/10 swap roles toward the end of T4, with E2 taking E10's typical last 3 fights since E2 does better vs. Cherubs/Patroller. This is optional if you use a different E10, such as RMB+Defender+NTW+Rico+Kolibri.
- Tweak #2: M4ex is now E5 instead of E7. On T3 it goes back to the same fights it takes in Ameth's pathing, but now they are undebuffed.
- Tweak #3: E1/11 swap roles on T2-3 until they meet up and on T3-4 for camping. This lets E1 fight undebuffed until the very end.
- Tweak #4: E6 sweeps SW on T3-4 instead of E1, which includes fighting RPK with MPL/K. This allows E1 to use Nagant instead of Welrod and is much less painful against RPK/613k.
Echelons and commentary: i.imgur.com/IRfJkUb.png
- All dolls at SL10 except FO12s in E3/8 and RMB skill 1
- Equipment: NTW has a rangefinder, MG338 has a bipod (not important), MASSs have birdshot+choke. All other dolls have pretty standard loadouts, with Sniper Ammo on RF/MGs.
- IMPORTANT NOTE: JP players should not copy the MASS teams because she had a bug that could let her gain massive amounts of armor. THIS BUG HAS BEEN FIXED ON JP.
Timestamps:
00:00 Teams and equipment
00:33 Turn 1 Start
07:53 641k Deathstack (Visjnoe)
12:43 Nemhran
16:37 613k Deathstack (Doppel)
23:00 Turn 1 End
25:07 609k Deathstack (Patroller)
31:27 Turn 2 Start
51:33 Turn 2 End
1:00:45 Turn 3 Start
1:07:30 621k Deathstack (Hannibal)
1:10:19 689k Deathstack (Nyto Commander)
1:26:58 Turn 3 End
1:36:14 Turn 4 Start
1:46:34 Morridow
1:49:20 RPK16
1:56:44 Turn 4 End