Words cannot describe how useful this tutorial was.
@z4xzrblx-65playz-74 жыл бұрын
This was the best Roblox tutorial I have ever watched! It turned me from somebody clueless about remote events to now being able to use them in many cases of times where you need these while scripting on Roblox! Thank you so much :)
@andychance99953 жыл бұрын
I know im asking randomly but does any of you know a way to get back into an Instagram account? I stupidly forgot my account password. I would love any help you can give me.
@Max-qq6rz2 жыл бұрын
@@andychance9995 this is a roblox tutorial
@N1cktastic Жыл бұрын
@@Max-qq6rz LOL
@EzRobloxHacks69 Жыл бұрын
@@andychance9995 reset password, duh
@yummynuggetsfr6 ай бұрын
@@EzRobloxHacks69bro waited 1 and a half years to get an answer
@OGF.ortnite2 жыл бұрын
Nice Tutorial! Other KZbinrs weren't able to explain it to people that don't got any experience in RemoteEvents but you did that very well, tyvm!
@vickygardiner33754 жыл бұрын
Even though I already know, it's nice to have a recap.
@lgamer51334 жыл бұрын
Thanks Gnomecode. I can now fix my failed projects :) and also thanks for solving my problem
@GnomeCode4 жыл бұрын
Hahaha you're welcome
@hjahn86354 жыл бұрын
Lol
@aqsyxh95714 жыл бұрын
Came from reddit. Nice video, mate. Keep it up
@GnomeCode4 жыл бұрын
Cheers!
@Johannes003 жыл бұрын
This is really good, nice presentation, very clear language!
@markgamez1 Жыл бұрын
my Client to Server event is not running for some reason.
@UskeeOrIdk7 ай бұрын
Gnomecode once again coming in clutch!
@Meowkav Жыл бұрын
This was very useful for me. Thank you very much!
@muratt4688 Жыл бұрын
Nice content, good explanation. Helped a lot, thanks.
@thatrandomscripter40574 жыл бұрын
Dang Thx i watched some what alot of vids but most of them just makes it hard to understand
@emmanuelscripts78304 жыл бұрын
Update: it did not work ☹
@eduards98684 жыл бұрын
Great tutorial! Keep up doing👍👍
@caysomusic Жыл бұрын
thank you i've been trying to understand remote events for a couple weeks and struggling hahahh
@dddddd92254 жыл бұрын
how do i do something like this? I have a train GUI that fires events, i want to fire multiple events in a single event script.Parent.Seat.Value.Control:FireServer("Engine", true)
@FlawlessInsights Жыл бұрын
Super cool tutorial! Love it!
@smallFrie43 Жыл бұрын
its saying "Attempt to connect failed: Passed value is not a function - Studio" and " 18:42:13.792 attempt to call a nil value - Server"
@MassiveMaleMonkey Жыл бұрын
while remoteevents are useful iirc they can add vulnerabilities to your game IF you don't take precautions. people who use synapse can fire the remoteevents with a command
@PixelCC14 жыл бұрын
Nice vid !
@GnomeCode4 жыл бұрын
Nice comment!
@anielius9905 Жыл бұрын
if i want to buy something for coins lets say i need to put onremoteevent function in same script where data store is, bcuz if i try to reach coins from other non local script i cant find it, is there a way to put it in other script?
@Yeilding_HD4 жыл бұрын
You did teaching well congrats 👍
@AppzyCat2 жыл бұрын
Hey wouldn't you be able to make it so a dummy loads each person's weapon and player character from the same area. (Like if theres a menu with a camera facing a wall with a blank dummy). Or would it break and load other people's when it should be you?
@ryan_7654 жыл бұрын
Your videos rly help me!
@GnomeCode4 жыл бұрын
Thanks for the good vibes!
@amazeangelogames31653 жыл бұрын
GnomeCode explain this very well Thank you
@madratifdev5 ай бұрын
this help me so much!
@anrovlogs28344 жыл бұрын
Great teacher I like this so much 😍😍😍
@GnomeCode4 жыл бұрын
Thank you! 😃
@anrovlogs28344 жыл бұрын
I'm sure you will be come successful in your channel cuz of you teaching is so good it's hard to understand but when you explain it it will be so easy.ty
@Krantworld Жыл бұрын
What's the parameters that I can give it to the remote event?
@SoollzPlays11 ай бұрын
Parameters is like variables, give it such as the patent for your code!
@Coryiodine Жыл бұрын
my issue with comprehending the point of remote events is that if I want to make it so that the whole server can see, I can use a regular server script and if I wanted something like where a admin door opens only to an certain player, couldn't I do that in a localscript? I havnt been able to understand a practical use for these. I know theyre good to know and have a point im js I dont get it yet. It feels like what they do is the same thing a regular script or local script does..
@watermarkmoment8 ай бұрын
localscripts don't work in workspace, they only work in starter services. If you want to make an admin door that only opens for one player, then you'll need to have a regular script either in workspace or serverscriptservice and make that send a remoteevent to the client that will open the door.
@Ultraname3 жыл бұрын
YESSIR TYSM NOW I CAN ACTUALLY MAKE MY B10 GAME WORK
@anrovlogs28344 жыл бұрын
I like how you doing the explanation and how did you make a model to explain
@zope9579 Жыл бұрын
I’m having an issue. When I try to index the remote event in my local script it just won’t work for no reason. When I try to test the game with multiplayer the line of code where I index the remote event is shown as information text and there is no error. Does anyone know how to fix this?
@zope9579 Жыл бұрын
And I have tried to manually add the remote event into replicatedstorage but it just doesn’t seem to work
@zope9579 Жыл бұрын
Alr I’ve somewhat fixed the problem but when I fire the server event it is not doing what I want it to ( I want it to just change a value)
@zope9579 Жыл бұрын
Nevermind I’ve fixed the problem
@zope9579 Жыл бұрын
Thank you for your awesome tutorials! They really help me a lot with my coding skills. Keep it up!
@BoxableSocks3 жыл бұрын
It says "Attempt to call a NIL value" Please... Help
@dawnbreakerii204 Жыл бұрын
trying to do this for a keyboard input. when you press a button, a little shield spawns in front of you (to protect you ofc) but whenever I delete everything out of the local scripts function, the server script has no clue what any of the variablesa are the problem gets worse bc the variables in the LOCALSCRIPT find the player, so I fixed that by getting the player service etc. etc. I did everything you said to do, and I dont even get any errors, but also, literally nothing happens, not even for the client. if you'd like to help me send all this information to the server, I would be most grateful. ----- Here is what I am trying to send to ther server, this is a local script ----- local player = game.Players.LocalPlayer print(player) local character = player.Character or player.CharacterAdded:Wait(2) print(character) local torso = character:WaitForChild('UpperTorso') or character:WaitForChild('Torso') print(torso) local parryBlock = game.ReplicatedStorage.parryblock local key = game:GetService("UserInputService") local humanoid = character:WaitForChild('Humanoid') print('found humanoid') local DB = false key.InputBegan:Connect(function(input) if input.KeyCode == Enum.KeyCode.F and not character:FindFirstChild(parryBlock.Name) and DB == false then DB = true humanoid.WalkSpeed = 0 local newparryBlock = parryBlock:Clone() newparryBlock.Parent = character newparryBlock.PrimaryPart.CFrame = torso.CFrame local newWeld = Instance.new("WeldConstraint") newWeld.Part0 = torso newWeld.Part1 = newparryBlock.PrimaryPart newWeld.Parent = newparryBlock wait(2) newparryBlock:Destroy() humanoid.WalkSpeed = 16 wait(3) DB = false end end) ----- Here's the local script after I follow your tutorial ----- local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait(2) local torso = character:WaitForChild('UpperTorso') or character:WaitForChild('Torso') local parryBlock = game.ReplicatedStorage.parryblock local key = game:GetService("UserInputService") local humanoid = character:WaitForChild('Humanoid') local parryEvent = game.ReplicatedStorage:WaitForChild('parryEvent') local DB = false key.InputBegan:Connect(function(input) if input.KeyCode == Enum.KeyCode.F and not character:FindFirstChild(parryBlock.Name) then print('shield spawned') parryEvent:FireServer() end end) -----and here is the server script ----- local parryEvent = Instance.new('RemoteEvent') parryEvent.Name = "parryEvent" parryEvent.Parent = game.ReplicatedStorage local function parry() local player = game:GetService("Players").PlayerAdded:Wait() print(player) local character = player.Character or player.CharacterAdded:Wait(2) print(character) local torso = character:WaitForChild('UpperTorso') or character:WaitForChild('Torso') print(torso) local parryBlock = game.ReplicatedStorage.parryblock local key = game:GetService("UserInputService") local humanoid = character:WaitForChild('Humanoid') print('found humanoid') local DB = false if DB == false then DB = true humanoid.WalkSpeed = 0 local newparryBlock = parryBlock:Clone() newparryBlock.Parent = character newparryBlock.PrimaryPart.CFrame = torso.CFrame local newWeld = Instance.new("WeldConstraint") newWeld.Part0 = torso newWeld.Part1 = newparryBlock.PrimaryPart newWeld.Parent = newparryBlock wait(2) newparryBlock:Destroy() humanoid.WalkSpeed = 16 wait(3) DB = false end end parryEvent.OnServerEvent:Connect(parry)
@BloodAssassin3 жыл бұрын
I want to make whenever player equips a sword that the sword disappear (transparency 1) from Torso of the character and appear (transparency 0) again when player equips the sword can someone help me with this Same model copy pasted one welded on UpperTorso and other is a Tool in StarterPack
@Casual-EQAL Жыл бұрын
I really enjoyed this tutorial, however, i do not know why my fireclient events are not working
@doctorghost29004 жыл бұрын
your discord verifcation doesnt work for me, though I do the things I gotta do! please help me.
@melihberksonmez7854 Жыл бұрын
Thank you so much you help a lot!
@Shawn-DIONNE3 жыл бұрын
Thanks this is pretty helpful :)
@brenbeans4 жыл бұрын
For me it says, “OnServerEvent can only be used on the server” What do I need to change it to?
@Leddem4 жыл бұрын
You should do on client event if you aret trying to fire a client event to the client. for example, Server Script -- > game.ReplicatedStorage.YourRemoteEventName:FireClient() or game.ReplicatedStorage.YourRemoteEventName:FireAllClients() You need a player to fire the client event for if you are only doing it for 1 client. But for the firing all clients you don't need to specify a player since it will fire the event for all the players. Local Script --> game.ReplicatedStorage.YourRemoteEventName.OnClientEvent(function() print("Event Started") - - do whatever code you want to run on this client event here, I hope it helped! end)
@brenbeans4 жыл бұрын
Dank Dino Gaming I figured it out.... When I was copying the variables over I somehow mixed up the scripts and was lying the script stuff in the local and the local stuff in the script
@Leddem4 жыл бұрын
@@brenbeans oh ok lol
@serin49364 жыл бұрын
Hi @GnomeCode. Nice tutorial. What about possible security issues? I read that remote events can be fired by hackers. Is it true? Is it possible to prevent this to happen? Thanks
@AlexYazanGames2 жыл бұрын
yea its true im an exploiter and remote events can be fired by exploiters
@RunnerOz_Studio4 жыл бұрын
When will you make teddy 9
@spencerkesner Жыл бұрын
Me finally know how this works!
@stefotheguy27663 жыл бұрын
For the past couple of weeks I had been trying to make a build system but I didnt know how to make it so other players can see too so Thanks :D
@saske77353 жыл бұрын
Let me explain short way. Let's say I'm a hacker and I'm going to delete the map. But Fe is enabled so when I deleted the map it only deleted for me not everyone else
@decablade9790 Жыл бұрын
🤓🤓
@saske7735 Жыл бұрын
@@decablade9790 yes i am what you said. you are indeed correct
@salesmon78713 жыл бұрын
4:57 saving my place
@roboriley Жыл бұрын
Please keep being awesome.
@GnomeCode Жыл бұрын
You too!
@le2oons4 жыл бұрын
Thank you so much!!
@SpaceDragon002 Жыл бұрын
paint the town red XD
@determinedfaze93634 жыл бұрын
can you also explain remote functions for 2020?
@GnomeCode4 жыл бұрын
Remote functions are quite similar if you can understand this concept. Checkout the latest video where I use them to make a weapon shop GUI
@duck47383 жыл бұрын
I spent months coding in roblox and then I find out that not all of the localscripts were connected to the server
@Sam-zw9rx4 жыл бұрын
Finlay i know whats remote events thanks you so much
@الخلبوصة Жыл бұрын
Are you sure you're a Roblox programmer? You're not good at English grammar to be able to use Remote Events lmao
@Sam-zw9rx Жыл бұрын
blud really roasted my comment from 2 years ago, chill lil nigga people exist outside of le US@@الخلبوصة