Godot 3D: AI, Statistics, and Credits

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AntzGames

18 күн бұрын

Godot 3D - Weekend 5
AI, Statistics, and Credits
This is the final weekend (5th weekend) of my effort to migrate my Raid on Bungeling Bay 3D game from libGDX (using Java) to Godot 4.3.
This is some of what i did in one weekend:
1. Animated current target decal
2. Demo AI (game plays itself)
3. Statistics screen
4. Credits component
See my weekly progress here:
Weekend 1: kzbin.info/www/bejne/j3yrnYukpcyIfs0
Weekend 2: kzbin.info/www/bejne/qXfKo3mgj8yIeLc
Weekend 3: kzbin.info/www/bejne/Z4WQfGdombygpZI (Projectiles and Collisions)
Weekend 4: kzbin.info/www/bejne/Y4Swf5xprcqDpM0 (Particles and Explosions)
Weekend 5: kzbin.info/www/bejne/qmrYk3SDlLCgi9k (AI, Statistics, and Credits)
#godot #godot4 #godotengine #3d #gamedevelopment #libgdx #compare

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