Godot 4 Hack and Slash #2 Weapon Changing

  Рет қаралды 2,761

Johnny Rouddro

Johnny Rouddro

Күн бұрын

Пікірлер: 34
@ThunderPlayStudios
@ThunderPlayStudios 4 ай бұрын
bro came from nowhere :D and dropped one god tier video
@JohnnyRouddro
@JohnnyRouddro 4 ай бұрын
😂
@Ashok_Chaudharyy
@Ashok_Chaudharyy 4 ай бұрын
Fr
@renderlessgames
@renderlessgames 4 ай бұрын
Good job! My game, lethal planet just uses a custom Resource for Weapons and has the Mesh, sound, damage and animations as properties inside the resource.
@JohnnyRouddro
@JohnnyRouddro 4 ай бұрын
That's a nice system! Great handling a large library of weapons 👌
@renderlessgames
@renderlessgames 4 ай бұрын
@@JohnnyRouddro thanks. Makes it easier to load custom ones from files too eg. Mods
@Sazzy__
@Sazzy__ 4 ай бұрын
No way part 2 is finally out love your videos man
@JohnnyRouddro
@JohnnyRouddro 4 ай бұрын
Glad to be of help 😊 Thanks for the support 🙏
@Flavore-u2d
@Flavore-u2d 4 ай бұрын
Hey Johnny! I just wanted to say that I've adapted your previous tutorial for a 2D project ive been working on. Thank you so much, keep up the good work! ❤
@JohnnyRouddro
@JohnnyRouddro 4 ай бұрын
Thanks! Glad to be of help. I would love to check out your project ❤️ You can dm me in discord. My username is johnnyrouddro.
@JohnnyRouddro
@JohnnyRouddro 4 ай бұрын
Glad to be of help 🙏
@gint6898
@gint6898 3 ай бұрын
Man I've been looking forward to this Thanks for the cool video!
@NeonfireStudio
@NeonfireStudio 4 ай бұрын
Finally, Keep it up!
@Mrtargi
@Mrtargi 4 ай бұрын
Actually you don't need to create a bone for every weapon, you can just create placeholder for weapon and change it there via resources. Of cource two handed weapons should include two bones 😅
@JohnnyRouddro
@JohnnyRouddro 4 ай бұрын
Thanks 🙏 I have actually considered a resource approach. But in this case I needed different locally positioned trail effect objects for each weapon. Which also could've been loaded via resource, but with the time it would've taken the video would've gone very off topic 😅 "Loading dynamic body parts/weapons" could be a different video.
@Mrtargi
@Mrtargi 4 ай бұрын
@@JohnnyRouddro I think it also could be positionedin resources through Vector3 variables. I'll try to adapt and let you know)
@viniciusrvieira
@viniciusrvieira 4 ай бұрын
Eu amo suas estruturas de projeto, estão me dando muitas inspirações para prover uma boa experiencia em escalar essas coisas! Obrigado pelos videos!
@krombopulousmichael3946
@krombopulousmichael3946 4 ай бұрын
Man this is amazing, loved it
@prashannathapamagar5389
@prashannathapamagar5389 3 ай бұрын
Will you also add weapon pickup and inventory?
@ZHD_Official
@ZHD_Official Ай бұрын
A good idea would be to make an "animation" for going up/down some stairs :3
@lucasmarins7535
@lucasmarins7535 3 ай бұрын
a parry system would be nice
@gritim3719
@gritim3719 Ай бұрын
I don't understand why my character falls infinitely when starting the game, even after placing collision on the ground. Could someone help me?
@rakibulhassan253
@rakibulhassan253 24 күн бұрын
hello sir ,i just in double jump in ur video ,can u teach us how to add superhero flying and glide in this project
@konstantin.nikkari
@konstantin.nikkari 3 ай бұрын
While using this controller, what would be the easiest way to disable the air_jump feature?
@JohnnyRouddro
@JohnnyRouddro 2 ай бұрын
you could set the max air jump value to 0
@bladeking68
@bladeking68 17 күн бұрын
When will next part be released? Hope isn’t abandoned
@JohnnyRouddro
@JohnnyRouddro 16 күн бұрын
Not abandoned 😓 I've been struggling to manage time for this actually.
@srLEEH778
@srLEEH778 29 күн бұрын
Teach how to do the serious attack like the hack 'n slash. Because there is no one to teach how to do it in Godot, please teach 😢
@JohnnyRouddro
@JohnnyRouddro 28 күн бұрын
My next video is about a combo system and it's almost done. I hope you will find it useful.
@srLEEH778
@srLEEH778 28 күн бұрын
@JohnnyRouddro Of course I will, you're amazing man
@JohnnyRouddro
@JohnnyRouddro 28 күн бұрын
@srLEEH778 Thanks man 😊
@srLEEH778
@srLEEH778 28 күн бұрын
@@JohnnyRouddro And the Air Attack, do you also intend to teach how to do it? Just one question, sorry.
@JohnnyRouddro
@JohnnyRouddro 28 күн бұрын
@srLEEH778 Do you mean like in DMC where the character stays in the air? Those are not in my scope right now. But thanks for bringing it up, it will come up in my videos sooner or later. Coz it's an obvious feature 😄
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