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This short video shows how you can use Viewports in your Godot projects with 3 examples from real games that we published/are currently developping.
1. Apply a shader to several items as one
2. Organize your Node2D/3D play area with Control Nodes
3. Optimize your decorative elements!
Save Eurydice: bimdav.itch.io/save-eurydice
Magblocks: bimdav.itch.io/magblocks
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