Sekiro: Parry to win. Rolling optional. Dark Souls: Roll to win. Parrying optional.
@jionmionskwisgaar14763 жыл бұрын
Mess either up and you're fucked
@saureleusgaming34663 жыл бұрын
Parry to win in style
@EE-rd4hy3 жыл бұрын
Bloodborne:Quickstep and parry to win. Nothing optional.
@timbuktu7773 жыл бұрын
@@EE-rd4hy more like Bloodborne: keep to right of boss to win. Parrying unnecessary.
@tinchoide3 жыл бұрын
@kipskip_ Ds1: strenght.
@janjilecek3 жыл бұрын
As a DS player you should already know that once you get cocky, you die immediately.
@Kerosene.3 жыл бұрын
I learned that in many games plenty of times...kzbin.info/www/bejne/r3jMY6tpZsSCZqc especially here.
@sooraj72483 жыл бұрын
Go for 4th consecutive hit in a boss fight and rest is history
@Wulk3 жыл бұрын
After defeating a boss: ¡Yes finally after farming souls for days I'm invencible nothing can kill me WOOOOOO! *immediately gets one shot by an NPC next room
@tonstertoaster6183 жыл бұрын
True that my good sir...true that.
@johnlouman19963 жыл бұрын
@@Kerosene. bro don't self promote your videos on random shit. So cringe.
@MarkGroverPowers3 жыл бұрын
Gundyr: "Parry this you filthy casual."
@littlemoth49563 жыл бұрын
*Parries him*
@SmookedRav3 жыл бұрын
@@littlemoth4956 *0.0
@WindHashira3 жыл бұрын
I parry Pontiff. Every boss I try to parry if it's allowed lol 😆
@WindHashira3 жыл бұрын
@@littlemoth4956 NANI!? Masaka! 😨
@Jawny003 жыл бұрын
gundyr is a pushover when you learn to parry him
@WhiteInk473 жыл бұрын
Returns to Dark Souls after playing thousands of hours of Sekiro *Parries Artorias*
@zero.98313 жыл бұрын
*{Manus laughs in the background}*
@vherox38263 жыл бұрын
The overhead attack while at it
@PERFECTSALAH3 жыл бұрын
Looks like we have the same profile picture :P
@philliphelmut10773 жыл бұрын
„Fuck it!“ *PARRIES YOUR ARTORIAS*
@danieln66133 жыл бұрын
*Parries gravity*
@ImAllergicToSkin3 жыл бұрын
He parried more times in one video than I have my whole play through of darksouls
@greywolf93413 жыл бұрын
In sekiro if you miss the parry timing you still end up blocking. In dark souls if you miss the parry timing you're most probably dead. And sekiro has an infinite stamina pool, dark souls is all about managing that green bar.
@deadbird31443 жыл бұрын
And sekiro is about stance management, the yellow bar.
@gustavohuehue74603 жыл бұрын
Also sekiro enemies are much more agressive, so it makes sense with the main character mobility, dark souls isn't "harder", its just much more limited and unfair sometimes, like a dragon spitting hit kill fire breath on the whole arena.
@deadbird31443 жыл бұрын
In the end I percieve sekiro more like a rhythm game. It's combat works very different and I find comparisons in difficulty mildly pointless since that depends on personal skills and tendencies.
@zero.98313 жыл бұрын
@@gustavohuehue7460 It’s not necessarily unfair (unless you’re talking about Midir. Kinda, but you can hire that special Dragon-kin NPC), since you can win any fight in the game without cheesing (I’m looking at you, BLOODY CROW OF CAINHURST FROM BB). It’s just that Dark Souls is far more realistic than Sekiro, and is meant to force you to die until you get gud.
@gustavohuehue74603 жыл бұрын
@@zero.9831 there is that dragon on ds 2 too, and other in ds 1. And another "unfair" thing, is that some bosses act like sekiro bosses, but you're an fatty knight who can only dodge 5 times and have 10 heals if you've explored enough. What i'm trying to say, is that sekiro gives you resources to fight, what is winning on dark souls without cheesing? It's just roll, smash or spam magic attacks. I mean, it's fun but not close to be as fun as sekiro imo.
@Ashlevon3 жыл бұрын
I was expecting a Mikiri counter attempt on Gundyr ngl
@meghavshukla6413 жыл бұрын
No perilous attack symbol.
@theindie-vidual21883 жыл бұрын
@@meghavshukla641 Not required
@rainer99313 жыл бұрын
I tried pulling that shit a while ago luckily it didnt get me killed
@tombane59505 жыл бұрын
lmao I had a similar experience. I went back and died to the opening boss and was like "Ohhh that's right I don't res...FUCK"
@diogosousa76982 жыл бұрын
The first boss can kill me more ez than the brothers Thats how much i hate him hes so anti-me the dancer only took 2 tries to kill it ez but that first boss oh shit help
@stephenm84152 жыл бұрын
@@diogosousa7698 You're just lying dude
@diogosousa76982 жыл бұрын
@@stephenm8415 i wish i was i just cannot get the Timing right with him idk how tf that happends
@stephenm84152 жыл бұрын
@@diogosousa7698 Just roll towards him on his spear side so that your behind him... then stab... then repeat.. it's the tutorial boss man come on
@diogosousa76982 жыл бұрын
@@stephenm8415 the thing is DS3 was the first game i ever played in PS so a noob that is still getting use to controller and the game plus i did not trust Dodge for example sence i got the Timing wrong almost everytime and then give up and i just go heavy set during the entire game basically i could tank pretty much everthing (without the Magic shield spell) after i played DS1 and there i was more evading it was basically there i decided to try Dodge so yea idk maybe i Will do DS3 only Dodge someday idk
@thememewithwords82363 жыл бұрын
Rule 1 of dark souls: Don't attack after the enemy attacks towards you twice. There would be more attacks.
@edgymoji82603 жыл бұрын
After 3-5 is usually when I feel it’s safe to attack…unless it’s pontiff…or champion gundyr 😞
@chilliam003 жыл бұрын
Dark souls 3 has endless combos. Dark souls 2 has only 3 move combo but each hit like a freight train.
@DreamskyDance3 жыл бұрын
Havent played DS3 yet...but i usually attack right after i dodged boss attack or combo... then again there is Fume knight from DS2 which has 3 attack combos but it can suprise you with another combo on top of the first one...or just random out of the blue ... swing of that big sword of his...
@tinchoide3 жыл бұрын
i attack when i want since i go full vitality with heavy armor XD
@bamantioindrahidayat11653 жыл бұрын
@@DreamskyDance or the persuer combo which is good example of madlad first boss area
@Rolland773 жыл бұрын
"Sekiro is the hardest game ever created on next gen consoles, hardest than Dark Souls", IGN.
@enzocrespin58063 жыл бұрын
It's mostly the boss fights though. I feel like the exploration is a lot easier in Sekiro once you know how to fight.
@MattyIceBJJ3 жыл бұрын
@@enzocrespin5806 Dark Souls exploration was always harder than the bosses for me. Especially on NG+, a simple enemy can 2 shot you faster than fuck. Bosses in Souls games are always pretty easy to me though and don't require more than 5 tries.
@enzocrespin58063 жыл бұрын
@@MattyIceBJJ Yeah and Sekiro is the polar opposite cause you can't just do the roly-poly against every boss, you gotta learn their patterns and how to respond to each of them. I wonder how Bloodborne fares in all this. Its difficulty seems closer to the Souls'.
@mcnuggetsauce18513 жыл бұрын
To be fair, Sekiro most definitely has a steeper learning curve. However, every boss is a joke if you look up cheese guides instead of fighting them head-on. Bosses like Demon Of Hatred are good examples of this. Ds3 also has its own cheese though, such as 18 summons. I think they are too different to accurately judge as their difficulty and cheeses stem from different things. Sekiros bosses are most likely more of a challenge overall, while Dark Souls, and honestly Bloodborne, have much harder areas, sometimes.
@enzocrespin58063 жыл бұрын
@@mcnuggetsauce1851 Oh yes DoH is the only boss I had to cheese, he was such BS. I agree the games are too different to really compare
@ericandre50603 жыл бұрын
I went back to dark souls 3 after beating the final boss in sekiro. Less than a few seconds in and I get knocked off a tower by a silver knight and died. Thank you dark souls.
@phantom36123 жыл бұрын
Videogame dunkey
@bamantioindrahidayat11653 жыл бұрын
Hidetaka Miyazaki : your welcome
@jerrin15283 жыл бұрын
How are you fighting silver knights if you just jumped in
@ericandre50603 жыл бұрын
@@jerrin1528 the full context is that I rage quit on Aldrich (out of all boss fights) and I didn’t return until about a couple months until I beat sekiro. That’s why I died from a silver knight, because I started from the entrance to Anor Londo.
@sheldonwight96613 жыл бұрын
There is only one place to fall off there just roll forward. That's on you not the game.
@8440k3 жыл бұрын
Damn everytime I see Dark souls now, I can't help but remember the passing of Kentaro Miura sensei.
@yourewallsareveryconvenien82923 жыл бұрын
Rip Kentaro Miura. I wonder how Miyazaki feels.
@omegabright-hawk17943 жыл бұрын
Yeah dude... Gona miss him a lot...
@st8vie2823 жыл бұрын
RIP miura
@a-sseater5533 жыл бұрын
Why do think about him whrn you see DS?
@yourewallsareveryconvenien82923 жыл бұрын
@@a-sseater553 Because Dark Souls was inspired by Berserk, the manga that Kentaro Miura was working.
@vak.o3 жыл бұрын
The thing about Sekiro is that it rewards the player for playing *EXTREMELY* aggressive, you need to get every cheeky stab at them, and spamming LB when the bosses are doing their combo always works. The game literally wants you to deflect an attack from a dragon that’s trying to slice you with a sword bigger than you hundredfold, spoilers, it works. Edit: update, I have actually improved and moved on from spamming, I was shit back then but now I’m NG +5 on my first charmless run.
@scorpion55743 жыл бұрын
Sadly you can't always spam LB/L1 to deflect combos. Have you tried deflecting Genichiro's floating passage? You'll always miss the deflection for Genichiro's second to last hit, you can do it if you time it but that's pretty hard too. It's most noticeable when playing charmless since you take chip damage from every blocked/failed deflection. EDIT: But yeah I agree Sekiro rewards a very aggressive playstyle since a lot of stuff you do is fairly safe. For example you attacked at thr wrong time? If you notice early enough you can cancel your attack with LB, making yourself safe for the most part.
@poisonsquid373 жыл бұрын
As opposed to repeatedly running behind the boss and spamming LB on his backside?
@sarthakyadav86643 жыл бұрын
Yeah and it's the best combat system ever made. Its faced paced but tough, keeps the challenge of dark soul's combat but makes it actually FUN. I think it's the best combat system ever made and it's so fucking crisp and fast paced but challenging Feels like driving an F1 car
@OPTIKLOPS73 жыл бұрын
@@sarthakyadav8664 Best combat system ever made? Its just a blocking game. There is a little though about it. Blocking is as old as gaming. It still is better than Dark Souls that blocking is completely useless
@aber18123 жыл бұрын
@@OPTIKLOPS7 it's all about deflecting and Countering, it's indeed simple but it works really well and gives a good feeling of progression just by improving at the game
@bolson423 жыл бұрын
I love how the difference in parrying in each game reflects the core mechanics and differences between them. In sekiro, you try to press the parry button as soon as the attack is about to hit you and as late as possible, since the parry is almost exactly one to one with the button press. That’s because sekiro is based on fast paced, reactionary combat which is quick and responsive. Meanwhile in dark souls you have to press the button earlier, and the parry animation is a lot slower and takes more time to initiate, which is why you need to account for that delay when parrying enemies and press the button before the attack hits you. That’s because dark souls is more focused on slower, heavier combat, anticipating for small openings, and planning ahead. But I think what’s really interesting is how both games are both mainly focused on the same exact thing: learning your opponent and the timing of their moves. In sekiro you need to memorize the types of attacks an enemy has, and learning the timing of the combos is almost like a rhythm game where you need to know exactly when to press the block button. While in dark souls you also need to learn the enemies moves, and look for the timing of the visual cues, windup, attack, and recovery sequences to know when to parry.
@wookiewaffles15033 жыл бұрын
*Cries in For Honor*
@AshernCaelia3 жыл бұрын
(ooor just equip the caestus in your offhand and parry at almost exactly the same time as your button press. It's a far more reliable parry than most shields.)
@fonke_monke3 жыл бұрын
*cries in light spamming*
@miloszivkovic62563 жыл бұрын
Depends on the DS game but 1 and 3 you press parry as soon as the weapon start going towards you, in ds2 you parry on hit just like sekiro
@bolson423 жыл бұрын
@@miloszivkovic6256 yeah true, tbh i prefer ds2 parrying even if it feels a little janky lmao, i just wanted to highlight the general difference between the two
@ethon37333 жыл бұрын
I played Sekiro first, and then when I started playing Dark Souls I was instinctively trying to deflect the Hollows by blocking. Took me a while to get rid of that habit lol
@rahulverma87743 жыл бұрын
Same here I played sekiro before dark souls I didnt even knew tht there is a thing called 'parry' in game I hv ended all 3 games but couldnt learn how to parry or how to use weapon arts in dark souls 3 properly I play on PC
@ashikjaman19403 жыл бұрын
Have y'all tried Bloodborne?
@ethon37333 жыл бұрын
@@ashikjaman1940 It's my favorite Soulsbourne game of all time. And I haven't even played it *once*
@rahulverma87743 жыл бұрын
@@ashikjaman1940 i dont hv playstation I really hate it when they make games exclusive for one console It always leaves PC players behind I have also not played RDR 1 bcz of tht
@utsavutkarsh13 жыл бұрын
@@ashikjaman1940 Yes. But found DS1 way better than Bloodborne. Haven't tried DS3
@Vladislav-y5z3 жыл бұрын
If u play Sekiro, than DS will be harder... but If u play DS, than Sekiro will be harder... ...Souls Paradox...
@tonys.50293 жыл бұрын
Play Bloodborne. Break the paradox!
@WidowmakersAss3 жыл бұрын
@@tonys.5029 I played bb first and it took me so long to stop trying to dodge everything in Sekiro. I do the same thing in ds, but at least there I can usually get away with it
@Vladislav-y5z3 жыл бұрын
@@tonys.5029 I played bloodborne, but it is a middle of this games, but paradox is still there...
@robertogurrola74653 жыл бұрын
I played all 3 DS first and beat nearly all of sekiro in 2 days on my first try. I still cant beat DS1 in 2 days. In short I feel sekiro is def easier having play DS first
@Vladislav-y5z3 жыл бұрын
@@robertogurrola7465 I played first nioh, after that I played sekiro, I have been doing platinum trophy for one week. After that I played bloodborne, and I killed all bosses in 2 attempts max. Now I am playing in ds2 and it is very easy for me... UPD: for me sekiro is hardest souls game...
@CJWII3 жыл бұрын
I really, really want a Sekiro 2. This game was a masterpiece. There were no filler parts or boring moments.
@Ozone9463 жыл бұрын
Getting good at deflecting the bosses was so fucking satisfying
@CJWII3 жыл бұрын
@@Ozone946 Hell yeah it was. When everything clicks you feel like you're soaring especially in moments when you're taking a beating, finally see an opening and start taking over the fight without getting hit again.
@youthoughtiwasjotarobutitw86423 жыл бұрын
@@CJWII Edit: alright I already play all Sekiro bosses now,it hard and all still not as hard as me crying against Gael and Champ dark souls is probably better from my experience and harder Sekiro boss is not as epic or epic moveset as DS3 I got killed by Gael and gundry and pontiff like 10+ but killed midir with 3attempt in my first time playing ds3 I basically died because I'm too hyped but sekiro well that is different story it all about Attack,parry or block, attack again I almost got 0death run in my first playing sekiro well I died to guardian ape his movement man Edit:now I remember how many time I died on sekiro it only 16 or 23 in my first ru
@TrentM033 жыл бұрын
@@youthoughtiwasjotarobutitw8642 I somehow doubt you even came close to a 0 death run on your first playthrough.
@pegres53393 жыл бұрын
@@youthoughtiwasjotarobutitw8642 You didnt get 0 death run or anything close to that and we know it
@Yawgmothra3 жыл бұрын
Waiting for the "Going back to Dark Souls after getting good at Dark Souls"
@gergoretvari63733 жыл бұрын
i beat Dark Souls I and started Dark Souls II... guess i suck at II
@imfromthecity3 жыл бұрын
lmao word bro.
@ninagr91402 жыл бұрын
Sameee
@bravepigster3 жыл бұрын
I hate how true this is, I’m balancing Black Flag, Final Fantasy 7, Dark Souls 3, and Sekiro rn. I will never get my control mindset back. Edit: I’ve accomplished my goal everyone! It’s done.
@mr.annngel-hf64253 жыл бұрын
Fuck final fantasy and black flag play and complete DS3 and sekiro and then play the another games i recommend you
@chilliam003 жыл бұрын
Went from playing DS2 to AC:Valhalla then to DS3 back to AC:Valhalla around the same time. The combat mechanics is pretty similarish across those games but the pacing of the fights is so different in each it throws me off. DS2:SOTFS is ridiculous, super slow combat, crazy gank squad and every boss hits like a freight train (Fume Knight is the hardest boss I've faced close to Midir).
@chilliam003 жыл бұрын
@@mr.annngel-hf6425 Nah Black Flag is sick, the story is pretty good perfect blend of a private adventure with enough elements of Assassin's Creed in it to still feel like an Assassin game. They need to finish it for the epic story.
@snipergod52163 жыл бұрын
Wait u guys dont play on pc?
@zeromaster19973 жыл бұрын
Now add monster hunter's high rank to the mix for further research
@beggar_nugs3 жыл бұрын
Mikiri counter will never not feel good
@linusji17323 жыл бұрын
Imagin if you could riposte Gundyr, that would so satisfying
@apear48923 жыл бұрын
you can riposte champion gundyr though
@gabrielmcghie53103 жыл бұрын
@@apear4892 it was a joke my dude
@sarielxii3 жыл бұрын
I don get it
@gabrielmcghie53103 жыл бұрын
@@sarielxii the joke is you can riposte gundyr but the guy wasnt
@sarielxii3 жыл бұрын
@@gabrielmcghie5310 are the counter hits not worth more dps in the long run?
@denko12403 жыл бұрын
Muscle memory is a bitch sometimes. Took me like 3 hours to not dodge in Sekiro and then 3 hours again to stop parry in ds3 again
@dananaditya93473 жыл бұрын
Replaying DS3 so i can study killing pointiff with parry so i can impress my juniors the next week, get a hang of it suddenly my friend come to my house and push me to play sekiro for entire day. Get rekt by pointiff because i forget the parry timing :/
@KOHoxton2 жыл бұрын
@Eagle Watch "dodge" *hit* FUCK!
@nicolas23283 жыл бұрын
My man’s jumping into Dark Souls being like: - I’ve studied the blade, I know the exact range of your attacks. **Boss go to phase 2* - OH SHIT!
@aha9463 жыл бұрын
"oh shit phase two" summary of my FromSoft experience
@RichterTheRat3 жыл бұрын
Going back to DS1 taught me there was a perfect block mechanic that eats less stamina.
@tinchoide3 жыл бұрын
ds1 the only game where having a heavy armor its worth
@jcmee913 жыл бұрын
Buzz Lightyear - “Years of academy training wasted!!”
@alexandersavcenko21733 жыл бұрын
His mind: This will be easier than minecraft on peaceful, lel Reality: NOT TODAY
@Ng-cq4wq3 жыл бұрын
Sekiro’s combat is amazing.
@Maniacsurvivor3 жыл бұрын
This is exactly how I feel after playing the Demon's Souls Remake for the first time after Sekiro.
@kyoshinkirimoshi53492 жыл бұрын
First time I fought Genichiro, it was the first and only time I ever hit my desk out of rage
@Cy8erTron1x5 жыл бұрын
Nice the cyber shinobi mod!
@inthemoments14703 жыл бұрын
You never lose the gud once you get it.
@KingCasual19863 жыл бұрын
And with that, I present today’s word of the day: alternate! As in “you should alternate between playing Sekiro and Dark Souls so you don’t forget how to play either!”
@ungoliver3 жыл бұрын
sekiro deflects > Dark Souls Parries (and I am good at DS parrying) but predicting parries isn't as exciting as reacting to the opponents attack in the perfect timeframe. In DS It can go very wrong and dependent on your opponents connection you can scrap parries all together...
@Entertainment-ev6ob3 жыл бұрын
Ds parries are much more satisfying than sekiro deflecting because it happens so rarely and because of the sound it makes also you can spam deflect in sekiro and basically be fine I love parrying other players but in terms of enemies it’s so hard to predict hits and kinda annoying at times
@Kevin-zz9du3 жыл бұрын
@@Entertainment-ev6ob You can't spam parry in sekiro. That's how you tell who beat the game and who didn't..... or did so with hundreds of deaths and lucky boss kills. Deflect frames are at 30 frames... each time you let go and press the block button, the frames lower, till they bottom out at 7 frames. Your deflections quickly become just blocks, your posture breaks, and you likely die if the boss or enemy is mid combo. Especially against a couple bosses who have finisher moves when your posture breaks if you don't move quick enough. Spamming block to deflect will get you through the early game. Works fine on Gyobu. But mid/late game, it won't work at all. It's the worst possible habit in the game to form.
@bolson423 жыл бұрын
Eh I think ds parrying is better lol, you don’t have to use it as much and when you pull it off successfully it rewards you really well for it imo. It’s literally the “high risk high reward” move in the game where if you aren’t good enough to pull it off consistently, you’ll be punished but when you can, it’s so satisfying. Meanwhile in sekiro you almost feel forced to do so, and it feels a lot easier since it’s a mechanic that needs to be used more lol
@nigrum_angelum66553 жыл бұрын
DS parries are inferior by design due to the mere fact that a successful parry immediately leads to the parried being immediately left vulnerable. Imagine blocking an attack with a shield immediately cause the attacker to deplete their stamina, which left them vulnerable in the same manner when depleting your stamina from blocking attacks with shields. That's how parries works in DS, though perhaps a better analogy could've been made. I'm not saying this is badly designed or anything, since I also loves parrying in DS/BB. But Sekiro's design is just a whole new level of improvements by simply replacing the stamina bar, an exhaustible resource, with a posture bar, a fillable parameter, which when completely filled leads to broken posture that opens up for a finishing blow. Just from this design alone, the entire gameplay dynamics completely changes. Now, a lot of people didn't really like this and preferred Soulsborne, that I can understand completely. I personally think they did an exquisite job taking one gameplay aspect of their previous games (the parrying mechanic) and reworked it completely. And not just that, they even added the Perilous attack moves (thrusts, sweeps, grabs, and lightnings as far as I'm concerned), each with its own counter moves other than deflection and step-dodges (like the Mikiri counter, jump-stomping, even some combat arts can be used to dodge/counter those moves). But what I'm truly hoping with Sekiro is that From would take all these improvements and cool stuff they've made and apply them to Elden Ring, the game that they promised would be making the comeback of Soulsborne's RPG mechanics. Imagine being able to actually build around parrying the same way you can build tanks and caster, where the gameplay dynamic isn't just parry-riposte-parry-riposte, but the myriad of ways it could go like an average fight in Sekiro. If Elden Ring is going to have the stamina bar back, I'd imagine with Sekiro's posture mechanic parrying shouldn't immediately leave the attacker vulnerable, but instead significantly drain their stamina that the attacker need to consider continuing their onslaught or back off to "regain their posture". And tbh, DS was already halfway there with the partial parries, they just need to put in the other half. But even if this doesn't make it, at the very least I hope they kept the exploration mechanics they've implemented, like the proper jumping and stealth mechanics (which now has an appropriate button prompt assigned to each, instead of the roundabout way it was done in Soulsborne).
@johjoh92703 жыл бұрын
@@Kevin-zz9du tbh, I feel like spam deflecting was a thing even at end game, I don't personally do it, but if you watch some streamers they do quite well just spamming it, 7 frames is still quite a lot
@mreboric84063 жыл бұрын
The moment you realize parry is easy is Sekiro because that's literally 50% of the game
@dogehasagi86432 жыл бұрын
It's deflect and anyway it's only need Right click
@mathijsrikken3 жыл бұрын
The thing is parrying in Sekiro is very different and much more important. Since most of the dark souls 3 bosses are roll and dodge bosses.
@the_twowheel_turtle9343 жыл бұрын
But parrying in Sekiro is waaaayyy easier that in DS3
@poisonsquid373 жыл бұрын
@@the_twowheel_turtle934 Yeah and dodging in dark souls is way easier. You can roll spam almost any time you are in danger except for nameless king.
@Lagatego3 жыл бұрын
It’s so amazing how once you really figure out the combat in Sekiro, you just dominate everything.
@IIYamiSanII3 жыл бұрын
"Alright, time for the real deal"
@Rolland773 жыл бұрын
00:44 OMG LOL
@jeffrymanuel20152 жыл бұрын
the fight with genichiro is the most satisfying fight on sekiro, I go back to play from time to time and repeat this fight until it comes out perfect. I've played it so much that I usually get it perfect on my third try. it doesnt matter how much time pass.
@SQUAD0123 жыл бұрын
Sekiro in the darksouls world, he'd be overpowered 😂 He'll be like, deflect, mikiri, jump, prosthetic, attack
@x_overkll_x5073 жыл бұрын
I will never forgot, the absolute pain I went through fighting Nameless king on NG+7, I felt as if I was going to rip my eyes from my own head, OH AND DONT EVEN GET ME STARTED ON GAEL, his health was absolutely ridiculous
@projectdaaltaran2 жыл бұрын
I remember finally beating genichiro for the first time and thinking I'd gotten good at sekiro. Then I realized he's basically just the skill check for the real bosses that come after him.
@Dr_Diaz2 жыл бұрын
Lmfao same here
@lamehick75113 жыл бұрын
Iudex Gundyr Phase 2 be like: "PaRrY tHiS, casul."
@Harrikiri3 жыл бұрын
I also went back from Sekiro to DS1 and now I`m a parry god. I mean, I never parried in DS before and I parried Gwyn 3x in a row, before I decided to fight properly (to give Gwyn a fair chance) and died immediately. So I parried him 4x in my 2nd attempt. Parrying is so satifsfying, I love it. ;)
@Aycheffe3 жыл бұрын
If you have high poise you can practically spam Parry and just destroy Gwyn. He's too easy with this strat
@dananaditya93473 жыл бұрын
Parry in DS is extremely easy when you played sekiro , try DS3 parry next time, still incredible feats tho
@Aycheffe3 жыл бұрын
@@dananaditya9347 I found it to be almost harder after getting used to sekiros super generous parry window
@alexlun44643 жыл бұрын
Me parrying in dark souls after playing sekiro "Wait, where's the red dot"
@brucelston3 жыл бұрын
Same shit with Nioh, going back souls is a pain in the ass.
@Dennis-de1ji2 жыл бұрын
In hindsight, sekiro was a really refreshing twist to the souls formula. Looking at elden ring I see the big brother of Dark souls 3. Weapons, art style, animations and HUD all remind me of DS3. This isn't bad necessarily, how many times have we all wanted to relieve an experience anew and didn't have the chance. Well here it is now.
@ertugrulghazi3343 жыл бұрын
You can't take your deflection/parry skills into the souls games 😭😭. In sekiro deflection is instant the moment you press the button but in souls there's the animation lag between the button press and the actual parry.
@ertugrulghazi3343 жыл бұрын
@@Sullyvar oh I know, my bad. I just couldn't think of a better word but what I meant was that there's a time difference from when you press the button to when the parry actually happens. In sekiro it's instant but in souls there's that animation so it's not instant.
@itachiRoXurSoX3 жыл бұрын
@@ertugrulghazi334 The word you're looking for is probably "Delay"
@ertugrulghazi3343 жыл бұрын
@@itachiRoXurSoX yes! 😂 Nice one.
@Moroseth23 жыл бұрын
@@itachiRoXurSoXThe words are 'Artificial difficulty'
@kinoman48753 жыл бұрын
@@Moroseth2 explain plez
@rxtrospxct3 жыл бұрын
I've only been playing dark souls for like 5 hours and I already feel this pain
@jaredjosue_2 жыл бұрын
You don’t have to go that far, literally this was how I felt after playing Bloodborne
@D00000T3 жыл бұрын
sekiro: spamming the block button Ds: spamming the roll button
@Valiguss3 жыл бұрын
I did this and it was brutal, but nowhere near as brutal as Ashoka with that annoying glock, idc if I cheesed him with the shield I am still proud of that win
@paavo64273 жыл бұрын
It was the way of the Ashina.
@AeromaticAero2 жыл бұрын
It felt good asf to land those perfect deflects in Sekiro. In ds3, parrying is just a headache. I hope some how we get a perfect deflect mechanic on elden ring
@alessiovidal3 жыл бұрын
I played DS3 and was brutal, but when I started Sekiro I found it way harder. Once you learn to parry, the game is easier, but bosses are still hard af. I am now playing Bloodborne, where I think bosses are very very manageable (killed half of them first try, and only Amygdala took me 3 tries - also because I went too cocky) but areas are way more annoying than Sekiro
@milkman-303 жыл бұрын
Never get cocky. Focus only. Just stare at that screen with *d e t e r m i n a t i o n*
@forknife3263 жыл бұрын
Okay but honestly dark souls was much easier, the only hard part was the shitty saves making you trek a half mile to retry a boss
@Thedarkbrazuk3 жыл бұрын
It's called the walk of shame, if you don't like doing it, just don't die
@astral_ghxst3 жыл бұрын
I can see why that could be an issue in DS1/2. But with DS3 they were almost TOO nice with bonfire placement. The first time I played the game I was rarely happy to find a bonfire cus the game barely gave you a chance to feel like you've earned the respite
@SpookyGhostIsHere3 жыл бұрын
I wish the party window was a little wider. Hopefully in Elden Ring both will be really viable :)
@ZaddyGohan3 жыл бұрын
Now try to do it the other way around, and see how far you get in Sekiro dodging everything 😁
@dananaditya93473 жыл бұрын
Bruh i dodge everything and stuck at blazing bull
@xurebss3 жыл бұрын
@@dananaditya9347 blazing bull is annoying not because it's hard, but because you have to stay at his back all the time. You just have to hit when he's doing that little drift.
@hiimhunter76493 жыл бұрын
@@dananaditya9347 If you happen to do another playthrough or anything Get firecrackers for bull makes it so much easier and predictable
@keyboundDragon2 жыл бұрын
Love the Ninja Blade cosplay, really defining From's history
@wacamac10063 жыл бұрын
I love how he can't get the riposte for the life of him 😂
@tom48022 жыл бұрын
Just got in to the soul’s series for about a months now it’s not the first time I played a souls like game But this is the first time I actually enjoyed playing
@salsdeadfish86593 жыл бұрын
Parrying in sekiro is much easier
@poisonsquid373 жыл бұрын
They’re both completely different mechanics.
@McNibbler3 жыл бұрын
Let’s be honest the biggest difference for me was “presses x to interact with something or pick up an item and then accidentally drinking an estus flask”
@b-lotus51453 жыл бұрын
well, you can't parry phase 2, that's why he lost
@Kjetilstorm2 жыл бұрын
The hardest Souls game is usually the one you play first. but I think it's important to differentiate between frustration and difficulty because if I go by how much real life time I've lost due to Souls bosses it will always be Bed of Chaos...
@church3233 жыл бұрын
Gundyr- "perry this you filthy casual"
@koppunch3 жыл бұрын
Honestly Sekiro makes me panic, they basically force you to be a dex build... Not even Bloodborne did that
@baalrog8873 жыл бұрын
The warning parries got me
@joshuasanquintin81763 жыл бұрын
You are very good at sekiro but those are two completely different combat systems
@walternunez41183 жыл бұрын
I'm not sure if he keeps missing the riposte intentionally or not, but it just makes it way better
@luxfries15243 жыл бұрын
You don’t need to get good at Sekiro to parry. Parrying was already easy
@luxfries28373 жыл бұрын
Agreed
@luxfries15243 жыл бұрын
Agreed as well
@morteza.a22103 жыл бұрын
you say that cuz u have quick reflexes and souls experience it ain't so ez for everyone
@luxfries15243 жыл бұрын
@@morteza.a2210 it’s hecka easy
@luxfries15243 жыл бұрын
And you don’t need quick reflexes they swing slowly
@KillerQueenOW3 жыл бұрын
"o shit phase 2" THAT KILLED ME KEKW
@oliveiraalves97503 жыл бұрын
dark souls become soo easy after finish sekiro, at least for me
@JAMAHLEE3 жыл бұрын
Seki was my first from soft game. I started ds3 like ‘I’m going to parry everyone and be a ninja’. After an hour of dying on the high wall I moved onto using claymore. After I finished sekiro and all souls games bloodbourne was an absolute cakewalk.
@jesse93393 жыл бұрын
Lmao that was judex. Try that with champion.
@marcelo712353 жыл бұрын
@@julianius484 iudex
@akmhd3 жыл бұрын
I think it's doable with caestus. Parrying with it somewhat like parrying in sekiro.
@oniichandame483 жыл бұрын
I thought they had the same moveset. Or almost. I parry both of them easily, same for both. But other bosses are definiteky way harder. Since i am only able to oarry them, but none of the other bosses, except for like pontiff's first strike lol
@thesmoker40273 жыл бұрын
I like that in both games bosses are bigger than normal human beings even if they are actually human beings because yes
@linux7503 жыл бұрын
It's "cute" that thought Iudex Gundr was the "real deal". *CHAMPION GUNDR* is the _REAL_ deal.
@draydenschrader75903 жыл бұрын
Kind of easy though
@draydenschrader75903 жыл бұрын
@Taramafor Haikido nah, pyromancer with a fire axe and it's cake. Never even used spells or parry.
@zokirxudoyberganov59642 жыл бұрын
Ashen one before sekiro: Panic rolling 99 Parrying 8 Ashen one after sekiro: Trash talking : 99 Parrying: 8
@Vladislav-y5z3 жыл бұрын
Sekiro is much harder than DS...
@daykwion3 жыл бұрын
YOOO I THOUGHT I WAS THE ONLY ONE HAVING SO MUCH TROUBLE PARRYING
@Icaaa13 жыл бұрын
Wait what is this sekiro model mod called? Looks really cool
@amniquee39493 жыл бұрын
cyber shinobi mod
@LuciferCaido3 жыл бұрын
Sekiro actually made me good at parry in dark souls... I'm destroying these days so much that is so much dopamine and my legs are trembling help *AAAAAAAAAAAAAAAA*
@lowang97083 жыл бұрын
Dark souls sees through your soul, every time you think you mastered the game it humbles you
@sergejkeser72703 жыл бұрын
Joshiek: "ok, time to dominate this game" DS3 Hitboxes: "Parry this u filthy casual!"
@twilight_mourner18653 жыл бұрын
I like sekiro Just like Nioh It's faster, tighter, and it's more anime to me Except you're a shinobi with an awesome arm
@AlluBB3 жыл бұрын
The parry window is much more lenient in Sekiro, that's why it's much easier. Also it's easier to spam parry since the animation is much shorter.
@thenewworld41203 жыл бұрын
Parry > Gun Parry > Sword Deflect
@presswerks54763 жыл бұрын
For me Parry > Deflect >>>> Gun parry. Being able to parry with a gun from a mid range where your enemy can't hit you seems kinda dumb. It's low risk high reward.
@Bendanna933 жыл бұрын
@@presswerks5476 but the gun parry is so fun to pull off
@presswerks54763 жыл бұрын
@@Bendanna93 I guess each to his own. I personally find DS3's parry to be the most satisfying and don't even bother doing it in BB
@MattyIceBJJ3 жыл бұрын
@@presswerks5476 In BB I used to parry tf out of Gehrman in the last fight. Was about the only way I could get him.
@justamanofculture123 жыл бұрын
*Me to thumbnail:* "Lmao Tch, He tried it."
@cranjusmcballer3 жыл бұрын
Seriously, Sekiro feels so easy compared to dark souls and bloodborne now
@zebesiv3 жыл бұрын
Once you get used to DS and BB and go back to Sekiro you'll feel the other way.
@bolson423 жыл бұрын
@Luis Martinex yeah honestly lol, no matter which order I play the games (Sekiro after a full play through of DS/BB or before) it feels a lot easier lmao. They’re all still amazing games tho
@zebesiv3 жыл бұрын
@Luis Martinex Nah.
@jobaniac993 жыл бұрын
@@zebesiv i qgree with you. I believe sekiro is objectively the hardest. But i also believe it depends how much soulsbourne experience you have. Sekiro can be easier than the others if youre a veteran by the time you get to sekiro
@nigrum_angelum66553 жыл бұрын
I think it felt easy simply because you're just that good at parrying. But tbh, I think neither is harder or easier than the other. They're just differently designed, is all. You can actually make an arguments for Sekiro's design in its entirety, where (for example) the exploration has been significantly streamlined with the addition of proper jumping and stealth mechanics, and also with something like not immediately getting a "YOU DIED" from falling into the abyss. In comparison, Soulsborne was clumsily designed from gameplay perspective, in regards to exploration due to the roundabout way you have to do to jump (hold the dodge button to sprint, then press it again to jump), even though the levels are superbly designed. Now, if we're talking about combat, that's another whole can of worm, but all I'm going to say is that the gameplay dynamics between Sekiro and Soulsborne are completely different.
@Mycrosss2 жыл бұрын
The hardest part of Sekiro is realizing its not a soulslike, the first time i played it i kept dodging thinking i had i-frames like i DS. I thought the game was hard and quit. Months later, i saw a yt video, and my friend told me its all about blocking and parrying, so i went back to it and basically beat it with 3-4 deaths. Now i love Sekiro, the combats so fun, but it really is an easy game overall, kinda like DS1 was with using a shield. You're basically unhitable, and the stamina gauge fills up so fast, you can basically miss almost all parries, even though the parry window is so huge, and still not take damage. In a way, the parry is like the dodge in DS, except if the dodge dealt damage to the enemy, and if you miss timed it youd just lose stamina or something.
@mxdom3 жыл бұрын
is this what you consider "good" at sekiro? lol
@heisendurden74673 жыл бұрын
not getting a single hit in? I'd say that's pretty good even for a relatively easy boss like Genichiro
@ramuellomo80713 жыл бұрын
Wow look at you bigboy, lets see what your standards of being good looks like.
@ramuellomo80713 жыл бұрын
@David Assébof I know right, this guy tried to belittle someone on the internet Even Ongbal and Gorengan Warkop are humble even though they set a pretty high bar on this game.
@oneaboveall37353 жыл бұрын
Dark souls is just sekiro without the "..die twice" part
@koachkartier33622 жыл бұрын
WARNING PARRY lmaoooo that was hilarious thanks for the laughs
@strangeinyoutube95653 жыл бұрын
"Thank you Dark Souls"
@wilihey14252 жыл бұрын
in sekiro you need to parry as soon as the enemy starts moving so you always parry way too soon in dark souls
@misterrhombus3 жыл бұрын
It’s worse when you realize Parry and Block are on different buttons
@martines29563 жыл бұрын
When you parry attack of a giant Dinoknight (or whatever it is) you know you got somewhere
@nikopierrot2 жыл бұрын
The order of Fromsoftware games that I experienced were DS1, Sekiro, DS3, then DS2. I have to say, Sekiro made parrying easier in DS1, but harder in DS3. DS3 has delayed parries that come out midway through the animation whereas DS1 and Sekiro both have instant parries. Took me a lot to learn how to parry in DS3, and even then, I can only do it with a leather shield.
@hasbulla_20482 жыл бұрын
i played dark souls after finishing sekiro on ng+7 and most of the dark soul bosses were so easy, the only thing was the stamina bar but after some fights it gets more easy to control it