Going full defense with the Shield Maiden!!! | Halls of Torment

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Never Nathaniel

Never Nathaniel

Күн бұрын

Пікірлер: 10
@chrislognshot
@chrislognshot Жыл бұрын
go move challenge is broken you can do it after you beat the boss but no clock or get all items to summon stuff and stand there at start to win.
@TheCitnarfoztiks
@TheCitnarfoztiks Жыл бұрын
This seems another of those 'bullet heaven' games where the magnet almost completely ruins pickup range. They should put weapon range +8% WITH the +40% pickup range to have an incentive to get it.
@NeverNathaniel
@NeverNathaniel Жыл бұрын
I like when they combine it with EXP gain for the same reason.
@chrislognshot
@chrislognshot Жыл бұрын
anything you unlocked before new one came out you get to keep. so if starting all over then have to unlock it.
@R0D3R1CKV10L3NC3
@R0D3R1CKV10L3NC3 Жыл бұрын
Need to get the Elven Slippers for this build, then you also build for movement speed and they give you mid-high double digits block strength as long as you keep moving. Also the Shield Maiden ability (Kugelblitz) unlock is super powerful when upgraded.
@R0D3R1CKV10L3NC3
@R0D3R1CKV10L3NC3 Жыл бұрын
Doesn't the fire ring make the main attack fire damage, thus making the splash damage ring not work? Or does it still count as physical damage as well as fire damage?
@chrislognshot
@chrislognshot Жыл бұрын
no make main weapon fire damage too. same for lighting ring. where main attack does lighting. later on in the game you can get so lighting damages does fire on top lighting to add both.
@Corborak
@Corborak Жыл бұрын
Nice Video^^Nate would habe been nice if we see some of you health bar too (imo)
@Omega_Ultima
@Omega_Ultima Жыл бұрын
Block says right on the description that it calculates based on pre-defense damage
@thenonexistinghero
@thenonexistinghero Жыл бұрын
I feel like block is just pretty terrible and doesn't work properly. I've had enough block so that even the low end should be more than enough to all damage from weak enemies like skeletons and slimes, but when they swarm you, you still get damaged by them. And it's kinda useless for stronger enemies as well since they'll just trickle down your health anyway even if you negate half of their attacks. But if you up your defense instead you can achieve the same result when you reach 50% damage reduction. Though honestly, both are pretty useless outside of getting their achievements. Before you get the potions they could provide a small bonus if there's nothing on there that you want, but after you get some banishing potions you should instead just banish block and defense in those cases so that you just get a much better selection overal. Well, RNG is still terrible to me either way. I'm regularly 10-15 levels past the point where I get a certain upgrade, but it's simply not showing up and instead just shows the other upgrade 10 times in a row. Or sometimes I lock one into place and the other one doesn't show up for over 10 levels.
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