Golf It! Editor Tutorial - Event System

  Рет қаралды 3,463

Zachary Herberger

Zachary Herberger

Күн бұрын

Here is a quick tutorial about using the event system. It does not go super in depth but it should help those not knowing where to start. Hope this helps some people in the community!

Пікірлер: 13
@snaillzb-c9953
@snaillzb-c9953 6 жыл бұрын
this was something i was stuck on, i had the basics but there was a few key things i wasn't getting. this was a very helpful video and answered all my question. cheers Zachary Herberger :) awesome video
@NukeTreeStudios
@NukeTreeStudios 6 жыл бұрын
Snaillz B-C no problem! Look forward to more in depth tutorial videos in game in the future ;)
@HadesImmortalArmy
@HadesImmortalArmy 4 жыл бұрын
Thank you!!! that`s what i was looking for "unique for each player".
@4nclre5_OI
@4nclre5_OI 2 жыл бұрын
Hello Zachary, this tutorial helped me a lot a few years ago, thanks for sharing. 👌🏼🔝 But now, I'm making another map and I think I need to call an event from another event. The operation is simple, I want to wait a few seconds while an event does not happen, and then make this same event active in a loop. And therefore, I think I need to invoke an event from another event, I already did it, but it doesn't work. So please, could someone tell me what the problem is? Thanks in advance 🤗🤗
@theluckycat8302
@theluckycat8302 2 жыл бұрын
How do you make it where it repeats while you are still in the event zone and not only triggering it by going in?
@Longdog73
@Longdog73 5 жыл бұрын
Thanks for the great tutorial! It was very helpful. I was wondering, are events specific to the player who activates them or do they happen for all players once one person activates them? Is there any way to change who the event happens for?
@DominicLlove
@DominicLlove 3 жыл бұрын
Nice!!!
@Supanoobman
@Supanoobman 3 жыл бұрын
Is there a way for events to occur Server wide? (Events trigger on everyone's game) As of right now I can only get events to occur client wide (Events occur on the activator's game)
@MrCobayo
@MrCobayo 6 жыл бұрын
Thx for the video :)
@awsomboy123
@awsomboy123 5 жыл бұрын
subbed because you seem okay
@JSmellerM
@JSmellerM 6 жыл бұрын
I want to create a map where there are event triggered goals everywhere outside of the courses but you can't see them. How do I edit the event so that each goal only appears as long as you are in the event area but disappears once you left the event area? I tried to set begin overlap to relocate and the goal appears alright but I can't make it disappear again. I basically want when multiple people play the map that when someone finds a hidden goal they don't find it for everyone.
@NukeTreeStudios
@NukeTreeStudios 6 жыл бұрын
That would require you to have it APPEAR in the begin overlap, and then DISAPPEAR when moving out of the event which would be the bottom portion. I would recommend not moving it tho. Have the goals exactly where they should be, but set their default values to NO collision, NO visability. Then have those both ON when u begin overlap, and OFF when you leave.
@tomixd18
@tomixd18 3 жыл бұрын
@@NukeTreeStudios Good video bro!!!
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