Here is a quick tutorial about using the event system. It does not go super in depth but it should help those not knowing where to start. Hope this helps some people in the community!
Пікірлер: 13
@snaillzb-c99536 жыл бұрын
this was something i was stuck on, i had the basics but there was a few key things i wasn't getting. this was a very helpful video and answered all my question. cheers Zachary Herberger :) awesome video
@NukeTreeStudios6 жыл бұрын
Snaillz B-C no problem! Look forward to more in depth tutorial videos in game in the future ;)
@HadesImmortalArmy4 жыл бұрын
Thank you!!! that`s what i was looking for "unique for each player".
@4nclre5_OI2 жыл бұрын
Hello Zachary, this tutorial helped me a lot a few years ago, thanks for sharing. 👌🏼🔝 But now, I'm making another map and I think I need to call an event from another event. The operation is simple, I want to wait a few seconds while an event does not happen, and then make this same event active in a loop. And therefore, I think I need to invoke an event from another event, I already did it, but it doesn't work. So please, could someone tell me what the problem is? Thanks in advance 🤗🤗
@theluckycat83022 жыл бұрын
How do you make it where it repeats while you are still in the event zone and not only triggering it by going in?
@Longdog735 жыл бұрын
Thanks for the great tutorial! It was very helpful. I was wondering, are events specific to the player who activates them or do they happen for all players once one person activates them? Is there any way to change who the event happens for?
@DominicLlove3 жыл бұрын
Nice!!!
@Supanoobman3 жыл бұрын
Is there a way for events to occur Server wide? (Events trigger on everyone's game) As of right now I can only get events to occur client wide (Events occur on the activator's game)
@MrCobayo6 жыл бұрын
Thx for the video :)
@awsomboy1235 жыл бұрын
subbed because you seem okay
@JSmellerM6 жыл бұрын
I want to create a map where there are event triggered goals everywhere outside of the courses but you can't see them. How do I edit the event so that each goal only appears as long as you are in the event area but disappears once you left the event area? I tried to set begin overlap to relocate and the goal appears alright but I can't make it disappear again. I basically want when multiple people play the map that when someone finds a hidden goal they don't find it for everyone.
@NukeTreeStudios6 жыл бұрын
That would require you to have it APPEAR in the begin overlap, and then DISAPPEAR when moving out of the event which would be the bottom portion. I would recommend not moving it tho. Have the goals exactly where they should be, but set their default values to NO collision, NO visability. Then have those both ON when u begin overlap, and OFF when you leave.