How to Play Footsteps Depending on the Surface in Unreal Engine 5

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Gorka Games

Gorka Games

Күн бұрын

Hello guys, in this quick and simple tutorial we are going to learn how to play a footstep depending on the surface in Unreal Engine 5.
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Пікірлер: 82
@sgriffin3248
@sgriffin3248 8 ай бұрын
One of the most reliable channels with exciting content. Glad I subscribed
@GorkaGames
@GorkaGames 8 ай бұрын
Thank you!!
@studiobaxter1242
@studiobaxter1242 2 ай бұрын
Just a note that if you have a heightmap landscape with auto-layer materials, you won't be able to add your physics material directly like he does here, even if you go to the materials themselves. I found the easiest way is to open your landscape in landscape mode, scroll down the layers there, open the layers individually in the editor and then it will let you add the physics there.
@Denomote
@Denomote 9 ай бұрын
love how random these vids are the majority of UE tutorials on youtube cover generic concepts having short vids like these fills the missing gaps the youtube side of unreal needs the most
@Jamilkhalili
@Jamilkhalili 6 ай бұрын
I am an Unreal Engine noob, Your tutorials makes the learning progress easy and fun to follow. Thanks Brother. You are the best !!
@arthurdupuis9408
@arthurdupuis9408 4 ай бұрын
Great tutorial! Thanks!
@spirit_of_rae5373
@spirit_of_rae5373 8 ай бұрын
ur the goat bro i have to make a game on unreal for a class (ive never touched unreal) and ive learned sm from you thank you man
@e.m.p.i.r.e-experte1014
@e.m.p.i.r.e-experte1014 2 ай бұрын
This tutorial is very good, thanks! 👍😊👍 It helps me with a game I and a few fellow students develop for our computer games technology study. I gave you a thumb up, subscribed and am tense about what will come next on your channel. It looks auspicious! 👍
@jacobmcinnes8370
@jacobmcinnes8370 3 ай бұрын
Thanks so much!
@alicequincy8080
@alicequincy8080 8 ай бұрын
Hey Gorka, love your content! Can you make a tutorial on how to make a local fog that interacts with the spotlight on a flashlight properly? Congratz on the 50k!
@nacho4889
@nacho4889 9 ай бұрын
Thanks! It just what I need
@GorkaGames
@GorkaGames 9 ай бұрын
😀😀
@inspiredexpired9137
@inspiredexpired9137 Ай бұрын
This one works ! good job gorka. i started on the other guys tutorial cause your other video went kinda haywire. but this one fixed his tutorial.
@inspiredexpired9137
@inspiredexpired9137 Ай бұрын
You know your action RPG slasher download tutorial went kind of scrambled.
@HDbacon
@HDbacon 7 ай бұрын
Thank you
@Gh0sTOnRust
@Gh0sTOnRust 2 ай бұрын
Just a Little tip for anybody watching this tutorial, If you have more than one Sound for lets say walking in Grass or Undergrowth just make a sound Cue with all the sounds you need and put in a Randomizer this makes it sound more realistic and the sound changes randomly by every step.
@KaijuGameplayTv6592
@KaijuGameplayTv6592 9 ай бұрын
thanks for this tutorial bro your're amazing
@GorkaGames
@GorkaGames 9 ай бұрын
thank you man!!
@Hvino
@Hvino 9 ай бұрын
GREAT VIDEO!
@GorkaGames
@GorkaGames 9 ай бұрын
Thank you so much!!
@mikelkram
@mikelkram 7 ай бұрын
tnx for this tutorial
@Reality-Editz
@Reality-Editz 9 ай бұрын
Man you are a GEM!🥰
@GorkaGames
@GorkaGames 9 ай бұрын
Thank you man!!
@luccamota
@luccamota 9 ай бұрын
THANKSSS! you saved my life
@GorkaGames
@GorkaGames 9 ай бұрын
Haha 😁😁
@onward-ks5kn
@onward-ks5kn 3 ай бұрын
Can we add these sounds not when we step on objects, but also to the paints we cover objects with? If we can, can you make a video about it? I am using landscape and I have multiple paints
@xiaobai7060
@xiaobai7060 7 ай бұрын
OMG this one is the only one that worked for me T.T took ALLL DAY to figure out a good system for this.
@resisties2358
@resisties2358 9 ай бұрын
One of my favorite youtuber❤🎉 keep teaching us. Love from Sri Lanka❤
@GorkaGames
@GorkaGames 9 ай бұрын
thank you so much!! ❤
@life4trinity
@life4trinity 9 ай бұрын
Bro I was literally just looking up how to do this and you just made a video!
@GorkaGames
@GorkaGames 9 ай бұрын
😀😀 I read peoples minds
@Colosseum2149-xi4tc
@Colosseum2149-xi4tc Күн бұрын
at 4:18 if you can't add notify when clicking right mouse, the on the left create new notify track (Add Notify Track)
@beyondcinema
@beyondcinema 9 ай бұрын
hm...after I set the Physicls Material override it doesn't work for me.
@L3gend_G5
@L3gend_G5 9 ай бұрын
Congrats on 50k you’re growing so fast already got 50.6k subs🎉🎉😁😁(how’s the game for the mega jam coming along?)
@GorkaGames
@GorkaGames 9 ай бұрын
thank you man!! Veryyy good tomorrow i will show the updates
@L3gend_G5
@L3gend_G5 9 ай бұрын
@@GorkaGames nice. Btw how is(i think his name is rodrigo)the guy who is ill now?
@srisair
@srisair 9 ай бұрын
How are you in the middle of an intense game jam and producing content bro! You're the best!
@GorkaGames
@GorkaGames 8 ай бұрын
haha good question
@KevOXO
@KevOXO 8 ай бұрын
As usual a great practical example. When it comes to footsteps on different surfaces, is there some way to use physics to create footprints or tracks in soft surfaces governed by surface texture and object weight?
@noahmalechowski7289
@noahmalechowski7289 9 ай бұрын
Hey Gorka! Can you make a tutorial for making a inventory system? I know you have made one before but I want to implement one to where your inventory is a hot bar (like Minecraft) and you scroll through it as a way to select what’s in your hand.
@osirianlegacy4030
@osirianlegacy4030 5 ай бұрын
Gorka, thanks for the tutorial! Would this work with Landscape layers, such as LayerInfo assets for painting textures on a Landscape? I followed your tutorial and set up the layerinfo as the Physical Materials in question as the option is in the Asset Details panel, but no go so far. Unless I missed something?
@bedirhanakin1986
@bedirhanakin1986 8 ай бұрын
hey man could you do a tutorial on quick time events?
@ilkerkeles3495
@ilkerkeles3495 5 ай бұрын
Gorka hi , i really like your videos . I have a question for the footsteps , how can i add this to my landscape ?
@rexin_z5966
@rexin_z5966 5 ай бұрын
thank you for the tutorial!! i have a question: what if i don't have a player model (only a camera+collision), can i still add footstep when player move?
@bill.i.am1_293
@bill.i.am1_293 6 ай бұрын
When you are adding the "play sound at location" nodes at 7:00 , why do the sounds not need a "location" input? is it just played as a 2d sound?
@mithux7535
@mithux7535 8 ай бұрын
Can you please make a tutorial about how do i change meshes on the world and rumours after a mission 😊
@MatthewRumble
@MatthewRumble 5 ай бұрын
do you need a new physical material bp for running vs walking?
@FPChris
@FPChris 9 ай бұрын
I'd appreciate a tutorial on creating AC:Odyssey start to finish :D
@sirrebelpaulc3439
@sirrebelpaulc3439 8 ай бұрын
Hey man, I followed this to a T. When I put my BP_FootstepNotify in the animation track, it doesn't play any sound. It works when I use the 'Play Sound' notifier and have it call the metasound asset, but when it's 'BP_FootstepNotify' there's just nothing. Did I miss something?
@giveboopstothesnek4482
@giveboopstothesnek4482 9 ай бұрын
ooh!
@reapther
@reapther 5 ай бұрын
Where do i find the sounds that he uses
@Reapther2
@Reapther2 5 ай бұрын
Where do I find the sounds that he uses?
@Pesh_X
@Pesh_X 7 ай бұрын
Love your contents but the background music is very annoying and distracting. Can you please Not add music for future videos. Thank you for all your work.
@TILK3D
@TILK3D 8 ай бұрын
HELLO, LOOK I HAVE A PROBLEM IN MY CINEMATICS WHEN I DO THE RENDER THE FLOOR OR THE OBJECTS ARE NOT VISIBLE, THEY DO NOT SHOW UP IN THE RENDER, HELP
@sayhelloethan
@sayhelloethan 2 ай бұрын
I slowed down my character walk speed and the footsteps are not playing until I sprint with the default walking value, how could I make sure the footsteps play for the walk speed I want with the animation?
@youtub9138
@youtub9138 Ай бұрын
Im having an issue, my "Anim notify" says something totally different - its say (Anim Notify, Notify colors RGBA) and (Advanced Should Fire in Editor)
@smajin28
@smajin28 6 ай бұрын
What if I don't have the Physics Material Override option?
@studiobaxter1242
@studiobaxter1242 3 ай бұрын
That's great, thanks. But I have created a heightmap landscape with a layered composite material, so I can't see a way to assign a different physics material to each surface in the composite material. Anyone know a way?
@dylansharkey1540
@dylansharkey1540 2 ай бұрын
did you figure it out?
@studiobaxter1242
@studiobaxter1242 2 ай бұрын
@@dylansharkey1540 Yes but I kind of forgot. I think to do it, I switched to Landscape mode in the editor, then clicked on paint, then scrolled down the the different layers you might have. (assuming you had the problem I had which was that your landscape was created with auto-layers?) Then at those layers you can click on the folder icon and open them individually, and then add your physics material to them there. Or if your folders are like mine, then the layers might be under MAPS in your content browser. I found that opening the individual materials used in those layers didn't help because there was no way to add a physics material to them in that way, like he does here. You have to open the landscape *layers* themselves.
@dylansharkey1540
@dylansharkey1540 2 ай бұрын
@@studiobaxter1242 thanks!
@MrOnsightfree
@MrOnsightfree Ай бұрын
In UE5.2 I always get default as surface type hit result, even when setting "return material on move" for the static mesh my char is walking on. Any idea if the implementation shown here shall be different in 5.2 ?
@MrOnsightfree
@MrOnsightfree Ай бұрын
Figured it out - As I was using my own character and not the template ones - The line trace was actually not hitting the ground, but my own character blueprint. Therefore after the get owner node I had to grab a make array node and connect it to the Ignore Actors array on the line trace node to ignore myself, and it works as a charm.
@patrickwilliamson29
@patrickwilliamson29 3 ай бұрын
"you can hear the grass" Talks over sound so you can't hear. In all seriousness, great tutorial man
@kresus10
@kresus10 9 ай бұрын
what if I want to add dirt , how to add more ?
@ThePrapanch123
@ThePrapanch123 7 ай бұрын
this does not play consistently. any idea why?
@Burak-vz6bf
@Burak-vz6bf 9 ай бұрын
how can ı do this for first person charakter ?
@GorkaGames
@GorkaGames 9 ай бұрын
same but with the fps animations
@Burak-vz6bf
@Burak-vz6bf 8 ай бұрын
Thank you@@GorkaGames
@BigbearDev
@BigbearDev 7 ай бұрын
Hey Gorka, but how we can make a footsteps sounds on decals?
@Jamilkhalili
@Jamilkhalili 6 ай бұрын
I had the same issue and this worked for me. I placed a plane under my blood decal and set the plane to invisible , then I assigned the phys material override as per the tutorial and it worked like a charm. I am sure there is a right way to do it but I am happy with the easy way :)
@BigbearDev
@BigbearDev 6 ай бұрын
@@Jamilkhalilihi, thank you for your reply, did the same way😂
@GameSparks-1027
@GameSparks-1027 9 ай бұрын
👍👍👍👍👍👍
@GorkaGames
@GorkaGames 9 ай бұрын
😀😀
@GameSparks-1027
@GameSparks-1027 9 ай бұрын
@@GorkaGames are you working on epic mega jam?
@Max91267
@Max91267 3 ай бұрын
why switch why not select in end of video 7:22
@notreallyacultist
@notreallyacultist 6 ай бұрын
Is this auto replicated?
@TrekerAromatov
@TrekerAromatov 3 ай бұрын
It didn't work out, although I did everything exactly right
@user-qk1we2lm5e
@user-qk1we2lm5e 9 ай бұрын
I want to request a section on how to make Engine 5 in Arabic 😊
@davidschutza4442
@davidschutza4442 3 ай бұрын
Good Video but this is not working check the blueprint and fix it
@dylansharkey1540
@dylansharkey1540 2 ай бұрын
Drag get owner return value into: actors to ignore. you're welcome.
@root3922
@root3922 4 ай бұрын
Lame, it doesn't work with landscape which is the most important part.
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