Gothic tracery tutorial - part 2 (texturing)

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ConradJustin

ConradJustin

Күн бұрын

Пікірлер: 18
@ladyscarlet7563
@ladyscarlet7563 3 жыл бұрын
Really nice tutorial. I would only recommend to make glass with just a single plane so it has less polygons. Thank you for sharing :)
@conradjustinart
@conradjustinart 3 жыл бұрын
Thank you, Dominika! You are right -- there was no reason for me to use such complex geometry... Good optimization tip!
@conradjustinart
@conradjustinart 3 жыл бұрын
Actually - I remember now why I did that - I wanted to have clean cut of the inner shape of the tracery as a UV island so I could paint stained glass more easily on top of it... But once painting had been done I should have swapped it for low poly pane! Thanks again!
@christij7172
@christij7172 5 жыл бұрын
Thank you, I learned a lot.
@conradjustinart
@conradjustinart 5 жыл бұрын
I am very happy to hear that! Cheers!
@흐앜으앜
@흐앜으앜 3 жыл бұрын
Would it be easier if I made it with the substance painter??
@conradjustinart
@conradjustinart 3 жыл бұрын
You are right, it would.
@YasnaKo
@YasnaKo 3 жыл бұрын
Nice works! 👍
@conradjustinart
@conradjustinart 3 жыл бұрын
thanks!
@ldblru
@ldblru 4 жыл бұрын
You are a professional! Please let us know what this plugin is for photoshop?
@conradjustinart
@conradjustinart 4 жыл бұрын
Thanks! It is called Quixel Suite BUT I am using pretty old version. Back then it came with useful NDO and it was one time purchase . Now you have to do subscription and there is no NDO (instead something called MIXER). I am sorry :( Check this video for more information kzbin.info/www/bejne/bqrclmyfp9RooLc
@ldblru
@ldblru 4 жыл бұрын
@@conradjustinart Thanks, man! You are very cool!
@jace2279
@jace2279 4 жыл бұрын
I don't understand it. When I bake it I can't decide where to save so I dk how to open it in ps. The cavity just appears in the cavity uv but there's no AO? I'm so confused x.x
@conradjustinart
@conradjustinart 4 жыл бұрын
I know this might be confusing! I'm sorry I didn't show saving image in the video! After it's baked - head to the UV window and on the top bar left from the "+ New" button choose your new "Cavity" map or whatever you called it. When it is active head on to the top bar "Image" and choose "save as" - this way you can save your cavity map! Same goes for AO - After it is baked - activate it in the UV view and click image -> save as. Hope this helped!
@jace2279
@jace2279 4 жыл бұрын
@@conradjustinart ah okay I see. Thanks a lot, I'll try it out >
@GUERRER211ROADTO1K
@GUERRER211ROADTO1K 5 жыл бұрын
BRO YOUR WORK IS BEAUTIFULLY LOOK A DAY LEARNING HAVE TO DO THINGS AS GOOD AS YOURS, I ASKED IF IBAS HAS DOED SOMETHING LIKE WITH THE BOATS? , I mean a tutorial on how to do it
@conradjustinart
@conradjustinart 5 жыл бұрын
Thank you! Sorry for (very) late response but I was very busy... modelling a ship. Wait, you want a tutorial on how to make a ship? I will see... :)
@edrisqudaam1928
@edrisqudaam1928 2 жыл бұрын
Please link for Quixel suite add-on Is it work with Photoshop 2020 please do a tutorial how to install it and how to use it please 🙏
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