I remember these all very well. 12 year old me had all the mags (a rarity) and was very, very happy this month. Thanks for the trip!
@GouldFishOnGames7 ай бұрын
Oh wow, must have been nice to get all the magazines in a month.
@Robslondon7 ай бұрын
Superb video. So many memories.
@Pai30007 ай бұрын
I love these videos. I hope the channel gets to grow💪
@GouldFishOnGames7 ай бұрын
Thanks! I'm just enjoying make these videos so the fact the channel continues to grow at any pace makes me happy!
@8BitRetroJournal7 ай бұрын
First place wasn't Army Moves...I was very surprised 🙂
@GouldFishOnGames7 ай бұрын
I was very tempted to do that as a troll move 😁
@williamwright90798 ай бұрын
Those lil dudes carrying stuff away are thieves. They show up later in the game GODS. I beat the game way back when. You have to aim at perfection. PS: You know I love these videos! Cheers!
@GouldFishOnGames7 ай бұрын
Gods is one of those games that I enjoy, but typically up to part 3 or so. I think I might have reached one of the bosses before, but its a game that just kicks my ass.
@Octamed8 ай бұрын
Nice. The whole coverdisk thing is a topic all on its own. It'd be interesting to hear from the original mag makers how they went about getting these and putting them together. How much was the blank disc and duplication? I always wondered that, since games were INSANELY expensive here in Australia.
@GouldFishOnGames8 ай бұрын
I would be an interesting subject, I'm not great at the interviewing side of things. but I think it could be fun to try.
@amerigocosta74528 ай бұрын
E-motion has to be one of the earliest examples of pre-rendered graphics I can think of..At least it looks like it, well before Donkey Kong Country. But yeah, graphics and sound are very simplistic and abstract. It's kind of an art game, for lack of a better term.
@GouldFishOnGames7 ай бұрын
It does feel like an early example, at least with having most of the art in the game being done in that style.
@WhatHoSnorkers8 ай бұрын
I must say that Armourgeddon looks fabulous. I remember seeing E-Motion advertised but never knew what it was, apart from Einstein liked it! And hooray for Dudley of Yesterzine! Stay off his lawn! :)
@GouldFishOnGames7 ай бұрын
Its fine, we are watering each other lawns, it keeps them green and happy! 😁
@extremosaur7 ай бұрын
Can you do more Galaxy of Games? Specifically, I am looking for a childhood favorite. I think it was in Gold Edition. You control a spaceship and you can travel in any direction, dock with planets, sell minerals you collected, and spiral into the sun if you get too close, though this doesn't kill you. The second level has an absolutely beautiful backdrop, or at least 11 year old me thought so.
@vandammesque8 ай бұрын
I'm glad I wasn't the only one confused by Armageddon. Technically brilliant, very similar to DiD games but no idea what to do, it just seemed an engine was developed and no game behind it.
@GouldFishOnGames7 ай бұрын
Its one of those games that might have a great game behind it, but it takes to much time to work it out that unless you are really invested. like those who might only have it to play for months on end, you might never know.
@SmoMo_6 ай бұрын
Thanks for making these videos , they are great. I have an odd question, but one you are perhaps the best person in the world to answer :) So in 1991 I made a Sokoban clone for ST User cover disk, called Slug, it was very simple “push the crates onto the crosses” puzzle game, written in STOS basic. Anyway, some time later I saw a free game on an Amiga cover disk that looked really similar, when I got it home and played it it even had a similar main character and some of the levels were even the same :) I thought it was kind of cool at the time, that someone had seen my game on the ST and thought it worth copying onto the Amiga. Is not like my game was very original anyway, just a clone of Sokoban the Japanese puzzle game So, in all your Amiga coverdisk travels, have you come across a top-down view Sokoban clone with I think a blue blob with eyes as the main character? I’d like you see it again but I can’t remember the name, I think it might have been called something like Blobby.
@GouldFishOnGames5 ай бұрын
Thanks for watching. Very cool on making a game for ST User, But I don't think I've come across the amiga version, its not ringing any bells (but after so many of these episodes its hard to keep track 😉) I'll keep an eye out.
@Zontar828 ай бұрын
there one or two enemies in Gods that are carrying stuff but it's not that vase
@GouldFishOnGames8 ай бұрын
Ahh cool, I think that might have been further into to the game then I ever got.
@EuryBartleby8 ай бұрын
So that's why SNES Gods is so damn hard. It runs like 10 times faster than the amiga OG! If only I had known back then.
@GouldFishOnGames7 ай бұрын
Yeah, some claim that Gods was slow because it was 50hz, but it was designed to be played at that speed. so when it was made faster for some of the console releases I think it was a mistake and made the game even more harder then it already was.
@ultraswank7 ай бұрын
That "Gods" sample. I always thought it was "Into the wonderful", but the sample is named "Two are wonderful"?
@GouldFishOnGames7 ай бұрын
I was the same, I've been hearing "into the wonderful" my whole life! Seeing the sample called Two Are Wonderful, I just couldn't accept it and refused to even mention it 😁
@RetroSegaDev8 ай бұрын
CU Amiga really hated its subs clearly :D
@GouldFishOnGames8 ай бұрын
It would have taken a lot of work for them to find something worst.
@ArttuTheCat8 ай бұрын
I had the full game of GEM'X back in the 1990's. I actually loved that game because of one simple thing: The beautiful girls 😻❤️🌹. ARMY MOVES was absolutely frustrating 😹! Luckily, i finished it only once 😺👍🕹️ - and never played it again 😹.
@GouldFishOnGames7 ай бұрын
Gem'X does have that going for it. Which is much more then Army Moves. I hate to think how much you needed to play the game to finish it!
@blogrovic31388 ай бұрын
13:30 Regarding Army Moves, I can't blame anybody having no patience with this game. The first stage is the worst and most frustrating. Stages 3-4 you fly a helicopter from right to left. The collision detection stays questionable and the music awful. Stage five changes the things a lot, the music is better and now you are a solider in a jungle platform section avoiding birds and grenades. Stage six you are in a military camp and shoot other soldiers. The finals stage goes full metal gear, where you infiltrate a compound, enter doors, climb ladders to reach a safe. I have been told that this game was designed like a compact cassette game. Side A for the vehicle stages, side B for the soldier action. On an AMIGA disc you have to play through the whole thing from the beginning. The second half of the game is better but not really good either. There is no end screen whatsoever.
@GouldFishOnGames7 ай бұрын
I did check out a video and its amazing how much more interesting the game seems later on. and does have that 8bit feeling about it, but wow did they screw them selves up with that first level, its just horrid. So many of the comments about the game seem to be directed at the first level and the music, its just awful.
@McShufts8 ай бұрын
I hated E-Motion, very annoying to play
@GouldFishOnGames8 ай бұрын
I completely get where you are coming from, it wasn't the most fun game I played.