Unfortunately, with the youtube compression, we can’t see a lot of things in the test…
@viewintospace7 ай бұрын
Yes, I know, that is an extra-annoying issue….
@HaraldKrause7 ай бұрын
Thanks for this explanation. I use both tools.
@jim_onnet7 ай бұрын
Hey Sascha. QQ. How long does it take to denoise, let's say a 24-megapixel image on a Mac? In PC with NVidia and CUDA GPU acceleration it takes 20-30 seconds. Without GPU acceleration it might take up to a minute.
@viewintospace7 ай бұрын
With NXT it takes me less than 10 sec, and more than a minute for GraXpert
@rvoykin7 ай бұрын
Seems like Grax continues to be a work in progress as it’s always kind of been. It’s tough to lose nebula detail like you showed a little past half way in. I still like NXT while linear with a small amount like 30 or 40 and then some Topaz at the very end so I can eliminate any remaining color or lum noise. Doing it in two smaller phases seems to be more efficient at least for me.
@elbass07 ай бұрын
I do exactly the same.
@qx3V45p7 ай бұрын
I have old PC using AMD Vega 64 gpu. Both run at same speed and takes seconds. Ditch the mac dude :p
@shubinternet7 ай бұрын
On my 14” M3 Max MacBook Pro with 128GB of RAM and the maximum number of CPU and GOU cores, I ran the PixInsight benchmarks, and it came out around 22,000. I think that shows that PixInsight is not well optimized for the Mac, when the top performing machines are in the 40k range for the benchmark. But, I don’t know of a way to benchmark GraXpert versus NoiseXterminator. That would be an interesting test.
@CDigata7 ай бұрын
its wrong to compare a basic pc, there both done in seconds on my pc using cuda ;)
@JeffHorne7 ай бұрын
I think Graxpert denoise is supposed to be used on linear data, and Noixe XT is to be used on stretched.
@viewintospace7 ай бұрын
No, that is not accurate. NXT should as stated by Russ preferably be applied in linear stage, but can also be used in non-linear stage