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@bluemagician97246 жыл бұрын
* rolls a 1 on topics * * discusses politics *
@luckyomen6 жыл бұрын
your 10 men killer monster would be a mega beholder or king beholder essentially, it can put down or delay melee and can counter spell against mages. look at volo's origin of beholders for a flavor explanation for its existance.
@alexandersanborn37625 жыл бұрын
Hello! I enjoy your content, but with this multi-topic video format, some timestamps in the description could help a lot. Since the whole video is of you talking, there's no visual way to identify where the topics change, like a splash screen for change of topic. Thank you!
@zorkwhouse81255 жыл бұрын
Really enjoy your videos. In this one in particular the portion about the GOO's was interesting. I'm a big Lovecraft/Mythos fan and so that was an interesting way to look at the warlock's relations to their patron. That being said, I have a question: do you still feel the same way about 5th ed now (Dec of 2019) that you did when you made this video back in 2017? My guess, from watching the videos I've seen so far, is that you might have softened/warmed up to 5th ed a little bit. But I could be misreading. Obviously its not a huge thing, but I was just wondering b/c you guys have some pretty strong opinions about it. I haven't played 5th ed yet - the last edition I played I think was 3rd, and I started playing (A)D&D in ye olde times of 2nd ed. **added: with regard to firearms in D&D - when you think about how much magic can accomplish in the world of D&D, ultimately the only limits on technology really are the imaginations of the most powerful wizards in your world's history. In some ways it kind of contradicts the medieval setting of traditional D&D - when you think about what could be done using high level magic. So with that in mind, I think firearms - perhaps run by magic rather than gunpowder, unless the gunpowder itself is created magically - are perfectly reasonable for a D&D world if you are willing to take magic to its potential or logic extents.
@jakethejax5 жыл бұрын
13:00 I'm still waiting for that gun show! 😁
@nickwilliams83027 жыл бұрын
Personally, my Warlock's GOO patron wants my character to maximise sentient happiness. It just prefers the flavour of a happy brain. Once Utopia is finally achieved, there will be a brief moment of universal bliss, a sudden crunching sound, then a burp.
@StarboyXL97 жыл бұрын
Nick Williams I love it!
@rolay77305 жыл бұрын
That is one of the funniest things I have ever heard.
@TheJanitorIsIn5 жыл бұрын
That's greaaat story
@mr.bluesky41304 жыл бұрын
That is just perfect
@tylerh25487 жыл бұрын
One interesting take on GOO patrons is to look at the relationship between Old Ones, the Healing Church and College of Mensis in Bloodborne. The Old Ones themselves never have any expressed goals (except perhaps "miraculous" conception of a child), but there are multiple factions trying to leech wisdom and power from them whether through study of scripts and ruins or more visceral means. A warlock could be connected to their patron through a third party such as the Choir who attempt to contact the equivalent of the Far Realm or the Mensis Scholars who conduct all manner of experiments to ascend to a higher plane of existence and become like the Great Old Ones. By filtering the patron through an organization (who lack the full picture but have all manner of beliefs) it enables a GM to incorporate the pact without having to do the harder work of creating motivations and characterizations for an unknowable being beyond human mental comprehension. p.s. Ludwig, Holy Blade could be adequately recreated using the Hexblade patron or a GOO blade pact. Start as a paladin and multiclass to Warlock when he discovers the Moonlight Greatsword. Just to really piss off alignment grognards.
@Bluecho47 жыл бұрын
Well, the Great Ones in Bloodborne had one other sort-of motivation: they were "Sympathetic in spirit". When mortals called out to them, they had a tendency to answer and provide boons. Like the Great Ones saw how the simple creatures cried out, and did them a kindness. Naturally, because the Great Ones are alien beings beyond mortal concerns or values, their kindness could be as harmful as their antipathy. But for a Warlock, it could provide rationale for their patronage that doesn't saddle them overmuch with responsibilities. Their Patron has decided that this mortal in particular is one they like, so they'll give them knowledge and gifts. Like a person feeding a raccoon because she thinks it looks cute.
@mbc78457 жыл бұрын
Happy to find Bloodborne lore fans here ;)
@caseyhudson49297 жыл бұрын
Turns out Hexblades could get the "Eldritch Smite" Invocation, which works likes a Paladins smite, so no need for a paladin dip.
@chastermief8397 жыл бұрын
to whomever edits the videos: a nice advantage of having multiple camera angles is that you can use the side cameras while you adjust the center camera for a better shot. you can also cut to a different angle when trimming filler. its such a minor thing, but always a few moments in each video where i'll see the camera adjusting its distance or i'll notice a jump cut from the same angle and its rather distracting. your production quality is already leagues ahead of any other d&d channel regardless of some occasionally sloppy editing. if you could just nail that, the presentation would be flawless. if you got the cameras all set up, you may as well use em to their fullest! congrats on 50k, here's to 50k more!
@zacheymczachface7 жыл бұрын
In terms of difficulty I think Matthew Colville had an innovative idea when he suggested taking bits and pieces of 4e monsters and adding them on to existing creatures. Due to the powers and abilities being so modular it is easy enough to have monsters have auras, extra attacks when at half health, more damage to enemies at full health, even the ability to nullify certain resistances. While I do agree 4e isnt my favorite edition I do believe that it has options that make an excellent supplement to the current edition.
@UpToSpeedOnJaguar7 жыл бұрын
My favorite GOOLock is when the GOOlock has to give his knowledge to gain knowledge. He has to sacrifice previous memories to get new info. So he's a lock that has no recollection of his prior life and is probably driven mad by the fact that he remembers almost nothing about himself, but only that he's meant to serve the GOO. This also gives the DM tons of opportunity to mess with his backstory, since you're basically giving him the reins ;)
@itspronouncedoiler30117 жыл бұрын
Love the way you answered the Great Old Ones question. My personal favorite Great Old One archetype is a kind of Hermaus Mora (from the Elder Scrolls universe). A pure seeker and hoarder of knowledge. You find interesting secrets, and sell them to this knowledge hoarder for some special abilities so that you might go unearth more secrets. A most impersonal, cold force that has agents searching for lore across many universes, and has no problems "cutting their losses" if one of their emissaries stops bringing home the goods. One of my players made a warlock like this in our CoS campaign, and it gave the PC some awesome interactions with places that hoard ancient lost secrets and powers, like the Amber Temple, or with their experience with the Celestial in the realm (trying to not give away too many spoilers). 10/10 would recommend ;)
@ccswelding15997 жыл бұрын
a mummy with a small powder keg hidden in it's torso.....Tutankham-BOOM
@craigbainton41737 жыл бұрын
CCs Welding *Facepalm*
@duchessedeberne39097 жыл бұрын
CCs Welding sounds very contemporary
@Tengu1254 жыл бұрын
Skip the m and it becomes less forced; Tutankhaboom.
@thenovicedm79667 жыл бұрын
I agree with the 5E Death scenario difficulty. I totally pissed off a player when a ghoul literally "kept chewing" on the PCs carcass after he fell to the ground. He party was unable to rescue him in time to sufficiently save him. Totally believable...but the player was so used to "oh...I drop....wait a couple of rounds....and I'm back in the fight" complex.
@look-left71925 жыл бұрын
The Novice DM I actually died in my very first session of 5e, went down to a new player not understanding his cone shaped spells and then the combo of the 3 thugs over me and bad rolls resulted in my poor rogues death.
@Finkeldinken7 жыл бұрын
I like the whole GOO thing to be basically insanity. The GOO doesn't have to take an active interest at all. The warlock could have just decided in their budding insanity/zealotry that they had made a pact, and that act on its own will bring chaotic elements that might benefit the awakening of GOO like you guys say. The apparently arbitrary (insane?) actions of the warlock may very well unlock more than his own powers - maybe more because of his belief that they will, than any actual action. Congratulations on reaching 50K, you beautiful bastards.
@Karson26717 жыл бұрын
I dunno, one of my buddies makes 5th edition look like Dark Souls every week.
@StarboyXL97 жыл бұрын
Nosrak oooo sounds fun! Except with Dark Souls death isn't permanent...
@blankiecat93025 жыл бұрын
Nosrak truei am on like my third charater at this point
@keyanblyler044 жыл бұрын
I have a reputation to over estimate my party
@maromania77 жыл бұрын
One tavern? simple, the people are borrowers! or shrunk down to that size. suddenly that multi-level tavern is a huge mega-dungeon.
@JPruinc7 жыл бұрын
Honey, I Shrunk the Customers I love it!
@stevenwacker13095 жыл бұрын
I have run and participated in a game that went for a few months. We never left the same tavern. It was amazing.
@brycelloyd35927 жыл бұрын
"You enter a nondescript, but lively tavern for a night of drinking and merriment with your associates." "Once things begin to wind down, you exit the tavern.. or so you think. You seemingly enter the same tavern, but the party seems to have just started and maybe there's a few more people than you remember? You must not have noticed them before, right? Does that duck have a martini?" "You attempt to leave yet again, but yet again, you enter. This time there's no party and barely anyone around. The tapestries hanging are all bright violet. Were they always that color?"
@JPruinc7 жыл бұрын
That's a fun idea.
@RenessanceFilms5 жыл бұрын
Is this like that show Russian Doll?
@kid143464 жыл бұрын
Sooooo the first arc of Acquisitions Incorporated The C-Team
@esoopthederp76723 жыл бұрын
@@kid14346 it’s an ancient tale, so yea and no
@hopelesslydull75883 жыл бұрын
Nah, this is PT meets Cheers
@onyens227 жыл бұрын
I love thrown weapons. I wish there would have more stuff for thrown weapons. I remember the first time I threw my axe, it lodged into the shoulder of a shape-shifter who then stole it and left the play area. I'm still searching for my axe..
@t2av1594 жыл бұрын
Did you ever find it?
@DabIMON7 жыл бұрын
How about a Protector Aasimar Warlock of the Fiend, who has a little angel on one shoulder, and a little devil on the other.
@gbsfanatic7 жыл бұрын
Fallen Aasimar Bard warlock of the fiend that plays the fiddle. Just be the devil
@Red0Leader7 жыл бұрын
I thought of the asimmar warlock a while back and have been wanting to play it.
@JPruinc7 жыл бұрын
That's a fun idea!
@Jbrinstar7 жыл бұрын
A naga monster hunter alchemist that uses his own venom and the materials he can collect from his prey to make deadly poisons for his weapons or something like toxic clouds in a bottle.
@UltimaXReborn6 жыл бұрын
Plot twist: the angel is actually the one sent by the patron.
@Taking207 жыл бұрын
Congrats boys. Love the work. Keep killing it.
@Rankerquat7 жыл бұрын
You could also try writing a Benevolent Elder God! _(I'm certain David Bowie's "Starman" is all about some kind of being like that)_ A "Starman" Warlock would still be insane, of course, but in a kind of a "hazy cosmic jive" sorta way! Plus the obligatory tie-dye.
@Bluecho47 жыл бұрын
From a certain perspective, the Christian God is kind of a benign eldritch horror. Unfathomable power, beyond the bounds of time and space, and thinks in a manner completely alien to mankind's natural impulses ("God's ways are not man's ways."). The angels He sends are, in and of themselves, horrifying, if you examine the old descriptions of them (and not just looking at the wholesome winged humanoids of medieval art). There's a reason the angels prefaced every interaction with humans with the phrase "be not afraid"; it's so the poor humans wouldn't freak out at the beast-faced, multi-winged divine horrors that just appeared before them. The solace believers take from such a fearsome, infinite, unknowable deity, is that He apparently loves us, and works in our best interest. But, being an entity beyond human understanding, sees the "best interests" of man much differently than man himself does. Will heap hardships upon humans, in order to make them tougher or to teach them abstract lessons. Will make them hurt, in order to inspire understanding. Like a wise parent that does not spare the rod, lest He spoil the child. Like a master who won't finish fretting over a beloved dog, washing and brushing and training them - until the dog is worthy of affection. Neither the child nor the dog understand the greater figure's reasons, and so feel mistreated. Such a deity's love might seem more terrible than His apathy. For if He cared less, He might leave humans alone and not bother them.
@StarboyXL97 жыл бұрын
Bluecho4 I gave that same answer to a friend of mine when he asked what I thought about God. Although in answer to the OP, I think Kthanid (I think that's how you spell it) would be a good candidate. He's Cthulhu's brother and is as benign as his brother is evil. He looks a lot like his brother but has golden/Brown skin instead of black and has bright golden eyes full of compassion. He's also pacifistic and isolationist though, and tends to wipe the minds of all who come into contact with him in order to continue hiding from his wicked "family"
@Liam_8067 жыл бұрын
I remember seeing this channel at around 2K subs. I always thought that they deserved more subs. The content has been great since day one, keep it up lads
@AndrewRedroad7 жыл бұрын
The next character I want to play: a fighter that has a "Throw Anything" like feat, and proficiency in improvised weapons, and then spends combat just taking random junk out of their pack and throwing it wildly.
@gbsfanatic7 жыл бұрын
I played in a short campaign where my friend was playing a kensai monk with tavern brawler. we snuck him into a secret meeting in a coffin and when it was opened he critically hit he guy with a thrown teapot, and killed him with one strike afterwards.
@joeldomenichini50385 жыл бұрын
Fantasy version of the gravity gun
@hasturnz14457 жыл бұрын
"...what is Hastur doing..." - he's re-reading Judge Dread comics from the beginning, and finding that Judge Dread was LN, arresting felons, not the "judge jury and executioner" that he somehow became later on...
@Redvirusz7 жыл бұрын
I would love to see a longer video breakdown of the failings of 5e. If you did a compare/contrast against other versions of D&D or systems that you enjoy, it could be very informative from not only a DM perspective but from a game design perspective.
@eclipsedsonata7 жыл бұрын
Can i second this? Every time I watch a new WebDM video, I think I know a topic and there are so many nuances that I've missed that they pull up!
@JPruinc7 жыл бұрын
I'll put it on the list.
@ducdantalion23177 жыл бұрын
JPruInc Thank you!
@drowjack7 жыл бұрын
Dude! That's Great I played 3.0 and 3.5 since forever but I want to start playing 5e now and I just want someone to compare both edition so I can take my conclusion to the fullest. Yet I like how balanced 5e is
@NoActuallyGo-KCUF-Yourself7 жыл бұрын
I grew up on 2nd ed. I just recently (last 2-3 years) got into 3.x, and I still have no interest in doing 4th or 5th, but I'm at least interested in looking at 5th ed. for new ideas.
@Veknarj7907 жыл бұрын
death in fifth gets more real once the enemy gets aces to AOE attacks nothing like getting dropped losing your first saving throw only to die to a fireball
@meoka23687 жыл бұрын
Want more character deaths? Attack characters who are at 0. Auto crit if melee, and a crit hit counts as 2 failed death saves.
@fhuber75076 жыл бұрын
My evil nasty baddies would gladly drive stakes through pcs that are down. Its something evil nasty baddies would do without even thinking about it. "Look! Enemy down! Slash it as you pass! Let the blood run freely!"
@robertrivera47435 жыл бұрын
You monsters
@thatguyfromtheuk94995 жыл бұрын
You have to kill confirm my dude
@JohnBrowningsGhost5 жыл бұрын
That just cheapens their death, that would be a good way yo create conflict between the DM and the player.
@joelhickman52265 жыл бұрын
@discoandherpes , I disagree. If opp is intelligent, they know that this will put the fallen beyond popping up again with a healing word.
@prestonlawson12197 жыл бұрын
On the deadlines of 5th. This is coming from someone that has only ever played 5e, so I have no experience with older editions, but I've noticed when people complain about the fact that it's less deadly, it mostly comes down to the fact that they still craft encounters as if they are playing older editions, instead of making ones that work in 5e. And in my opinion, it's good. You have to be way more methodical about crafting monster encounters and traps if you want to put them in danger, and have a better understanding of what the monsters can do. Singular monsters aren't scary anymore when you meet them in level, and I like that, because honestly, this isn't WoW or something. You aren't fighting through the dungeon to fight the big boss in the last room alone all by himself, because if he's smart, he has guards, companions, and things reasonable people would have. I sometimes feel like complaint about difficulty come from people treating DnD monsters as video game monsters, instead of creatures in a world with lives. Also, random idea for the "Gnome battlesuit": Use Golem stats, and go up from Flesh to Iron as you improve it and level.
@MauroDraco7 жыл бұрын
I agree, regarding the deadliness of monsters. On the gnome batllesuit guy, how about firmly using the moon druid structure as a base and swapping beast transformation to construct (clockwork contraptions only) "transformation". Working out with your DM a set of construct monsters that exist as choices (it has to have a minimum size, at least one category higher than the gnome, obviously. And it doesn't appear and disappear also).
@prestonlawson12197 жыл бұрын
Yeah. The Golem idea I had was just the "I don't want to put alot of thought into it" idea.
@calvinballaka89057 жыл бұрын
+Preston Lawson While I think you're right that deadliness can depend on HOW the monsters are run, I at least personally have still had trouble making monsters and enemies challenging and dangerous. I try to run my bad guys as self-preserving and real as possible, They have guards, they have minions and allies, they have healers, everything. But even when my spirit naga has a bunch of darkling elders with her, or the evil knight has four bugbears, it feels like the party nevertheless always manages to just focus fire the naga or the knight, and the bad guys never do enough damage fast enough to seem to matter. Then, once the main baddie's down, the fight's an anticlimactic mop up of enemies that can't meaningfully threaten the party on their own. I concede it may well be that I am nevertheless failing to utilize these stat blocks to their fullest, but it sure seems like it's /really/ difficult to get it right.
@MauroDraco7 жыл бұрын
CalvinballAKA I think that strategy/tactics have a huge role on this regard as well. The death knight might (and should) have not only an escape plan, but a known place nearby he can retreat to. All the while draining more the PC's resources with retreating fire, back ups calling and/or traps on the way to the new location. Not to forget the use of the environment, like bottlenecks to hinder the party's attacks, the advantage of flight, fighting in places that blocks teleportation, having walls/high places to hide behind and shoot from etc.
@maximleone46587 жыл бұрын
Preston Lawson. I agree, in the game I currently play in (most characters are around 8th or 9th level) we've already had 2 permanent deaths and many of us have come very close to it. And that is with what many people would consider extremely OP characters (we're all min-maxers and our DM has been very lenient so far, sue us). Anyway, the deadliness is where you want it to be.
@adriangoetz51087 жыл бұрын
@ 3:10 You cannot smite with a thrown weapon. It works with a Melee Weapon Attack, which indicates that it is a Melee Attack with a Weapon, per Jeremy Crawford.
@thomasshuman88567 жыл бұрын
My response for when my player's get to ballsey is to toss them into a Kobolds dungeons, traps, traps, traps. If the body is lost can't bring them back.
@Graveheart427 жыл бұрын
I just wanted to drop in and say that as someone who has been doing a lot of research and watching a lot of D&D videos on youtube and you guys are the only channel I've subscribed to. You're entertaining, well-learned on the topics that you speak about, and the quality and production is impressive. Keep up the good work!
@willw21277 жыл бұрын
If you guys do a guns episode you should read how mages reacted to gunpowder being invented in GURPS fantasy
@asbestosfish_6 жыл бұрын
will w Go on...?
@Inabin5 жыл бұрын
How did they react?
@chaddixon97647 жыл бұрын
Congratulations on 50K guys!!!
@korth91077 жыл бұрын
This may have been talked about already but, this kind of show could great way to make a list of stand-a-lone shows off the topics that were talked about in short amount on this kind of show. I would just love more then 5 minutes on each topic. Great show, i would love to just sit around and talk about whatever with you guys. Love the channel.
@ItsJackDolan7 жыл бұрын
13:10 I was hella surprised to find my question on your d20 question table! Kudos, thanks for listening. You guys rock!
@EvansEasyJapanese7 жыл бұрын
These kinds of shows are great for getting the creative juices flowing. I highly recommend making as many as possible!
@supturkey6 жыл бұрын
I played a lot of Dungeons and Dragons in high school, and I and my friend are just now getting back into the game with 5e. I have been watching all of your videos for the last two weeks trying to learn as much as you can. You guys really know your stuff and it's a pleasure watching you
@RayRobidoux7 жыл бұрын
About Great Old Ones pacts, what you said reminded me of Contractors, from Darker than Black anime (great show, by the way). From Wikipedia : "Contractors are thus named because of an involuntary compulsion to 'pay the price' each time their power is used, which can range from eating particular foods or completing meaningless tasks, to self-harm and changing their bodies in peculiar ways."
@AGrumpyPanda7 жыл бұрын
The other thing with GOO's is that much of the time your contract is somewhat one-sided, like there's occult means of drawing power from them, but they're almost incapable of noticing your entire existence. That being said, as with Lovecraftian mythos it's easy to say just the presence of the Old One in your mind is enough to start driving you insane, so rather than the GOO giving you 'tasks,' it's symptoms of your own madness. Are you painting every third cow blue because that's what C'thulhu wants? Hell no, you're doing it because you're batshit bonkers and that's the only course of action that makes sense for you at that exact moment!
@michealboudreaux7 жыл бұрын
Celebrity Jeopardy reference is LITERALLY THE BEST THING EVER! Or, as one might say, simply...stunning.
@littlemagicfrog12947 жыл бұрын
I've always like the idea of a tavern scenario whereby a bard, or any player really is telling of the adventurers travels. You can one shot a bunch or crazy stuff and when you're ready to continue the adventure you swing back to the tavern with your character surrounded by an eager audience. They can big themselves up if you want to jump up a few levels, or they can be realistic and talk about stuff they've actually done. Good way to break away from what you're stuck into at the moment. A campaign full of undead? Maybe the bard tells the patrons of the time you raided a Yuan Ti temple in the jungle, and saved the day!
@lukegood88027 жыл бұрын
The number one show i want you guys to discuss is about this edition! Its flaws, potential fixes, places you want WOTC to go in future development, and maybe a few speculations/ ideas on 5.5/6th edition. Jims feelings about this edition almost mirror my own so I'm glad to see I'm not alone.
@trentrexbob31267 жыл бұрын
28:18 a mutatated roper that has absorbed many, many other ropers.
@marti54207 жыл бұрын
Oh man, I've been waiting for this since you posted that tease this morning XD This comes at a perfect time in my groups campaign. Thanks guys
@DiDi_DZB7 жыл бұрын
Our DM spiced up and made the world dangerous, and we love it, we try to play smart but sometimes dice just don't roll as you'd hope for and yea... last time my PC died was a few months ago from a random encounter. We just started out and wanted to test our team with a random encounter, came across wild BIG Buffalo like creatures... I got crushed to death by a few ton heavy beasty, instant death, no death saves.
@Loalrikowki7 жыл бұрын
In 3.5 I was running a bard/barbarian with aspirations into the War Chanter prestige class. He got insta-gibbed by a goblin with class levels in Assassin and it was glorious.
@Jader77777 жыл бұрын
28:15 A monster with a constant 60f stinkinking cloud effect that phases in and out of the material plane and can split the party with a successful grapple making the game take place in the material and ethereal.
@cosmic-fortytwo7 жыл бұрын
24:52 "Design a campaign that takes place entirely in the same tavern." I have some ideas: 1. The tavern is part of a large brewery like the Guinness factory in Dublin. Steam pipes, catwalks, boilers! 2. The tavern is like Baba Yaga's hut only it's a pub and it travels around. And it's bigger on the inside. 3. Rick & Morty's tavern, every time you leave by the front door you go to an alternate dimension's tavern. 4. The tavern is like D&D Hard Rock Cafe with teleport pads to other franchise locations around the world.
@blakebailey227 жыл бұрын
lots of great ideas this episode! i think a lot of these deserve their own video
@marauder72097 жыл бұрын
That Old-God talk... love it. I'll be running a game with a couple of new players and some of my more veteran players in a couple of weeks, and one of them wants to be an Old Gods Warlock. I think I might have her always have a strange sense of direction, towards a certain spot, that is always moving. She might also feel strange impulses to leave objects pointing towards it ("you are done with your soup, and put the spoon down. The conversation carries on, and later on, as you look down, you can see the spoon points perfectly towards the "pull", as do all but one of the utensils at the table...") The idea is that the point she is "pulled" towards is the spot on the planet that allignes with something pointing directly at the planet from the other side of the Galaxy. What might happen, if the right items are placed in the right places, all pointing towards the same spot?
@jarrodneuhaus68867 жыл бұрын
I like a "Honey I Shrunk the Kids" tavern campaign idea. I have a trickster God that loves making havoc for my parties and trapping them miniaturized in a tavern with rats, spiders, and all sorts of monstrous pests.
@The_Anthologist3 жыл бұрын
24:44 I love this concept and I am running with it! I'm kinda surprised they didn't say what immediately came to my mind which is, all of the players own and run the tavern and the adventures are them dealing with different patrons and emergencies
@N8Dawgg3147 жыл бұрын
Dude great advice on GOOs. Never thought of using the universe as a giant combination lock with the idea that without intervention all those things will never happen
@jasonhutchinson12757 жыл бұрын
Hey, I was the one asking about the 1v10 monster (or one of the people if there's another poor DM out there trying). I ended up going with a lot of spells/spell-like abilities that did keep it hyper-mobile, a lot of AOE type spells, room mechanics that split the party or clumped them up nicely for AOE or to break up synergy. The basic chasis was an Oni with more health, AC, and legendary actions (including spells) stapled on against a 5th level party of 10. Worked out pretty well, all said.
@samueldoyle19937 жыл бұрын
In the campaing setting of tal 'dorei at page 109 Matt Mercer create a cool feats name thrown Arms Master -Increase your Strength or Dexterity score by 1, to a maximum of 20. -Simple and martial melee weapons without the thrown property can be treated as if they have the thrown property. One-handed weapons have a range of 20/60, while two-handed weapons have a range of 15/30. -Weapons that naturally have the thrown property increase their range by +20/+40. -When you miss with a thrown weapon attack using a light weapon, the weapon immediately boomerangs back into your grasp.
@EddyBravo7 жыл бұрын
The one handed/ two handed throwning isn't really OP. You throw your greatsword you aren't exactly left which much "firepower" left unless you just carrying a bag of two handed/one handed weapons
@ardinhelme6877 жыл бұрын
Wait, I thought the Tal'dorei campaign setting didn't come out until August...
@Ahzpayne7 жыл бұрын
Pre-order started and a pre-order gets you the PDF now.
@Ahzpayne7 жыл бұрын
that's true of anything in the hands of an efficient Min/Maxer because Min/Maxers ruin everything. So it's sort of a silly quibble to have once that's considered.
@MatthiasCorvinu7 жыл бұрын
I was just about to mention this. You beat me to it.
@ttoucansam7 жыл бұрын
0:46 Problems with thrown-weapons support? 3:54 How would you DM for a Great Old One Patron warlock? 7:46 What do you feel are some of 5e's issues? 12:58 How does a high fantasy setting change after fire-arms are introduced? 18:16 How would you stat a gnome wearing a combat suit? 20:49 How would you run a Dragonlance campaign? 20:50 Design a campaign that takes place entirely in the same tavern. 28:11 How would you make a monster that can fight 10 people? 31:56 Lightning round. Interesting character creation combos?
@gameshocks787 жыл бұрын
Can you guys do a video on Liches?
@jimdavis1417 жыл бұрын
TheDeityOfWar should have a lich video coming out soon.
@rastasplash73347 жыл бұрын
2nded
@perryfolk87967 жыл бұрын
When should we expect a episode on Guns?
@pickledboaby7 жыл бұрын
Plz do a video on familiars
@ZerkMonsterHunter7 жыл бұрын
why not go balls deep and add death knights, death tyrants, and mummy lords for the full cornucopia of intelligent undead?
@ZerkMonsterHunter7 жыл бұрын
haha! awesome my favorite D&D show hits 50K subs! that's amazing guys, i don't think I've ever watched and rewatched so many videos on a channel before, you guys are just so much fun to listen to. love the consistent quality, and a segment on great old ones too, sweet! surprised you didn't mention bloodborne during it. either way keep making great content, Jim, Pruitt and disembodied cameraman!
@QuestingBeast7 жыл бұрын
Dammit, I just started watching your channel and now I have to binge watch them all. WHY ARE YOU DOING THIS TO ME!?
@DarthSoto787 жыл бұрын
20:50 You can have a whole campaign take place in the Yawning Portal. You can do so much with Undermountain.
@Lunaras7 жыл бұрын
best combat suit i have made was a dwarf forge cleric but 2-20 you go sunsoul monk. So you are running around in heavy armor launching lasers, but you are all dex and wis.
@kaity40887 жыл бұрын
I love the quirks of the GOO patron! Great advice.
@BraveryBeyond7 жыл бұрын
I don't know if Jim realizes that the lack of thrown weapons options and good non-firearm ranged weapons in a pirate game might be the same problem... Awesome episode!
@manuelacosta75677 жыл бұрын
on a note, it seems like the battle master's maneuvers can be done with any "weapon atack" or "Atack action", exept things like lunge or sweeping strike, cuz that would be weird... well you can actually push an enemy 15 foot by throwing a dagger to them so... yes its possible, with the dm's approval
@itsjonesh7 жыл бұрын
Honestly, i would think that actually, magic users would quickly adapt to the use of firearms. Just imagine an sorcerer who throws an grenade of fireballs? Or enchanting an flintlock pistol to fire arcane projectiles. I would think magic users would greatly benefit from the use of guns. The only ones that i do not see using firearms are the divine casters - Clerics and Druids (with the exception of War Domain Clerics). Rangers would one of the prime users of firearms, probably the first snipers.
@TheMatloch7 жыл бұрын
I loved the look of panic in Prutt's face when Jim was building up to talk about the flaws of 5e
@ytold11107 жыл бұрын
In my game, I play a Great Old One Warlock and my DM and I worked together to create a random chart to determine what I would have to do. This includes, convincing a town not to eat fish, start a cult based around rabbits, light a lake on fire, etc.
@Licjr7 жыл бұрын
Congrats on reaching 50K subscribers! I'd love to run a campaign centered around a tavern that was unwittingly built on some kind of planar fault line so the tavern shifts into other planes at random. That way you never have to leave the tavern, but you go downstairs to the common room and find yourself in the Feywild and a gang of Satyrs are causing trouble, or you head to the outhouse and end up in the plane of fire. Stuff like that
@TheStigma7 жыл бұрын
About the "tavern campaign" idea - I've always loved the "traveling tavern" idea. (which I think was scetched out in some kind of D&D literature I read at some point - it's not my orignal base idea) While traveling the high moutain passes the party is surprised by a massive storm. Unable to find shelter they are surely about to die a frozen death - except... there is light in the distance... A highly unlikely tavern full of good cheer presents itself as a lifesaver. Turns out though that the tavern shifts in location seemingly randomly - though it often seems to be found where it is most needed. and people are just drawn to it. Even the resident innkeeper doesn't really know the how and why of how this works (but has his own story for why he ended up with this unusual occupation). The problem is now the party has no idea where they are or how to get home... The overarching campaign is about discovering more of the history of the traveling tavern, interacting with the very diverse patrons who come and go, and finding out how to eventually get home. Is the tavern guided or maybe even has a mind of it's own? Did it want something in return? Maybe it is not in fact randomly relocating but bringing people to places they need to be in order for something to be corrected - or to serve some higher purpose... There are so many ways to easily spin this into many mostly self-contained chapters while keeping the overall continuity - each in a new location - introducing new characters and plots ect. Also the initial premise is just weird and wonderful enough to get people hooked and interested while having the capacity for a lot of depth if you want to add more layers to it. The tavern could just be a base of operation for typical D&D missions, but it could definitely also support a mostly roleplay/social angle.
@lordofdorknessdm30857 жыл бұрын
Fun episode. You guys are awesome and (among others) have inspired me to start my own podcast/KZbin channel in the near future for similar advice.
@thatthinker7 жыл бұрын
Okay so during the entire tavern campaign talk, I was just shouting at the screen, "MICE! MOUSE GUARD! HONEY I STRUCK THE KIDS!!!"
@Bulfrog1247 жыл бұрын
The best highlight of my week: A new episode of Web DM :)
@braydonfiveash26777 жыл бұрын
I have a homebrew class that's currently on the DMSguild called the "Industrialist" and one of the subclasses is called the Enhancer, which is essentially the power suit idea you were talking about! : )
@syrzaana7 жыл бұрын
the Tal'Dorei campaign setting by Matt Mercer has a feat called Thrown Arms Master that's pretty sweet for people who want to do that. i would house rule that the sharpshooter feat applies any weapon with a range increment. And the same guy made a really good gunslinger fighter archetype that's available on DMs Guild.
@torte211757 жыл бұрын
I introduced a Dagger feat that treats Daggers and Darts interchangeable and both are light, melee and ranged at the same time. works really fine
@redoryx18727 жыл бұрын
The way Jim's face lit up when he got to talk about running a Dragonlance game was amazing
@ChrisTaylor-tr2du7 жыл бұрын
At 20:50 -- he's truly delighted
@TheSilversepiroth6 жыл бұрын
With the GOO question, the whole "every person has to wear a red shoe" could be acceptable enough for a prophecy for its return to the planet that needs the beings of the planet to "stand upon blood red foundations" or something along those lines. Many of the Old Ones have bindings that prevent them from returning to the planet, so the Warlock may have an unconscious drive from its patron to undo those bindings
@bockmaker7 жыл бұрын
Green Dragon Tavern- The American Revolution retold with magic.
@SuperRayW7 жыл бұрын
Weird, my group constantly gets their teeth kicked in and needs a full rest after pretty much every fight. Of course most of the party has an AC of 16 or less...
@thereluctanthireling5 жыл бұрын
5th edition has never scratched my DM and D&D itch, really agree here.
@Ebolson10197 жыл бұрын
As someone who has used a muzzleloader I can say that even with paper cartridges (premeasured powder and ready ball) and going fast it still takes 15 seconds at best to load a Percussion cap gun. A flintlock takes 20-30 seconds and a match lock is closer to 45 seconds. Pretty impractical compared to a crossbow
@Dicyroller7 жыл бұрын
I love this. I don't think you can keep 40 daggers, but a thief that throws yes.
@finnianquail88817 жыл бұрын
Congratulations! And a great video to boot!
@GlacialScion7 жыл бұрын
Personally, I'd like a long video where you go into the nitty-gritty issues with 5e that you referenced and overview some ideas you have or changes you've implemented yourself that might remedy some or all of them.
@Wulven-Hollow7 жыл бұрын
I would really love to see a full video on guns like you mentioned. I would also love to see a video about how to create and balance a world that is both sci fi and fantasy. Meaning both science and magic existing together. Love the show guys :)
@thesharksurfer7 жыл бұрын
My idea for having a "power suit", you'ld play a gnome or another smaller race, your class is Artificer/mech. Your suit would be based on a larger race and class, example bugbear barbarian. So you have two character sheets. I'd say if you're in your suit your xp goes to the suit and allows it to level up as if it's the creature you based the stats on. The upside is you're able to make it better on a regular basis, but the downside is you don't level up unless you do something to get xp outside of the suit. Seems balanced that way with a really cool roleplaying side.
@thesharksurfer7 жыл бұрын
Alternatively you can choose where the xp goes, either to your base character or the suit. Still balanced that way. If you level up via milestones or something else, the player could choose to level up himself or the suit at each milestone.
@Captain_Mike827 жыл бұрын
Congratulations on 50k subscribers! You guys deserve at least 10 times that.
@benjaminpowell20667 жыл бұрын
Congrats Guys, keep up the quality
@mitchellsink25847 жыл бұрын
Hey guys, great video! On the topic of guns in D&D, a huge draw back should be that they are loud. If you fire a gun in a dungeon, every monster in the dungeon is going to hear that shot. A good concept would be to increase the damage one die tier for a loud property.
@derekburge52947 жыл бұрын
50k. Nice! Couldn't have happened to a better buncha nerds! Good work, guys, and thanks for you work here.
@duchessedeberne39097 жыл бұрын
For the tavern situation: You could move the tavern for one night to another dimension and the players have to survive until morning. With a Merska or worse waiting at the window...
@iannay24647 жыл бұрын
One monster that can fight ten people? Easy. Displacer Beast Golem.
@shilohelgin24087 жыл бұрын
For great old ones you if they don't want anything from the warlock you could simply demonstrate the dangers of drawing power from such a being such as madness.
@TheWonkster7 жыл бұрын
Shiloh Elgin not all of them create madness, Gol-Goroth creates fear and anxiety in the weak, but is an easy to worship/patron GOO. He doesn't want anything but cows which he goes and gets himself.
@RCstudios20127 жыл бұрын
You guys are amazing! Production quality is A-1, keep it up. I'm gearing up to DM my first session, wish me luck. I'd love to see you guys play DnD
@And-c7n7 жыл бұрын
Reid Carrillo Video of play are available on his channel playlist.
@RCstudios20127 жыл бұрын
Andrew C who's? WebDM's? Pruitt's? Or Jim?
@And-c7n7 жыл бұрын
Reid Carrillo Web DM has live play. Two lots with their regular gaming group. Jim is DM and Pruitt and others as players. It's in the playlist just go back and you'll find them as they are the only 2hr long episodes.
@JPruinc7 жыл бұрын
We have a couple of games on our channel. Also check out Save or Dice. It's a new joint venture with Nerdarchy, Dawnforged Caste, and Taking 20. The first game is on Aug. 2nd on Twitch.
@And-c7n7 жыл бұрын
JPruInc Might be worth displaying the URL and a quick Travis video to.let us know.
@Azetchki7 жыл бұрын
Campaign in a tavern? I would take inspiration From Spirited Away, add a tavern and rooms for visitors/custumers. My PCs would be employes in this Inn where Crazy stuff keeps happening and where a bunch of visitors coming from a bunch of different planes would cause trouble.
@L090manMUSIK7 жыл бұрын
Pallas_Ovidius Dude... like a cross-plane multicultural inn/hotel? Think of all the monsters from the MM you could use, or just make up! I can just imagine one session being dedicated to the party serving a pit fiend prince and all the other weird shit that could happen!! Totally doing this as a campaign, amazing idea
@Azetchki7 жыл бұрын
Logo Mann Thanks! If I ran this campaign, I would totally make the inn's owner a ancient Arcanoloth, who created this hotel/tavern/bath house/gaming hall at a planar crossroad to study the customers and their interactions with one another.
@danthebookhunter7 жыл бұрын
Callahn's Crosstime Saloon by Spider Robinson. A fantasy version would make a great tavern campaign setting.
@JPruinc7 жыл бұрын
That's cool
@TheProfessor5296 жыл бұрын
You want to look up the World Serpint Inn for D&D's version of that.
@chaddixon97647 жыл бұрын
The GoO Warlock is kind of a "safe pick" because of the very reason that Jim Davis mentioned 4:52
@comradeshmoo7 жыл бұрын
Noximus Jamaicanus use the Madness variant rule in the DMG. I feel like a GOOlock should go absolutely insane.
@CondemnedGuy7 жыл бұрын
Madness works wonders with GOOlocks. The Warlock in my group keeps seeing a tiny spaghetti-monster on his shoulder :D
@omlo90937 жыл бұрын
I think that firearms ar handled well by Matt Mercer's Gunslinger homebrew, but slow reloads that may take entire turns are a good drawback to force. Realistically, nobody can reload a flintlock (or even any xbow) in less than 6 seconds.
@johncreekpaum49987 жыл бұрын
Would the "Meatgrinder" rules Chris Perkins used on Stream of Annihilation help scratch that deadlines itch? Bumping death save success to 15 made a huge difference in that game and had a lot of characters dropping in situations they would have survived.
@HundredYearsBoar7 жыл бұрын
HERE WE GO BABY!
@masterjoedude7 жыл бұрын
Hey guys, how would you explain psychic damage? Like sweating, bleeding out of the nose, mouth, ears etc, rashes? Vomiting?
@recursivecoin3597 жыл бұрын
I had a player that wanted to do a gnome in a power suit. All I did was give them a suit of +1 platemail that made him count as a medium creature. Then whatever powers they wanted were up to them... based on the class they chose. The only advantage: it was a +1 magic item and it gave him a few extra feet of movement. The disadvantage: it took up on of his attunement slots.
@EdKauffmann7 жыл бұрын
I always got the impression that a lot of older editions' added layers of danger and caution and specificity worked if you were running weekly games, where you don't mind if you're getting through a major chunk of the adventure in one sitting because you're working on this very granular level but I find 5e works far better at letting people dive back in, make big character driven choices, and generally role-play more for not having the weight of imminent death if they don't plan every step - and if you can only meet a couple times, even once, a month? that means more actual "play" than sitting around mulling over the pros and cons of minutiae
@DungeonDad7 жыл бұрын
Congratulations guys!
@JPruinc7 жыл бұрын
Thanks!
@Malkor137 жыл бұрын
For a campaign in a 'tavern', I would try a massive interplanar las vegas style casino with different turfs and gangs meeting for trade and deals, death and intrigue not far behind. Easy to fit in pit fights, downtime/crazy games and mysteries and item bazaars and whatever else you need for a good time. Could even have a dungeon crawl a la Roy from Rick and Morty.