Green Tide & Meganobz NERFS! GW Hammers The Orks! │ Warhammer 40k 10th Edition

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The Six Machine

The Six Machine

Күн бұрын

Пікірлер: 6
@TheSixMachine
@TheSixMachine 6 ай бұрын
I think overall the Orks are still gonna be good, but did GW hit the Meganobz and the Green Tide Detachment too hard? Should they have gone for a lighter touch, or are these changes reasonable?
@jessedefrancisco1410
@jessedefrancisco1410 5 ай бұрын
Manz were hit too hard. My dakka detachment still sucks and needs buffing....green tide I'm glad they nerfed....
@2ClutchGamers
@2ClutchGamers 5 ай бұрын
They nerfed the two most playable detachments without buffing any of the ones that weren't seeing any play.
@robertlosacco139
@robertlosacco139 5 ай бұрын
I don't think that the "tide of muscle" was a real nerf, not for tourney play anyways. I have yet to make it past round 3 in a tourney and people plan to do it moving over 120 models and make it to round 4 and 5. I see that one as a boon not a nerf. I have been playing Da Boyz since August of 1988, got a codex in 1994 if I remember right......Now that was a good time to be an Ork.
@noname-do5wo
@noname-do5wo 6 ай бұрын
I hitting so much at once feels pretty excessive
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