Greyhawk's Monstrous Tricks and Combination Monsters | Stealing from Older Editions

  Рет қаралды 5,163

SupergeekMike

SupergeekMike

Күн бұрын

In the spirit of homebrew and fun monster combinations, we’re taking a look at a single page from the original 1976 Greyhawk supplement and seeing what we can learn!
Thanks so much to Dscryb for sponsoring this video! Visit dscryb.com/supergeek and use the promo code SUPERGEEK to get 10% off your first subscription payment!
dscryb.com/supergeek
CW: An animated scene of scary, ghost-like monsters in action, spoilers for "The Legend of Vox Machina" season 2 episode 4
Chapters:
00:00 - A Recent Example of Reskinned Monsters
01:57 - The Value of Reskinning
02:30 - Greyhawk 1976’s List of Monstrous Tricks and Combination Monsters
08:23 - Final Thoughts
09:26 - A Word From Our Sponsor
11:37 - Outro
A copy of the list of Greyhawk 1976’s List of Monstrous Tricks and Combination Monsters: docs.google.com/document/d/1F...
PATREON: / supergeekmike
DISCORD: / discord
NEWSLETTER: www.supergeekmike.com/newsletter
____________________________________
WEBSITE/BLOG: www.supergeekmike.com/
WISHLIST: www.amazon.com/hz/wishlist/ls...
Address for Packages:
Mike Christensen
100 W. High St., #1326
Moorpark, CA 93021
- PLEASE don't address things to "SupergeekMike"; I need to show I.D. when I pick up packages, and that isn't the name on my driver's license
Address for Letters:
Mike Christensen
P.O. Box 1326
Moorpark, CA 93020
TWITTER: / supergeekmike
INSTAGRAM: / supergeekmike
TIKTOK: / supergeekmike
TWITCH: / supergeekmike
____________________________________
More Links, including my One Funny link: www.supergeekmike.com/links

Пікірлер: 77
@mkang8782
@mkang8782 Жыл бұрын
While not exceedingly far out of the box, I had a low level encounter consisting of an ogre and a bear that basically hunted together. The players joked that the bear was the brains of the pair.
@SpaceW-
@SpaceW- Жыл бұрын
One of my favorite things I've done recently in my game is I had a Treant encounter but if you set it on fire, it gained a d4 fire damage on its attack and if it *died* to fire damage, it would explode (basically like cast a fireball on itself). It was still vulnerable to fire, but it created an interesting dynamic where quickly the party went "OH GOD DONT USE FIRE DAMAGE TO KILL IT" after one exploded
@Lurklen
@Lurklen Жыл бұрын
That ooze spitting dragon is a menace, I love it. Reskinning is an excellent tactic, though with the sheer amount of monsters you almost never *need* to do it, but sometimes there isn't anything that quite fits the bill.
@RomanNardone
@RomanNardone Жыл бұрын
I liked that one too. I was thinking maybe reskinning it so that a black pudding/ooze corrupted the dragon and bleeds it as well
@Lurklen
@Lurklen Жыл бұрын
@@RomanNardone Oh, gross. Love it! My idea was alchemical experiments on dragons (or dragon corpses) gone wrong, resulting in this alchemical monstrosity that's just bursting at the seams. The cool thing about your idea is it fits the theme of the oozes/puddings, if you attack the dragon in ways that make it bleed, it produces more monsters. If you attack those monsters with slashing damage, you get even more monsters. If you do it right, the PC's won't know what they're dealing with, they'll think its a dragon that spits acid, because the oozes are caustic, but then all the acid starts getting up and moving around. A party doing things business as usual with a dragon might soon find themselves fighting a small army of oozes.
@dr.redacted7735
@dr.redacted7735 Жыл бұрын
I was into Magic: The Gathering before I got into DnD. At the time I didn't even know they were made by the same people but MtG fascinated me so much that i finally decided to learn how to play DnD. At first I was kinda disappointed that I didn't see all the same varieties of creatures I had grown up playing with and eventually realized, that's bullshit, and made stat blocks for some of my favorite cards and derived certain abilities from that card's mechanics. It's been a lot of fun to try and think of ways to incorporate those MtG creatures into my campaigns and more often than not I was able to find pretty close fits for the narratives I was trying to use. And this doesn't just work for creature cards from MtG, it also works for artifact cards as magic items or instant, sorcery, and enchantment cards for homebrew spells. Creatures and Artifacts offered a more reliable 1:1 as far as what they could do but the prospect of porting over new things from what is essentially my childhood was a lot of fun and I'm sure my players will enjoy (or won't) every aspect of these new and exciting monsters.
@l.o.b.2433
@l.o.b.2433 Жыл бұрын
05:36 The utter terror in his face after reading it out.
@lkriticos7619
@lkriticos7619 Жыл бұрын
I've actually reskinned virtually everything I've used. The campaign I'm running just doesn't fit a lot of the D&D monsters flavour wise. But I still wanted to use them. So I just re-skinned... basically everything. And I recommend it! It's really fun.
@RomanNardone
@RomanNardone Жыл бұрын
Where do you get your inspiration?
@lkriticos7619
@lkriticos7619 Жыл бұрын
@@RomanNardone I can tell you how I do it but based on my experience, what works for one person isn't going to work for everyone. If my approach doesn't work for you that's perfectly valid, it just means you need to experiment some more to find out what does. The base idea for my current campaign was exploring a plane of Time that I structured based on the Abarat books. It's a series of islands, ever island represents an hour of the day. So I wrote out 1-24 and picked out an emotion or feeling linked to each island. Based on that and whether the island had periods of darkness and light, (vs just being dark or light) I decided whether the island was inhabited and a rough size of population (no numbers just like, LOTS vs 'may be one or two small villages' etc). I wanted the islands to be really different and distinct to the place the PCs came from. So I looked at the flora and fauna of isolated islands. I liked a lot of the old (sadly extinct) fauna of New Zealand. Based on that I reduced the number of mammals and reskinned a lot of things as avian or reptilian. I also reskinned things depending on the flavour of the individual islands and what was appropriate for the plays to run into (the gnolls all ended up being librarians who are real strict about due dates.) The island format has also helped a lot here, because it means each individual area the PCs can explore is relatively contained and controlled. So there's time to think and prep between the PCs journeys. That's the long form example. The shorter version is that I start with a cool idea to work around (in this case, time is a place) and I decide on the flavour of different regions based on that idea. Then I build off that flavour to try and make each region distinct and also feel different to the world players are used to. Reading books can be a great source of ideas. But you also get a lot of ideas by just posing a weird question and running with it. I saw Ginny Di doing something like that with the example of 'what if dragons need to eat spellcasters to keep being able to use magic?' A couple of others could be 'what does a magic society with no police and no army look like?', 'what would the world look like if wizards could create new animals and plants and had been doing that for thousands of years?' 'what if a city that vanished three thousand years ago suddenly reappears near the PCs home town?' 'what if translation spells suddenly stopped working and there is no common tongue?' Main thought tho? Don't do yourself down if you don't feel like your ideas are original enough or whatever. Creativity is something you need to actively work at and train yourself to do. I've been writing and world building over twenty years now. It takes time and practice and the first attempts are never perfect. Keep at it. It gets easier as you go. And feel free to take some of these ideas or questions and run a few mini campaigns or one shots for practice if that helps :)
@RomanNardone
@RomanNardone Жыл бұрын
@@lkriticos7619 I have a couple inspirations for my campaign but I was just curious if you have any media that particularly created momentum for you. There's tons of old D&D adventures just like this that might have hidden gems, or perhaps a series I've never heard of. I just read the name of the wind recently and can't believe I hadn't known of it before. Always trying to find blindspots 🙂
@lkriticos7619
@lkriticos7619 Жыл бұрын
@@RomanNardone Ah sorry mate my bad I misunderstood. Fiction wise I read a lot of less traditional fantasy. So I read a lot of Pratchett (he's great but I think his stuff probably works better in different systems), Gaiman, Diana Wynne Jones (highly rec her but comes with the warning that she talked about child abuse a lot in her stories). Started Brennan's series with the dragon researcher recently and enjoying that so far. But my work over the past few years reduced the time I had to read. And a lot of what I've managed to read has been nonfiction. History is *wild* and a great place to look for ideas. I look up historical stories for inspiration too sometimes. Gilgamesh, Beowulf, that sort of thing. A lot of the Egyptian stuff is translated and widely available. (I'm in a uni town so I can pick up a lot of this stuff second hand if I look.) Outside of books I don't really see a lot of Western stuff at the moment. Two things I'd recc as inspiration for D&D: Hotel del Luna and Twelve Kingdoms. Hotel del Luna is Korean and it's modern day fantasy (which isn't for everyone) but the way it handles Gods and deals with ghosts, death, revenge, mourning- all great fodder for anything you might wanna do that involves intelligent (and not outright evil) undead. Twelve Kingdoms is an anime and it's got a slow start but stick with it cos once it picks up *damn*. It's a master class in setting up a fantasy world and logically following through on the worldbuilding you set up. Inspiration for everything from homebrew races, to unique monsters, to homebrew weapons. Really excellent.
@RomanNardone
@RomanNardone Жыл бұрын
@@lkriticos7619 what series by Brennan are you talk about? Critical Role or something else?
@mrkoskos1
@mrkoskos1 Жыл бұрын
For more monsters and more 4e monster tactics and abilities, Matthew Colville has a kickstarter and is working on a book called "Flee, Mortals!", they will be releasing some monsters intermittently.
@Vaati1992
@Vaati1992 Жыл бұрын
The fountain of snakes is honestly a fun adventure prompt for low-level adventurers. Imagine a village which faces an unexpected plague of serpents and the players are called in to find the source because the snakes keep attacking townsfolk and even caused a death or two. The players then find a small cult to Dendar in a cave system beneath the town which has created this fountain of snakes to produce the venom they need for their rituals, and in the end the group fights the head cultist and his pet poisonous snakes before they can disable the fountain.
@alexmay8158
@alexmay8158 Жыл бұрын
As a semi-new DM (i've been running for almost a year now) the first boss I ran was a werewolf that was modified. My table is a mixture of experienced players and new ones and I wanted to give the experienced players something different subvert their expectations. I swapped the lycanthropy ability for a necrotic bite attack, and then when the werewolf ran out of HP it morphed back into a human and then they had to fight that. Everyone said it was cool and different, and the experienced players said it was a good changeup with some homebrew
@PyrotechNick77
@PyrotechNick77 Ай бұрын
The Medusa riding a Gorgon with a pet Basilisk/Cockatrice are a set where they all turn other creatures to stone.
@christopherauvenshine2092
@christopherauvenshine2092 Жыл бұрын
Your ad reads are so good. Underrated part of the video. For real.
@southron_d1349
@southron_d1349 Жыл бұрын
I haven't gone to the lengths Gygax suggests in the Greyhawk supplement (which has almost nothing about Greyhawk), but here are a few combinations/re-skinning I've done; A guardian elemental which had the Hezrou Demon's stats, the Earth Elemental attacks, and could meld into stone at will. Winter Wolves described as Bats. Changing the description and adding flying was all that was needed. A Stone Giant who was also a Medusa. Troglodytes with Rust Monsters as pets. As for 4th-edition, I remember the Troglodytes of 1st-edition as being a lot tougher than they are now. The basic Troglodyte is fine up to a point. But a tougher version is wanted. I adapted the Troglodyte Impaler as my "brute" and the Curse Chanter as the "leader". The two new versions are about CR4. It's not exact and I really couldn't care less. The Troglodytes gave a 5th-level party a good run, so the monster levels seem about right.
@cecilia7932
@cecilia7932 Жыл бұрын
In the latest one-shot I ran the party was in a mining complex looking for their missing friend and they were gonna fight an Umber Hulk as the final fight so I wanted to introduce the concept of shielding their eyes from it. I created these small flying creatures from the stat blocks of Stirges, but changed it almost completely. They would sing to hypnotize people but their goal wasn't to damage, but to steal and hoard. So their song would cause people to drop a valuable item (if you rolled bad on your d8) and then the "Grabbers (as I called them) would fly in and grab as much as they could before flying off
@jaredeschweiler3505
@jaredeschweiler3505 Жыл бұрын
The Savage Species 3e book has some wonderful freak monsters in it to throw off players. There is the Ooze Bear (Ooze + Bear), Bugsuckers (Bugbear + Stirge Symbiote on its back), Reptile Bugbears, Tauric Hobgoblin (Hobgoblin top + Griffon bottom), and a bunch more. Old 3e templates are fantastic for inspiration in making weird monsters.
@NecromancyForKids
@NecromancyForKids Жыл бұрын
Hadn't heard of that one before. Nice.
@imbored151599
@imbored151599 Жыл бұрын
I think a really good example of a reskinned monster is the Bagman, which IIRC is from Van Richten’s Guide to Ravenloft. Statistically, they say to use a troll, but its presentation is wildly different. Like they describe it emerging from bags of holding, it’s really cool. A channel called Dungeon Dad has a video on it that goes through what the designers of it were thinking. Monster designing had to be one of my favorite parts of DMing haha
@MorningDusk7734
@MorningDusk7734 Жыл бұрын
I'm making a campaign, and one of the "generals" of the BBEG is an Arachne that I'm going to try and misdirect the party into thinking is a vampire. Any suggestions for things that can work for both that they would think are typical Vampire traits? She's going to be in a castle, surrounded by a graveyard, and in control of the town, who regularly are forced to give up tributes to her castle.
@CooperativeWaffles
@CooperativeWaffles Жыл бұрын
Worgs & wolves monitor the parameter. Ring 💍 of Flying which creates an illusion of flying bats or mist. Cursed with Severe Albinism - pale pallor - sensitivity to bright light - sunlight causes the skin to welt & burn A scar across the face from a poorly healed severe sword wound causes an odd accent when speaking. Drinks 🍷 only from their exclusive, ancient wine collection of the once greatest elvish winery So old, the name of this style of wine no longer exists in modern Elvish nor Ancient English. The BBG only knows a broken phonetic, scrambled version of the actual name. In Common, BBG, when requesting the wine, it sounds as if the BBG is saying "Virgin Blood". The wine is best served at 100°F and has a metallic taste. The bottles magically maintain the wine at a temperature 🌡 of 98° to 102°F.
@justnoob8141
@justnoob8141 Жыл бұрын
I like how you need to guess what monster that is while I can outright tell by simply gazing through the undead list, that zombie dog attacking the cart is much harder to pinpoint than those wraith
@WandererEris
@WandererEris Жыл бұрын
I think a lot of what was in that document is what inspired templates in 3e. You could apply templates to a list of typical monsters to customise them and challenge your players.
@MySqueezingArm
@MySqueezingArm Жыл бұрын
There are some phenomenal 3rd party books on monster behaviors and various encounter hooks!
@pyra4eva
@pyra4eva Жыл бұрын
Those creatures in that clip reminded me of the umbral vampire in the Tome of Beasts from Kobold Press which leads me to where I get some ideas for remixing creatures. I like to look outside the wizard of the coasts books. Doesn't matter if it's designed for 5e or not. I also read the descriptions of the monsters. For example, the troll can absorb attributes from things it eats. I presented my players with two trolls but they weren't your usual green. One was black and one was red. Had a player metagame into actually making them stronger and then get mad because "that's not how trolls work". After the encounter, they kept pushing even after the party discovered draconic remains so I opened the monster manual and read the passage. I also look into mythology and videogames to add things into my world. It was so good to describe this shambling humanoid with weird growths approaching through the fog and then playing the sound of a clicker. My players all held their breath as they realized what they were up against. Movies and shows can also give you cool ideas. Instead of just your basic mimic, why not evolve it into the creature from The Thing.
@f.a.santiago1053
@f.a.santiago1053 Жыл бұрын
Honestly, I change my monsters according to what I want the players to experience. I see no problem with giving a goblin a magical sword, or a serpent fire-breathing properties, or extra attacks, or extra AC. The games we play are usually magical worlds in which anything can happen. Besides, it's not like the characters themselves may know the WHY for every single thing we put in their path. Maybe the creature is an experiment, maybe its a special breed that is able to do the whatever, maybe it swallowed a magical McGuffin that gave it those unnatural properties, maybe its a druid, maybe it came from another plane like the feywild, maybe its a wizard that was cursed to have that particular appearance, maybe that ogre had a spell caster awaken their intellect and they learned how to cast fireball by belching the darn things. In my humble opinion, the content of all books should be taken as Inspiration, and not gospel. Modifying monsters, or simply not expecting all monsters of a type to behave the exact same way, is best practice in a world where magic is such an important element of the narrative.
@scottreigle1756
@scottreigle1756 Жыл бұрын
An idea I've been toying with for a game with my daughter is to use Minecraft mobs as the monsters, such as using the Mephit stat for a Creeper, and a variant of the Blink Dog as an Enderman.
@zorkwhouse8125
@zorkwhouse8125 Жыл бұрын
Neat video topic! I particularly like the one with dragon spitting the oozes. Could have a dragon that, while it was asleep in its lair, had an ooze of some sort seep into it and maybe because of its magical nature or resistances the dragon ended up not being directly harmed by it, and instead the ooze ends up taking up residence in the dragon's stomach - feeding off of whatever the dragon ingests. As a result though it gives the dragon the ability to, in lieu of its normal breath weapon attack, spew out that ooze or pudding in a cone shaped blast (with a smaller area of effect than its normal breath attack) and anything in the affected area has to make a dex save or be covered/coated in whatever type of ooze/pudding that is being expelled and the negative effects caused by that ooze etc begin to take affect immediately, with the PC taking one round worth of those effects/dam right then, before they can do anything else to try and get the stuff off them. Pick one that is specifically nasty when in direct contact and/or that can cause significant problems quickly, so that the PCs can't just casually wipe/shake it off (I can't remember off the top of my head the specific affects/damage for the different types of oozes etc, but I'm sure there are some that would be pretty scary to get completely covered in unexpectedly, with essentially no time to act before it starts to affect you. Or you could have one where the specific type of ooze/pudding/jelly in some way reacts with the specific breath weapon used by that dragon - because I think there's one that doubles or does something when hit with lightning, and so the dragon could spit the ooze etc and then hit it with its lightning breath weapon (blue dragon maybe?), which causes it to immediately and, because of the heightened magical nature of the dragon, more rapidly or to a much greater extent multiply to cover a far bigger area than what the dragon had just spit out. I dunno, there are probably some others that react to specific elements or damage types that could be paired with an appropriate dragon type to heighten the threat they pose.
@acehasgreed
@acehasgreed Жыл бұрын
This video got me thinking of interesting ways to use a bullette, it’d be in pathfinder since that’s what I’m running, but I have a group of gnolls the party is gonna fight and a blind gnoll with tremorsense like a bullette would be dope
@ernesthakey3396
@ernesthakey3396 Жыл бұрын
For my oriental-themed 3.5 game, I reskinned gargoyles to use them as foo dogs: "The foo dog in feng shui is a symbol of protection when used in pairs outside of a front door. Known as the Imperial Guardian Lions, the name foo (or fu) dog, is widely used in Western culture, but they are known as lions in Chinese culture since ancient times. Improving the guardian energy of your home or business entrance with foo dogs is as simple as adding a pair outside your front door. The Chinese foo dog is an ancient symbol that depicts a lion, but was later described by Westerners as a dog because of its resemblance to Chow Chow and Shi Tzu dogs. Though lions are not native to China, their depictions were shared there by Buddhist monks and travelers along the Silk Road, and their likeness became part of Chinese cultural history. There are visual differences between the male and female foo dog that have significant meaning to the foo dog's protective properties. Identifying the female and male foo dogs is easy when you look for the symbolism displayed in the statues. The female foo dog is depicted with her paw protecting her cub by placing it directly over the pup. The female foo dog symbolizes her maternal instinct to protect her baby. This same devotion, loyalty, and protection translates to the home or business she protects. The male foo dog is depicted with his paw on top of a ball, which is a symbol for Earth. It symbolizes the male foo dog's control over circumstances and how it affects your own private world." So - gargoyles look like winged demon statues, and can be hard to distinguish from actual statues, but are usually Chaotic Evil in 3.5. Foo dogs could use the same mechanics, but are guardians, so Lawful Good would be appropriate. Since they are actually lions, I replaced the standard gargoyle attacks with those typical of a lion, including the ability to pounce. They don't have wings, so they don't necessarily fly, but I gave them wuxia-like leaping ability, and as guardians, gave them the ability to detect evil...
@MrSchutz912
@MrSchutz912 Жыл бұрын
I loved the Descryb add at the end. I liked how seamlessly it flowed from the video. Also maybe not the same thing, but this video motivated me to put a dragon into an upcoming session, which would be a tpk at this stage, but when it lands, it will appear sick and an ooze will pour out of it's snout.
@Keovar
@Keovar Жыл бұрын
I reskinned a catoblepas into an floating ectoplasmic tentaled thing. It was in a library, so the club tail was a tentacle wrapped around a pile of large books.
@SupergeekMike
@SupergeekMike Жыл бұрын
HELL. YES.
@manueltorresart2345
@manueltorresart2345 Жыл бұрын
In the first battle I changed a wolf into some kind of hunting lizard because when I was beginning the campaign I felt like it had some lack of fantasy flavor and decided to reskin. And though my players are all new to the game and the won't need much changes because they will be amazed at anything, perhaps I'll decide to make some changes on the fly just for flavor. However, giants riding dragons, that was fun.
@GreyfauxxGaming
@GreyfauxxGaming Жыл бұрын
I made a unicorn-mimic, when the female druid pranced up to it, to pet it, learned why you fear everything in the fey-wild when its chest split open and swallowed them.
@TakeWalker
@TakeWalker Жыл бұрын
I love the idea of the things-that-are-actually-ooze. Imagine a whole dungeon full of 'normal' monsters who attack how the players would expect... Until they take enough blows, or enough damage, or maybe even just one piercing hit, and then they split open to reveal the ooze inside. Even better if the first encounter is a few small jellies the party can defeat easily, getting some on themselves in the process, so they can later think, oh no! Are we infected, too?
@Dalenthas
@Dalenthas Жыл бұрын
I played in a game where there was a dungeon full of "trap monsters" - undead that looked like corpses until you went to loot them, mimics, animated statues, piles of bones that would self assemble into skeletons, stuff like that.
@elfbait3774
@elfbait3774 Жыл бұрын
I reworked trolls in my games to function more like the later Norse versions. changed their type to "fey" and removed regeneration but made them resistant to non-magical/non-adamantine damage. More powerful ones also have magic resistance. To replace their vulnerability to fire, they are vulnerable to radiant and suffer damage for every turn they are in sunlight. If they are killed by radiant/sunlight damage, they turn to stone. I also gave them heightened sense of smell. They are crafty, magical, and triksy.
@SupergeekMike
@SupergeekMike Жыл бұрын
I love it!
@elfbait3774
@elfbait3774 Жыл бұрын
@@SupergeekMike another fun one created by a player mispeaking "wyvern" gave my campaign world small, pack-hunting, "wolverns"
@timothyburbage
@timothyburbage Жыл бұрын
I had my party enter a Tournament of the Elements. Each round was against a war machine, but these machines simply had the stats of the 4 genies. I love reskinning, as it is so much easier then making your own creature from scratch
@DamienMorphetMetalheadChef
@DamienMorphetMetalheadChef Жыл бұрын
This reminds me of a Stat-block I made for a Hill Giant that uses a Mimic as a shield.
@tafua_a
@tafua_a Жыл бұрын
I once made a modified zombie that uses a Mimic as a sword
@ernesthakey3396
@ernesthakey3396 Жыл бұрын
Lord was just a level title for a high level fighter.
@ThatClosseyGuy
@ThatClosseyGuy Жыл бұрын
I’ve been doing something similar that works quite well, but unfortunately requires more work. Take traits from multiple monsters and put them into your new homebrew creatures. It is so much easier to take the existing mechanics and graft them onto another creature than to make EVERYTHING from scratch. In my current game there is a mad wizard creating abominations out of multiple creatures and setting them loose. so the players can see all the creatures that this thing used to be which helps explain all the wild abilities. But you don’t have to go that far in terms of flavor, even if you just want a troll that has the displacement ability of a displacer beast: boom new interesting monster.
@TwilitbeingReboot
@TwilitbeingReboot 11 ай бұрын
What do you think a "wild" mimic would look like, if it had never encountered artificial structures or adapted to feed on dungeoneers? A kind of aggressive slime mold? A mobile carnivorous tree? A living patch of quicksand?
@Lycaon1765
@Lycaon1765 Жыл бұрын
I just used a Greelox (2e only) in a high-ish level game just because the mechanics were neato and the art was FUCKING hilarious. For the uninitiated, it's basically a giant spider with a man-face, FAT spider teeth/pincers?, and 2 sets of spindley human arms (in the art there's 4 arms, but the statblock says they only have 2 for some reason). They can hold weapons & shields, getting hit by their legs (x2) does 1d3 damage, their hands (x2) does 2d6, their bite (x1) does 1d4+1 and if you fail your save against poison you die in 1d4 rounds. If you succeed you're nauseated for 3d4 rounds (-2 to attack rolls and AC penalty). They have really nice AC, combined especially with the shields I gave the 3 of them. I posted a hand clapper toy gif when a PC got hit by their hands lol.
@scottreigle1756
@scottreigle1756 Жыл бұрын
A Lord is a 9th or higher level Fighter. In first edition, the classes all had a title to indicate level.
@Rums10
@Rums10 Жыл бұрын
I backed MCDM's new monster book Flee Mortals, I would love to see some videos just making original monsters and making them interesting
@The_Sharktocrab
@The_Sharktocrab Жыл бұрын
This one's for the algorithm, you're highly underrated
@SupergeekMike
@SupergeekMike Жыл бұрын
Thank you!
@bencarter1646
@bencarter1646 Жыл бұрын
Please please make a video about your Aboleth project. I've wanted to use one as a Big Bad since I read the 3.5e Monster Manual. Back on topic, I may be re-skinning the abilities of the (LMoP big bad) Black Spider in tomorrow's session. One of my players is arachnophobic, so the Web spells may get redone as (weaker) force cages/shackles. This was a really inspiring video 🙂
@Heritage367
@Heritage367 Жыл бұрын
I found straight 5e skeletons to be a bit boring, so I added a few tweaks to make them more like 1e skellys: Resistant to Piercing and Slashing damage, and Vulnerable to Bludgeoning damage. I also made them laughing all the time, because it's extra creepy.
@SupergeekMike
@SupergeekMike Жыл бұрын
That is wonderful nightmare fuel
@jonathanschaefer9848
@jonathanschaefer9848 Жыл бұрын
Not reskinning necessarily but I recently took a statblock and just added features from other statblocks, lost some original ones. You want a punishment mechanic for hitting the monster? Theres mechanics for that! You want them to have a different weapon? Give it to them. Its fun and stops my players from being able to look it up/recall (virtual game)
@tafua_a
@tafua_a Жыл бұрын
And then there's me who, in my first RPG as a game master, buffed goblins to make them horrid monstrosities straight out of Left 4 Dead. Bulky gobbos with huge arms and buffed STR and CON, smaller gobbos with giant eyes and buffed DEX, and chubby bastards with 1 HP that exploded when they died, because deep down I was a bastard.
@SupergeekMike
@SupergeekMike Жыл бұрын
That’s so gnarly!
@bristowski
@bristowski Жыл бұрын
This is a good channel. I like Mike.
@Dalenthas
@Dalenthas Жыл бұрын
Oh great, The Corinthian is a beholder now.
@SupergeekMike
@SupergeekMike Жыл бұрын
😈
@hellyeah6127
@hellyeah6127 Жыл бұрын
If Gary Gygax says that dinos in D&D doesn't matter, then I guess I'll go back on my thing about dinosaurs.
@SupergeekMike
@SupergeekMike Жыл бұрын
Gygax was a weird little freak sometimes and said a lot of stuff I don’t agree with, but I do think he was right about dinosaurs being cool.
@ernesthakey3396
@ernesthakey3396 Жыл бұрын
Giant with more than one head turned into the "ettin" monster.
@malcolmrowe9003
@malcolmrowe9003 Жыл бұрын
Talks about skeletons, then refers to "fleshing out"!
@MySqueezingArm
@MySqueezingArm Жыл бұрын
If you want some pants pooping monsters, check out 'Shadow of the Demon Lord', an OSR game.
@Victor.Alteria
@Victor.Alteria Жыл бұрын
I'm totally stealing the dragon or other large monster spewing jellies, oozes, puddings, etc....
@johnathanrhoades7751
@johnathanrhoades7751 Жыл бұрын
I modify/fabricate almost all of my monsters. Definitely for 5e. There are some really cool ones that I use straight from the books, but a TON of 5e monsters are just…so boring 😢
@ollyhunter0922
@ollyhunter0922 Жыл бұрын
aa new monster a slime girl succubus!
@SupergeekMike
@SupergeekMike Жыл бұрын
Fun! Also, gross!
@MyRobBurger
@MyRobBurger Жыл бұрын
First!
Choosing Your Character Last | The Many Ways to Build a D&D Character
17:37
Steal from Everywhere
10:32
SupergeekMike
Рет қаралды 8 М.
🌊Насколько Глубокий Океан ? #shorts
00:42
Luck Decides My Future Again 🍀🍀🍀 #katebrush #shorts
00:19
Kate Brush
Рет қаралды 8 МЛН
Travis Interviews The World feat. Mike Rowe
39:14
The Babylon Bee
Рет қаралды 48 М.
Asking Players for a Wishlist at the Top of the Campaign
15:27
SupergeekMike
Рет қаралды 8 М.
Should Your Setting Have Spellcasting Services in Town?
26:13
SupergeekMike
Рет қаралды 15 М.
How to Say No Without Saying "No" (in D&D)
13:36
SupergeekMike
Рет қаралды 13 М.
How to Ask for Feedback as a DM
13:26
SupergeekMike
Рет қаралды 7 М.
The TTRPG Safety Tools I Use (2022 Edition)
12:43
SupergeekMike
Рет қаралды 10 М.
What Makes a Great D&D Villain? | Villains in RPGs
18:08
SupergeekMike
Рет қаралды 16 М.
ALL the D&D Rules EVERY Dungeon Master NEEDS to Know!
21:24
SupergeekMike
Рет қаралды 18 М.
Seven Things to Know Before You Become a Dungeon Master
10:14
SupergeekMike
Рет қаралды 11 М.
🌊Насколько Глубокий Океан ? #shorts
00:42