"Two mutas is like one hand clapping" - good quote right there
@ejmoreno27010 күн бұрын
"Bitchin" First time hearing this used outside a TV show.
@Gloriath110 күн бұрын
That one plague on the nexus :D. Also, if your opponent has 70 drones in PvZ, you have 1 minute to kill him, then you're dead to the swarm flood.
@ozar_midrashim10 күн бұрын
If your opponent in PvZ has 70 Drones, that means he has 70 supply in workers and about 50 supply of actual army.
@bunsofthunder982710 күн бұрын
I think one of the more fun things about these casts is the introduction of more of the top player scene. When the SSL brackets start, we all have a much better understanding of the competitive landscape.
@ezpz268011 күн бұрын
ArtosisCasts ProtossBlasts BroodwarLasts
@soldier2288110 күн бұрын
nice rhymes man +1
@Berry_Bruiser10 күн бұрын
Bars
@ПетърПетров-й9ф10 күн бұрын
Ok ok I'm subscribing. Thanks for the analysis and strategy explanation Artosis. I never was a player of the game, only the campaigns. But I remember my first times watching the big kids in the neighborhood playing and just being mesmerized by the game, the hud and the unit portrait. The one eye of the overmind, strong but scary zealot and nightmarish hydralisk. I love watching pro level cuz it's like chess on 3 redbulls and 1 line of coco. I play dota and can't imagine having to move 40 units at a time plus keeping production plus scouting plus thinking what the other guy is thinking and countering his moves by the second. This is truly one of the greatest games and I'm thankful you keep on casting. Just one suggestion, maybe you can leave some empty time in some replays so it's not obvious when the game ends to keep the suspense. Also don't play starcraft Artosis, your heart won't last much longer judging by the rage compilations xD
@michaelbird914810 күн бұрын
Cool to see guardians used like TvZ battlecruisers - positioning them outside a base to deny resources.
@pricklypear629810 күн бұрын
Between Soma, Soulkey, and dark swarm, I'm legit scared for the future of Terran and Protoss.
@EvanWSH10 күн бұрын
I feel like protoss at least has tools to deal with it to a degree, reavers, storm, Dweb. what does terran do vs agressive plague + swarm lmao? un siege their tanks and lose them all?
@rockhyrax-u5i10 күн бұрын
@@EvanWSH not allow zerg to go hive tech
@lsdap196910 күн бұрын
@@EvanWSHmass firebats and pray
@Pangora210 күн бұрын
@@EvanWSH This was actually a bit of a thing in a Nada game the other day where his tanks were mostly unsieged most of the game in most combats so they could dodge spells.
@EvanWSH10 күн бұрын
@rockhyrax-u5i I wish this wasn't probably the only/best answer lol. But it probably is. Imagine a world where firebats didn't get instantly ruined by plague/lurkers
@gregjuva10 күн бұрын
I have always loved the guardian as a unit
@Demirbaykus10 күн бұрын
Another dinner, another amazing cast. Enjoying them so so much so far. Thank you very much RT
@buneuocheng67810 күн бұрын
What a great match up! Love watching some guardians played in the mix.
@deavenhendrix11 күн бұрын
Hope all is well on the toilet there bud
@ImOnTheThrone1310 күн бұрын
Thanks for the well wishes.
@mrsupa44410 күн бұрын
Thanks! Things are firm and smooth here
@mrsupa44410 күн бұрын
Nevermind
@andreibarabash970110 күн бұрын
Toilet, that's funny.😂
@HyperionBadger10 күн бұрын
L M F A O You called it 😂
@frankjin248410 күн бұрын
Scout, scout, scout.
@tehvolka10 күн бұрын
That was a really sick PvZ. Really good job by Moolso. You improved your PvZ a lot RT!
@ertert4tetert10 күн бұрын
Actually a good position to make scouts
@Broockle10 күн бұрын
vs the Guardians you mean? Would they deal with them better than Corsairs?
@tehvolka8 күн бұрын
Yes, Guardians have 2 base armor so one Corsair tickles them. One scout would have killed the Guardians fairly quickly. However I think Soma had a bunch of Mutas as well, so it shouldn't have worked. This is why I think always having a fleet of Corsairs even in late game is essential.
@ej____________8 күн бұрын
Moolso was on only 3 gases. Soma went guardians because 3 gas Protoss that had lost all their stargate units cannot deal with it without making big sacrafices somewhere else. You can't afford to make scouts on just 3 gases while playing vs a 5 base zerg
@Junglej0hn10 күн бұрын
Guardians are good! Ultras are good! They only have one short coming... none of them are defilers...
@ghost-user55910 күн бұрын
Ultras are kind of bad in some ways. Damage wise they are just a tank, but it’s a tank you have to wait until late game to use, which means Protoss and Terran both have tanks the entire early and mid game. It’s really just Ultras that have upgrades and are supported by a defiler or queen. But on their own Ultras are a tank with zero range, and they are very slow. They are objectively the worst “tank” in the game, if only because they have no range, and every other race gets ranged units very early. More than one or two is definitely a different story. But one is kind of just an expensive damage sponge.
@2639theboss10 күн бұрын
@@ghost-user559I see you have terrible takes throughout the whole comment section. Well done. Your friends at the broodwar reddit miss you, you should spend more time there.
@ghost-user55910 күн бұрын
@@2639theboss I’m not sure what’s worse, admitting that you use Reddit, or the inability to rationally express your opinion. Probably using Reddit.
@2639theboss10 күн бұрын
@@ghost-user559 I see your reading comprehension has failed you, but i do draw the line at accusations of using reddit, so if you re-read what i said, youll realize i never said anything about using reddit personally. Youll be surprised to know that one can be aware of something existing without using it themselves. For example, im sure you know what a book is, or a dictionary, yet clearly theyve escaped your grasp. Im not sure whats more embarrassing, thinking a core unit in pro Z play is kinda bad, or being unable to read. Considering the ogre zerg gamer memes, probably the former, because even an ogre zerg gamer knows ultras arent bad.
@ghost-user5599 күн бұрын
@@2639theboss The entire Hive Tech tree to get Ultra takes much longer than the Robo or Mech equivalent units, and it’s objectively better to have your strongest units earlier rather than later, and having range on those units is objectively better than having melee. I’m not really sure that can be considered controversial. Terran can go for tanks very quickly and Protoss can go for Reavers very quickly. Ultras require Lair, Queens Nest, Hive, and then Ultralisk Cavern, and upgrades to truly tank because they are so slow, and by then most of the time you should have gone Spire beforehand anyway. So many Zerg decisions are based solely around distracting the other race until they can finally field Hive Tech. Like literally most of the pro Muta Harass are to keep back counterattacks and harass long enough to get to Hive Tech. All of the other races can just immediately go for Tanks or Reavers and start dropping them, while Zerg have to go Lurker or Muta whether they want to or not just to survive long enough to use Defiler or Ultra. Zergs early game units in long games just become fodder to swarm and distract long enough for that to happen. I never once said Ultras are “bad”, but that they are the worst “tank” of the three races. They are the last race to field a tank, and it’s a tank with zero range. The number of times we see even mass Ultra get mowed down by a few tanks and upgraded Bio makes them a very situational unit. You will almost never see a game where Terran don’t go mass tank at some point, and you will rarely see a Protoss that doesn’t ever make a Reaver, but there are many games where no one ever fielded an Ultra.
@gordontubbs10 күн бұрын
I think this particular map is well-suited for Guardians.
@Endlessmelody410 күн бұрын
Great cast! 🔥
@Larsgman10 күн бұрын
1:51 psychotic bloodthirsty probe living up to its reputation with that moving shot 10:41 Arty’s version of “if i was a worm, would you still love me?” But instead he’s roleplaying one of the hurt mutas talking to the other one lmao
@cosmicfox567110 күн бұрын
Imagine if we saw Dark Swarm instead reduce the damage units take from ranged by 50%, instead of complete nullification?
@dr.pastrami52723 күн бұрын
imagine if we saw psi storm be negated completely against burrowed units?
@Templarfreak9 күн бұрын
that idea of +1 worker being a much bigger gain in SC1 than in SC2 is not something i ever considered before
@dj_koen12659 күн бұрын
the algorythm has betrayed me in the past 2 days, but a chill reminded me what i was missing
@drewwalbeck600610 күн бұрын
Hey Artosis, we love your casts, especially all the little details. If you see an opportunity in the future, could you talk about the initial overlord scouting decisions?
@fraginatrix10 күн бұрын
Mutalisks are just the definition of "The Bomber WIll Always Get Through". You can kill them (sometimes), but they almost always make it to target and do damage anyway. And then when they finally can't get through, you turn them into Guardians and get bullets that can.
@krj200910 күн бұрын
I''m liking these videos. Also like watching sc1 more than sc2 now, its more strategic, slower paced, smarter
@kei490410 күн бұрын
Imagine one Scout against those Guardians.
@benn118110 күн бұрын
Do scouts have any play? They are one of my all-time favorite units, but I've never played competitively.
@dietermitplatten10 күн бұрын
@@benn1181too expensive and too slow I guess.
@kei490410 күн бұрын
@@benn1181 They are almost never used in competitive play as far as I know. Too expensive, take forever to build and have terrible air to ground damage. Still, against unprotected guardians which are large units, they could be very powerful. In the page about Scouts in Liquipedia, there are links for some tournament games in which Scouts were used if you are interested.
@ej____________8 күн бұрын
@@benn1181 On island maps in PvZ sometimes (because the game is air-centric and you already have a fleet beacon) and sometimes in PvT when P is doing a 2 base carrier rush and gets pushed by Terran, they will make a scout or 2 to delay the T push until carriers can be made.
@thuperman522810 күн бұрын
Also, Nukes = Underrated vs Protoss
@EvanWSH10 күн бұрын
@thuperman5228 wait till ppl see my insane Dmatrix ghost nuke drop
@panswiata375610 күн бұрын
+ EMP
@EvanWSH10 күн бұрын
@@panswiata3756 i like the way you think
@ghost-user55910 күн бұрын
Nukes are just underrated in general. Who don’t they work against lol?
@Kenshiken10 күн бұрын
Why as toss you can't maintain at least 6 corsairs at all times? why not?
@strawberryspeedruns841310 күн бұрын
Random question for toiletosis- I'm not sure if I missed an announcement, but what happened to CNSL season 8? It sounded like we were getting hype for it and then it dropped off the face of the earth. Maybe I'm under a rock.
@cliffhuang861010 күн бұрын
Protoss players need to start using corsairs and punish zergs who go mutas. No top tier zergs will fly their mutas into your storms enough times for it to be a defense. Most of the game he had the economy to get two starport corsair, control the skies, and force the zerg back defensively.
@user-wk2ei3qg8e10 күн бұрын
I worry we might be hitting a point where smaller maps are needed to nerf zerg, but would make Terran too strong? Some map maker will figure it out I’m sure.
@DirkyDiggz11 күн бұрын
8:35 it really is the best [computer] game ever made!
@iwanabana11 күн бұрын
Speaking of buildings blinking I was SO SURE the Gateway used to blink in earlier versions of the CD ROM game while building.
@kathorsees10 күн бұрын
Me too! Could it be that something in the technology chain changed and caused the shimmer to go away? I don't think anyone would intentionally mess with this obscure effect if it was there. E.g., it's an effect that you can see on CRT monitors the game was designed for, but not on modern ones?
@iCalabria10 күн бұрын
Either im remembering wrong or something changed. I totally agree, back when i was 11 i swear i saw the dots blinking.
@rockhyrax-u5i10 күн бұрын
Stargate is blinking not Gateway
@EvanWSH10 күн бұрын
@iwanabana i have a cd with key from like 99 or 2000, i might install it later and check lol
@ghost-user55910 күн бұрын
@@EvanWSHlet us know
@paulkruger793410 күн бұрын
Minstrel game was Zelot if I remember correctly Arty, him vs Motive
@cl88049 күн бұрын
a non-trash toss--can't believe my lying eyes!!
@cryptorage72069 күн бұрын
With two mutas you can double scan ARTOSIIIIIIIIIIIIIIIIS.
@stefanc452010 күн бұрын
I could barely bring myslef to watch after that opening...letting in 3 zerglings for no reason and losing a bunch of probes WHILE YOU HAVE ZEALOTS!
@tehvolka10 күн бұрын
that ramp is btichen, it is not so easy to block with one probe and zealot. Probably needed another probe or two.
@Broockle10 күн бұрын
hard game is hard
@D3filed710 күн бұрын
King Soma with another good zerg strat. I think ill try this strat tonight
@poppy331810 күн бұрын
Many many years ago my brother told me 12 Guardians and 12 Mutas can beat any army. I have lived my life on this knowledge.
@thunderstorm139 күн бұрын
some maelstrom and psystrom would take care of them. clear the rest up with dragoons.
@istovall262411 күн бұрын
simply chills!
@TomaszWinnicki10 күн бұрын
How do storms work under the dark swarm?
@tehvolka10 күн бұрын
They work as normal, they are unafected by dark swarm
@swampybwoy10 күн бұрын
Cannons are just dragoons with no legs
@juanjosecorreahurtado435910 күн бұрын
I don't get why but I LOVE watching zergs games even though I play terran, loving these souma games, keep it up :D
@Avokodo10 күн бұрын
sky and moolso have the exact same hotkey's and hotkey patterns and usage :o strange
@youtubeviewer447211 күн бұрын
Silly question from a casual player, why is it a "9 gate"? The gate is on 5 o' clock on the map and 12 o'clock from his main base?
@Vladislav88811 күн бұрын
I'm a noob too, but I assume that 9 refers to the number of workers
@ezzygd252111 күн бұрын
Comment above me is correct. It refers to him building a gate at 9 workers in the build order
@Jmanstar17199610 күн бұрын
i believe that was zelot vs motive on minstrel
@davidgatten103310 күн бұрын
Anyone know what happened to flash?
@luischenko10 күн бұрын
What is a drone drill?
@bfors849810 күн бұрын
Based on what I've observed watching pro level games - if you let a good Z mine from 5 bases for 5 minutes, you are dead
@TheDartdouble0511 күн бұрын
I’m a simple man. I see and I click
@Broockle10 күн бұрын
There was like 1 corsair all game. Is this normal in PvZ?
@davidorawe393110 күн бұрын
If Starcraft had been patched again, do you think they would've reduced the duration of Dark Swarm like they did with Disruption Web?
@bcisleoncool10 күн бұрын
Duration is not the issue, the 100% immunity just simply too OP. Zerg late game damage is scary, 5 lings could down a nexus in less than 10secs.
@ghost-user55910 күн бұрын
@@bcisleoncoolThat applies to fully upgraded units with every races tech tree though? It’s just the nature of a late game. And Zerg objectively have the weakest units. With numbers and upgrades they can accomplish a lot, but Lings have 15 health, and do 5 damage, and hydras only do 10. Dragoons start at 20 dmg and have a rechargeable shield. If anything Dark swarm is literally the only bandaid to stop tanks, dragoon, wraith and on and on, from wiping out a mid game Zerg. Every other race has way more powerful early game units.
@dj_koen12659 күн бұрын
@@ghost-user559 thats a bad take imo, and the fact that you dont even know how many hp a zergling has tells me that you probably dont know what you are talking about
@ghost-user5599 күн бұрын
@@dj_koen1265 Well everything except the Ling health is objectively true. Dark Swarm is a counter to the inherent weakness of early to mid Zerg units. Without it they would automatically be wiped out by most other races early to mid units. Terrans can go tank, vulture and Goliath dragoons and reavers are both more powerful than anything a Zerg can field that early and they have shields. The Lurker is really the only decent mid game Zerg unit besides the muta, and even Mutas only deal 9 dmg to the first target, wraiths deal 20. Goliaths deal 20 to air units, and 12 to ground. The biggest advantage of the muta is that it counts as “small” and that the damage obviously targets 3 units, so stacking them works wonders as we have seen. But every other race has stronger units with a 1 to 1 comparison. Without having greater numbers Zerg would just get wiped out the second Mech and Robo come out. I mean Zerg have to pay 100 gas after already spending 25 gas just to get a single Lurker, which has the same base damage as the Dragoon, which has shields and costs 50 gas, and it can also move at the same time which the Lurker cannot. Find me a 1 to 1 where a Zerg unit early to mid game has more health or damage than the equivalent from another race? Hive tech is really the biggest transition that Zerg makes if they can last that long. Before that they rely on numbers to make up for their weaker units.
@Gwanzan332510 күн бұрын
Nothing more annoying than mutas tearing apart a protoss for 10 minutes without a dark archon in sight.
@chongli29710 күн бұрын
Let's face it. Soma totally outclasses Moolso. He could've skipped mutas and just gone straight into hydras and still crushed this game!
@seansoccer10010 күн бұрын
What does the dark archon do?
@Based_YT_Enjoyer10 күн бұрын
Zerg is hella annoying I can't stand seeing it win nearly every game on these casts it looks so cheesy, just spam mutas every game with free vision all over the map, eventually get defilers then spam dark swarm 😴 dumb & unbalanced race
@peppernoni960810 күн бұрын
@@seansoccer100 if you research maelstrom u can trap all the mutas and kill them with one storm/severely bruise them so they gotta retreat to regenerate
@chongli29710 күн бұрын
@@seansoccer100 Dark archon has maelstrom, a spell that stuns a group of bio units. With one cast you could stun all the mutas and destroy them with a storm. DAs with maelstrom are very expensive to get going though so you gotta have a plan to work them into your build
@michaciemniewski979110 күн бұрын
I think I have heard that devs had no time to make animations for Zerg buildings upgrading. I think some builidng move differently when the upgrade in Zerg but maby like 1 or 2 only.
@ArtosisCasts10 күн бұрын
No
@xiaominsong11 күн бұрын
Soma controls the game all the time.
@ericjepson376510 күн бұрын
16:20
@cattounreal926710 күн бұрын
thank you artosis for another wonderful cast as always you know what i havent ever seen in my short time watching brood war? a ZvZ that lasts more than 8 minutes, would love to see you cast one just to see how the mirror matchup works in late game
@BoredLikeHelI10 күн бұрын
He's casted a bunch already dude. Last year there were a couple of wild ones going on for long with hive tech and stuff.
@TheBryceWade10 күн бұрын
Missing that DA bruh
@justiceforallcreation10 күн бұрын
corsairs and dt's are very under used by protoss against zerg
@Merknilash10 күн бұрын
late 90s / early 00s protoss pros were using DTs for fighting under dark swarm because their melee dmg hits like a truck
@justiceforallcreation10 күн бұрын
@@Merknilash I remember taking the corsairs knocking out the overlords and sending in the DT's to wreak havoc. Get about 10-15 corsairs. You possibly wind up getting the enemy supply blocked and at the same time the dark templars do their thing. No one apparently uses spore colonies today so it becomes even more useful as a strategy.
@andrerossel839410 күн бұрын
I think maelstrom on hydras was revolutionary. Making zerg pay for being pussies and not engage unless they have plus 50 hydra advantage.
@ghost-user55910 күн бұрын
Hydras do like 10 damage? So realistically having double the units of your opponent is literally a requirement. Protoss Dragoons do 20, I think Vulture is something similar. Zerg have the weakest early range unit in the game. But obviously they can make a bunch of them.
@andrerossel839410 күн бұрын
@ghost-user559 zerg also has the fastest units overall. Although the decisive factor i think zerg players abuse well the strengths of their race specially ultras mutas and defilers. Protoss don't use reaver and dark archon enough and terran cut science vessels to do BC. Zerg players are really good on stick with what it's good and improve on it
@ghost-user55910 күн бұрын
@@andrerossel8394 Yeah but the speed doesn’t do much unless they have double the units or some defiler/mutant support. Zerg units are squishy and vaporize instantly to most other races mech and robo units. Zerg have to constantly overwhelm with numbers because individual units are the worst stats in the game. It’s the fact that they are so cheap that makes up for it with upgrades because they become very cost efficient as the game goes on, but individual units are the worst of the three races. I think the other races do the same thing. Terran just go Mech most games, and Protoss rely on gateway units. I think the fact that they can get stronger units stops Terran and Protoss from being creative because its harder for them to pivot strategies once they field a few armies, whereas Zerg is so cheap to just pivot into a new strategy half way through a match over and over. But 1 to 1 Zerg are the weakest race as far as units go.
@andrerossel839410 күн бұрын
@@ghost-user559 speed does a lot. I agree a lot on your point and I think you agree with me too. Just 3 ling's can be a nightmare on any base. They have dirt cheap combining speed they can be annoying at the same time they can choose they engagements. I really agree with your point specially on protoss . Reavers are really tanky and not that expensive they have long range too they can snipe a few but 4 or 5 or 6. It would require protoss be more strategic on they positioning but there is not much zerg can do on ground against too many reavers. Also protoss has the best anti air unit on the game it's surprising they don't even try use it
@ghost-user55910 күн бұрын
@@andrerossel8394 Yeah Tanks and Reavers wreck Zerg and it’s basically gg if the Zerg are not far enough along already. Even just a few tanks and marines or Reavers dropped by the mineral line take out a Zerg immediately. And corsairs are very good and Protoss can get them nearly immediately. I think the fact that Zerg is the most restrictive building requirement keeps the game very balanced too. Protoss need at least a pylon, but they are cheap, Terran can go anywhere and move most buildings. Zerg can’t even build defensive buildings without having a hatchery first, which means it’s automatically 300 minerals baseline even if you just want a few sunkens. The Zerg being dependent on the Creep, means Lings act like the “immune system” of a Zerg base. Outside the base they have mixed results, but in their base they are almost always the first line of defense against a base attack. Overall they really did design a very balanced game, and even the apparent “imbalances” are to counter Op units that the other races have.
@shortpitched71310 күн бұрын
Ehh, don't think the guardians really did much. Soma was enough ahead in the game that he could use anything to win. It's like saying your ghosts win you TvZ games with nukes. Not really.
@mistercroc940710 күн бұрын
Flying crabs op
@ThunderChickenBucket10 күн бұрын
nice
@cirno6610 күн бұрын
Birdy Zerg
@EdwardMalus10 күн бұрын
Artosis if you're reading this good luck with the shit buddy I believe in you 👍👍
@ArtosisCasts10 күн бұрын
Thx means a lot
@UCfjZmDYoZY3laj2mfiinm7gc10 күн бұрын
16:47 / 24:17
@UCfjZmDYoZY3laj2mfiinm7gc7 күн бұрын
GG
@BoxStudioExecutive10 күн бұрын
I thought zerg buildings respire/pulsate faster when they are researching tech?
@ArtosisCasts10 күн бұрын
No
@benn118110 күн бұрын
Epic
@Bytewalker10 күн бұрын
Thought experiment: what race is best if AI could do infinite apm / perfect strategy on current map pool? Z > P T > Z on close spawn, Z > T on xspawn T > P on close spawn, P > T on xspawn ??
@ghost-user55910 күн бұрын
X spawn, Protoss, close spawn Zerg. Zerg can just flood units and the computer units don’t wall in or have any sense of meta, they just go all in over and over, so proximity is very important more than the map itself. I would argue the map meta only really impacts a human game. Ai doesn’t really take advantage of any of the little micro strategies that make a map favorable to a given race.
@Bytewalker10 күн бұрын
@@ghost-user559 "AI with perfect strategy". Not a dumb AI that won't wall in or will just 'flood units'
@TagaBearClaw10 күн бұрын
ggs
@phoenixlich10 күн бұрын
Zerg is so HYPE!
@kevinf.255610 күн бұрын
I love seeing guardians in ZvP, because theyre easy to get value and annoying to shut down - its one of these things where you take away enemy focus, because mining time is just THAT important.
@nelsonchentw10 күн бұрын
too little storm
@andreibarabash970110 күн бұрын
Omg! I just realised that the music in the background is from Dune2000
@ghost-user55910 күн бұрын
No it’s StarCraft 1998 lol. I wonder if they licensed it to Dune too
@heyimSkyee6 күн бұрын
Zerg units so good lol
@maxwellstylez10 күн бұрын
The amount of PvZs ive watched that last 20+ minutes but I never thought the Protoss would win is very high. I assume guardians are underutilized because Zerg already has enough tools to win.
@Fanelan05310 күн бұрын
Good grief
@SamSam-ke9zy5 күн бұрын
Oh look, another zerg win. :-/
@eddie-booth10 күн бұрын
hello artosis i hope u have a nice poop u said in ur cast that the soma game was yesterday. it was yesterday for us, but for you it could be any day! you could have recorded both of these at any point after the map released! we'll never know! it's a mystery!
@namepolicy397110 күн бұрын
broken game. all zerg has to do is make mutualist. the other races know and build defenses, still can't do anything about them
@ghost-user55910 күн бұрын
The same applies to wraith and tank, and corsairs and reavers. Every single race has a few units that wreck everything if you don’t have units prepared to counter. Mutas have no spells, and can’t cloak or shield. All Protoss units come with a rechargeable shield, and Terran have Science vessels aka flying spell casting, and Protoss Arbiters are way Op.
@dj_koen12659 күн бұрын
@@ghost-user559 arbiters arent really op, and shields arent all that useful most of the time, outside of being immune to plague
@ghost-user5599 күн бұрын
@@dj_koen1265 Recall and mass cloaking an entire army isn’t Op? Stasis is the only one I’ll say is situational. I’ve seen it win battles, and I’ve seen it do nothing. But cloaking units and recall are definitely op. An Arbiter just flying back and forth means without a detector every other shot or more can’t even target those units.
@soldier2288110 күн бұрын
i see broodwar i insert the original broodwar disc and play the superior version of starcraft not remaster
@joelb129911 күн бұрын
EZ Protoss
@25yougo10 күн бұрын
Is Nada paying you to cast his games lol? Why are we watching this sludge
@ArtosisCasts10 күн бұрын
Is this “Nada” in the room with you right now?
@RyanJ141159 күн бұрын
Artosis ... with the success of blizzards warcraft/Diablo & starcraft being the biggest are you all not surprised there hasn't been a game equally as good?? We're talking 1998 starcraft wtf no one else can make a game equally good? Is brood war that good? Brood war is perfect and can't be topped can it Keep in mind I'm drunk as fuck but I still think I'm right.
@HateToday110 күн бұрын
Zerg losing in the late game is just not a thing.
@markairey36210 күн бұрын
2 scouts, with minimal upgrades,wreck that guardian/mutalisk camp... And 2 dark archons with feedback, ruin the defilers. Failing that, 2 reavers in a shuttle, kill everything under a dark swarm that isn't an ultralisk... Protoss players are all robots.
@Merknilash10 күн бұрын
When players aren't forced to come up with new solutions, they don't.
@ghost-user55910 күн бұрын
Or just speed zealots to get under the dark swarm, or a Dark Archon to just take control over the defilers and use the dark swarm or plague against their own units. Lots of options. Or even just a few carriers and the Guardians are toast, and mutas have a hard time against Corsair/Carrier combo.