why on earth would the devs buff the strongest Juggernaut instead of just nerfing him... you should subscribe btw
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@galacticappl_e11 ай бұрын
So i apparently can't read, and hale's old speed was 20, not 22. So the speed change was LITERALLY JUST ANOTHER STRAIGHT UP BUFF, WHY???
@quadrilateral17311 ай бұрын
We're killing Mihawk with this one 🔥🔥🔥
@championskz789711 ай бұрын
to be more accurate
@Iunacy11 ай бұрын
It's because your hitbox is smaller and needs more speed to be accurate
@5k3ng11 ай бұрын
pretty sure they wanted hale to be more accurate to how he is in tf2, just you wait till they give him 50% defence when winding up the charge
@luthersmoke396410 ай бұрын
I'd say most of these changes were geared to make Hale more accurate to TF2, as he has a speed scaling effect there as well, in addition to his charge going further the longer you held the charge button as well as not losing his crit when he misses. The issue is, that Hale is geared towards the balancing of TF2, not the balancing in Item Asylum. TF2 players have counterplay against the critical hit, such as Ubercharge, Bonk, or just having enough health to tank it thanks to overheal. Item Asylum does not have that, and as such the Crit is just overtuned. The speed scaling thing in TF2 is there to help Hale catch up to speedier classes when he's low, as he's slow compared to some. Hale is already faster than most Asylumers when the game begins. Overall, current Hale is geared towards TF2 balancing which doesn't work in the grand scheme of what Item Asylum is.
@hairydoorscontent9266 Жыл бұрын
Hlae's old base speed was 20, not 22. so the speed effect is 100% a buff
@cheems_doge11 ай бұрын
Ye and hale used to have a glitch animation that if you used slam immediately after you leaped, you would get flinged up high into the sky (mostly would die due to the height limit) I almost got myself killed as hale upon this happened dawg... thank god I still got 1k points after that round
@galacticappl_e11 ай бұрын
thank you for telling me, it's in the pinned comment now
@Green2415211 ай бұрын
hlae
@hypeman95811 ай бұрын
hla
@totally_not_gonna_explode2 ай бұрын
HL
@Yourlocalidiot-tb8tc Жыл бұрын
Hale’s Balancing : - “Charge” Charge now has a confirm CHARGE TIME, on press, you stands still for 2 second then charges instead of just pressing it and it charges instantly. This will give survivors a chance to do something when Jug is charging. also to compensate with Hale gradually gaining more speed over time. - “ Leap “ Just like charge, it now doesn’t leap instantly, but has a 1.5 second charge time before leaping, this at least gives survivors a chance to damage jug. You are now unable to use “Charge” mid-air. but however, you may get +3 speed while moving in the air (to at least catch up a little) but it resets when you landed. prob will make him actually a killable jug idk
@Real_Potato_Man11 ай бұрын
"Unable to use 'Charge' midair" is kind of uncalled for, half of the gimmick of charge is to be able to fly midair and not falling while doing so. Plus it makes a cool "tech" of: 'Leap + Charge + Slam' being able to catch up to enemies from afar and slamming them instantly.
@Future_FriendRBLX11 ай бұрын
Definitely keep the ability to charge mid-air, but just add like 3 or 5 seconds to the charge cooldown. I don't see any reason to prevent the use of the Charge ability mid-air, considering the fact that the Slam ability becomes incredibly inconsistent to activate afterwards.
@yunochanishere861611 ай бұрын
@@Real_Potato_Manu can also try Leap + Slam + Charge I do that whenever I chase agile opponents(players with high mov spd)
@Yonker0811 ай бұрын
they made hale lore accurate, no way
@Juanelidiota11 ай бұрын
Hale juggernaut is the deffinition of "literally the same as in the original game" Funny i didnt know hale was this op and still changed from a filibuster main to a hale main because how much i like tf2
@EarthBound_Fan11 ай бұрын
Short answer: Hale has less HP but gets faster as you take dmg, Can hold charge to make it faster while uncharged is now instant, and crits never go away even if you miss so Hes overall EVEN BETTER then before!
@raileyjayantonio7699 Жыл бұрын
Back then bugs is only weakness on hale bcs sometimes the slam will noclip you and charge just flung you out of the map
@ImNotLunaCultFromTerraria11 ай бұрын
Tbh, just like FiliBuster and Beta, they have much mobility but mid health, now we can see that hale got speed buff but the damage arent nerfed but the health was!
@galacticappl_e11 ай бұрын
Good choices! Those are my favorites as well. Sad that fili got nerfed, though :(
@yunochanishere861611 ай бұрын
@@galacticappl_ewhy they nerfed it too Fili is strictly skill based since u need to zone urself as much as possible and try not to be aggressive too much, specially in the new boss mechanic
@Shard_the_Triple_Brother11 ай бұрын
Fun review hale at this update. The hp is now nerf, But charge are no longer cooldown + crit hit will no lost while you hit miss. With this update is not bad people. Unless you shift lock while use charge will kill player fast.
@someperson749111 ай бұрын
item asylum devs throwing random bs at the game trying to balance it:
@someoneIguessidk11 ай бұрын
To anyone who is wondering why this has happened, it's because they probably wanted it to be more like the hale from "team fortress 2"
@snaz1511 ай бұрын
Most complicated Hale oneshot combo (you literally can't miss it): LMB
@charloschristian16539 ай бұрын
it feels like playing knuckle sandwich on steroids
@FaustfromGuiltyGear8 ай бұрын
“Nobody likes dying to someone holding W and M1” TF2 players who can’t cope are currently agreeing with you like never before.
@Jester_Advocate Жыл бұрын
Hale also can just stall by using r then just standing along on the pillars which(any time that is high really high pillars i.e thunderstorm) so yeah he can just hold onto critical punch and kill easily and only shouryoken bug can be used to go to hale and hoppa
@pafrisore887711 ай бұрын
I dissagree with your opinion on hale outclassing the other jgns in every way. Mihawk is way to good in almost every situation. (And for those who might think im biased, i main filibuster)
@galacticappl_e11 ай бұрын
okay but pretty much whatever mihawk can do hale can do better 9 times out of 10 (The horizontal slash I forget the name of is the 1 time)
@elimsouls11 ай бұрын
You are biased 😱
@neonintention11 ай бұрын
Mihawk mains when they see someone jump during their Heavy Swing.
@galacticappl_e11 ай бұрын
@@neonintention mihawk heavy swing vs. Containers's uneven ground
@neonintention11 ай бұрын
@@galacticappl_e Still doable consistently.
@The_N0va_YT Жыл бұрын
Lesgoo new video
@failing24411 ай бұрын
Half the reason I hate Hale's existence as a JGN is his damage output. 110 critical hit added on with charge is more damage than most utilities giving you that HP. The other half is the fact he has more HP than Mihawk.
@babymochi147411 ай бұрын
Damn the music synced to the est part of the game play at 2:05
@hypeman95811 ай бұрын
Nemesis blue
@livekazumareaction11 ай бұрын
They should just make it so when Hale gets picked everyone turns into a random tf2 merc
@yeayea11511 ай бұрын
i think reason he was buffed in speed areas is because before buff. when you got to maps with verticality he was way too slow to catch anyone with a movement speed increase. making him soloable by anyone with a decent speed increase and a ranged weapon. and charge was way too slow to do anything about it.
@galacticappl_e11 ай бұрын
"He needs it" ... no, he does not
@zacarnold29708 ай бұрын
@@galacticappl_eskill issue
@galacticappl_e8 ай бұрын
@@zacarnold2970 :(
@yunochanishere861611 ай бұрын
The adjustments on Hale is still a buff for me and thanks to his charge The charge mov. speed increase the longer you hold it(there's a limit to it probably) Mov. SPD buff when he reaches low health is fine 'cuz u can chase enemies that are trying to hit u far away His HP nerf is irrelevant since ik that having a fatass HP is quite unfair compared to other jgn so nerfing his hp is a good choice Crit hit still be usable when missed is kinda bit crazy but I digress
@LzeniX11 ай бұрын
To Balance Hale Back Up HP Nerf Damage a Bit because Damage is what made Hale OP It can be this fast i guess as long as it isn't 2 Hit Kill (and One-Hit with Critical) Nerf Damage down to 45 Change a lot of thing, First is it will make you 3 hit kill normal player (2 with critical) So people got more chance to fight back or second solution Make the m1 Cooldown 1.5 Seconds so hale can no longwr infinite combo with m1 alone
@binheve7 ай бұрын
Giả change, but what is “back up hp”
@LzeniX7 ай бұрын
@@binheve Return Hale HP to what it was before With no more speed boost scale
@binheve7 ай бұрын
@@LzeniX you mean, increase his hp scale per player?
@LzeniX7 ай бұрын
@@binheve Kinda Increase Hale HP back to the original update and nerf hale offense Maybe m1 cooldown a same but don't make hale two tap someone (or one tap with crit.) would be more balance Because that the issue with current hale that can ran up to you and two hit you with that speed
@The_N0va_YT Жыл бұрын
So good😊
@hellohi4194 Жыл бұрын
port really needs to balance his game
@handlemyd-9 ай бұрын
Aslyumers when they made it tf2 accurate (they think its BS):
@NOOB4306i11 ай бұрын
whats next, they give him permanent crits and 3.271x the speed?
@KoNgoGapPhaiNo11 ай бұрын
basically hale's critical hit before when you miss it lost but now when you miss it still there (ANOTHER BUFF)
@Deasty11 ай бұрын
He said it. Watch the video.
@Mamisougoofy3 ай бұрын
Why do you want to nerf something that's broken? Does it hurt you to lose because of users like that?
@syedramizhamzahsyedabdulla494411 ай бұрын
Simple Answer: NO, ABSOLUTELY NOT "Well, Hale got nerfed one time so that counts?" I know that the health got nerfed but, you know how much times Hale got buffed? THREE! Three times. The speed, charge and the critical hit stays when not even hitted by a player. Well done Jean, (I don't know who's idea to buff Hale, maybe Port but who knows) now you've made Hale overrated than before.
@bogmaxxer11 ай бұрын
they made hale tf2-accurate?!!?!!?!?!?!?! woaa!!!!!!!!!!!!!!!!!!
@illuminos545711 ай бұрын
he's australian that's why he's so good
@giuseppefestinese992011 ай бұрын
Honestly, just nerf the speed and hale will become an actual balanced jgn lmao
@jarethvega45411 ай бұрын
I totally agree, I think that amount of speed is excessive, people think it's to balance their lack of ranged attacks but hale already have moves that shorten the distance and the few juggers with ranged attacks, these are usually low damage or very bad
@BaconPerish11 ай бұрын
Increase charge speed and distance Leave the speed to be 20. There, now balance.
@lenoobxd11 ай бұрын
@@BaconPerishscrew that, make hale’s base speed to *16* with the same speed as a normal player, hale would have no choice but to strategically use his charge to close up, making w + m1 no longer feasible
@ThatLowBudgetGuy11 ай бұрын
saxton hale moment.
@ryanwang727 Жыл бұрын
me when charge flung me off the map on crossroads :((
@itzbeanyboi429111 ай бұрын
I'm going to say it SKILL ISSUES-
@Cold_LikeMyHeart11 ай бұрын
buff hale nerf red mist moment
@uznik39911 ай бұрын
They made fucking op or lore accurate
@King_Of_Fries11 ай бұрын
Dont worry. I never play jgn. I hate it, and if I ever am the jgn, I reset in .1 second.
@kingtoast256511 ай бұрын
I tried hale for the first time it is broken I won with 4K hp left
@غادةالزهراني-ر9و11 ай бұрын
i only came for gameplay grrr
@garbearboy83811 ай бұрын
its saxton hale ofcourse theyre op
@BaconPerish11 ай бұрын
Nerf? Really? I see it as a buff.
@galacticappl_e11 ай бұрын
bro did NOT watch the video
@pagthe38th9511 ай бұрын
bro lmao buff fili
@galacticappl_e11 ай бұрын
"Nah." (Nerfs fili even more)
@sirtieman11 ай бұрын
@@galacticappl_eI played fili once and they nerfed punch from 60 to 25 like wtf
@combatdummy_IA11 ай бұрын
red mist better
@Zekariomi11 ай бұрын
La música antigua era mejor
@thefallenking6037 Жыл бұрын
i just died playing him i can def say he got nerfed but not that much only the hp
@balldsdippedinmayo Жыл бұрын
Thats just skill issue dawg
@a-person69420 Жыл бұрын
yea dawg
@seunghyunchoi2662 Жыл бұрын
Holy you suck at the game
@LightCobalt11 ай бұрын
that sounds like a skill issue
@annakarollunaeu11 ай бұрын
Another thing to take note here, his crit is maintained AFTER MISSING A M1, as befour the changes it would just dissapear after missing it, wasting it in the process.