I was trying to find the trans6 one because its background story is rlly creepy
@insertname70324 жыл бұрын
@@leaderbenblackwell3836 it has a background story?
@leaderbenblackwell38364 жыл бұрын
@@insertname7032 ye
@maximus1992-y8x4 жыл бұрын
"Anyone have a mic?" "3:19"
@kingofjs4 жыл бұрын
I laughed too hard at this
@crimsonlanceman78824 жыл бұрын
1:34
@kriegcommissarstroheim66424 жыл бұрын
Lmao
@javidmirza45844 жыл бұрын
Bruuuuuhhhh
@Dillon45994 жыл бұрын
gmod voice chat
@tudord47154 жыл бұрын
To be honest , HL2 beta could be turned into a great horror game
@adamsedor82474 жыл бұрын
kinda like F.E.A.R?
@kunen61354 жыл бұрын
Yea
@Frank-zw7gn4 жыл бұрын
Yeah, though it wouldn't have had the Half Life charm
@gibbyjohnsoniii4 жыл бұрын
true
@pastagiovanni65274 жыл бұрын
@@adamsedor8247 Yeah, that'd be cool to see.
@magefox_4 жыл бұрын
3:31 the neighbors partying while i’m trying to sleep
@user-bw4ec4bm2t4 жыл бұрын
What even the fuck?
@Aya-chan29093 жыл бұрын
HAHAHAHAHAH
@ThatDudeWhoHatesGacha2 жыл бұрын
yo that's a sick beat
@whyamihere-be7hg2 жыл бұрын
serious Wallace and Gromit vibes
@pr3ssstart11 ай бұрын
Good sound to be honest
@noahplaysgames374811 ай бұрын
deaths in most video games: game over deaths in analog horror: 2:35
@alioeygamer12395 ай бұрын
what name music?
@__taka__8200Ай бұрын
@@alioeygamer1239 you will see on the List
@shittas3148Ай бұрын
@@alioeygamer1239its called “oldmusic” in the files
@hatti...Ай бұрын
@@alioeygamer1239file name for sound is tv_loop2
@purplestreak85114 жыл бұрын
0:35 me trying to quietly eat cereals at 4 am
@mrplaygames20004 жыл бұрын
its just OTA soldiers marching
@GeometricalWarrior4 жыл бұрын
gmod dokvi 13 gmod no it’s Purple StreaK trying to quietly eat cereals at 4 am
@JacksonsOOF4 жыл бұрын
@heavy weapons man bruh
@martianimperialcouncil91944 жыл бұрын
@@mrplaygames2000 The joke went over your head. Also, Combine Soldiers weren't transhuman in beta, they were just guys in advanced armor who were slightly brainwashed.
@LepidopteranLiliumoth3 жыл бұрын
Chuck E. Cheese Ticket muncher
@MaxT.W.4 жыл бұрын
I like how in the Beta, citizens did actual work instead of just doing nothing and kinda just living with no purpose.
@Hzdya3 жыл бұрын
well the only reason the combine keep them alive is to steal human technology
@josephleebob38283 жыл бұрын
You again
@Breached183 жыл бұрын
@@krowta2062 no, nothing to do is far worse You have nothing, absolutely nothing to pass the time. You stand around all day, watching the Combine drain your home of everything, you can't do anything
@antondavidovic39962 жыл бұрын
They did? Or is it just concept art and they would do nothing in the actual game engine?
@chocofrolik8342 жыл бұрын
@@antondavidovic3996 In the Beta you can see lots of workplaces. Children in the Cremator factory, people working in the Stenographer's Chasm, an APC repair garage, etc
@bruhman20894 жыл бұрын
*Creepy and unsettling sounds* *Captions* : *Applause, Music*
@Striking_Salmon4 жыл бұрын
@Writter Gamer *y e s*
@radianteko3 жыл бұрын
KZbin has good taste.
@2001lrDark4 жыл бұрын
3:53 this is my favorite one for some reason
@thermalthruster4 жыл бұрын
oonga boonga dance time
@iamoncrap4 жыл бұрын
Lol its a generator
@unoriginalperson724 жыл бұрын
*combine soldiers flailing around while dancing*
@user-bw4ec4bm2t4 жыл бұрын
@@unoriginalperson72 lol
@Preinstallable4 жыл бұрын
@@iamoncrap nightmare fuel generator
@noahplaysgames374811 ай бұрын
internet quality before the zoom starts: 0:11 quality during the zoom: 3:19
@Journey_to_who_knows3 жыл бұрын
1:30 That sound has such delicious 90s energy
@leepickek79233 жыл бұрын
It sounds so hl1-ish with the reverb and all
@zzqqoo1233 жыл бұрын
It sounds like a arcade game sound when you die or get a bonus
@DogsRNice2 жыл бұрын
It would fit perfectly in 3D space cadet pinball
@ConManOh74 ай бұрын
hl2 beta predicted phonk
@emberblaine5 жыл бұрын
i wish the final version was more like this. dark and unsettling
@leandroingrassia5 жыл бұрын
Many of us wish that. I still enjoy retail though.
@emberblaine5 жыл бұрын
@@leandroingrassia oh no I still love half life 2 no doubt
@kunen61354 жыл бұрын
.... dont lost hope
@MrCalhoun5564 жыл бұрын
@@leandroingrassia The retail is very consumer-friendly, but from an artistic point of view horrible. It is neither a cohesive experience, nor a faithful continuation of the first Half-Life game.
@anicemahoganywoodtable74864 жыл бұрын
I don't get where your coming from because half life 2 is quite dark and Desolate as it is. You have a very drab and dreary world lacking in color and on chapters like the highway there's almost no music or npcs just the, wind ,burned corpses, enemies and you. the entire raven holm chapter is horror centered with headcrab zombies that are constantly screaming in agony. you have combine stalkers with their contorted forms and in episode 1 you have that stalker train sequence. you also have the gman sighting's for a healthy dose of parnoia. the music itself seems to be horror focused in a lot sections too.
@SulAdica3 жыл бұрын
In hl2, we have ravenholm as the scariest part of it. In hl2 beta, we have the *whole game*
@leandroingrassia3 жыл бұрын
For me the creepiest levels would be those set in Nova Prospekt.
@SulAdica3 жыл бұрын
@@leandroingrassia Ah, yes. Nova Prospekt has some creepy parts too
@Адекват-ф4я2 жыл бұрын
Ant Lion caves and a mine? or is there only half life 2, not an episode?
@SulAdica2 жыл бұрын
@@Адекват-ф4я i mean the first hl2, before the episodes
@sygneg7348 Жыл бұрын
@@leandroingrassia Nova prospekt is scary, until you realize that all of the prison guards have been wiped out by Antlions because of the bait in your inventory.
@MrMister25 Жыл бұрын
1:26 Theory: What if this is how the Consul's voice sounded after his transformation?
@Phil2695-7 ай бұрын
It's the Consul's speech it is broken because of the rebels
@gamermisterioso93972 ай бұрын
Most people say that its actually alien speech. During the Consulcast, you can actually hear alien speech in the background. This makes me believe that the consul was never human, its just the Combine mimicking one.
@FranP255 жыл бұрын
Why all of these images seem like something out of my dreams
@leandroingrassia5 жыл бұрын
Old and decaying human places, violently fused with unstopabble machinery of purposes unknown.
@Journey_to_who_knows4 жыл бұрын
Count yourself lucky mine are more like Ravenholm
@butterdogestarwars67094 жыл бұрын
Why is this comment so accurate?
@user-bw4ec4bm2t4 жыл бұрын
@@Journey_to_who_knows meh i wish i could dream about Ravenholm it isn't too scary?
@Omega-jg4oq3 жыл бұрын
@@Journey_to_who_knows Naah, I think it's more scarier than Ravenholm because it's has so much depression and mystery,
@adamrizkymubarak4 жыл бұрын
0:33 When you drank too much soda
@noidTV3 жыл бұрын
stolen
@KingLich4513 жыл бұрын
*B E*
@goofy-ahh101.5 ай бұрын
@@noidTVyeah but its called ‘inspiration’
@crimester3 жыл бұрын
2:35 sounds extremely nostalgic
@spetsnaz45373 жыл бұрын
industrial17
@cralo25693 жыл бұрын
fnaf moment
@theshadowl42 жыл бұрын
Sounds like music from sad satan...
@movagalbastomp2 жыл бұрын
It sounds like a wore out tape loop
@gamersam39202 жыл бұрын
Sounds like something metal scraping across a concrete surface
@teadrinkingwarlock51014 жыл бұрын
2:44 this sound actually sounds like a Really distorted sound of a train stopping, just listen carefully.
@OnionKiev21373 жыл бұрын
Even in retail version it doesn't fit with strider fight in citadel, more on train station
@sk00ks413 жыл бұрын
I love the urban concept art here. It looks a lot more developed and industrial than the smaller bits and pieces they added onto the original buildings in the final.
@leandroingrassia3 жыл бұрын
City 17 in the Beta was an stylized version of New York, while in Retail it was mainly based after Sofia, Bulgaria.
@notfunnydidntlaugh39164 жыл бұрын
0:35 *German PTSD flashbacks*
@themechbuilder61713 жыл бұрын
(erika intensifies)
@DevilSpider_4 жыл бұрын
2:44 I gently open the door...
@manatarms90714 жыл бұрын
And you see... Furry
@theblackmesaresearchfacili10794 жыл бұрын
That really matches with the sound
@that_catto4 жыл бұрын
@@manatarms9071 not coop man
@manatarms90714 жыл бұрын
@D. I love him
@manatarms90714 жыл бұрын
@D. Are you gay?
@velkofloofy78865 жыл бұрын
0:30-0:35 *SCREECH* *BLURRGHH*
@velkofloofy78865 жыл бұрын
Hey, what's even the name of the file for this sound?
@SomeRandomHelldiver075 жыл бұрын
@@velkofloofy7886 hit2 and hit 3
@velkofloofy78865 жыл бұрын
Thankies
@SomeRandomHelldiver075 жыл бұрын
@@velkofloofy7886 npo promblemies
@Shake0725 жыл бұрын
@el negro escuché que la ciudadela estaría viva en la beta. quizás esos sonidos sean cuando golpeas una pared.
@Hardcoregamer684 жыл бұрын
1:34 "Baba Booey"
@Tengohueva883 жыл бұрын
1:38 broken mic
@TheMetaLRoacH3 жыл бұрын
ÆÆÆÆÆÆÆÆÆÆÆÆ
@Memer_T3 жыл бұрын
Amogus
@manofiron6752 жыл бұрын
@@Memer_T 😱😱😱😭😭😭😭😭😭😭😭😭😭😭😭💀💀💀💀
@siffzeL_5 жыл бұрын
1:07 this sound playing and in release of HL2, no?
@leandroingrassia5 жыл бұрын
Indeed, but i realised it some time after uploading the video. It plays during the penultimate chapter, when inside the combine prisoner pod.
@janosader16804 жыл бұрын
The 2nd one is playing too. During the street fights
@hereticstanlyhalo69164 жыл бұрын
How tf did u catch that.
@Lunar_Capital4 жыл бұрын
Heretic [Stanlyhalo] It’s a distinct sound when your riding in one of the pods in the Citadel
@nikolasgorelkin30763 жыл бұрын
2nd city siren loop is realised too, i'd hear it
@adamsedor82474 жыл бұрын
3:30, sounds like someone's playing a guitar
@xddddddddddddddddddddd5 жыл бұрын
As much as I love HL2 as it is, we were robbed.
@leandroingrassia5 жыл бұрын
So much went to waste.
@olzhas1one7554 жыл бұрын
To this very day I am wondering - what made Valve step down on the dark unsettling concepts they had?
@sabianmateinnit4 жыл бұрын
@@olzhas1one755 Maybe they thought they'd lose some of their audience due to the game being much much scarier than the first; or they didn't want to release what was already leaked in 2003
@Sodaholic65024 жыл бұрын
@@sabianmateinnit First of all, the leak had nothing to do with the radical change. All of this stuff are leftovers from 1999-2002 still lingering in the files, by 2003 it was basically only a slightly darker version of retail in terms of what they were intending the design to be. Also, I think people forget how damn dark Half-Life 1 really was, this early HL2 stuff is only slightly darker than the game it's a sequel to.
@jimmybean4204 жыл бұрын
@@olzhas1one755 Because it would've been too hard to put into a game, and the fact that it was so dark would affect the gameplay. The retail HL2 we got is much less cluttered and more geometric. At least, that's what I think made valve change the game so much.
@_cazmat_3 жыл бұрын
1:25 really gives me the feels of the original half life's nihalanth's sounds, then after that it sounds like the hecu grunts. I reckon hl2 beta would have captured the horror of the combine invasion alot more imo
@residentevil1.5nerd2 жыл бұрын
You do realize that is the Consul talking in the background
@Thlormby4 жыл бұрын
Since half life is confirmed to be about multiple universes/transuniversal stuff, what if they rework the entire HL2 beta and release it as a spin-off and say it’s an alternate universe/parallel timeline (without being canon)
@Raven-Purple3 жыл бұрын
Sounds good to me Retail Alyx x Beta Alyx
@Genscout3 жыл бұрын
BETTER YET Adrian Shepard as the protagonist, in that dark universe trying to survive and with a purpose of being there by Gman
@residentevil1.5nerd3 жыл бұрын
@@Genscout No I prefer a alterative where you still play as Gordon but you get to meet Adrian in the game later.
@NovaProspekt19Ай бұрын
From what I understand,in the half life universe we barely have a grasp on what universes really are.
@ThlormbyАй бұрын
@@NovaProspekt19 This is true, it isn’t clear entirely how they work. I wrote this long ago and this opinion is no longer the one I have. I don’t think “multiple universes” works in the same sense here as it does in other fiction, I think every universe is likely genuinely alien to one another
@Concon123164 жыл бұрын
Sounds reused or unused in the files in retail HL2: 0:04 city_siren_loop2 (used during the uprising i think but i'm not sure) 0:35 marching (sampled for metrocop gear rustling and i think used during the uprising) 1:07 skylift_move (used for the citadel pods moving) 1:42 and 1:51 thunder1 and 2 (not sure if its used in the normal game but its in the files and used in a lot of custom maps) 2:44 train_station_loop A.K.A. industrial_suspense2 (used as ambient music in the canals i think) 4:29 and 4:35 wind_moan2 and 4 (used in ravenholm)
@koksu12084 жыл бұрын
2:44 is actually called "industrial_suspense2"
@Concon123164 жыл бұрын
@@koksu1208 in the final game its named that, but the creator says in the pinned comment that its train_station_loop in the beta
@HSnMv13 жыл бұрын
@@cheefusthywiggy thunder1&2 used in de_aztec (CSSource)
@CommissarDorothy3 жыл бұрын
there goes my hero
@sygneg7348 Жыл бұрын
thunder1 and thunder2 are used in the base game, you can hear them during episode 2 when you can sight the superportal during the early chapters
@WonderlandWarGaming4 жыл бұрын
1:34 The raging adult.
@Preinstallable4 жыл бұрын
2:35 me playing some cheery ass music while skidding on the road for some reason.
@slitthroat62093 жыл бұрын
this just reminds me of the ending for P.t
@sampthiago4 жыл бұрын
Where are these images from? They really nail the post-apocalyptic and abandoned industrial vibe.
@leandroingrassia4 жыл бұрын
You can get them by searching "combine overwiki viktor antonov" clicking first result and going to the bottom of it. They are digital paintings that Antonov (art director of hl2) did in the early stages of the game's development. The majority of this locations did not appear in the final game or at least not in the way depicted.
@sampthiago4 жыл бұрын
@@leandroingrassia Oh I see. Thanks a lot.
@leandroingrassia4 жыл бұрын
@@sampthiago You're welcome. Thanks for commenting.
@Bazilika.Vizantievich4 жыл бұрын
something from Dishonored
@sabianmateinnit4 жыл бұрын
Kelly Bailey did a bang on job creating these sounds.
@theblackmesaresearchfacili10794 жыл бұрын
I must say. If beta made it into the game, it would have been a true horror game.
@MaxwellDST7 ай бұрын
imagine all the 1999-2003 beta stuff + the unused concept arts and locations made into a single game
@chazlee_vids4 жыл бұрын
The number stationey audio is kinda interesting. My headcannon is its how the rebels communicated, as they seemed to be a bit more subdued in the beta, mainly hiding out in kraken base and having the double agent conscripts as its military. Alot of this beta stuff is great, i love the industrial dystopian vibe it has.
@Nikola7.625 жыл бұрын
2:44 I always wondered what this is.
@leandroingrassia5 жыл бұрын
It's a really metallic sound, you can hear it (in 2002 builds of Terminal plaza) if you stay near the train station entrance for a few seconds. Might be the distorted sound of a train arriving or departing.
@leandroingrassia5 жыл бұрын
You can listen it, with context, in the video "half-life 2 beta: e3_terminal" by user: HL2 Project Beta (min. 1:50). Recomend that channel a lot, specially their long videos. Almost everything i learned about the beta was from them.
@radial89554 жыл бұрын
This was also used in retail, as a stinger sound.
@teadrinkingwarlock51014 жыл бұрын
@@leandroingrassia now I hear the train arrive
@theblackmesaresearchfacili10794 жыл бұрын
2:00 sounds like it came out of a nightmare and honestly I have no idea what they where thinking
@butterdogestarwars67094 жыл бұрын
3:32 The music sounds very familiar, but I don't know why or where I heard it.
@gio24 жыл бұрын
Hotline miami
@butterdogestarwars67094 жыл бұрын
Giorgi InstantRamen This was in Hotline Miami?
@coconuthead13614 жыл бұрын
@@butterdogestarwars6709 nah, it sounds a bit like the album Birth Of A New Day by 2814 though
@OnionKiev21373 жыл бұрын
This sound had to be used in Consul's office corridors
@nononononononononononon12214 жыл бұрын
I really wish the game had come out like this. The atmosphere is impeccable and dark beyond all right.
@phalanxHH3 жыл бұрын
Minecraft: I have the scariest ambient sounds! HL2 Beta: Hold my beer
@Silly-g4 жыл бұрын
2:35 I wonder where this sound would be in the half life beta
@DevilSpider_4 жыл бұрын
I heard it in a Gmod map called rp_industrial17 if you stand close to the souvenir shop.
@rysiukowal4 жыл бұрын
It can be heard in beta map d1_terminal_01 (watch playtrough of this map on HL2 Project Beta channel)
@butterdogestarwars67094 жыл бұрын
I've always wondered where they get the original music sample noises in the unused creepy music tracks from the HL2 Beta.
@biohazarddetected7924 жыл бұрын
Maybe from a radio where the seven hour war took place..
@iamoncrap4 жыл бұрын
Sounds like some FNAF VHS shit...
@limo46074 жыл бұрын
Half life beta to me makes the combine a far greater threat than retail, because the air is polluted and every centimeter of the city is under control of the combine (instead of outskirts and forgotten places bieng for refugees) and the fact that you can not survive outside the city, and the child labor and so on... The combine we got were less of a threat, a great threat which you have chance to fight but nothing compared to the beta's, you wouldn't stand a chance against them. I feel like the beta version is as if Gordon freeman came 40 years after the takeover of earth instead of 20.
@tuna57744 жыл бұрын
@Josh JeanJacket Jaeger The suppression field was implemented after the beta got scrapped
@causticconsole3 жыл бұрын
I think that was a big problem with Half-Life 2 as it was released, was that there's absolutely no hope of success. This version of the Combine seems more immediately worse, but more local, and thus a threat you have a chance of stopping. Release Half-Life 2's Combine are inter-dimensional and inter-universal, so unfathomably large already that not only are they a hopelessly unstoppable threat, but it makes sense that they would pay very little attention to Earth since it's basically a grain of sand in a planet-sized desert.
@sasaider37113 жыл бұрын
@@causticconsole They have a Dyson sphere and they are invincible, but all their troops on the ground were defeated by the homeless, who for the first time took guns in their hands, and all this happened in just a week. It looks as stupid as possible.
@benrichardson57983 жыл бұрын
@@sasaider3711 Do you realize how many civilians joined the Civil Protection? Like the Conscripts in the beta, when the uprising started many of those who volunteered or/and worked undercover for the CP (like Barney) they turned on the Combine. You can see this by checking the rebels armors which are derivated from the metrocops suits. And because (as metrocops) the Combine provided them resources such as weapons, food and ammo so they were advantaged enough to turn against them.
@ivanvenne3 жыл бұрын
I don't think people who say the combine seems worse in the beta than retail even understand the story of Half Life 2. In Half life 2, the world's resources are being drained, no more children are being born which means that overtime the human race will become extinct, and the combine still patrol the outskirts of cities and is under their control, in Highway 17 we can literally see houses that were raided by the combine. Sure, HL2 isn't as on the nose as the beta but that is a good thing. I will say that I am disappointed we never went to places like the borealis in the retail version but I MUCH prefer the subtle darkness of retail rather than beta's super on the nose approach to everything
@butterdogestarwars67094 жыл бұрын
0:35 There is a version of this in the game files but it sounds like it's coming from far away. It's in the streetwar directory in the ambient level sounds, which are ambient sounds for the City 17 battle. I'm not sure if it is used.
@barcelo23044 жыл бұрын
Sounds like the combine soldier's walking sound to me.
@butterdogestarwars67094 жыл бұрын
@@barcelo2304 I think it is supposed to be Combine soldiers, but it is probably a stock sound.
@attibot273 жыл бұрын
0:04 that was used in the retail, at the beginning of our benefactors you can hear it in the background faintly
@maninham13 жыл бұрын
As someone who has just started going down the HL2 Beta rabbit hole, I have to thank you for uploading these sounds, theyre very interesting!
@atomato59893 жыл бұрын
I don’t even want to imagine what tv_loop2 would be used for. The beta truly was hell on earth.
@onyxosprey4 жыл бұрын
I don't know why I have such a fascination with these sorts of dark dystopias
@Slash7664 жыл бұрын
I would’ve loved all of this in the final game, visiting the air exchange, wandering through the wasteland, the story was so much more intriguing in the beta
@PrimusPicklebal3 жыл бұрын
I couldn’t agree more
@kabeam56433 жыл бұрын
It just was extremely different than Half Life 1, but I agree, this one is alot scarier and more ominous.
@ivanvenne3 жыл бұрын
I agree, would've been cool af to go to those places. I still prefer the retail though just because beta was so on the nose about how dark it is. In retail, you have to actually think and look to understand how dark the combine really are
@offspringfan894 жыл бұрын
I'm not exaggerating by saying that HL2 Beta would give Silent Hill a run for its money, actually I'd say most of these sounds are spookier. Damn, the atmosphere is dark and creepy as it gets, most of these sounds make me extremely uneasy, I would love to see the final game with this vibe.
@brig.gen.georgiiisserson72263 жыл бұрын
Nah beta ain’t got shit on Silent Hill
@jessicaweinermann48503 жыл бұрын
@@brig.gen.georgiiisserson7226 Yeah right...
@brig.gen.georgiiisserson72263 жыл бұрын
@@jessicaweinermann4850 Respectfully, I must say you’re not using this brain of yours Jessica.
@bruhman20893 жыл бұрын
Ahem..... Beta aesthetics 3.0
@spetsnaz45373 жыл бұрын
@@brig.gen.georgiiisserson7226 i think it does
@Half-Bad-Goodman Жыл бұрын
2:56 This sound is one of the most terrifying I've heard in my life.
@mineturtle27 ай бұрын
Ouh youh yoh oh oh
@RossanaLupa7 ай бұрын
Legend says those are the final words of a soviet cosmonaut moments before being incinerated in the atmosphere
@score.datarot2 ай бұрын
@@RossanaLupa which was proven false
@RossanaLupa2 ай бұрын
@@score.datarot legend says. Not scientific fact.
@score.datarot2 ай бұрын
@@RossanaLupa oh I didn't see that part of the message
@user-ru4kb2ri1b10 ай бұрын
What this game could've been fascinates me so much it is unbelievable. To me; this is by far one of the most interesting unused concepts for media as a whole, at least in my opinion. I can't explain it, but maybe if I get into the game development field I can put my vision (or valve's) as it's own rendition somehow
@the-letter_s2 жыл бұрын
1:34 hey, it's the hl1 Black Mesa announcer.
@mr.foogle30044 жыл бұрын
The way hl2 was back in beta felt perfect to get you on edge to the point where you want to quit even though nothing happend, the 8 o clock xen like multicolored lighting, the ginormous combine machinery, the generators and large beams, the deep dark halls underground, the random alien like ambience, this game had it all
@leandroingrassia4 жыл бұрын
I personally think that its setting was going for a bit of a retro-futuristic 40s/50s style. Art deco architecture, brick and iron chicago style architecture, retro hand painted american posters and ads, skybridges linking buildings at high altitudes (i think inspired by Metropolis 1927 or the mega-cities of artist Hugh Ferriss), etc. They were going for a retro look, in my opinion, maybe a bit inspired by the movie Brazil 1985, with that vintage but ambiguous opressive dark world.
@mr.foogle30044 жыл бұрын
@@leandroingrassia yeah, the whole ambient feel could alone make the beta better than the retail had it not been thrown away
@radthebox3 жыл бұрын
I don't know if I'm the only one picking this vibe up but, the beta had a more fallout-ish vibe to it for me, perhaps more or so the beta had a more dilapidated, mossy, and drafty vibe to it. it also uses the colors metal tan, faded yellow, and dark green a lot.
@MAGNUSWAKERSАй бұрын
0:18 - city_amb - Zero-G's Skinned, "Murder Mystery Part.1" - Behemoth is city_amb 1:31 - speech4 - Zero-G's Skinned "Oral 6" Time-stamp inside of file: 0:15 (inside the file not this video) 1:34 - speech5 - same as above 1:37 - speech7 - Oral7 - TS: 1:55
@GeokKon3 жыл бұрын
I wish there was a full version of this in good quality. 3:31
@shittas3148Ай бұрын
Its a HL1 song called Military Precision
@Spesnom4 жыл бұрын
0:04 and 0:08 Those sounds are heard often in gmod maps
@Tengohueva883 жыл бұрын
Spooky
@muayadsultan70543 жыл бұрын
Ye,cuz players take these soundtracks from the halflife 2 folder or halflife 2 beta folder and put it in the map folders Its. That. Simple.
@fuckass67663 жыл бұрын
the one you time-tagged is present in half life 2 retail city 17 civil war maps: you can hear it in the background at different times.
@dontworryhouston4 жыл бұрын
Man, this had so much potential
@PonderousEclectica43833 жыл бұрын
i wish we had gotten this half life. dont get me wrong, half life 2 is good, but this kind of dark and gloomy atmosphere is what makes a game in my eyes.
@aaaaa41973 жыл бұрын
As much as i wish that the beta had been released, i think the retail hl2 might be better. This feels more like a s.t.a.l.k.e.r. Game than a half life one. HL2 has a very nostalgic feeling to it, and keeps me coming back often, but I’m not sure if the same would have been said for this version. Plus, who knows what the actual quality of the game would have been. What makes the beta seem like such a better game is that we fill in the blanks with the stuff we want and think of.
@kur0man1662 жыл бұрын
Finally! Someone with a brain!
@WillBoss20042 жыл бұрын
@@kur0man166 I have to agree that the retail is better. The retail Half life 2 OST would not suit the beta.
@biskup20424 жыл бұрын
4:10 what is this sound name
@leandroingrassia4 жыл бұрын
It is named "borealis_radio". All the track names are on the pinned comment.
@atomato59893 жыл бұрын
Hello. I don’t have much to say but I wanted to leave a comment, as I’ve always found the beta version of HL2 incredibly interesting. I know they scrapped it due to negative play-testing reviews, but dystopias like this have kinda been my niche. The most simple way I can put into words as to why I like the beta so much would probably be, ‘Being able to play 1984 is pretty cool.’ If the concept art and sound files can unnerve me, I would love to know what a whole game like that would do. You really feel the oppressive atmosphere of the Combine through them. In a beta version of ‘Point Insertion’, I like to imagine Gordon on one of those Combine bullet-trains at 1:11.
@berixdawase4 жыл бұрын
yo does anyone have a mic? some random kid: 1:34
@DexTheLelGuy2 жыл бұрын
1:08 this is used in the citadel levels
@doublebloggers6661 Жыл бұрын
I like to think that the beta cites actually exists, and the reason why city 17 doesn’t not look like the other cities is because it’s where dr breen lives in.
@FinlayHamm3 жыл бұрын
0:35 * drinks water aggressively *
@aliozfrat67924 жыл бұрын
2:35 looks like old cartoon song
@saM-kd5lb3 жыл бұрын
I didn't know you can see music.
@mythologue4 жыл бұрын
The original aesthetics were clearly very Orwellian with a bit of Randian thrown in. Later on, they began to diverge into their own style (more like Philip K. Dick or Arthur C. Clarke but still largely unique), which I think was for the better.
@byrussia45365 жыл бұрын
what is that file name at 3:31-3:40?(i mean the broken radio music)
@leandroingrassia5 жыл бұрын
That file is named "theme1_loop.wav".
@byrussia45365 жыл бұрын
thanks :)
@XanderNiles3 жыл бұрын
Many mods have tried to make HL2 Beta to become a thing. I don't disregard what the community has made with the content that exist but what if Valve actually managed to get this out as an actual game? Imagine how great of a masterpiece could have turned out.
@stupidopinion33793 жыл бұрын
what the hell is this noise, its the scariest in my opinion 2:35
@leandroingrassia3 жыл бұрын
According to the track name it's music coming from a TV.
@PINKGUY-c2x3 жыл бұрын
It's from here: kzbin.info/www/bejne/p6q1oYdjqplnprc
@cameronransom6867Ай бұрын
1:23 those robotically muffled languages are so surreal, it’s truly something menacingly alien like valve had intended.
@goofy-ahh101.5 ай бұрын
imagine this what ravenholm looked like 💀
@Tengohueva883 жыл бұрын
What if you wanted to be a combine soldier but the consul said: 1:34
@Kablooey81 Жыл бұрын
"webushee, wal🅱usheng"
@turricanrocks15523 жыл бұрын
2:11 This is ment to be a Half-Life game, ladies and gentlemen. Personally, I wouldn't be surprised if this sound (plus the others in the video) came from the 2001 Beta, as it's COMPLETELY different (and much more sinister and eerie) from the other Betas.
@ethanbates34844 жыл бұрын
I wonder why they made the final game less dark, maybe the dark theme felt like it was overkill/cliche? I don't know how to describe it. I feel like the final version was a more "realistic" dystopia in that it wasn't overly gloomy, etc.
@kabeam56433 жыл бұрын
They made the final game less dark as it differentiated too much from Half Life 1, they had to add simularities to Half Life 1 to keep it from basically being an entirely different game.
@hildaenjoyer88623 жыл бұрын
@@kabeam5643 Retail is radically different to HL1 anyway. Headcrabs/zombies, Vorts, Kleiner (in beta), Gman (in beta), Eli and Barney are all that connect it. Virtually everything else is gone.
@kabeam56433 жыл бұрын
@@hildaenjoyer8862 True, but they still added characters that were from HL1 (ex. Barnacles and Headcrabs)
@theshadowl44 жыл бұрын
There is something that I love about city_siren_loop 1 and 2
@BonziBUDDY5 ай бұрын
2:44 I have a strange memory with this one. I have the retail copy of Saint's Row 2, and it has a launcher when you first run it from the disc. This sound effect plays when the launcher opens, with the background being the underground area that soon becomes the Saints' hideout. It's super creepy and sinister feeling, not really fitting within the game's atmosphere.
@toainsully10 ай бұрын
0:33 This sound always gets me whilst playing the GMod map, "Places from your Dreams"
@artyom49232 ай бұрын
I'm feeling pretty terrified and inspired by all of this sounds and pictures in this. My mind imagining insane and dystopian world full of desperation and uncertainty. Fuck I want to write my own fanfiction or even a novel, If I can do so lol. Anyway I feel pretty ambitious about it
@leandroingrassia2 ай бұрын
@@artyom4923 That's great. It inspired me to some degree on some of my drawings. It really makes the mind wander.
@milesium-4873 жыл бұрын
1:30 I think speech4 is a heavily edited sound clip of Darth Vader speaking from The Empire Strikes Back
@C.A._OldАй бұрын
*man. This is almost be Horror-Life 2.*
@wadayatalkinbeet3 жыл бұрын
2:56 is actually distorted audio of a russian female astronaut which was picked up through two brother’s radio. The woman was desperately calling for help and complaining it was too hot, before likely burning up on re-entry or dying due to the heat.
@leepickek79233 жыл бұрын
It was proven fake.
@Ivy_v30004 жыл бұрын
Gordon was imprisoned for 10 years in the beta and it gives me an impression that after 10 years of the Black-mesa incent The world was like the beta, but half-life: alyx is 15 years later and break my theory
@leandroingrassia4 жыл бұрын
Well, the early stages of the beta took place in an american style city resembling Washington DC and New York. Maybe USA situation is different to the one in the eastearn european city of retail... we dont know much about the world outside City 17.
@orgenriggen45684 ай бұрын
I like that idea. Would explain why everything is sorta more "light hearted" in alyx if you wann call it that
@jasonvoorhees88993 жыл бұрын
I'm dying to know what the *speeches* are about + the war1 sound.
@grandmasteryoda89194 жыл бұрын
0:35 When you hear them... Cp's: CMB OPEN UP! *Apartment raid*
@orgenriggen45684 ай бұрын
I like HL2 cause of gmod. I like the beta because its a perfect intro for a second game. Gordon thinking he close the portal and stopped the aliens. Only to wake up in a dark industrial city thats been overtaken by them
@C0nsuliuS6 күн бұрын
The true citizen likes this dark and creepy atmosphere. But I really like the Beta. If it came out as a finished game, it would be like a horror game. So many ideas were left behind, unfortunately.
@alibey99508 күн бұрын
The True Citizen…
@improlly8084 жыл бұрын
0:35 me eating Coacoa puffs at 4am
@elitegamingindonesiacombin24073 жыл бұрын
2:55 is that the human being transmitted by the combine because the sound seems like it's being transmitted to make it a stalker
@Homeslice45672 жыл бұрын
Yeah I would think it's for making a stalker. It's painfull ive heard so it makes sense
@Saver310 Жыл бұрын
2:44 For fucks sake I had nightmares because of this damn sound because someone decided to add it into the LEGO Marvel Super Heroes setup. I was so happy I instantly booted the CD and what do I hear? Some fucked up shit. Also it included some HL2 sounds for buttons.
@BumbolBuzzz4 жыл бұрын
2:08 This sounds pretty eerie... i wonder where i suppouse to hear that audio in the game...
@teadrinkingwarlock51014 жыл бұрын
@matei2903 no, it plays in Ravenholm in the apartment building. Where you kill soldiers by a bulk, using granades.
@samanli-tw3id4 жыл бұрын
0:01 sounds like train whistling
@Noratekki4 жыл бұрын
3:19 when god is good all the time:
@spetsnaz45373 жыл бұрын
yes
@squirrelslockdowngamingani1284 Жыл бұрын
Where does 0:18 city_amb play at in the beta, or in the retail (if it's even there)?
@mineturtle27 ай бұрын
I don't think it's used. But I remember using something similar for my map
@squirrelslockdowngamingani12847 ай бұрын
@@mineturtle2 I found out a lil bit after that it may be in one of the garage maps, it's not in retail since I opened it in GCFScape
@Emiester11303 жыл бұрын
I could see myself replacing the Minecraft caves sounds with some of these.
@oleksandrawot51113 жыл бұрын
my brain during an exam: 0:19
@PINKGUY-c2x3 жыл бұрын
0:35
@breakdancegoose10053 жыл бұрын
Goddamnit, i want the haf life 2 beta to be real
@PrimusPicklebal3 жыл бұрын
Same :(
@breakerman-up9ke3 жыл бұрын
No
@Z301B2 жыл бұрын
@@breakerman-up9ke yes
@Yummers_5009 ай бұрын
i don't know why... but Half life 2 beta kind of feels nostalgic to me,it looks like... i was there,the skyboxes also looks like the normal day in Gorno-Altaisk (Russian city)
@mineturtle27 ай бұрын
Omg same! For some reason I feel nostalgic when I see source skyboxes!