Half Life 2's Game Design is Incredible

  Рет қаралды 9,259

JacksonX

JacksonX

Күн бұрын

Пікірлер: 29
@kikooo9989
@kikooo9989 2 жыл бұрын
Bro this video is absolutely amazing. It's edited very well and I was really surprised when I saw that you only had 50 subs. You definitely deserve way more fame man. Keep up the great work.
@jacksonx7251
@jacksonx7251 2 жыл бұрын
Thank you very much man! Working on another video today that hopefully will be out by the end of the week. Appreciate you taking the time to check it out :)
@kikooo9989
@kikooo9989 2 жыл бұрын
@@jacksonx7251 Ofcourse man, keep up the amazing work and keep doing what your doing :D
@urazoktay7940
@urazoktay7940 Ай бұрын
Amazing video, i thoroughly enjoyed it, thank you.
@gjack567G
@gjack567G Жыл бұрын
Thank you so much for the tips, I'm making a hl fan game and this video really helped!
@anatolio8689
@anatolio8689 Жыл бұрын
Pure genius to this day, groundbreaking on release. good vid
@devonthole6142
@devonthole6142 2 жыл бұрын
This was amazing.keep it up!
@jacksonx7251
@jacksonx7251 2 жыл бұрын
Thank you!
@janjilecek
@janjilecek 2 жыл бұрын
Great video. I especially liked the point about "Add and iterate" principle. Games like Super Meat Boy also use this, McMillen said pretty much the same thing about Add and iterate in the Indie game movie. So I will be keeping this principle in mind when developing my current game.
@jacksonx7251
@jacksonx7251 2 жыл бұрын
Yea I really like the concept because it keeps the gameplay fresh without introducing too many things to keep track of. Good luck on your development!
@lhamadoavnao3237
@lhamadoavnao3237 10 ай бұрын
Please, play ultrakill
@gabrieltiberius1076
@gabrieltiberius1076 2 жыл бұрын
I would like to know something: when you've mentioned that you felt that half life's movement was slippery, were you referring to half life or half life source? In theory both are the same game (half life 1), but half life source runs on the source engine, which makes gordon's movements a little bit faster than the original version of the game.
@jacksonx7251
@jacksonx7251 2 жыл бұрын
I'm pretty sure it's just the original. I don't own Source on steam. My main issue with it was the deceleration speed, as it caused me to fall off some of the tighter platforming. Once I played a little longer I got used to it and it ceased to bother me.
@gabrieltiberius1076
@gabrieltiberius1076 2 жыл бұрын
@@jacksonx7251 Oh I see. Anyway, this was a really good video, well done!
@jacksonx7251
@jacksonx7251 2 жыл бұрын
@@gabrieltiberius1076 Thank you!
@KainiaKaria
@KainiaKaria 2 жыл бұрын
Ah yes a fellow Steve Conte fan.
@jacksonx7251
@jacksonx7251 2 жыл бұрын
I prefer to think of myself as a Steve Conte enjoyer.
@36seb29
@36seb29 6 ай бұрын
"No game can do the same thing for 10 hours and be fun." Yakuza and Persona does this for like 15-80
@Jesterofthesky
@Jesterofthesky 5 күн бұрын
"While most shooters with hitscan weapons are better with using regenerating health than health packs, HL2 is certainly an exception, as needing to search for health stations and health pickups reinforces the idea of scavenging and using the environment to the player's advantage" Hard disagree. While I agree with you that HL2's health system does that, I'd argue many shooters would be far better if they went back to a finite health pool model. Regenerating health not only removes that survival/rationing gameplay mechanic in so doing it removes a tool the designers have to vary player feel and gameplay experience in different zones of the game. Even more importantly, regenerating HP also means that chip damage is pointless. While in Hl2 gradually taking single bullets can eventually down you if they accumulate, regenerating health means the only way enemies can kill you is with overwhelming damage concentrated in a very short time period. You can get lit the F up, hide behind a wall, and then be good to go. Sure, it makes for more approachable gameplay, but it restricts the kinds of enemies and combat experiences that are actually viable challenges to throw against the player. The best case of regenerating health is the shields/HP mechanic of Halo 1. Regenerating health over the top of limited health pool. Allows both somewhat forgiving gameplay while also allowing for more varied combat experiences and resource strain.
@urazoktay7940
@urazoktay7940 Ай бұрын
Half Life is by no means better than Half Life 2. Half Life 2 is easily the best fps game ever, far better than Half Life. For many people Half Life 2 is the best game ever, including me.
@admiraldazed9993
@admiraldazed9993 Ай бұрын
I can see why people would think the original is better. The biggest thing is that for all it's similarities, both games are quite different in style and tone, which I think is a good thing. I wouldn't say that I personally consider Half-Life 2 THE best game ever, but absolutely ONE OF the best games ever made. It serves as an excellent example of what video games should do right
@urazoktay7940
@urazoktay7940 19 күн бұрын
@@admiraldazed9993 For me Half Life 2 is by far the best fps game ever. And it's also the best game ever for me. I can only think of Mass Effect 2 being close to Half Life 2 in excellence department.
@curtisnewton895
@curtisnewton895 10 ай бұрын
f.e.a.r. ? man that franchise sucks
@McGeezle
@McGeezle 8 ай бұрын
How can you say the franchise sucks as a whole when the first game is one of the best fps ever
@esotericmissionary
@esotericmissionary 4 ай бұрын
Two minutes in, which I fast forwarded to then stopped watching, _Tetris_ say you have no clue what you're talking about.
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