Just a quick clarification/correction, the Spartan 1st person arms actually aren't limited strictly to multiplayer. Master chief in campaign uses the same arms as multiplayer Spartans do. The elite arms are indeed multiplayer only though.
@goose47813 жыл бұрын
@@epsilon383 begging for your comment to get pinned is really pathetic
@zachtowny38573 жыл бұрын
What does it look like in anniversary graphics?
@davidhubbard83533 жыл бұрын
So I've actually had instances where my game lagged while I was playing Halo 2 multiplayer as an elite. When I looked down, the leg models in the pelvis area looked like it had some flesh and bone too, can you look into this as well? This might most definitely be related. I don't know if there's anything with the leg model of the spartan. I don't think so, but I might be remembering incorrectly. Might be worth a look.
@GGG_gaming3 жыл бұрын
think it has to do with how the limbs are animated they left interior "walls" inside the arms as join points of models and used those as animation points, as to whey its textured the way it is 1. it was a random texture they had on hand they could use as a place holder so they could visibly see the animation spot 2. they made it just so they can differentiate the connect points 3. inside joke?
@garretthuff62283 жыл бұрын
Hey I have a question for u man. On the first level of Halo Reach when u drop off the chopper, if u sprint down on the right side you’ll see an invisible elite. U can shoot at it and drain it’s shields, but can u kill it?
@woee3w-if30-2-ejbananasandwich3 жыл бұрын
Looks like they might've intended to implement dismemberment, but cut it early on like some other things in Halo 2
@aceskeletonne74463 жыл бұрын
Brutes were originally going to tear marines limb from limb so it might be left over from that
@andrewwhite87343 жыл бұрын
They CUT it early.
@mstrcheef4203 жыл бұрын
Correct. The muscle/bone textures are leftover details from a time in Halo 2’s development when bungie planned to include dismemberment and gore within the campaign and multiplayer. Ultimately, before launch, they determined that gore might be too violent for the game’s target audience.
@DizRupTnz3 жыл бұрын
Probably a ratings decision.
@masturch33f663 жыл бұрын
@Fuck da rest N0 u
@Isgonesomewhere3 жыл бұрын
4:02 an inside joke lol, I guess it didn't meat their expectations and ended up being cut from the body of the project. Now it exists as a bonafide exhibition of bungie's ambitions.
@lordjeremetrius3 жыл бұрын
Nice
@xarsf.w.38843 жыл бұрын
You sir deserve a gold medal...
@fvcklunacy3 жыл бұрын
ew
@commanderblargh63003 жыл бұрын
10/10
@yougotaknife3 жыл бұрын
You win
@hivoltage26163 жыл бұрын
Bungie: We're out of time, we need to launch the game! Also Bungie: *Arm meat*
@Marinealver3 жыл бұрын
To be fair the game a was rather good and ground breaking
@TheDirvish3 жыл бұрын
Im gussing they were going to have a dismemberment mechanic and pulled it last minute
@infernaldaedra3 жыл бұрын
@@Marinealver This game so such a game changer its how we ended up with Mountain Dew and Doritos
@scareditymays6yearsago4773 жыл бұрын
@@infernaldaedra wait really
@infernaldaedra3 жыл бұрын
@@scareditymays6yearsago477 Yes. Halo 2 had insane amounts of promotion the biggest of which was mtn dew and Doritos. That why when Halo 3 launched mountain dew launched Halo 3 Game Fuel arguably the best flavor they ever made.
@NotusDuckus3 жыл бұрын
I love how years latter somehow we will find some type of secret
@yeehawj2483 жыл бұрын
@Fuck da rest why should they? All they did was make a comment. Relax
@24halonerd3 жыл бұрын
@Fuck da rest joe
@BrownieDoesGames3 жыл бұрын
Fuck da rest Shut up, let the man speak. lol
@jelly_is_thicc48723 жыл бұрын
@@BrownieDoesGames shut the fuck UP weeb
@A_Bag_of_Potatoes3 жыл бұрын
@Fuck da rest Are you mental mate?
@james_kimpel3 жыл бұрын
Are they the same limbs used by infected elites? because their arms can actually come off and you can see meat and such
@Espartanica3 жыл бұрын
No, when the Elite becomes infected, they change their model rather than using a different version of the same model.
@GGG_gaming3 жыл бұрын
well the art style is completely different even if that was the case
@Espartanica3 жыл бұрын
@@GGG_gaming It's the same art style.
@GGG_gaming3 жыл бұрын
@@Espartanica it doesnt appear so to me, the flood textures are darker have a green tint and i dont recall there being any bones
@GGG_gaming3 жыл бұрын
@@Espartanica i cant say for sure for the human arm but the elite is 100% not flood related for those reasons
@RonaldMcDonald5193 жыл бұрын
Related fact: In Destiny they modeled the interior of the “Rat King” skull with sinuses and all even though you can never see it. Bungie’s attention to detail is absolutely world-class.
@Kirbylight23 жыл бұрын
Seriously, how did we not know this for nearly 16 years?!?!
@Connector7th3 жыл бұрын
Because tech and modding wasn't as advance and free
@Connector7th3 жыл бұрын
@@fvcklunacy thanks
@ThisBirdHasFlown3 жыл бұрын
@@Connector7th yes it was
@Valkyries7333 жыл бұрын
I’ve known for a long time and I’m sure plenty of other people know. Heed just happened to make a video on it
@Wishengrad3 жыл бұрын
@@fvcklunacy GeneralKidd makes tons of videos on stuff the modding community has known since the mid 2000s for CE and Halo 2.
@orangeporridge15533 жыл бұрын
17 years later we still finding new stuff dang
@ReganFreeman3 жыл бұрын
Cut content remnant? Some sort of severed limb mechanic?
@Ironclad17763 жыл бұрын
Maybe..
@emilycampbell63753 жыл бұрын
i doubt it honestly, probably just an a modeller at bungie having a bit of fun
@theanimeman973 жыл бұрын
@@emilycampbell6375 I mean, it's not that much of a stretch, considering The Flood are dismembered.
@vermillionreaper3 жыл бұрын
Yeah, i doesn't surprice me bc of the flood infested bodys have that mechanics, maybe they were trying to implement that on every character at some point.
@gruntes11isttt3 жыл бұрын
Yup that's what it is some of the videos Bungie mentions it. Halo ce it was an idea but they decided to cut because they thought it actually might be to much for engine to handle/hard to implement, and halo 2 it was cut because of the reason why alot of things where cut, too little time to implement
@shane70513 жыл бұрын
"between the hand and the arm" Wrist. You're talking about a wrist.
@Azure0293 жыл бұрын
probably flood related, but dismemberment would've been cool, like imagine cutting off a dude's arms in multiplayer with an energy sword or something
@patrick_grundy3 жыл бұрын
Like that one move the jedi and sith use in star wars to cut off their opponent's hand
@RezidueWithaZ3 жыл бұрын
@@patrick_grundy "slashing"?
@kentreed00 Жыл бұрын
They probably planned to add dismemberment but scrapped it due to age rating.
@trekker1053 жыл бұрын
After all the Triangle City and Nick Robinson vids I've binged recently, I am convinced the only reasonable next step is to track down the texture artist responsible and have a 3 hour interview with him about it.
@PloKleenex3 жыл бұрын
Let's get him on it.
@randomthe0ne3 жыл бұрын
google: flood bing:
@jetpackdog34273 жыл бұрын
... yes
@LewdTuna3 жыл бұрын
Time to make another trip to japan
@kanaka1184463 жыл бұрын
I've been binging Triangle City too
@primusvsunicron13 жыл бұрын
This probably why Bungie made the Energy Sword usable in Halo 2
@Banana-Boi3 жыл бұрын
The halo reach elites have the same thing in first person. Sometimes when you're glitching and look down you can see their intestines.
@erasedalexxis3 жыл бұрын
any video related?
@sentientmilkshake60593 жыл бұрын
yes
@supermario20443 жыл бұрын
Intestines?
@blindvalkyrie93523 жыл бұрын
I noticed this whenever lagging in Firefight
@picturebypicture35983 жыл бұрын
@@sentientmilkshake6059 link?
@shadowmilk37423 жыл бұрын
Knowing halo 2 they probably cut something such as dismemberment when shot by something like a sniper or something
@axel.13583 жыл бұрын
There's evan a Marathon symbol in the spartan meat lol peak Bungie right there
@rickyspanish95843 жыл бұрын
Bungie: We didn't have time to add everything Meanwhile Bungie:
@scareditymays6yearsago4773 жыл бұрын
In allí honestly that’s so true this is probably connected to some unfinished mechanic
@elitedonut10893 жыл бұрын
This is going to impact my life
@branstone3 жыл бұрын
Say peanuts but without the T
@elitedonut10893 жыл бұрын
@@branstone no
@branstone3 жыл бұрын
@@elitedonut1089 say it
@elitedonut10893 жыл бұрын
@@branstone no
@branstone3 жыл бұрын
@@elitedonut1089 yes
@DoomieGruntVentures3 жыл бұрын
Looking back, I spent a bit of time by myself in some of the multiplayer maps, and recently, while doing the same thing (no life, I know), there was a certain creepiness to Halo 2's atmosphere in particular. The feeling does dissipate a little bit in the maps that have more dynamic things happening, like Terminal & Backwash, but still, the creepy feeling is difficult to shake even when watching Red vs Blue. More secret stuff like this being discovered years later only makes things creepier.
@comicsamsthegreat3 жыл бұрын
Maybe a precursor to Halo 3's cut dismemberment
@TonyMontana-kb7vk3 жыл бұрын
Cool Edit: Change my mind wtf bungie
@spiderz51453 жыл бұрын
This was probably going to used with the flood at some point.
@BeavisT-8003 жыл бұрын
My thought also
@Jeremy-jw6nn3 жыл бұрын
Bungie wanted to add dismemberment and gore to Halo 2 and also Halo 3. Ultimately in both games these ideas were scrapped due to the target audience at the time for the games. They thought dismemberment would be too much for the target audience. It sucks when thinking about it, how cool it would've been to see brutes rip the arms off of Marines, and possibly Chief on a player death cam. Whilst also seeing the energy sword slice elite limbs off, and possible Marine limbs as well. But hey well never truly know how awesome Halo 2 was going to be as it was indeed rushed. An amazing Halo game no doubt, but even bungie mentioned they did not have enough time for everything.
@EasyTargetLP3 жыл бұрын
My best guess is that these arms left overs for when they were testing the flood and giving them the level of dismemberment they'd later have in Halo 3.
@TheLivelovelaugh1653 жыл бұрын
I actually know why this exists. In older games models had a solid rigging system, not the unparent-at-joints like today to "gib" bodies. Since these models couldn't just detach the arms, the devs would fold the arms inside the body to hide them or make them invisible, then spawn in separate arm models to create the illusion they came off. It was common to use the FPPov limbs since they were already implemented then add extra texture/planes to complete the illusion. We can see this gibbing done with the Flood (which is a solid mechanic), but humans and other models were likely cut to save on time for the crunch release date
@doootuz3 жыл бұрын
I totally forgot about this. I saw it when I used to mod halo 2 back in the day! Nice find!!
@ThisBirdHasFlown3 жыл бұрын
This is one of those things I’m not going to be able to not think about now lol. Just like how in Thief the Dark Project your character model is a piece of tofu.
@tiberiustheweaponsmaster46213 жыл бұрын
When I was like 8 I remember playing OG Halo 2 with my grandpa and he used double needlers on me. It blew my spartan's arm off and everyone was kind of shocked.
@NinjaCokeGaming3 жыл бұрын
16, almost 17 years later and we are still finding new things out.....amazing
@wesleywheeler78913 жыл бұрын
The fact that this only shows up in the first person models makes me wonder if they would have had special death animations under certain circumstances. MC losing a hand or the Arbiter losing an arm
@thomas40923 жыл бұрын
According to the old halo 2 teasers in magazines dismemberment, destroyable environments, interactive cover, peaking, rolling, sprinting, blood splatter on your visor/arms (spartan/elite) When you got near fatally wounded/gibbed by explosives and even parkour and silent hand signals in MP since open Mic was going to be a thing were meant to be added but got cut along with the DLC maps which were added later. A scarab fight against the Gravemind, open world new Mombassa and high charity along with a level referred to as Forerunner Tank were all cut from production.
@ganonpork3013 жыл бұрын
you can see the elite arms on halo 2 project cartographer when you set the view to max and melee with some weapons i think its with the shotgun and sword
@sbizeus23953 жыл бұрын
Either they intended to implement dismemberment because of the Energy Sword or those are details added for flood combat forms when they get destroyed
@gasmaskguys49653 жыл бұрын
Halo 2 had so many little extra details we are still finding them today
@christianbrown6353 жыл бұрын
The elites torso in reach is also fleshy like that while the Spartans are just silver lines
@lilbroccole3 жыл бұрын
You could see something similar in halo reach if you were playing as an elite and the game started to have connection problems. You could look into your own torso and see a similar green guts texture at the hip.
@BeTeLGeuZeX3 жыл бұрын
I knew it in my bones!!! Confirmation , I remember seeing similar texture back in day when the Burial Mounds glitch happens where you can see a huge version of a dead body
@xdetan71043 жыл бұрын
The halo reach elites have a similar detail with the first person lower body
@icantthinkofaname33063 жыл бұрын
The other week I was messing around in halo 3 slayer with my cousin, he threw a regeneration field and I threw down an energy drain, once we started shooting i heard very strange and kinda disturbing yells and screams coming from our Spartans, either I was losing it or this is real, maybe check it out.
@thevanillatoast3 жыл бұрын
my brain immediately goes to a possible de handing detail when two players fight with energy swords, thats the only thing i can think of not to mention them wanting to add a lot of ambition to halo 2 but obv the time crunch and tossing ideas out some making a comeback into halo 3 to fit it all in EDIT: didnt finish the video and you basically said this oopy doopy
@HeeeyTooom3 жыл бұрын
This was kinda neat. Keep it up, General.
@NotAFed_3 жыл бұрын
Kinda crazy how he's still making vids, keep it up man
@glaciiz3 жыл бұрын
The meat texture looks like an elite head for the spartan and looks like guilty spark for the elites.
@SogenOkami3 жыл бұрын
Bungie wanted to continue an age old tradition of gibbing.
@lewatoaofair25223 жыл бұрын
“Decapitation” means severing the head. The term you’re looking for that includes limbs is “amputation”.
@blackdragon52743 жыл бұрын
This is why I love your channel
@blindvalkyrie93523 жыл бұрын
In Halo Reach when the game is lagging if you're an Elite and look down you can see organs, some even look like kidney's
@pododododoehoh35503 жыл бұрын
I wonder if maybe once upon a time they were toying with the idea of adding gore and dismemberment like they added to the flood in halo 3
@ATP2555ify3 жыл бұрын
16 years later and we're just finding this.
@JohnathanTisdale3 жыл бұрын
More than likely its for reference. Animators and modelers need to keep in mind the anatomical restrictions of bodies; how much limbs and joints could move with that bone structure.
@nickjfv63043 жыл бұрын
I remember when halo reach would lag (like really bad lag), if you died as an elite you could move the camera into the dead body and see it’s guts textured underneath the suit
@TheDevilDucker3 жыл бұрын
This actually happens in H3 too, this is noticeable now with the new arm pieces, which aren't visible in the First person View, It still shows the Mark 6 arms
@entity97423 жыл бұрын
During the early days they were gonna have a small bug come in that would cut the body to peices and carry the peices away while on the halo ring but there wasn't enough time to get it right so they scrapped it
@BuonoTorta3 жыл бұрын
The meat texturing was most likely from a prototype gibbing system that wasn't added as meat parts flying off non-floods isn't Halo's style really. The separate arms are actually a common practice in video games to insure the arms from the 3rd person model don't clip the camera; so the 3rd person arms are hidden from the camera while a pair of 1st person arms are "stuck" to the camera's movements.
@erasedalexxis3 жыл бұрын
I remember some cut scripted animations, dunno if it was mean to be for Halo 2 or 3, there was a limb dismemerment animation of a marine.
@wolfder66613 жыл бұрын
Have you thought about the reason why they animated the Flesh and Bone into the arms is because of the flood when you blow off flood limbs you can see there insides aswell maybe it was a reused asset
@MisterJohnDoe3 жыл бұрын
Reminds me of that Halo Reach picture where an elite’s body is sliced in half but we never see it in the game.
@WereWhusky3 жыл бұрын
Which picture?
@MisterJohnDoe3 жыл бұрын
@@WereWhusky I don’t know but I remember seeing an image a long while back where there’s an elite’s dismembered body on the ground in Reach.
@Ahegaoblunt3 жыл бұрын
Maybe when they were making the next Halo they probably thought of making it gory but decided against it
@derekk.22633 жыл бұрын
Oh fuck man, they intended you to be able to cut off limbs with the energy sword.
@kanden273 жыл бұрын
I think they did have the idea for decapitation. Because in Halo 3 dev videos. There’s a clip of a brute ripping off arms of a soldier.
@Zachary.S3 жыл бұрын
Imagine surving a battle but you cant do anything because youre arms are gone
@kainey3 жыл бұрын
First person death in which an elite or flood cuts your hand off
@jonathanschenck81543 жыл бұрын
Jackels, Grunts, Brutes all have desided to arm-ressle you. No Prophets & drowns are going shake them hands.
@GoldsCovers3 жыл бұрын
It’s hard for me to get super involved into any franchise, I give you major props for sticking to this game and researching the secrets and nuances it has. And STILL discovering interesting facts!! Generalkidd 1337 af
@Trevor67143 жыл бұрын
I wonder if that means gibbing was a thing on different enemies other than flood, or if there were going to be old flood Spartans?
@SonicSpeedy8623 жыл бұрын
General heed. are u able to spawn the bottom part of the torso (legs) i notice that you can actually move out of ur legs if you go to an angle in the game. are they a separate body piece?
@w3s103 жыл бұрын
I would assume that they would do this so that they can line up animations correctly, so that it looks more natural
@redeye45163 жыл бұрын
With the elite arms, they probably were planning on adding dismemberment to the game, both to multiplayer and campaign. The flood dismemberment stuff was probably the only part of that to make it in the final game. Also, it's interesting that it's under the Spartan hands, because they're basically all just Master Chief with different color options for multiplayer. Perhaps it was originally just meant for the campaign, and Chief was supposed to lose his hand or something in the story. It may have been something to do with the technical part of the game as to why it wouldn't work, maybe they couldn't limit the weapons you could use in that case or sufficiently change the animations for one-handed gameplay. Or maybe they just changed their minds, I dunno.
@anomaly95483 жыл бұрын
Halo Community: We need Halo Infinite to make more video ideas. GeneralHeed:
@metalheadrevolution26503 жыл бұрын
Either master chief was supposed to lose his arm during development of Halo 2 or maybe the devs intended for gore effects
@Lancealot35533 жыл бұрын
That's amazing!!! They must have been planning on doing some type of explosion when you get killed in first person. They were ahead of their time for sure.
@STRONTIumMuffin3 жыл бұрын
I think it may be a left over from gore gibs for flood?
@TheOneEpicplayer3 жыл бұрын
I actually found this several months ago before knowing if anyone else had found it, I wonder if this spread by word of mouth lol.
@sx37083 жыл бұрын
proof to all the kids saying chief was an ai or robot himself.
@thomaselvidge3 жыл бұрын
Bungie probably were thinking of adding some form of Gibbing system, maybe when you get exploded or something. Halo 2 has a lot of unfinished concepts that were planned but scrapped.
@wordlesslfiddling3 жыл бұрын
It might be a blood source in the arm when you get shot there there might be other parts like that to cause blood
@strikeone78033 жыл бұрын
When you consider the dismemberment the Flood Combat forms go through when killed by shotguns/explosions, stuff like this really isn't that surprising. That being said I think it was for the better to not implement too much gore in the game, at least for marketing reasons considering how young the franchise was at the time.
@alexmaffei73863 жыл бұрын
I remember seeing this in the textures years ago and never thought anything about it. maybe it’s a cut dismemberment mechanic?
@k0n1583 жыл бұрын
Dismemberment in Halo would have been badass. However, if there was any Halo game that it would have belonged in, then it's definitely going to be Halo Reach, since it has such a gritty and realistic atmosphere.
@ViolaDragon6213 жыл бұрын
i think this has something to do with the elite flood forms, most likely. maybe a flood infected spartan was originally intended sometime in development
@alphacraig20013 жыл бұрын
Considering the Halo 2 Flood did have quite a bit of dismemberment, I wouldn't be surprised if they intended to do something similar with multiplayer models.
@billtree523 жыл бұрын
Maybe a leftover from a dismemberment feature that got 'cut' early on?
@Winchester-xw8uy3 жыл бұрын
Eventually we will decipher the texts in sandtrap
@troika1013 жыл бұрын
So if we calculate the circumference of the arm and the skin tone of the muscle and color of the blood then his face looks like.
@playoyelnat86423 жыл бұрын
with high enough FOV on cartographer you can see the elite meat when meleeing with certain stuff
@GammaJack73 жыл бұрын
This was possibly a thing because Bungie was planning on having more flood gore/ full infection animations upon death.
@TicToc1263 жыл бұрын
maybe is is related to flood, or one of there dismemberment features? I imagine like master chief, the elite allys (like ship master and such) might have the same thing
@MrBierbomber3 жыл бұрын
1:05 why is there a second hand?
@zealotking673 жыл бұрын
A lot of people don't know this but Bungie did try to implement prerendered organs and the game would have looked a little more like Gears of War as far as game play goes. If you load up Flood Gate the Elites have textures for different organs
@VXGaming3 жыл бұрын
Well... Imagine multiplayer with body parts being blown apart.
@greengoblin999993 жыл бұрын
You guys are so great at finding secrets in halo
@TeamKillerCody3 жыл бұрын
I assume this was scrapped dismemberment that was reused for the flood in campaign
@TheDirvish3 жыл бұрын
Im gussing they were going to have a dismemberment mechanic and pulled it last minute
@WereWhusky3 жыл бұрын
Everyone talks about this happening to halo reach elite model but I can't find anything about it on google
@Joey8567213 жыл бұрын
In the making of Vidoc of Halo 3 or making of for DVD of Halo 2 LCE, they showed human marine dismemberment which was put in the cutting room floor for how brutes would rip off whole arms off the marine and show lots of gore that bungie for some unknown reason cut out most likely was too violent or something for their tastes. And yes even though they showed marines I can imagine they had thought about or definitely planned the same for Spartans and Elites. I like to think that gameplay element would’ve been very interesting or eccentric for gameplay. Nice coverage video on this nonetheless.
@slickcalf9853 жыл бұрын
when you realize someone can make a brutal mod for halo 2 with those models
@menmouzumaki79513 жыл бұрын
OH this is also true about the elite's 3rd person legs in Halo Reach
@WokeDEMOCRATShaveASPD3 жыл бұрын
This is also in halo reach for elites in the torso.
@WereWhusky3 жыл бұрын
Do you have a link where I can see that happen?
@WokeDEMOCRATShaveASPD3 жыл бұрын
@@WereWhusky I can’t find but it’s easy to do. Just find a game type that would increase the player size to giant then spin around and t bag.
@WereWhusky3 жыл бұрын
Where i can find that configuration or gamemode?
@WokeDEMOCRATShaveASPD3 жыл бұрын
@@WereWhusky look up DR NOOBINATER. Playground 4 is the map.
@WokeDEMOCRATShaveASPD3 жыл бұрын
@@WereWhusky did you get it.
@SilverGeFer3 жыл бұрын
Sometimes, I wish this was the Halo 2/Halo 3 we got. I feel like gore in Halo would have fitted perfectly to truly show how brutal covenant weapons really are. Here’s hoping somebody can give it life once mod support fully comes out on MCC.
@evanholden56193 жыл бұрын
I have a theory on this! Older shooter games used to have a lot more gore in them. I remember playing games where your player’s entire arms or legs could be visually blown off in multiplayer games so I bet they modeled in those details in case they wanted to code an animation for arms getting blown off in explosions.
@evanholden56193 жыл бұрын
They must have just ultimately cut that animation but left the detail in the model.