08:29 Its not a glitch, the Brute Minor gained exp after punching Johnson and got a promotion.
@chiquikris1714 жыл бұрын
Lol
@nobleactual76164 жыл бұрын
He leveled up to Hero and used the CR to buy new armor
@yeetin_yeti694 жыл бұрын
Lmfao
@huwfollantyearl67264 жыл бұрын
One helluva promotion
@chakaislife30464 жыл бұрын
It’s like the shit mafia ads like punch someone and gain armor and level up to 100
@skunkywaffle31196 жыл бұрын
That forward onto dawn zero g seems like a terrifying flood map
@ronansmith91486 жыл бұрын
More terrifying would be dealing with gravity failing on a halo ring infested with the flood.
@AdventFuentes6 жыл бұрын
emulators can make miracles happen
@machina55 жыл бұрын
Yeah Deadspace is a really good game
@lygoozman1255 жыл бұрын
Skunky waffle *Forward Unto Dawn, not to be rude, it just slightly annoyed me
@wearywanderer70185 жыл бұрын
Maybe they could be evolved to attach to and Jump from walls
@xraiderx55555 жыл бұрын
“We can actually see them running through this hallway...” *chief faceplants into the floor*
@ZyustheproGamer4 жыл бұрын
It's funny 😂😆😆
@prot07ype874 жыл бұрын
@@ZyustheproGamer 😂😂😂😂😂😂😂😂😂
@liamthegreat154204 жыл бұрын
Lol
@engineerbot4 жыл бұрын
“WAIT UP ARBITER!” *smack* “AHHHHHHH”
@KevinIsNice69843 жыл бұрын
*phases through the floor*
@adambialy44136 жыл бұрын
I like how in the Covenant intro both warthogs are troop transport warthogs but in gameplay they are destroyed machine gun warthogs.
@nannik5176 жыл бұрын
and he never says a word about that
@lastweekslasagna16995 жыл бұрын
Halo 3: 10 things HiddenXperia didn’t notice in cutscenes.
@Pink-Kiwi6 жыл бұрын
Ok how about this, forward into dawn is a small frigate at the end of halo 3 but it's absolutely massive in the start of halo 4 even after getting split in half.
@TrailRider12006 жыл бұрын
They didn't even use the same class model to represent it. Halo 3 was a Charon-Class, Halo 4 was a Strident-Class
@christopherhawkins17706 жыл бұрын
343 crapped all over Bungie's canon and totally disregarded everything they built. Personal opinion btw.
@PoorFoxface6 жыл бұрын
For Halo 4, they modelled a new class of post-war frigate, the Strident-Class, for use in mission backgrounds and cutscenes (mostly towards the very end of the game, when the Didact attacks Earth). To save on time, and probably assuming no-one would notice, they just modified that model for the opening cutscene, rather than building a faithful recreation of the real Forward Unto Dawn as seen in Halo 3. The level itself isn't even faithful to the Strident-Class itself, since the distance we travel inside the ship and the part outside when we launch the missile suggest a far larger ship than the canon Strident-Class is supposed to be. Of course, Halo has often fudged the details for gameplay's sake (Halo 1's Warthog run, for instance, needs a much bigger ship than the Autumn's canon size) but if they weren't going to match the level's size with the new frigate, why not use Halo 3's version? Halo 3's Forward Unto Dawn, like all frigates in that game, was a Charon-Class, and if you compare images of these two classes of frigate (Charon and Strident), they're quite different in overall shape, proportions and size, especially towards the rear, where the bridge, nacelles and lower hull hangar (which the Dawn lowers tanks from in Halo 3) look nothing alike. The Strident-class is far more like the Infinity in its shape and style, being noticeably smoother and more compact compared to older games' frigates, which had the various sections (engines, bridge, hangar) extend away from the main hull, rather than squash it all in together as one mostly-continuous piece. I can sort of understand why, from a gameplay perspective, they wanted a larger ship, but it's still a change that left a bad taste in my mouth, especially since Halo 4's opening mission doesn't make use of the larger size very well and isn't particularly exciting or fun. There are so many missed opportunities with that opening mission: no zero-g combat, an exterior and interior that make no attempt at being faithful to the ship we're supposed to be on, an interior that's bigger than the real Dawn could have been but is too linear to explore and never really makes good use of that size, a series of underwhelming locations that don't even have nostalgia going for them... the list goes on. Personally, I think the game should have opened in a faithful Dawn, in zero-g, and made use of the verticality of the ship, since it obviously doesn't have that much length to use. In the Halo 3 ending cutscene, both when we see the outside of the ship and when we see Chief inside the cryopod room, it's clear that the Dawn is actually surprisingly big, even with only half of it left. The corridors look about as wide as the ones on the Pillar of Autumn in the original Halo, and we see the Dawn has multiple floors (at least five) below the bridge. Why not treat the opening like a 1st-person vehicle section, using the same controls as flying a Hornet or Falcon (plus the ability to use your crouch button to reorient with the floor), and then later have Chief put the gravity back online and go back to walking? That trailer promised such a cool first mission, but the reality was really meh.
@evangelionaddict82126 жыл бұрын
@@christopherhawkins1770 You mean just like Bungie did with Reach?
@christopherhawkins17706 жыл бұрын
@@evangelionaddict8212 Bungie could change their OWN canon. THEY created it. Besides, what 343 did was totally redesign a world fans have grown to love. Certain things are expected to look and sound and behave a certain way. Either way, I stand by my coment and I know others out there will back me up. Also, Reach us awesome and we all know it.
@harbingerdawn6 жыл бұрын
"Impressively, it is actually really accurate zero-g physics" As far as software and programming is concerned, zero-g is easier than having gravity, so on a technical level having accurate zero-g physics is less impressive than having accurate physics with gravity. It just seems weird because we're not used to it.
@areebmasoodi89326 жыл бұрын
If the grenades actually lose some momentum per bounce then that would be pretty well done. I highly doubt it though.
@harbingerdawn6 жыл бұрын
@@areebmasoodi8932 They do that regardless, as you can see in the video, but that has nothing to do with gravity (or the lack thereof).
@areebmasoodi89326 жыл бұрын
@@harbingerdawn yeah true. Thats got nothing to do with 0g.
@fredsas126 жыл бұрын
Huh?? Accurate, but Master Chief doesn't experience zero G nor moments?
@chakaislife30464 жыл бұрын
Andy Gygi I think he’s mentioning halo 4 but I’m not so sure
@randomrandom31966 жыл бұрын
earth is actually a flat semi circle confirmed by bungie
@catboywinterlyons65545 жыл бұрын
Its actually requiem not earth... Also earth is not flat....
@atlienn25665 жыл бұрын
Catboy Hell Nitrogen655 earth is flat bro it’s 2019 get with the program
@catboywinterlyons65545 жыл бұрын
No it’s a tennis ball
@Graymenn5 жыл бұрын
@@atlienn2566 it is pretty flat
@austinmoreland12505 жыл бұрын
Are y'all on crack?
@HarryBillyBobGeorge6 жыл бұрын
It really bothers me how the layout of the Dawn is so different in 4. The teaser trailer had John wake up in the right pod and he basically retraced the route he took to it. Then in Halo 4 he's in a pod that wasn't there and everything on the dawn looks different, even the ship itself. I get that they needed to make it a whole level but they could've kept it a frigate, albeit bigger, and had John get out of the right pod
@Chrinik6 жыл бұрын
Completely different ship because fuck bungie...
@devinsymborski57646 жыл бұрын
Cortana must have made some adjustments while he was in cryo
@IDoABitOfTrollin5 жыл бұрын
DavidtheWavid THANK YOU. SOMEONE NOTICES IT
@blackwaterunsc5 жыл бұрын
i think it may be attributed to them trying to shift the art style/whatever. The new way they design the ships now makes them look like every other space related game out there. Sleek/futuristic/stylish. Not the nitty gritty hulk of metal forcing their way through space like the original bungie halo games :(
@neko2815 жыл бұрын
DavidtheWavid they turned a fuckin charron class into a god damn strident thats way more advanced and has shields.....
@themightyquinnm1904 жыл бұрын
“Wake me, when you need me” As chief yeets like 30 plasma nades around the room
@Withoutasoul66 жыл бұрын
I miss when you could go off the map without dying in 10 seconds
@ethangreenhaw1286 жыл бұрын
Did anyone else notice that the warthogs changed type?
@VeryRealLeslie6 жыл бұрын
Ye they are troop ones right?
@ethangreenhaw1286 жыл бұрын
@@VeryRealLeslie they turn into the machinegun hogs
@gustaflofgren17546 жыл бұрын
I did
@jakescustoms6 жыл бұрын
Yep
@zachzavelsky83026 жыл бұрын
Yes
@blxckdxnte6 жыл бұрын
Am i the only one who would like to see how Bungie would have made Halo 4 and 5’s story
@spartanajax18316 жыл бұрын
No, we all do
@stewart72286 жыл бұрын
i feel like the story would be very similar, the only real differences being art design and gameplay mechanics (more balanced)
@ChaosReaper4266 жыл бұрын
@@stewart7228 they confirmed themselves that they would've went in a completely different direction
@blxckdxnte6 жыл бұрын
Are you guys glad Bungie made Halo Reach or should they have continued to Work on their version of Halo 4 instead
@ChaosReaper4266 жыл бұрын
@@blxckdxnte I'm kinda glad they went with halo reach, simply because it's one of the darkest takes on Halo. While Halo 4 from bungie would be cool, it would be the exact opposite of what halo reach was or maybe they would somehow add an even worse element to the franchise, but that doesn't seem likely.
@yugene-lee6 жыл бұрын
The "Perfect" Warthogs also change variants. In cutscene they are troop transport hogs and in gameplay they are chaingun hogs
@-RedSerpent-6 жыл бұрын
So what about the unedited pictures of earth by NASA and spacex.
@vladislavivanov23345 жыл бұрын
Me: Mom, I want Requiem! Mom: we have Requiem at home Requiem at home: 6:10
@BreadApologist5 жыл бұрын
3:22 After a UNSC frigate becomes fully matured they will emerge from their underground cocoon, watch carefully as the new adult frigates rise from their subterranean homes and fly off to start their incredible journey through life. Truly majestic creatures they are. Sadly many of them will be severely damaged and even killed by the predatory covenant ships. Only a select few will get the chance to mate.
@darksinji6 жыл бұрын
For glitch 9, I guess they destroyed the warthogs because they didn't want the player to skip the fight and just drive all the way to the first tower
@zachzavelsky83026 жыл бұрын
Sinji it makes sense they were destoyed, it’s just they didn’t feel like they needed to show them blow up in the cutscene
@CxOrillion6 жыл бұрын
Also they switched the warthog model. In the cutscene they're TroopHogs, and in game they have gun mounts.
@spyrothelegendarypurpledra87864 жыл бұрын
@@zachzavelsky8302 I feel like the warthogs were supposed to be smashed up/destroyed when they fell or maybe blown up by AA wraith flak, but Bungie either forgot to animate this or ran out of time.
@DrGrove6 жыл бұрын
that Fan/AC sound in the background
@hordlood6 жыл бұрын
Lol in the middle of November. Probably a pc or something
@areebmasoodi89326 жыл бұрын
I feel sleepy cause of it
@iwantcrawfish61106 жыл бұрын
Its so soothing
@agroelite33184 жыл бұрын
I love how they don't change the name on the Frigates from all being Forward Unto Dawn, but truths ship is actually under the fireball
@rush4g6 жыл бұрын
An actual 'top 10 things you've never noticed' without having 9/10 of them being things I already knew
@adnancharif92966 жыл бұрын
The earth isn't flat!! It's semi-circle & flat.
@MiniGui986 жыл бұрын
Illuminati : Don't move, stay where you are.
@IDoABitOfTrollin5 жыл бұрын
Now that i can get behind
@moki20934 жыл бұрын
@@IDoABitOfTrollin won't you fall off??
@UncleLayne6 жыл бұрын
These really aren't 10 things you NEVER noticed before in cutscenes, these are almost entirely CAN'T notice or even see in a cutscene. There's a pretty big difference there, and the list left me a little underwhelmed. I figured it would be a bunch of small details that are fully present and visible in the cutscenes but are minute things that most viewers wouldn't pay attention to. Don't get me wrong, these are all still really interesting little details and tricks that Bungie used, but that title isn't close to accurate with what's in the video.
@dystopiamane64116 жыл бұрын
Can't, and didn't.
@Tostilocos.6 жыл бұрын
Fr I was gonna test my halo 3 knowledge
@jacksonmurdock62316 жыл бұрын
Stay whelmed Layne
@zebdawson36876 жыл бұрын
Layne, that’s a pretty pedantic argument. Unless you’re saying you’ve seen them before, then the statement made in the title holds true. You’ve never seen them. Just because you don’t like that isn’t his fault. You also must be new to his channel as this is a vast majority of what his videos do, use a mod to explore the parts of the games we couldn’t otherwise. Your lack of understanding is no one’s fault but your own.
@isaacsibski84455 жыл бұрын
@@zebdawson3687 correct
@cryomagnum53456 жыл бұрын
Chief trips at 7:54
@wilburforce80466 жыл бұрын
Hahahahah wtf
@akabass10126 жыл бұрын
Lol
@masterchief54176 жыл бұрын
even the best trips up sometimes
@Red_Lanterns_Rage6 жыл бұрын
I'll take a guess, Chief was the camera POV, when the camera teleports to the elevator the Chief model drops.....
@samuelr.60466 жыл бұрын
Well that suit is pretty heavy
@IVOLUKE6 жыл бұрын
Dude can you imagine how fun it would be to have zero gravity to everything? We would be able to play infection: dodgeball with plasma grenades!
@dookieblossoms29804 жыл бұрын
the closest we got to that in halo is jet pack grifball in reach
@darthvader45946 жыл бұрын
ONI's symbol is a triangle, generalkidd symbol has three triangles,Illuminati's symbol is also a triangle,coincidence i think not!
@oniagent3916 жыл бұрын
Darth Vader dun dun dun!!!!!!!!!
@chiefin6 жыл бұрын
Yes
@acevalle12456 жыл бұрын
Your mouth is a triangle.....
@goldenqueen79736 жыл бұрын
Is so much more funnier when I read that in Vader’s voice. XD
@brickyboi35946 жыл бұрын
Darth Vader shut your bubble gum dumb dumb ass up
@Zephyrlicious4 жыл бұрын
13:52 they used normal MG mounted exploded warthogs too, when they are actually troop transport warhogs. they have the models in the game for both, must have been an oversight.
@robertharrison56794 жыл бұрын
For the warthogs, tactically speaking, it would make sense for the covenant to destroy them before Chief and his forces reached them, therefor denying them transportation.
@lolkirbythemesong6 жыл бұрын
This game has been out for over a decade and we're still finding out more and more things we've never seen or thought about. That last one with the cave blew my mind. I always thought for so long that Bungie put it there for shits & gigs, but it always had its reason and it was there in front of our eyes the whole time!
@pierreo333 жыл бұрын
Bungie Halo truly are special games
@jrlgarage6 жыл бұрын
Am i the only one who was satisfied by the pelicans that crashed each other carrying the warthogs... it looked so cool
@JacobBite6 жыл бұрын
Dude, that isn't cool at all. Think about all the people on those pelicans who lost theirs lives and you just think it's for your entertainment? You make me sick.
@jrlgarage6 жыл бұрын
Quir whining over a video game crash, you have to be kidding me... Destruction just satisfies me, not like the characters in that pelican were relevant to the story
@USSCYT6 жыл бұрын
@@JacobBite They're characters in a video game. Quit acting like they where national heros. People like you make me sick.
@jrlgarage6 жыл бұрын
USSC __ exactly, not like they even pertain to the story of the game
@Stephen-cu8fx6 жыл бұрын
@@jrlgarage seems like a bait to me tbvh
@meffer65 жыл бұрын
I miss old Bungie. Having cutscenes actually rendered in-engine so everything blends perfectly. Now we are stuck with 343 and the cutscenes made by third-party studios. Not saying they're not pretty, but something is lost when you have 2 completely different styles and qualities between cutscenes and gameplay.
@TylerVanCleve4 жыл бұрын
Technically most of Halo 4's cutscenes ARE in engine, the only pre rendered ones are at the beginning and end of the game. And idk about Halo 5, it looks to be in engine but I could be mistaken. And now with Infinite, with the Cutscenes we've seen they're all rendered in engine, so idk what you're talking about lmao
@MapleLeafAce4 жыл бұрын
Shut the fuck up, the Blur Studio cutscenes in Halo 2A are amazing.
@TylerVanCleve4 жыл бұрын
@@MapleLeafAce h2a has some fucking phenomenal cutscenes
@dominickperez29524 жыл бұрын
Besides the Anniversary games the rest use the In Game Engine.
@TylerVanCleve4 жыл бұрын
@@dominickperez2952 Anniversary Game* CEA also has in game cutscenes (pretty jank but they are in engine) Halo Wars also uses pre rendered cutscenes, but those are spin off titles
@childintime91214 жыл бұрын
Something I noticed about number nine is that in the cutscene, the Warthogs we see are troop transport ones, but in gameplay they somehow turn into Warthogs with turrets on the back rather than the transport thing
@space_artist_4real1386 жыл бұрын
As a space engineer, I can say that the movements of every object in this is correct! Bungie were smart and used actual 0G in their cutscene (and great physics, impressively) to have you feel perfectly in space.
@darkbooger6 жыл бұрын
14:28 The warthogs are actually Troop Hogs, but in game play they were armed with LAAG's instead of the troop section of the hog. They used the wrong damaged warthog models! I noticed that when I first played Halo 3 on the Xbox 360.
@jacobiebrian69774 жыл бұрын
I like how at 14:10 The warthogs are actually troop transport hogs but when they are viewed later when they are destroyed they are ones that have the gunner on them
@kamata-kun93412 күн бұрын
Yeah, I think it’s a I don’t think it’s a normal warthog though maybe the (I don’t know how to spell it) hog
@trogo34024 жыл бұрын
My favorite part about Kidd’s videos his that he doesn’t list them as goofs or things wrong with the game, but simply things you didn’t notice.
@ethanreed4196 жыл бұрын
On #9, the warthogs also go from being troop warthogs when they're dropped to being regular warthogs
@stephenbutler43996 жыл бұрын
13:43 on, the warthogs are also two completely different models... The pristine ones during the cutscene are passenger transport types, the destroyed ones in gameplay are weaponized types
@RealPatBateman6 жыл бұрын
Try and save the pelican on glassed halo 5
@Y2L2766 жыл бұрын
Like to see that
@residentevil29286 жыл бұрын
Fudgey21 itd be hard due to all the kill boundaries and death barriers.
@lord-hader59655 жыл бұрын
For those that played halo reach do you all remember when you loaded up the game and the overture started playing and you saw a galaxy then the bungie logo? The galaxy on the right at 6:22 looks like the one from reach
@zakiducky6 жыл бұрын
With #9, I’d like to imagine that the warthogs survived the fall- like they did in the Forward Unto Dawn’s crash on Requiem- but that the Covenant blew them up before you get to them. I know that’s not actually the case, but it would’ve been funny if it was. And it would’ve reinforced their reputation as robust, hard to break workhorses of a vehicle. God I love those things.
@marcospampi71545 жыл бұрын
Part 1: Apparently I'd say. There's The Oracle from Halo 2. For a short time, when cutting all the cables and the structure starts falling down, you actually are in 0 m/s^2; using the elevator glitch, there's a chance that you'll not get any G before Mr. Arbiter gets his feet on the other part of the structure.
@cobalt23614 жыл бұрын
I always wondered how come Chief turned so sharply while falling in the beginning cutscene.
@prot07ype874 жыл бұрын
*9:22** "I used a glitch to fix a glitch."*
@balto25525 жыл бұрын
On #9 I'd like to point out that the warthogs change from recon (in the cutscene) to regular machine gun turret worthogs (in actual game play)
@wartang6 жыл бұрын
one thing you forgot or missed in #9 the warthogs are different. in the cutscene the are the personal transports, in the gameplay they are the minigun versions.
@FelixCatboi6 жыл бұрын
My question is... You seem to be able to interact with the areas in the cut scenes and control the flow of it at the same time... Is this possible when loading up a multiplayer match in theater mode? Like to interact with recorded data and such?
@donkeymanusa63646 жыл бұрын
That's no cave, that's the Gamerhole!
@wumbosaurus91216 жыл бұрын
Hey guys, welcome to the gamerhole! It's the gamerhole! Get in the gamerhole guys!
@SweetDreamsHalo36 жыл бұрын
Would you like to see my gamerhole?
@SweetDreamsHalo36 жыл бұрын
@Souper Effective That's a no, then.
@SweetDreamsHalo36 жыл бұрын
@Souper Effective ❤
@collinreardon86585 жыл бұрын
DonkeyMan USA good reference, good reference
@WonderMePartyStrip6 жыл бұрын
This game will never gets old!!!!
@celeb909h66 жыл бұрын
can you save the warthog in tip of the spire from the banshee's?
@Y2L2766 жыл бұрын
I would like to see that
@chiefin6 жыл бұрын
Seven likes Bungie Easter egg
@celeb909h66 жыл бұрын
@The Four Horsemen Oh, sorry.
@cleanserofnoobs41626 жыл бұрын
I noticed the chieften bug and the cave of a thousand faces being the cave in the cinematic cutscene of the first mission. And this is rather diffrent than what you pointed out, but, the troop hogs in the cutscene of The Covenant magically turn into destroyed turret hogs. That has bugged me for over 10 years. But that's about it. All the behind the smoke and mirror stuff I never noticed, understandably.
@icebergwalrus77754 жыл бұрын
10 Things You Never Noticed = 10 Things You Need to Mod to See
@OnlyHumanYT5 жыл бұрын
The warthogs in the Covenant cutscene are also the multi-passenger warthogs rather than the turreted ones you see when you actually play in the level
@danielarnott99864 жыл бұрын
"2 Things You Never Noticed Before In Cutscenes & 8 Things You Couldn't Possibly Have Seen Or Known Without Editing Software" Rolls off the tongue, doesn't it?
@MapleLeafAce4 жыл бұрын
Yeah the "didn't notice" is a straight up lie. Most of this it isn't even possible to notice because it occurs outside the camera view.
@aceofgames44105 жыл бұрын
*hits blunt* aliens man
@natyeeoof60276 жыл бұрын
This is awesome, keep doing ur hard work general heed!
@batyote37006 жыл бұрын
It would be amazing if someone could turn the zero g part on the forward unto dawn into a multiplayer map.
@BaKa60gaming6 жыл бұрын
and for the 9# this is not the same warthog the 2 that are destroyed have turrets
@contentsniffer6 жыл бұрын
The key ship = The Dreadnought
@normiesauce95145 жыл бұрын
Number 6 wasn't a mistake The brute just got promoted really fast
@-Wraith4 жыл бұрын
Kidd: there’s actually a hallway that we never get to see in the cutscene Chief: **falls through the floor** 7:54
@Runedragonx6 жыл бұрын
Sadly I did not receive my daily dose of pun. I need 20CCs, stat!
@ayylmaotv6 жыл бұрын
this is epic
@dignusdingus37095 жыл бұрын
I dunno how I didn't remember that! There was a planet in the Legendary ending!? That just makes me really wonder how "Requiem" might have been in Bungie's Halo 4, if we ever got that... if we even went on that planet in their non-existent version of Halo 4
@-FreeMiner-6 жыл бұрын
11:20 - next video fly up to it please
@Y2L2766 жыл бұрын
Ya he should
@zealotking674 жыл бұрын
I knew about the warthogs. That one always annoyed me, the destroyed ones also have turrets. Is 6 actually a glitch? I'm pretty sure the Brute Minor is there but the Chieftain takes over. And I have been to the Cave of a Thousand faces. I knew that's where the cutscene takes place because you can see the rock formation in the cutscene as well as the trees
@CorpralDunn6 жыл бұрын
The nostalgia has been getting to me. Got a PS4 after my 360 years ago... thinking of picking up an xbox this Black Friday :)
@darksage15426 жыл бұрын
8:46 Level 1 Crook 8:57 Level 100 Boss 👌
@drewskididit9966 жыл бұрын
How funny. I never knew about the brute in the cut scene change but when you were showing the secret hallway glitch right before I saw it within the background and noticed it then and there ! Then it was the very next glitch you showed lol.
@Abyscuit4 жыл бұрын
With the wrong brute one i actually just realised it when he was talking aboit the unused hallway
@razerblade23086 жыл бұрын
I love the heart warming "heh" you make
@master9981176 жыл бұрын
In #9 there is also the fact that the warthogs of the cutscene are different from the gameplay ones
@BonnersMonsters6 жыл бұрын
The aa wraith is one of my favorite glitches to do, 343 should put them in infinite.
@RealAlexanderMusic6 жыл бұрын
Another one is in reach where the first cut-scene mountain is different that the one in the final cut-scene
@cirnospaghet4 жыл бұрын
"Yo how did you get the right brute to show up on the screen?" "I used a glitch to destroy the glitch!"
@randomvideoguy93366 жыл бұрын
Hey General heed on halo ce can you see if you can save all the marines with low health in the small room with the energy bridge from the flood with or without mods on the mission 343 guilty spark.
@rambo-cambo35815 жыл бұрын
I did this on easy difficulty back in the day, not managed it on any harder difficulties though
@oxred96584 жыл бұрын
Generalkidd: Top 10 things you never noticed in cutscenes. (Aka) things you will never unsee
@2013branth5 жыл бұрын
Windows 2000 Professional Startup Intro tune? I see you are a man of culture.
@kevingluys30633 жыл бұрын
I thought the first brute was beating on Johnson but the the Chieftain was like "let me take a crack at him"
@pepegaaiim55364 жыл бұрын
for ur fist clip, i believe you fail to remember the customization settings for gamemodes to alter certain speeds of movement and jump. This was a feature in halo 3 for players to customize and tweak to their hearts content :)
@patrlim3 жыл бұрын
the way requiem lights up at the end of h3 suggests it has an atmosphere ON the shell
@austinhinton39446 жыл бұрын
I think Bungie making full models of the Dreadnought and such just shows the attention to detail that was given to the Halo games.
@fanamatakecick976 жыл бұрын
The Warthogs in the opening cutscene of The Covenant are Troop Transports, but magically become Chain Turrets in gamellay
@rickyroughton80986 жыл бұрын
If Master Chief rode a Forerunner door down from the ship, that means that he got onto Truth's ship at some point and then was removed in a fashion that allowed him to catch a ride on the way out. That makes me think of him using his hijacked ship to approach it and managing to fling himself into an airlock, then they try to vent him out but he grabs the inner airlock doors and rips them off so he goes flying out but so do the guards and he's the only one with a heat shield.
@dtpiers61366 жыл бұрын
Glad I wasn't alone in that Expanse comparison.
@bigtime95976 жыл бұрын
I can explain #9 easily. ALL studios cut corners in places where the player would never notice them unless they actively went looking for them. The models in the cutscene are in perfect condition because they were obviously modeled that way. From the time that the Warthogs hit the ground, to the time that you approach them, they're replaced and re-rendered as the damaged versions. Again, this is something that every artist in the industry does.
@Pulsar0476 жыл бұрын
Fantastic video, please continue.
@jimmywatsup14 жыл бұрын
Bungie Employee: "Sir their discovering all our flaws and secrets". Bungie boss: "Execute order 66"
@pikatrainer38356 жыл бұрын
13:40 the fact the the Warthog's carried by the Pelicans are Troop Warthog's, but the destroyed Warthog's found on the ground have a chain gun.
@comradeoofers85575 жыл бұрын
Another thing about those covenant intro warthogs- they switch from troop hogs to the normal gattling gun hogs.
@larsdude7776 жыл бұрын
7:55 Anyone notice Chief's head look down after he clips through the floor, like he's thinking "What the..!? Goddammit..."?
@suborgulag12376 жыл бұрын
2:30 the forward unto dawn is now Eros ,maybe Chief could have used thermodynamics and the way heat accelerates things like the protomolecule does
@trevorwillis61074 жыл бұрын
Notice how the warthogs in #9 are troop transports in the cutscene, but in gameplay, they are default warthogs
@chrismurray94016 жыл бұрын
I always thought it was cool that at 7:08, Chief's arm is the wrong way around.
@basemaus37286 жыл бұрын
14:28 did u also notice that they changed from unarmed transport-warthogs to the armed machine-gun warthog?
@prodrenex6 жыл бұрын
The warthogs on covenant change also, they're troop warthogs in cutscene but when you go into the game they're regular warthogs
@Whitefang81284 жыл бұрын
Bungie went to the trouble of rendering a ship in reentry, that wouldn't be seen normally, but made it face the wrong direction.
@Capt_Dango6 жыл бұрын
#5 I wonder if that entire part was supposed to be one of those "events" they had that look like cutscenes, but you can actually break out of and continue playing while they're happening, like when Johnson gets kicked by the brute at the end of the first level. Something I noticed way back when I played the Halo 3 campaign almost weekly was that Truth pops up on the monitors before the cutscene actually starts.
@Sketch1375 жыл бұрын
This was such an interesting video man
@Ahrigatou956 жыл бұрын
The warthogs are actually changed in the cutscene at 14:20 ^^ The warthogs in gameplay have guns... in the cutscene they are casual transport warthogs :D
@benjaminrobledo54664 жыл бұрын
Number 1: I haven't noticed - The cutscene as I literally haven't played H3 get, still working on Legendary H2A. Lol.
@luigimrlgaming94845 жыл бұрын
The minor was so good he got promoted within seconds