HARDSURFACE Mastery in Blender Made EASY

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Markom3D

Markom3D

Күн бұрын

Пікірлер: 11
@leonrenner8401
@leonrenner8401 Күн бұрын
I would not use skin modifier on that polycurve, I would suggest converting to a curve and then make a costum curve profile to wrap along the curve. Curve Profile Objects can be very complex in shape. Also what I would do with that curve, maybe knife project it from top view so the canopy also is being cut in the right manner
@Markom3D
@Markom3D Күн бұрын
I agree that there are times that it does and does not work, but just giving the tools and workflows for various situations.
@terrydavis2100
@terrydavis2100 2 күн бұрын
Very useful tips here! Thanks for posting it.
@Markom3D
@Markom3D Күн бұрын
no worries, you are more than welcome good sir
@brutalchicken
@brutalchicken 2 күн бұрын
This was helpful! I'd like to see you tackle other shapes that gave you pause, or would make a beginner struggle please
@Markom3D
@Markom3D Күн бұрын
sure, if there is something that you want me to tackle, just post it in the discord.
@MegapixelsofFun
@MegapixelsofFun 9 күн бұрын
Thanks a ton for this, it helps me a lot in getting my head wrapped around this process
@leonrenner8401
@leonrenner8401 Күн бұрын
thanks for the tip tho. Shows a pretty neat usecase
@Markom3D
@Markom3D Күн бұрын
I appreciate it.
@Lowwaels
@Lowwaels Күн бұрын
some time this thing were beginner is stopped because they don't know where to begin
@Markom3D
@Markom3D Күн бұрын
Yeah I agree. There are many ways to tackle something and I am sure that every modeller would come at it differently.
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