Harnessing POO POWER in Timberborn!

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Real Civil Engineer

Real Civil Engineer

8 күн бұрын

Thanks to MANSCAPED for sponsoring today’s video! Get 20% OFF + Free International Shipping with promo code “REALCIVILENGINEER” at manscaped.com/RealCivilEngineer
Timberborners return for season 8 episode 4!! It is time to build a mega dam!
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MORE TIMBERBORN:
Timberborners Season 1- • Timberborners Season 1
Timberborners Season 2- • Timberborn Season 2
Timberborners Season 3- • Timberborn Season 3
Timberborners Season 4- • Timberborn Season 4
Timberborners Season 5- • Timberborn Season 5
Timberborners Season 6- • Timberborners Season 6
Timberborners Season 7- • Timberborners Season 7
Timberborn Megastructures- • Timberborn MEGASTRUCTU...
Timberborn Prologue- • Timberborn Prologue
Timberborners All Seasons (in order)- • Timberborners
Epic Game Store Support-A-Creator Code: RCE
(In connection with Epic Games’ Support-A-Creator Program, I may receive a commission from certain in-game purchases)
#realcivilengineer #timberborn #timberborners

Пікірлер: 532
@RealCivilEngineerGaming
@RealCivilEngineerGaming 6 күн бұрын
First! ...I mean, thanks to MANSCAPED for sponsoring today’s video! Get 20% OFF + Free International Shipping with promo code “REALCIVILENGINEER” at manscaped.com/RealCivilEngineer
@drikodjikers
@drikodjikers 6 күн бұрын
ok
@nialldoyle7571
@nialldoyle7571 6 күн бұрын
Understood
@AntiWareWolf
@AntiWareWolf 6 күн бұрын
the hand is used for holding it but yeah it cool
@Maxwell89216
@Maxwell89216 6 күн бұрын
hii
@jesipohl6717
@jesipohl6717 6 күн бұрын
john lindenwood
@TheBlueberryWhite
@TheBlueberryWhite 6 күн бұрын
Matt! it is not necessery to migrate your beavers. They populate every open sleeping space as long well-being is good, food and water are there in abundance, and at least 2 beavers are left. Build more shelters and you will get more population eventually.
@TheBlueberryWhite
@TheBlueberryWhite 6 күн бұрын
@@SickNastyyy He still built 4 Lodges for his 15 beavers. So it is either miticulous micromanagement or building 4 Lodges knowing one has capacity for 15 beavers. Otherwise homelessness reduces well-being again.
@hsiverts
@hsiverts 6 күн бұрын
The point of migrating them is to remove the children from their parents so that the parents will have another child. Otherwise, they will stay with their one child until it has reached adulthood, and they will not reproduce until then.
@Rymdpandan
@Rymdpandan 6 күн бұрын
Pretty sure people told him this last video too and he mentioned that he records a couple of videos at the time, so I think he's aware and we just haven't caught up to it yet.
@marcus_w0
@marcus_w0 6 күн бұрын
This scarce placement of shelters drives me nuts as well. And steadily pausing and unpausing tasks. build up a decent population and then have everything working at once - it's suppose to be self sufficient.
@abyssal_phoenix
@abyssal_phoenix 6 күн бұрын
One thing to asd that is potentially very obvious but beavers don't make babies if they have too long working shifts I use that to my advantage if i still have a half struggling colony in hard mode when bad tides hit. Currently i can house 26 beavers at max but i drive it down a bit to 18-20 to be able to survive the lack of water. Can't wait until my mega reservoir is done so i can pump water from there. It's at least partially finished now, leaving green space around ir which im using to my advantage: I can now grow trees more properly during bad tides! (Im playing with folk tails on the terraces map on hard)
@davidstears7037
@davidstears7037 6 күн бұрын
The amount of times the 'Wheel of Shame' has saved his games is unreal. It shouldn't be the wheel of shame anymore, it should be the wheel of FAME.
@xX_NeXus_Xx
@xX_NeXus_Xx 6 күн бұрын
It was, until someone need to be SHAMED
@colliefields4637
@colliefields4637 5 күн бұрын
I always imagined that there was one of them Open/Closed shop door signs dangling beside the wheel so if a beaver had to go "to work" out of desperation or a punishment, the fella in charge would flip the sign accordingly. Culture demands that the "wheeler" is forbidden from flipping the sign themselves.
@jase_allen
@jase_allen 4 күн бұрын
I call it the Wheel of Triumph and cheer on the beavers RCE tries to shame.
@Keegerwocky
@Keegerwocky Күн бұрын
Someone should make a mod that adds the wheel of shame as a separate custom building so Matt can use the regular wheel in the early game without having to shame the beavers that are saving the colony.
@TheMineKnight
@TheMineKnight 6 күн бұрын
Matt! Folktail beavers will populate open housing spots with enough well-being. The higher well-being is, the faster I would assume it goes. So just take care of your beavers, and the population will eventually fix itself. You also badly need to get yourself a forester so you can re-plant the berries you'll lose during the bad-tide.
@TheGreatDrake
@TheGreatDrake 6 күн бұрын
Yeah to me one of the most important things he should of been doing last episode was a forester he has very little wood so he needs to get the trees replanted.
@twell1984
@twell1984 6 күн бұрын
He does not retain that he can plant berries. He will occasionally find out every other season but instantly forget. 🤷
@manofmanyeggs6399
@manofmanyeggs6399 6 күн бұрын
two comments in a row start with the word Matt!
@ricardomenendez2709
@ricardomenendez2709 5 күн бұрын
@@twell1984yeah I’ve never played this game, but the first time he grew the berries I was like you could’ve planted these the whole time?? He’s let so many just sit and be dead 😅
@TonkarzOfSolSystem
@TonkarzOfSolSystem 4 күн бұрын
At a well-being of 10 they'll have babies almost as soon as there is extra housing (assuming there are beavers who aren't at work).
@fireballfilms
@fireballfilms 6 күн бұрын
who would have thought a building with giant holes in it wouldnt hold water
@takumi2023
@takumi2023 6 күн бұрын
Doesn't the normal warehouses work, though? Just not this type right?
@SalamanderBSC
@SalamanderBSC 5 күн бұрын
@@takumi2023 No; only levees, dams, and floodgates block water. No other construction has ever blocked water to my knowledge.
@takumi2023
@takumi2023 5 күн бұрын
@@SalamanderBSC must have misremembered just like rce 😅
@nathanhall2689
@nathanhall2689 5 күн бұрын
I am not a 100% sure but i think it was that pink faction from the mod he played a while back, i think that was where he is getting it. Edit: Upon going back and reviewing that Video, i am pretty sure its where he was getting that idea, but still a little off. The Pink Faction was the one with all the waterproof buildings (lodges, tapper's shack, builder's lodge, etc.) but not the warehouse.
@zamboughnuts
@zamboughnuts 5 күн бұрын
Architect move right there.
@spedi6721
@spedi6721 6 күн бұрын
I had the feeling that they automatically grow in population as long as there is space in the huts. Isn't this juggling around useless?
@h.1699
@h.1699 6 күн бұрын
correct, it is absolutely pointless. though he might hope for several children at once?
@JJayzX
@JJayzX 6 күн бұрын
It is but he read the comments that wondered if he was faking complications for engagement but missed the helpful comments.
@sempersteel2799
@sempersteel2799 6 күн бұрын
He's avoiding building more housing to save logs for other things.
@neolio1
@neolio1 6 күн бұрын
Most time is useless, but you can free up space for new kids if "old" children take up space for new ones.
@Aussieshepherdowner
@Aussieshepherdowner 6 күн бұрын
yes it is . . .
@ricardomenendez2709
@ricardomenendez2709 4 күн бұрын
I want to thank Matt because in my 27 almost 28 years of living, I’ve had so many people mispronounce my name. Teachers, coworkers friends. Never have I ever heard it the way he said it in this 20:35. It’s hilarious 😅😅😅😅 Also blessed to be sitting where the Beavels once performed. 😌
@tranquilthoughts7233
@tranquilthoughts7233 6 күн бұрын
Matt still hasn't understood that he doesn't need to do the migration thing -.-' Also, he still hasn't built a forester... He will soon run out of wood...
@wansichen3743
@wansichen3743 5 күн бұрын
and he is working on the bad tide when it wont start happening until minimally cycle 5
@tranquilthoughts7233
@tranquilthoughts7233 5 күн бұрын
@@wansichen3743 I could forgive that one since I also like to start working on anti-badtide measures early. But i at least wait until i have the basics secured. RCE though has neglected to secure the most basic ressource. Wood. He will pretty soon have to fast forward several days with nothing to do but research while waiting for trees to mature.
@ItISLupus
@ItISLupus 6 күн бұрын
16:59 No joke about needing a lot of brainpower. I do security system installs. you know actually teaching people how to use their new alarm systems. One of my companies sales reps said i should try to make content online, because all he's heard from customers and management is "oh he's great" "he's the best technician we have when it comes to activations". I just laughed in his face. It takes more than just being charismatic to succeed with online content. You have to be charismatic, and you have to be entertaining.
@tamaramufaro
@tamaramufaro 6 күн бұрын
I just find it hilarious how a Beavles concert is just Matt one-man-banding it out for his colony as compromise for the chaos happening😂😂
@colliefields4637
@colliefields4637 5 күн бұрын
He's like a busker hanging around the town centre.
@duncanchin
@duncanchin 6 күн бұрын
Has anyone been keeping track of the family tree of these beavers?
@theroadstopshere
@theroadstopshere 6 күн бұрын
After the last episode, it's less of a family tree and more of a family wreath Better for all of us that we try to forget that
@Fyreflier
@Fyreflier 6 күн бұрын
yeah I have it's this: O
@Mrwednesday79
@Mrwednesday79 6 күн бұрын
Think these beavers are American with the amount of inbreeding going on 😂
@PyroMania87
@PyroMania87 6 күн бұрын
Not so much a tree, more of a family pyramid.
@cnikkor
@cnikkor 6 күн бұрын
In math graph theory a tree is an acyclic connected graph, and the beavers relationship is more like a fully connected graph instead
@ImAdonai
@ImAdonai 6 күн бұрын
I really don't think that space in barracks have anything to do with births. I definitely had barracks full of beavers and have some new born after I build new ones. Also, you should experiment with water dumps. Placing 4 levies in a + without a center (you know, so there is a hole), putting a water dump and some stairs can very easily allow you to hydrate land, and water evaporates rather slowly from just one tile - and when it does, you can just assign a beaver to come over and fill it up again. With this you can completely move farming away from the rivers to make space for industrial stuff powered by water wheels. Would recommend.
@lumbauer
@lumbauer 6 күн бұрын
The single-tile waterdump has been nerfed, but a 3x3 "pond" is the new min-maxed ideal.
@catelynh1020
@catelynh1020 6 күн бұрын
I do also think reach was nerfed. I used to want to have a 3 deep river to keep most of my usable land green during droughts and now everything but the river dries out once you get that deep. My last play through, i had to readjust my thinking and utilize a lot more waterways under paths with a fluid dump in order to keep my crops watered during bad tides and droughts. I also feel like i remember there being an irrigator for emergencies that would keep a store of water and slowly seep it into the ground in a not super large area, but i haven't seen it so it either got moved to the iron teeth or was removed entirely
@ImAdonai
@ImAdonai 6 күн бұрын
@@lumbauer oh, I didn't play in a hot minute so I wasn't aware. 3x3 Pond sounds good too.
@yutti311
@yutti311 6 күн бұрын
They can hook up at someone else's house. All you need to get more beavers is an empty bed in any house. I also love that he thinks a building with no walls is water tight. Also I know you don't release these the same day you record them but man it's so funny/painful to watch the same mistake over and over. Love your awesome work keep it up!
@makimaki500
@makimaki500 5 күн бұрын
They didnt use to have no walls
@skuylah3436
@skuylah3436 6 күн бұрын
Matt, you don't need to migrate the beaver. They'll multiply as long as there's empty slot
@SnyperMK2000JclL
@SnyperMK2000JclL 6 күн бұрын
Surprisingly the first Bad Tide on this map really isnt a total disaster. Theres only one water source in that second area across the river from the start, so it takes quite a while for the dilute poo water to build up in pootensity enough to kill everything around that small lake.
@jkylow
@jkylow 6 күн бұрын
I kind of knew the warehouse didn't work as a dam since episode 1😂 You almost fooled me 😂😂😂😂
@BornDepressed
@BornDepressed 6 күн бұрын
I think you switching their housing around made them breed a lot slower actually. They give birth when there is open space for more beavers. You're overthinking it. Over engineering breeding.
@mathewpoole3589
@mathewpoole3589 5 күн бұрын
Sounds like a normal thing for an engineer to do don't you think
@8OutOf10Crafts
@8OutOf10Crafts 6 күн бұрын
Just watched the latest spiff video, the secrets out with the long form timberborn videos Matt 😂😂
@JudasBoB270
@JudasBoB270 6 күн бұрын
Mega-stonks Mondays!
@Goomaster101
@Goomaster101 6 күн бұрын
same
@RealCloudArchitect
@RealCloudArchitect 6 күн бұрын
I had to go watch spiff's video after your comment... The cats out the bag now Matt!! 😛
@Ro99
@Ro99 6 күн бұрын
What’s the gossip?
@mcameron1981
@mcameron1981 6 күн бұрын
I see it as an absolute win. 🤷‍♂
@rebeccasys
@rebeccasys 6 күн бұрын
When you build levees, don't forget a few dam pieces so you don't have flooding over the top!
@abewaddell4653
@abewaddell4653 6 күн бұрын
You could demolish the buildings in the starting location and get those logs, right? During a drought, they'll be safe to get.
@cathygrandstaff1957
@cathygrandstaff1957 5 күн бұрын
Yeah he just needs to watch the drought to make sure he severs the path to those piles or pauses collection of them during the wet seasons.
@Lyndonberg_Gaming
@Lyndonberg_Gaming 6 күн бұрын
19:57 Twas the hauling post that ate the planks
@targetdreamer257
@targetdreamer257 6 күн бұрын
You can focus on the original water supply. I noticed on other KZbinrs had a Bad water and a Fresh water mixed and it didn't kill everything. It just had a diminished growth radius. Also you can still pump fresh water from bad water its just the efficiency drops but if you need fresh water you can still get it get some from bad water. There are bad water barriers which blocks the poisoning effect. But you do need platforms because you can’t build stuff on the barriers, though you can put a platform over it.
@Deathnotefan97
@Deathnotefan97 5 күн бұрын
He built the irrigation barriers in the last season IIRC, while they do stop the poison effect of the bad water, they also prevent clean water from irrigating the land
@Summersong2262
@Summersong2262 5 күн бұрын
@@Deathnotefan97 The Ironteeth one does. The Folktail one lets regular irrigation through. Makes sense, they're the farming faction, and the superior filter means that it's easier for them to maintain farmland because lining their riverways doesn't block irrigation.
@flukehorizon2378
@flukehorizon2378 6 күн бұрын
16:50 yes its like multi-tasking, holding a conversation with yourself about what you are doing while puns and jokes with full-on entertaining focus, and playing a game well enough
@ranzera
@ranzera 6 күн бұрын
I didn't say it couldn't be done, I said the recovery would be so slow that the content wouldn't be good. You can't deny that the editors have been doing much heavier lifting than usual. The update that changed storages was forever ago at this point. It changed when they overhauled storage in the game. The old system had storages that could hold more than 1 item type (which didn't even work well) and those buildings were water tight. The one thing I miss from that system is being able to stack storages that hold logs. You should probably have prioritized your forester a bit more. Trees have a decent lead time on them, unless you plant the worst tree in the game en masse.
@cathygrandstaff1957
@cathygrandstaff1957 5 күн бұрын
Yeah watching him ignore making a forester (usually one of the most important early game buildings) has been painful. I think you can still stack log storage in the Iron teeth faction. One of the faction differences that has always been part of the game is the iron teeth get log storages with roofs so they can be stacked while the folktails get log storages without roofs that can’t be stacked.
@vacuumdiagram
@vacuumdiagram 5 күн бұрын
To be fair, he may also be remembering the water beavers mod, that he played for one season. They have lots of water-tight and stackable buildings. And lots of requirements too, lol. Good nod though, if you like complexity!
@AllThingsRuckus
@AllThingsRuckus 6 күн бұрын
My favorite RCE series. Shout out to Paddy!
@wyatttaylor6388
@wyatttaylor6388 6 күн бұрын
My favorite thing is watching you play Timberborn. It is so fun to see how you help the beavers.
@hydrus6782
@hydrus6782 6 күн бұрын
RCE : Oh no ! I can't believe building without WALLS are actually letting water pass ! WhO cOuLd HaVe PrEdIcTeD tHaT ?
@cathygrandstaff1957
@cathygrandstaff1957 5 күн бұрын
19:58 Watching Matt remove full grown trees instead of logging them makes me sad, especially when he hasn’t invested in a forester yet.
@jamoecw
@jamoecw 6 күн бұрын
With the intro song talking about you playing poorly on purpose, I started thinking about how I could play better, aside from the minor mistakes like having the beavers wade into poo accidentally, and I think you could have made some levies or other buildings that block water flow in order to divert the poo around the initial settlement to buy time for the move. That makes me want to go back and play the game in order to test the theory out, which is why Timberborn should pay you for playing their game (in addition to your playthroughs getting me to buy it in the first place).
@marcrubin9359
@marcrubin9359 5 күн бұрын
Matt talking a big game with that song for someone who's killed almost all his beavers in two consecutive games.
@genehenson8851
@genehenson8851 6 күн бұрын
You won me back with the 15 toe joke
@TheEJackUK
@TheEJackUK 6 күн бұрын
"I wonder where those planks have gone?" 2 mins later... "Oh, how'd this waterwheel get finished? A mystery!"
@eraciln9963
@eraciln9963 6 күн бұрын
Dear Matt, To prepare for a bad tide, you need to have water for 2 droughts back to back. And if you don't have bad water spills that diverts the tude, avoid the "water fun" like shiwer and lido. Sincerely,
@favouredjeans783
@favouredjeans783 5 күн бұрын
where did my planks goo???? forgets he built a hauling post haha
@williamfountaine6432
@williamfountaine6432 6 күн бұрын
Don't forget to add some stairs near that new farm to make the working area bigger
@alexnorwood5789
@alexnorwood5789 4 күн бұрын
I'm so addicted at watching you play this game right now that I'm about to rematch all past 7 seasons 😂 Love the content
@RealCivilEngineerGaming
@RealCivilEngineerGaming 4 күн бұрын
Thanks, very kind!
@alexnorwood5789
@alexnorwood5789 4 күн бұрын
I meant to say "Rewatch" lmao
@JoeSEED
@JoeSEED 6 күн бұрын
After playing this game for a few hours, I understand why KZbinrs seem to keep making stupid mistakes. It's requires much more micromanagement than most city builders and things go sideways very quickly. While fun (because at work as an engineering manager, I refuse to micromanage), I can't imaging doing to when narrating.
@quezdonivey5518
@quezdonivey5518 3 күн бұрын
It’s the narrating that makes it challenging for sure!!!
@bober-mz2ys
@bober-mz2ys 6 күн бұрын
The Incident 2.0 is giving me Bruno Vibes, since he says he shouldn't talk about it, but keeps talking about it, now we're just missing him singing a song about "The Incident"
@HillHomeGaming
@HillHomeGaming 6 күн бұрын
Ahhh the joy of Matt and Timberborn will never cease!
@ricorommeldumaplin4822
@ricorommeldumaplin4822 5 күн бұрын
Who knew the term " keeping it within the family " would save the colony from another incident 😂😂😂😂😂😂😂
@erikaerika2745
@erikaerika2745 6 күн бұрын
can someone draw us the family tree of this colony?
@axel-11
@axel-11 6 күн бұрын
This song was so inspiring, I kinda became beaver myself and started to work my wood
@moonriseoversunset9611
@moonriseoversunset9611 6 күн бұрын
Everyone freaking out over the population growth but I'm going to mention this so matt doesnt forget. Matt the poocano you need to change the poo shield you have set up for the starting area you still got warehouses up there.
@MrDonkus
@MrDonkus 6 күн бұрын
The hauling post likely took some of the planks
@richardkenney9636
@richardkenney9636 6 күн бұрын
Don't forget to research and build a Forester to replenish your trees.
@Codysdab
@Codysdab 6 күн бұрын
That song was so inspiring, I'm working my wood right now!
@cefcephatus
@cefcephatus 5 күн бұрын
Watertight storage is probably the Pinktail faction mod.
@tymekmazur8161
@tymekmazur8161 6 күн бұрын
I wasn't prepared for The Beavers- Work your wood. I'll be waiting for full version on Spotify
@FernandoGonzalez-hu3id
@FernandoGonzalez-hu3id 6 күн бұрын
at this point we should have enough songs for an EP or something like that
@marcus-theLemonman
@marcus-theLemonman 6 күн бұрын
This is truly the best soap on KZbin!!!!
@Infernoblade1010
@Infernoblade1010 5 күн бұрын
Just a thought, but you could build a storage for your carrots and 1-2 more water tanks. In addition, finished the lumber mill before going up to the waterfall to make your planks more efficiently. Also, make more huts to repopulate faster!!
@roland2852
@roland2852 5 күн бұрын
Finally using low priorities. A true engineer
@-Gorby-
@-Gorby- 6 күн бұрын
He waits so long to make a Forester, always makes me nervous lol
@Keegerwocky
@Keegerwocky Күн бұрын
Matt being surprised when a building with no walls is not watertight: (° 0°)
@donzapatero4808
@donzapatero4808 5 күн бұрын
The editors did not get paid enough for the song but that base solo and drum solo was amazing. Also loved the song
@jebkermen6087
@jebkermen6087 6 күн бұрын
you know that dams not going to work rce.
@SoloGrunt
@SoloGrunt 5 күн бұрын
The music in the manscaped ad plays at the end of every video from The Why Files. That song drives me crazy
@jacksonstarky8288
@jacksonstarky8288 6 күн бұрын
It makes perfect sense to me that storage buildings aren't watertight. If they were, they wouldn't have any storage space, considering the space occupied by a dam or levee is the same.
@tomix6690
@tomix6690 5 күн бұрын
I like to think that when The Beavels appeared here, it was not screams of joy we heard. It was pure terror.
@DennouNeko
@DennouNeko 6 күн бұрын
Glad to see the colony is thriving once again.
@Iambananas9167
@Iambananas9167 6 күн бұрын
....... speaking of stinking beavers..... im dead 😂😂😂😂😂
@alias_aod5876
@alias_aod5876 6 күн бұрын
Love your content...and I like how you give little shout outs to Josh from let's game it out!
@mattadulting
@mattadulting 6 күн бұрын
The small storage hack is that you could have used them day 1 and 2 as a bridge and avoided needing to make planks and stairs so early. They aren't levees.
@E6G0
@E6G0 4 күн бұрын
8:03 Have never heard someone make a "Let it 🐝" cover, noice
@maltardraco9555
@maltardraco9555 6 күн бұрын
I can hardly wait for The Incident 3.0
@iSleepNY
@iSleepNY 6 күн бұрын
What incident 👿
@steeljawX
@steeljawX 6 күн бұрын
You now need to keep the wheel of shame, RCE. You had a beaver named Jayzif born into your colony. Now when things go wrong, you send that one to the wheel of shame and just shout, "JAYZIF TAKE THE WHEEL!!!!! IAMDESTRUCTOMAN, FIRE A WARNING SHOT ACROSS THEIR BOW!!!!" . . . . That's how this game works, right? ISF (Inter Stellar Frigate) Incident 3.0 warps in loaded to the brim with architect elite alphas and it's all hands to action stations, right?
@stevenwillis548
@stevenwillis548 4 күн бұрын
I got a challenge for a series - Blue collar/White collar. Play Timberborn like a real job - 40 to 60 hours work schedule with 2 full day off every 7 days. "Monday to Friday, 8 to 12 hour days", completely off, no working, Saturday and Sunday. With a well established colony, it can be done. It's just getting to that stage that's impossible.
@ThursdayNext67
@ThursdayNext67 6 күн бұрын
Don't need to block the front side of the poocano, just dig out the back and let the bad water flow off the map.
@aislingheld5816
@aislingheld5816 5 күн бұрын
maybe matt is having trouble running a beaver colony because the brits are getting a little rusty when it comes to colonizing
@kolbyrobinson8253
@kolbyrobinson8253 4 күн бұрын
Yo Matt!! Make my beaver an inventor! 28:02
@SilverLicas17
@SilverLicas17 5 күн бұрын
You should upload to Spotify, YTmusic and so on all the songs you made! If there was a compilation of those song, I would listen to them all!!
@allenho324
@allenho324 5 күн бұрын
I download the same map and tried 3 or 4 time. The key is use the edge few block that won't be flooded to build science research and water wheel, which make me have enough time to move all timberborns to the other side without lossing any of them.
@fruitfulconnoisseur
@fruitfulconnoisseur 6 күн бұрын
1:50 in the US we use rags it's a small piece of cloth that we get wet and suds up on the soap bar so there isn't anything nasty left on the bar also they go in the laundry
@Rectal_Scattergun
@Rectal_Scattergun 6 күн бұрын
A flannel?
@fruitfulconnoisseur
@fruitfulconnoisseur 6 күн бұрын
@@Rectal_Scattergun no that's a button-up shirt commonly used when welding
@Rectal_Scattergun
@Rectal_Scattergun 6 күн бұрын
@@fruitfulconnoisseur that's just flannel. "A flannel" is a square bit of terrycloth used to wash yourself
@fruitfulconnoisseur
@fruitfulconnoisseur 6 күн бұрын
@@Rectal_Scattergun never heard flannel use that way before
@Rectal_Scattergun
@Rectal_Scattergun 6 күн бұрын
@@fruitfulconnoisseur interesting. Perhaps it's mainly a UK thing.
@JewKyle666
@JewKyle666 5 күн бұрын
The 'speaking of stinky beavers' segue fucking killed me xD
@herring333
@herring333 Күн бұрын
Can't wait for the Noodledude PMV of "Work Your Wood"
@JeffBilkins
@JeffBilkins 6 күн бұрын
The colony might stall a bit while we wait for trees to get planted and grow, if we ever get a forester.
@bryanmooney-cd2zj
@bryanmooney-cd2zj 5 күн бұрын
Keep up the good work man;We love you.
@Daisysdomain
@Daisysdomain 5 күн бұрын
Just a suggestion (from someone who doesn't play this game,yet) rather than just using levies for your storage of water come badtides, instead I would put dam blocks on the side facing the river/ lower level and levies on the side where you were going to have the active storage. That way you shouldn't have any flooding on your farmland. Just a suggestion.
@jeraldboddy5031
@jeraldboddy5031 6 күн бұрын
Turn the dam components 90 degrees counter clockwise, so the back of the building faces the water.
@williamfountaine6432
@williamfountaine6432 6 күн бұрын
Doesn't the hauling post need planks? I can't remember lol
@noboty7163
@noboty7163 6 күн бұрын
Great vid
@h.1699
@h.1699 6 күн бұрын
warehouses never were watertight they only were good early game plattform replacements
@alifour_
@alifour_ 6 күн бұрын
cool! thanks for video
@AreUmygrandson
@AreUmygrandson 6 күн бұрын
2:25 the why files uses that music as well
@michaelrasmussen4050
@michaelrasmussen4050 6 күн бұрын
And to think there is literally a Beatles song called Norwegian Wood. I once played a game, or should I say, It would play me. I worked until 2, isn't it good working your wood.
@yotamsharabiz
@yotamsharabiz 6 күн бұрын
10:32 we're in therapy...
@RestInKekkeroni
@RestInKekkeroni 5 күн бұрын
Petition for devs to make it so you can assign specific beavers to jobs so scientist nate can science
@squallloire
@squallloire 6 күн бұрын
That "finally" clip broke me. Top marks, editors!
@briondalion3696
@briondalion3696 6 күн бұрын
"...Fair enough, that's what he does best" Lmao
@Kendergurl
@Kendergurl 5 күн бұрын
Been doing this map myself, it is deceptively difficult. Took forever to get stable
@wesleywaring208
@wesleywaring208 5 күн бұрын
can we take a moment to appreciate the songs he made?
@yellowtailsmultiverse8883
@yellowtailsmultiverse8883 6 күн бұрын
Hey Matt! It’s a suggestion but, you could keep the four storage buildings that have a path to them and replace the others with the levees, you’d need to put levees behind the storage buildings though.
@Krell356
@Krell356 2 күн бұрын
New update just hit the experimental branch!!!! You can build aqueducts!!!
@timermech
@timermech 6 күн бұрын
You could put dams behind the storage buildings. I'm assuming that's possible. When you were putting them in I was wondering if they would block the water. Question answered.
@PrefaceofDysphoria
@PrefaceofDysphoria 6 күн бұрын
Dont neglect your paddy, they need a good stroke time to time too!
@Bagline
@Bagline 6 күн бұрын
You can remove the path to the unusable warehouses and get a few more squares of farmland in.
@johnlongmore5750
@johnlongmore5750 5 күн бұрын
Colony powered entirely by six toed, three toothed beavers with names like Moab and Ben-Amm, with banjos.
@Catraaa
@Catraaa 6 күн бұрын
The best part about the back and forth migrations is they arent useless! It does do something! not what he wants though.. it actually hurts! he has so few beavers and keeps making some homeless and unable to access leisure, sometimes even food and water, seen a few icons, its bringing the average well being down, reducing his chances! since he has so few its a pretty big hit to the average too.
@williamowens
@williamowens 6 күн бұрын
I want to see a timberborners where matt is not allowed to banish the sick. Not this map but one where he has a bit more time to set up and then has to live with the consequences.
@DineshDinesh-wp5cf
@DineshDinesh-wp5cf 6 күн бұрын
I like u r videos thank you for making them?😊
@katherinestardragon4386
@katherinestardragon4386 5 күн бұрын
Having a better colony for the where are you now? Also using drought to get logs from the abandoned colony
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