Рет қаралды 6,613
How we think of physics in games has changed hugely over the years.
From basic representations to complex dynamic geometry, physics simulation is a core element that allows games to become bigger, better and more interactive.
Steve Ewart from the Field Application Engineering team at Havok gave this talk at Develop:Brighton 2024 detailing the changes to how we view, use, and think, about physics in games.
If you have any questions or are interested in seeing what Havok products can do for your games reach out to use at havok.com