All planets would be fully liberated by now if the spear would lock on like it is supposed to.
@0bserver002 ай бұрын
Why is it have to be Auto lock on at all? Let us lock on manually damnit
@michaelbowman66842 ай бұрын
@@0bserver00 I'll do you one better, let me dummy fire it. So long as it has a consistent travel trajectory when fired without a lock, that trajectory can be memorized and accounted for.
@karlodelrosario52862 ай бұрын
@@0bserver00 it was supposedly be the mimic of the real anti tank weapon javelin thats why you need to lock on to targets and good with positioning
@GreyMaria2 ай бұрын
I assure you, the rocket is NOT smarter than the operator. Wherever I point, that's where the rocket goes. Got it? Good.
@SuperCatacata2 ай бұрын
@@karlodelrosario5286 Obviously, doesn't make it any less shit if a slight amount of fog in this game ruins the lock.
@BigDBrian2 ай бұрын
shrieker's actual attack: like 1/5th of your hp shrieker's corpse: literal 1 shot through shield you can't make this shit up
@92bagder2 ай бұрын
Like that scene in starship troopers
@ExInfamous2 ай бұрын
I don’t mind enemy bodies having actual weight so that just touching you even if dead can hurt. I do think its fucking janky as hell and a little over tuned when you shoot a flying bug, that’s assumedly pretty lightweight to support their ability to fly, and their bodies pearl harbor the fuck out of you.
@unknownbenefactor80292 ай бұрын
I once killed three teammates with a single shrieker corpse. They're so pissed off they nuke the nest even though it's already destroyed for four times before logging off.
@t900HAWK2 ай бұрын
ive been getting one shot by there actual attack could just be a collision bug tho
@geronimogazzo9092 ай бұрын
what would hurt more? a tiny claw going fast or its entire weight + speed hitting you full force in the chest
@Chief--Legend2 ай бұрын
"If you lie down, the shrieker can't hit you" Random charger: "what's happening here?"
@aasherahmed43892 ай бұрын
"what are we hiding from?"
@chloekaftan2 ай бұрын
Funfact: shriekers actually do very little damage, but the reason they can somehow take us out is because of their velocity, if their bodies collide with us then we get taken out just like when a bile titan lands on top of us when it goes down. One solution is to simply duck and dive, making it impossible for them to body us. Another way to simply run away from them while firing back, if you do this then you'll start to group them up in single file and make them much easier to deal with. Running towards them all but guarantees that you will get bodied by them, running away from them makes them miss you when they dive.
@manboy47202 ай бұрын
flying chargers can't hurt you. they're not real.
@Pixelbendr2 ай бұрын
Burst out laughing reading this
@Malphorus2 ай бұрын
@@manboy4720 report to your nearest democracy officer for inspiring dissident misinformation.
@Gaelic-Spirit2 ай бұрын
I find the idea of a bug that lives in a bug house in a bug neighbourhood offensive
@Gquain2 ай бұрын
We humans can barely afford our own houses in modern society
@thewyvernripper2 ай бұрын
Would you like to know more?
@SoFCeO2 ай бұрын
This is hilarious lmao
@Eli-uo7nj2 ай бұрын
it's social housing, the polar opposite of democracy
@Lv1Jolteon2 ай бұрын
You also didn’t see the hotels they live in 😂
@user-rv8yv4yh9n2 ай бұрын
It's the funniest thing that the _corpse_ of a shrieker hurtling towards you is more dangerous than the same bug alive
@Gquain2 ай бұрын
Once it happened to me that one shrieker body killed three players at once who happen to be walking in a line
@AdamEdn2 ай бұрын
My granddad described the Japanese pilots of WW2 the same way 😂
@fahqkiddz20522 ай бұрын
There’s a difference between someone running by and slapping you with their hand and someone slamming their body into you from 20ft in the air. Crazy idea to try to wrap your head around I know
@simon_lifer2 ай бұрын
That made me altf4, game went ham and these birds were the last straw
@kratosdertoten40352 ай бұрын
The fliers also insta kill bile titans if their corpse goes within 20 feet of them. Your point? Just admit that there is an issue with the corpse physics and call it a day. You're running around comments being sarcastic for no reason@@fahqkiddz2052
@spartanlemon93972 ай бұрын
I lost it when it locked onto the Shrieker over the nest. SPEAR OP 😂
@Akantorz2 ай бұрын
I laughed so hard at the spear targeting the shriekers but not their nest. How do they make a real-life weapon so utter dogshit.
@MixMeister50002 ай бұрын
Better off just using the hellbomb when at the nest.
@SuddenFool2 ай бұрын
Yeah i really like to use the Spear. But the amount of times that lock-on goes to shite and i can't hit the broad side of a barn at point blank range is insane.
@FlankinspanK2 ай бұрын
The developers continue to shit in our mouth without offering a napkin…
@IRMentat2 ай бұрын
TBH i'm more amazed that the spear locked on at all, the number of times i'm on a mountain, aiming down at a bot-factory or charger and the lock on simply refuses to appear or goes yellow, shrinks ALMOST to green, then expands never-to-reappear is uncountable. At this point i'd rather just have a proper wire-guided TOW missile system system.
@MEGABUMSTENCH2 ай бұрын
@@MixMeister5000 except when it messes up and lands on top of the mushroom so you cant arm or shoot it lol
@devonmcmanus77442 ай бұрын
The way he says shrieker really churns my gourd
@monsterbash97582 ай бұрын
he accidentally pronounced it correctly once. D;
@Boxxcutter2 ай бұрын
Man.. I'm screamin "SHREE-KER" at the screen like an idiot..
@Trevgaff2 ай бұрын
Noticed alot of streamers doing it lately so that people leave a comment to correct them 😂 it's all for the algorithm guys
@HeyItsMrE2 ай бұрын
I lost it at "Nokia flip phone."
@KimchiKommander2 ай бұрын
One big thing I think people are often missing with Shrieker nests, distance. This may need more testing, but everytime we've done an EAT or Recoiless from far away, you can kill the nests before any spawn. There's a range before they start blocking the skies full of wings and hell. So, if you spawn in, you see it in the distance, kill em from afar. No point in running up risking strikes if you have Anti-tank stuff that can snipe em from miles away.
@OhDough2 ай бұрын
~127 meters is when they start spawning
@ostarakonrad99072 ай бұрын
LASER CANNON
@taylorgarrett7932 ай бұрын
@@ostarakonrad9907 or maybe autocannon lol
@paths79692 ай бұрын
biggest problem with that is how tanky the nest structures are, that combined with the range (higher chance of missing) means you are expending a lot of resurces to take them down
@KimchiKommander2 ай бұрын
@@paths7969It's show in the video it only takes 2 EAT's or recoiless. It's really not as difficult as it seems, you get a lot of leeway with where you can hit the towers.
@HK-417-2 ай бұрын
Hey. Thanks for actually testing stuff and showing clear evidence/data. The amount of misinformation the community likes to throw out in this game is insane.
@aziouss28632 ай бұрын
Dissidents against freedom and [managed] democracy...
@sarbe66252 ай бұрын
The 380 and 120 would be a lot nicer if they came with a single guaranteed hit on the exact location of the beacon somewhere in the barrage. That way if you want to use it you can all but guarantee a hit against atleast one target and everything after is a nice bonus.
@NinjaMonte19902 ай бұрын
This 100%
@EndSchneider2 ай бұрын
Or at least target the big ass objects we are trying to hit. Like, does the destroyer crew not have a zoom function on their optics? Artilleryman "Hey I see the red light" Artilleryman Commander "Yeah, just fire at it and hope for the best"
@aasherahmed43892 ай бұрын
@@EndSchneidermybe the ship was too cheap to get rifling for the 120/380mm and the rounds just tumble down 😂
@zotaninoron35482 ай бұрын
Or have the radius of the barrage decrease with each successive strike as they make targeting adjustments after each round.
@SuperCatacata2 ай бұрын
@@EndSchneider The destroyer crew were probably those unfit to be Helldivers... So it makes sense
@TheTechDweller2 ай бұрын
"Why can the autocannon do it but not the grenade launcher" Unless I'm wrong I thought the autocannon had some penetration ability. The armour on these nests just proves that armour penetration is on a scale rather than simply light-med-heavy. The MG support weapon doesn't penetrate but the HMG emplacement does. So it's in between charger armour and hive guard armour.
@GameFuMaster2 ай бұрын
Did grenade launcher actaully ever penetrate armor? I thought all they did was do explosive damage which bypasses armor
@IRMentat2 ай бұрын
the AC is med-pen, the GL is light/no-PEN but if you land them under or next to something armoured their explosion can do some damage, the GL projectiles will BOUNCE off pretty much everything including the floor . it needs a little love like an unsafe mode (no minimum range fuse) or to at least detonate when within 10-15 degrees of the perpendicular to a surface (tho an extra reload wouldn't go amiss either).
@Suomiwimbula2 ай бұрын
Comparing HMG emplacement with MG is a bit of an apples vs oranges case. HMG emplacement stats are actually pretty close to anti-material rifle. Two shots hulks in the face for example.
@Thenlar2 ай бұрын
A lot like how the autocannon turret is quite a bit more powerful than the support weapon autocannon. The turret will just blast chargers to dust.
@kawatika2 ай бұрын
Always love how comedic these test vids sometimes. The Spear part is peak.
@rinshotin25212 ай бұрын
I like your username and pfp, they're really cute!
@silence4332 ай бұрын
My first experience with shriekers was shooting one while 2 teammates were waiting for a resupply and watching its corpse drop on them for a double kill. Love that something light enough to fly is somehow also heavy enough to one shot you via gravity
@gogeta6672 ай бұрын
What's the gravity on the planet you were on? Have you calculated HOW heavy one is and how fast it's moving via gravitational pull? Smh
@SkellyHertz2 ай бұрын
The gravity is the same on all planets. You dive the same distance when in boot camp on Super Earth as you do on any mission planet.
@temtempo132 ай бұрын
Out of curiosity, I threw "largest flying animal ever" into Google and got Quetzalcoatlus northropi, an extinct pterosaur that was estimated to weigh up to 200kg. That's basically an upright piano, and while Helldivers IS very Looney Tunes at times, I'm still pretty sure a falling piano can kill you.
@KailoVT2 ай бұрын
@@gogeta667gravity is literally the same, u dive the same distance on any planet, what are you on about. and if a charger charging at me full tilt doesn’t kill me, a flying bug will? make it make sense
@michaelbowman66842 ай бұрын
@@temtempo13 Also getting clipped by a toenail will kill you. I'd prefer them to be hollow paper kites, but I'd also settle for them just not one-shotting you though a full-health bubble shield.
@SO-if3yn2 ай бұрын
Thanks for the testing. At work for 11 hours today, breaking necks and writing checks. But you’re giving me needed intel for tonight’s operations. SP time 2000 for me boys.
@ShadowofProvidence2 ай бұрын
that HMG emplacement was actually pretty effective
@Mister55972 ай бұрын
I assume the devs modeled the Autocannon ammo as a High Explosive Dual Purpose where the grenades have less explosive mass but has some armor penetration capabilities, where as the Grenade Launcher has pure High Explosive grenades where they have larger explosive radius but cannot penetrate armor at all.
@Ashen_Night1162 ай бұрын
That is exactly it, the grenade launcher has next nothing for AP.
@user-it3xy2cw1t2 ай бұрын
Either APHE or SAPHE or MPHE
@cattysplat2 ай бұрын
Grenade launchers traditionally bounce off walls and structures in video games.
@IRMentat2 ай бұрын
Worse the GL projectiles BOUNCE off ANY enemy armour so even a hit directly perpendicular to the armour is likely to end up back at your own feet. The GL really needs a little love in terms of its ricochet characteristics, damned thing is a menace to the user more than the enemy.
@SuperCatacata2 ай бұрын
It's dumb. Anything that works on bug holes should work on this too. Also the flamethrower realistically should work on it.
@uex63172 ай бұрын
The gist basically They start spawning from when you reach within 127m from them Robot: 2 rockets Recoiless: 2 rockets EAT: 2 rockets Impact grenades: 5 grenades Combos: Recoiless & 4 Autocannon shots 2 Gas strikes & 2 grenades 1 EAT & 6 full charge rail gun shots 1 EAT & 3 grenades Hellbomb: Clears all but must be deployed at center HMG Emplacement: Around 7 seconds of continuous shooting Laser cannon: around 8 seconds of sustained fire (or an entire charge) Anti-material: 3 mag rounds (as shown in video, tho inconclusive) Spear: Goodluck 😂 Eagle and orbital, yes if it hits (only for ones that destroy buildings) Dropping supplies/reinforcements: Results may vary from 1-3 pods
@Blakobness2 ай бұрын
I think the nests are a bit too tanky, when you can kill the Spore launcher with just one EAT or two grenades. You're having to deal with at least 3 nests at a time, with all the shriekers which can all rapidly converge on your position and one-shot you. I think swapping the Spore launcher's durability with the Shrieker's would be fair, as if anything one solitary objective should be a little sturdier. And these things could be devastating if they're already covered by spores, I don't even know if they can spawn together.
@IRMentat2 ай бұрын
TBH i'd happily see the spore next a tad tankier, it's easier to kill than the broadcast tower RN as it's big n super fragile. As to the shrieker nests they take a little too much ordinance given they start spamming waved of 1-shot kill fliers (dead mores so than alive) from 2-3 times the range most orbitals can be thrown from. that would be like not allowing people to hurt the stalker until it decides to make itself visible.
@ipatchymakouli4152 ай бұрын
Same, I'd want the spore tankier. A single missile from any distance shouldn't clear a subobjective like that. There's already the fascist tower you can destroy with a single grenade (or by baiting a charger into it), we don't need more toddler objectives. People don't realize that struggling creates more engaging/fun situations than stuff you can clear in one click.
@commanderkris932 ай бұрын
@@ipatchymakouli415 if you want to struggle, go on automatons, at least expert diff and try getting any sample.
@Freelocybin2 ай бұрын
I've encountered both spore spewers and shrieker nests on the same map, but pretty far away from each other.
@beakwooda.k.aadregallus87882 ай бұрын
@@ipatchymakouli415 Oh yeah, because we don't have enough things to shoot at.
@WELLbethere2 ай бұрын
Shriekers feel like the developers' not-so-subtle way of telling us, "you should be diving/going prone more"
@polskipolak90732 ай бұрын
Yeah, those 20 hunters, 3 stalkers, 2 chargers and a bile titan 2m behind me would agree
@daveash91462 ай бұрын
A hunter wrote this comment
@TomboySnow2 ай бұрын
live hunter reaction
@Breakingfasst882 ай бұрын
3:10 Sums up the SPEAR god damn I can't traget that stationary building but I can target flying mobs?
@JoeleyMoley982 ай бұрын
Person: Is it pronounced shree-ker or shry-ker? Dough: Yes.
@Caliburnz2 ай бұрын
They really gotta fix the collision damage, the dead bodies are more of a threat than the actual enemy
@nicolaspeigne14292 ай бұрын
On a bile titan or a charger it makes sense, on a flying bugs not so much
@Tom1999041002 ай бұрын
@@nicolaspeigne1429 i mean the bug could weight 150kg, there were once flying animals above the 200kg threshold, so when falling it could certainly kill you, while they are alive they won't try to collide with you directly so they deal less damage
@nicolaspeigne14292 ай бұрын
@@Tom199904100 it should deal damage, but you should survive at least some of the time
@daveash91462 ай бұрын
@@Tom199904100and yet a charger hitting you full speed won't kill you, the problem here is consistency
@Tom1999041002 ай бұрын
@@daveash9146 I don't think so, the charger goes maybe 1/3 of the speed of a fully thrown Shrieker, so it is logical that it only does half HP Let's not forget that it is only a game, and that even if it is not following the IRL physics exactly it is something along those lines but with the need of making things balanced The pigeon can be killed in 2 shots with almost any weapon, you can crawl so they will always miss you, or destroy their colonies from very far away with any rocket launcher type of weapon or the laser beam one, that I find pretty effective
@michelchaman64952 ай бұрын
OhDough i was in d9 helldive, and omg 9 shrieker hotels all right next to each other, we got slaughtered we couldn't get to them since none of us were kitted to take em on, ended up w/ 40+ shriekers in the air, ~30ish hunters (they came in droves it was so weird), basically 50+ enemies on the ground, the sky was covered in shriekers each of us had at least 4-5 diving on us at any given moment and the sky was still covered with em
@AdornByFire2 ай бұрын
Yeah my opinion the game is fucking ruined
@Freelocybin2 ай бұрын
@@AdornByFire why does that ruin the game for you? I think this is way better than just getting 10 bile titans spawned on you in every bug breach. Now, Helldive difficulty feels like you're actually getting swarmed by bugs and it makes the gameplay way more rewarding IMO. It feels epic when the whole screen is filled with bugs of all sizes and you just mow' em down with the democracy-spreading implement of your choice. You need people with anti-armour and anti-infantry support weapons now, it's all good. They just need to fix some balancing and stability issues, otherwise this game is damn near perfect.
@duongtieuta2232 ай бұрын
Sounds just like a tyranids invasion in 40k. Gosh I love this game xD
@stephenm81072 ай бұрын
@@AdornByFire Why? Because charging into them with no plan ends up screwing you over? Dealt with a bunch the last few days... a couple people dropping with EATs or one guy with Recoilless and you are fine. Hell, drop a resupply next to the Recoilless guy, wear his backpack for a second, and you can take out 2 full nests (6 homes) in about 30 seconds with no spawns at the cost of one resupply drop.
@michelchaman64952 ай бұрын
@@AdornByFire No its quite fun, and more so w/ the new challenges. Solo shriekers are priority 1 over stalkers (for me). anti tank, recoilless are good options take 2 shots to bring em down. Don't get within 130m of shrieker nest and u should be fine, snipe em at range. My squad and I engaged shrieker nests last night at 500m and pushed closer to them completing objectives last one we took out was around 280m ez to deal w/ but a time waster unless ur making ur way to other targets and sparing any extra shots on the nests. The cure is prevention not engagement.
@enem12 ай бұрын
These testing videos are great! The included deaths and other funny moments are a great addition 😂
@Alex-DML2 ай бұрын
One thing that's been working pretty well for me is the walking barrage, don't need to get too close, just line up your throw with the nest and let the arty do the rest. It's far more accurate than the 380mm
@Rat_Dessert2 ай бұрын
love your testing vids makes it really easy to see a bunch of interactions
@Slanderbot2 ай бұрын
the corpses being insta kill rockets is a serious blunder, I could hardly believe it when I first encountered it.
@Deadsnake9892 ай бұрын
I thought it was super funny the first time it happened. It quickly became annoying when it lead to 7 deaths through out the mission.
@gtf2342 ай бұрын
It's excessive the ragdolls are functioning like a physics object that does a crush death at even the slightest brush, given the quantity of them it spits out. Imagine if Hunter ragdolls instantly killed you for shooting them out of the air midjump when they want to spawn 20 of them on us each enemy wave. It's funny the first time, frustrating when it happens 4 more times after that from teammates 'saving you' by killing ones trying to go at your blind spots- this game gets you into unrecoverable death cascades so easily. I'd be fine with it being the same damage as a normal attack mind you, it's still you getting hit by a flung physics object after all but it also just doesn't feel fair or fun when the thing is slowly rolling on the ground and the tiniest tip of a wing grazes your foot so you just explode instantly from it.
@zhaochongzheng38752 ай бұрын
One of the most enjoyable testing videos for any game I've seen. Really could use a table comparing all of the options and how they equate though.
@siradg_history2 ай бұрын
Something eerie about seeing those nest in the distance
@ipatchymakouli4152 ай бұрын
Yeah... Not very natural to have aerial oil factories...
@roxasiii93202 ай бұрын
okay im so glad i found your other content. I got some time over spring break to look through it. You are so funny editing is hilarous
@bee-zi8ed2 ай бұрын
stopped caring about how many hmg shots it would take to kill a nest and kept watching cuz this dudes a damn comedian , take my sub
@mohamedaanish2 ай бұрын
So what i’ve effectively learned from this video is, apart from the obvious ofcourse, you can just prone and the shriekers cant get you. Doesnt matter on top of their nests or on the flat ground 😅
@duongtieuta2232 ай бұрын
They can still hit you but less frequent + less dmg. I stayed flat on top of a rock next to extract throwing down airstrikes and grenades for straight up 3 minutes while 10+ of them constantly swoop down and attack me. I figure if I ran out of stims then that will be it. Would still be alive if my mates had not nuked my position though 😂
@mohamedaanish2 ай бұрын
@@duongtieuta223 its baffling how many nukes it takes to take the shrieker’s nest down
@slimslimonstar84542 ай бұрын
Can confirm hitting all 3 with an airstrike, can also confirm hitting none of them with an airstrike. Also Orbital Laser can take atleast 2 but i havent tested 3, and the Walking has the same problem as the 380 but if it hits it works.
@XcrazyjapaX2 ай бұрын
Amazing video, clean and clear. Thanks you lots for your efforts making this video and recording!
@bigchil1in2242 ай бұрын
Another banger of a vid dude! The shriekers are terrifying lolol
@mrmeaty56192 ай бұрын
It's not that they are terrifying. It's that they have shitty mechanics and bad design along with dog shit mechanics of player headshots
@noxiebobo2 ай бұрын
@@mrmeaty5619 real
@dubbmoon2 ай бұрын
I like that you're saying it 2 different ways just in case 😂 gave me a good chuckle, soooo. Liked and subbed.
@LordRazer32 ай бұрын
I think the nests have vehicle armor. It's like the riot shield which is also classed as vehicle armor. It's pretty much the same armor value as heavy but certain weapons can't hurt it. Tanks turret's have vehicle armor so the auto cannon doesn't bounce but the JAR will. Even though they both will bounce off a charger's armor. All energy weapon's minus the ARK shotgun will damage this as well. They might take forever but they will still be able to damage shreaker nests
@onetruescottie2 ай бұрын
This is the most important Helldivers video right now. Thank you for your service!
@metakitkat2 ай бұрын
Honestly, the effort for this video; thank you for your patience and your service!
@MrCandy4222 ай бұрын
Condensed video, proper testing, made me giggle. Subscribed. Super Earth thanks you.
@mizark32 ай бұрын
Thank you so much for this in-depth weapons test. I've also found that the Autocannon can ricochet if you hit the sides of the hotels, so wait for the aim to cycle back to the dead center when sniping.
@jkm2422 ай бұрын
awesome video thanks for testing everything out, entertaining to watch
@Sayon13372 ай бұрын
The autocannon stonks keeps going up. 😂 Making it the most versatile weapon in the game.
@yeffaros84192 ай бұрын
That, but also lascannon best in class for something? Holy crap!
@zarasrage56672 ай бұрын
i love the edition of the video, specially the cuts mid scream
@Malphorus2 ай бұрын
Good man, been looking for some lstuff like this.
@TheReykjavik2 ай бұрын
I think the autocannon wins, it has the range to hit from outside their spawn radius, and the ammo to take down the whole lair. Sure that is quite some time reloading, so it isn't going to be a great plan if you aren't in control of your immediate area, but since you can do it from range, you can get away from all threats, kill any bugs that follow you, and then take the minute to get it done. If you get close, any air strikes that are good for killing buildings will do, air strikes, 500kg, precision strikes etc. will do.
@icekirito2 ай бұрын
With a buddy help reloading..
@AdvayBasavaraju2 ай бұрын
daang, this is some quality content my guy, keep it up.
@TimbavatiLion2 ай бұрын
The shrieker nests take way too much ammo to destroy, considering they are clumped in 3s all the time. A rocket each would still require 2 people or an additional EAT drop to clear, and that's just if you have the luck to be on a map where you can see them from beyond 127m where they start spawning mobs that onehit-kill you THROUGH SHIELD with their dead bodies.
@casualnerd461528 күн бұрын
Each nest I think takes a full mag, or close to with auto-canon. So about 30ish rounds
@samuelju22 ай бұрын
I do not understand the design logic behind shieder nest. 5 grenade? 2 rockets? grenade launcher does no damage? What the fuck is this bullshit.
@Exil3done2 ай бұрын
I ddnt know these were added untill i did a solo dive and saw a mushroom thinking it was a cloud shroom so i aimed my pod for it. Best welcome suprice ever!😂
@jaredlalal2 ай бұрын
Thank you ao much for your sacrifice for these studies ❤️
@jomaripalado18252 ай бұрын
One thing when using the mech missles to or EAT or recoiless make sure you don't have a shrieker diving at you from behind for whatever cursed reason they trigger sometimes early such explosive weapons died twice crouched with an EAT once on a mech and once as one of the flying pests dove right at me from the side with a recoiless.
@dlo29092 ай бұрын
This video was hilarious 😂
@BrunoBarata782 ай бұрын
This video is great, not only for the research but the entertainment also. 😂
@YeetMachinen2 ай бұрын
I like that the safest place to stand during the 380 is right under it
@BleedForTheWorld2 ай бұрын
Been rocking the autocannon for a lot of missions. When I saw that you can eliminate the nests with that, that's exactly what I did the next day from a very long distance.
@KingKamor22 ай бұрын
I jumped into a SSSD transfer run and another guy and myself took EATs. We both saw and pinged the Shrieker nests in the distance and called down our EATs at the same time. Since we both already had one on our backs, we were able to kill all 3 towers with a total of 6 EATs from half a km away. We EATin' good.
@tortol48472 ай бұрын
The spear can lock onto them but I think it has to be a specific angle. I picked up a dead teammates spear yesterday and it easily locked onto one of them. Killed it in one shot.
@fashionbeard97312 ай бұрын
I haven't subbed to anyone in like a year, but ur info is actually baller.
@drunkbunny942 ай бұрын
I could have sworn i got a lock the other day with the spear but now i cant replicate it. Its weird with the spore spewer as well. Might be a charger outside of render distance who knows. Honestly the biggest threat is that the Shreikers can call in breaches on you, so they auto-detect you from 125m away and then when they get close instant breach with no pheramones so you are just instantly in hot water. But yeah every stratagem i've used that can kill armoured targets can kill them - but because theres 3 nests you normally need multiple stratagems and if you are getting that close you might as well just hellbomb.
@itsbuttercupy2 ай бұрын
So the Spear can lock on to the nest but the issue is it needs to have a clear LoS to the base of the tower. Obviously this isn't always possible but there are some cases where that part shows.
@yoxhi50442 ай бұрын
Thank you for experimenting
@ishamtactical2 ай бұрын
Nice thanks for the intel fellow helldiver!
@ZeraSeraphim2 ай бұрын
Yeah, that's something unique about Fori Prime. Atmospheric interference is going to make your orbital strikes land in a different fucking zip code from where the beacon lands.
@mrosck12 ай бұрын
This was funny and good!
@MoonNooodles2 ай бұрын
The 380 barrage is really consistent in taking down all three nests it makes it easy
@razorctz2 ай бұрын
Thank you for this! I gave up shooting it with the autocannon after 5 shots! 😂
@CedreekyKun2 ай бұрын
9:03 Charger: Looks like a pre-occupied human laying down right next to those inflataballs... Just gonna send it!
@--.--.--.--.--.--2 ай бұрын
Maybe the reason the Spear locks onto them is the same reason they kill you with their corpses. Maybe they're "heavy" enemies, according to the game.
@LiminalSpaceGhost2 ай бұрын
“Is that a Bile Titan?” And we know what comes next . 😂
@aguspuig66152 ай бұрын
* single second of silence * *AEUGHHHH*
@akirachisaka99972 ай бұрын
I does take a lot of ammo, but yeah, Recoilless and Autocannon are both pretty great at clearing those out. You do prefer having someone helping you reload tho.
@dremodicus73922 ай бұрын
It's so hard to pick a favorite clip out of this but I think I have to go with where you were laying down and the charger tossed you into the air 😂
@twentieth_r2 ай бұрын
recoilless rifle hitting the stalk kills it in one, 2 if hitting the top blooms.
@Six6Sicks2 ай бұрын
If you get called in and land on top of the nest, you can stay standing on the pod even after the nest is destroyed and you will be standing/floating in mid-air until you die or fall to your death. It's a helluva vantage point though. Well at least you could yesterday. Not sure if they fixed that yet.
@soManyDetails2 ай бұрын
Did you try shooting at the thinnest part of the stalk of the nest? That actually seems to be a weak spot
@tarandfeatherem2 ай бұрын
velocity gives the autocannon the edge over GL for structures i bet theyre made like a beehive out of thorax muccuses so penetration is needed over fragmentation
@IRMentat2 ай бұрын
i mean EVERYTHING (except the pack) gives the AC an edge over the GL. the GL feels great until you have access to literally any other support weapon available, as it's reload on the move is the primary benefit over the default MG.
@BackwardsPancake2 ай бұрын
@@IRMentat The way I see it, the GL is pretty much just a bad Autocannon, but in return it doesn't require a backpack and can reload on the move. (And deals slightly better splash for clearing out light-medium waves of enemies, but that's generally not the first-order problem that you need a support weapon for)
@Chaoskye2 ай бұрын
Does shooting the 'stalk' of the tree have any better effect? Logically that should be the weak point
@camoga98172 ай бұрын
Sweet Liberty! Thank you for your sacrifice to make this video. You've just assisted a fellow Helldive Team. We'll make them pay! FOR DEMOCRACY!
@TheDennyBros2 ай бұрын
My entire squad got single hit wiped by a single shreiker. IT just somehow lined us all up and got us in 1 swoop. was actually nuts.
@novitrix96712 ай бұрын
Can tell this must've taken many many hours*days of testing, really well done!
@ScrawnyClownSnatch2 ай бұрын
I can confirm being on the ground is safest. Just today I ran what felt like miles just diving constantly with 1 health to survive like 20 of them and it worked.
@Adeon552 ай бұрын
0:49 Missed you by like a foot lol, the hitboxes are crazy
@strf9010529 күн бұрын
Spear wants to see the whole nest top to base if you want it to lock. Devs currently have it so that if it doesn't get a full picture, even if you know what it is from the top half of it, Spear doesn't recognize it. Of course you might hate it for making you work to find a good angle, but it still clears it from halfway across the map.
@QuestioningLogic2 ай бұрын
I ran two OPs today, had shrieker nests in at least 3 missions. They were always somewhat near the edge of the map
@nicold892 ай бұрын
The machine gun sentries seem to do an alright job at clearing them out of the sky
@reeddragon52502 ай бұрын
for some reason, their nest looks beautiful up close
@GingerNinja__2 ай бұрын
I've gotten the impression there are more tiers to enemy armour than only light, medium, and heavy. Some in between stuff going on. Do you know if the slugger can take out a hulk with headshots? And what about Scorcher and Dominator? And MG-43? Slugger has a listed light armour pen but can pen most medium stuff we know of. Maybe there's a reason it has that label. Same with the senator too. I have no idea tbh. This is a very good video. Very extensive testing. And your editing is great. Love the style.
@gtf2342 ай бұрын
Because the devs bragged there's a lot more stats and values they're hiding from us so "we should just use whatever".
@Narsty_Boy2 ай бұрын
shriek /SHrēk/ verb utter a high-pitched piercing sound or words, especially as an expression of terror, pain, or excitement. How to pronounce Shrieker: kzbin.info/www/bejne/qWa4o2Vpd7iWb5Y
@MarcSy2 ай бұрын
I enjoyed this hahahahaha! We have the same first reaction on the armor and grenade launcher. Now, I'm really sure they don't test their stuff enough before releasing to the wild.
@gorgeousgeorge71042 ай бұрын
Grenade launcher never could do shit to armor, it has zero penetration. You can't destroy tank or laser cannon with it either
@MarcSy2 ай бұрын
@@gorgeousgeorge7104 I agree! There is just a bunch of counterintuitive stuff here on HD2
@sushimuncher2822 ай бұрын
Cost-effective wise, EAT-17s are the way to go. Fast cooldown means you just gotta find a good elevated position and fire away. Also, only takes up Support Weapon slot, giving you space for Backpack Shield or Rover to keep the mob off of ya. Alternatively, like shown here, Autocannon is doable if you are engaging it at longer range.
@rhett31852 ай бұрын
the HMG is an example of the differences between weapons that are technically the same but functionally different. I imagine the new Mech when it comes out with the two auto-cannons will have even better dmg than the standard AC, just as the Sentry version can kill chargers and even Titans.
@DtWolfwood2 ай бұрын
Good to know the laser cannon can do the job.
@QAnswer2 ай бұрын
Orbital Laser Strikes works too, and it will move to next to tower previous one destoryed.
@rdq25882 ай бұрын
The best way to deal with them is staying far away and using EAT or Recoiless, the hellbomb is way to risky. Usually 2 people per team take these so it took a minute twenty. The main thing is getting a clear line of sight and that's sometimes difficult
@TooFewSecrets2 ай бұрын
Nests seem to have armor value of 4, identical to Hulk eye or AT-ST front plating. Game calls it "light vehicle armor" in stratagem descriptions. 5 is for Chargers and the rest. Strange that the AMR takes three times as many shots as the autocannon when both need two hits to kill a Hulk.
@eeveeman56592 ай бұрын
My friends and I were trying out the new update and were excited when we encountered shriekers for the first time (bats was the callout I dubbed them) You can imagine our surprise and disbelief when we were getting one shot through our shield backpacks...which honestly I feel is a bug with the games physics. They're spawn numbers are similar to hunters and hunters aren't able to oneshot you, let alone with a shield. Even bile titans and spewers need to get through the shield before they can "one-shot" you. Hopefully their damage gets fixed soon if it is a bug, or they get a nerf to either their damage or their nests aggro range if it isn't
@kathrynck2 ай бұрын
Pretty sure it's a bug. Dead shriekers hit harder than live ones. That can't be intentional.
@jasper97622 ай бұрын
best i'd say auto cannon, crouch down and dump 1 and a half mag (reload before it completely runs out to lessen reload time) and move on to the next one. You can do this from range as well
@beomcheolkim85432 ай бұрын
The Mortar sentry is going to go nuts trying to hit all those air targets.
@Blundabus13372 ай бұрын
Two questions, first, what difficulty does the shriekers spawn on? Second, dumb question, what difficulty does a bile titan spawn on?