That camera drag and drop tip blew my mind! Thank you for making these videos!
@VFXstudy4 жыл бұрын
😀 You're welcome.
@storyfirstfilms59833 жыл бұрын
The wireless tool is fantastic to categorize assets vs technical processing sections plus avoiding duplication too.
@EbolaStew4 жыл бұрын
Great tips. I love the wireless link idea. Never would have guessed about that.
@frigbychilwether4 жыл бұрын
Hi, the Alt key tip was worth the entrance fee alone, very handy. Thanks.
@WilliamJusticeMedia4 жыл бұрын
Good video.. Not sure how many or how often I will use these tips, but always good to learn them. You never know when you might need to use one. Thanks!
@VFXstudy4 жыл бұрын
Yep, that's kind of the idea of the video 🙂
@AllThingsFilm14 жыл бұрын
Awesome tips. I love the 'drag 3D Camera into viewer' to set the Camera's view tip. Huge time saver. And the Wireless Link node. Also super useful.
@TobiasEnevoldsen4 жыл бұрын
Thanks for this great channel. Compared to after effects there are not that many fusion tutorials on KZbin. So thanks for providing such a great resource. :-)
@AbrEvig4 жыл бұрын
Excellent tutorial as always. Best on YT by far!
@luichek18584 жыл бұрын
Great videos! thx
@TheNewton4 жыл бұрын
1 ⚙ 1:00 - Quick access settings - double click ram usage in bottom of window to open settings 2 🔥 1:45 -Interact with controls that are offscreen in the viewer using alt+click in viewer, use tab to cycle controls or points [1] 3 🎥 3:50 - Autoplace camera and change view - drag&drop camera icon from toolbar icon into the 3D view to make camera with that POV, this also sets the view to that camera so if you change the view it the camera. 4 📺5:45 - Quad View for 2D 5📶 7:40 - Wireless link tool|node - [2] [1] not sure if there's a way to constrain along an axis for things like positions x or y? or if this is useable after using select all on points [2] Wireless link is a double edge sword great for compositors that are already organized in large comps but it can confuse normally messy people who already have trouble finding stuff in medium to large comps if they dont' immediately rename stuff or use underlays or notes to callout the wireless usage.
@VFXstudy4 жыл бұрын
Thanks, fully agree to the wireless node comment. Also the reason why I am using it rarely. Typically I forst pay attention to the overall layout of the flow - in my opinion even more important than renaming. If things are visually logical, then I can dive into an existing flow quickly.
@wildstylephotos60823 жыл бұрын
Great tips thank you :)
@b.a.g20734 жыл бұрын
One tip I think is worth mentioning is the ability to change the CTL + mouse wheel scrolling for zooming in & out in fusion. Almost all other applications and even the edit & color pages just use mouse wheel scrolling to zoom in & out. Then suddenly in fusion it pans the screen. 😕 But just the other day I someone told me that in the fusion settings you can change it. Happy days!! I don't know why I had not looked before. I am new to DaVinci resolve. I presume it was set to use CTL+ mouse wheel in the stand alone fusion and has been brought in that way.
@VFXstudy4 жыл бұрын
Excellent point! It's one of the things I wish BMD had changed in the default when going to Fusion 16. Since Fusion 9 users got screwed in multiple ways this change would not have made a big difference and would have aligned Fusion with the rest of Resolve. The ctrl thing is definitely a legacy thing of Fusion and many modern UIs do this differently - and arguably better.
@sorinbanu4 жыл бұрын
Thanks for sharing, man!
@Schmidtelpunkt4 жыл бұрын
I am not sure about FU16, but in FU7 it is usually enough to drag and drop the tools into the fields (i.e. the text field of the wireless link) and save the typing (which especially helps after having caused some _1_1_1_1_2_1_3-copy-pasta-mess in the naming of the tools).
@VFXstudy4 жыл бұрын
Wow.... Thank you, yes, it still works! I wish this would also work in expressions, where dragging this plus symbol can sometimes be annoying. But there it seems we are stuck with pasting the name manually or dragging the plus.
@Schmidtelpunkt4 жыл бұрын
@@VFXstudy It would be difficult as one would only want one property, but certainly some way of select the property (from a menu showing all possible properties) would be an interesting way to solve this. But considering BMD is more interested in making Fusion a tab of the grading software rather than developing it as a compositing application on the level of Nuke or at least After Effects, I doubt they will put any effort in perfectioning something not used when colourcorrecting clips...
@nickruddle15284 жыл бұрын
Super, thanks for this.
@sylwesterwielanek4 жыл бұрын
Very nice tips.
@saadshah78574 жыл бұрын
Very nice! Thanks for sharing
@petervideos80924 жыл бұрын
Wieder sehr interessante Tipps
@CBSuper4 жыл бұрын
Great tips! If I were to use quad view, pretty sure my computer would catch on fire, lol.
@VFXstudy4 жыл бұрын
Hihi... 😄 maybe not, cause it's basically just one viewer with different angles / zoom factors
@Seeitmove4 жыл бұрын
Thanks.
@nansfilms24304 жыл бұрын
Thank Bernd for the wonderful tips and tricks. With respect to wireless link node can we use more 1 and also if there is any limitation to the node.
@VFXstudy4 жыл бұрын
Sure, you can use multiple. You can use it for any 2D RGBA image, but there's a 3D version as well if you need to connect part of a 3D flow. There are some special input types that you may not be able to connect directly to the wireless node like materials or bumpmaps otherwise it is pretty flexible.
@nansfilms24304 жыл бұрын
@@VFXstudy Thank you. Hey wondering is there away we can create family chart (genealogy) with lines flowing as branches.
@VFXstudy4 жыл бұрын
@@nansfilms2430 there's no inbuilt graph generator or so if that's what you mean. Everything is possible, even building one. But maybe it's easier to use an external design tool to make the tree, then import as svg and modify / animate in Fusion?
@jmalmsten4 жыл бұрын
It's kind of funny that in 3D apps today, cameras are still represented by the old mickey mouse styled boxes with a couple of reel holders on top. Sort of how floppy disks are still used for save-icons.
@VFXstudy4 жыл бұрын
Yeah... though a cell phone for a camera or an ssd drive for the save icon might be harder to recognize 😀
@jmalmsten4 жыл бұрын
@@VFXstudy Yeah. I'm not sure I have any alternatives to propose either. I mean. I've seen some apps that go for an approach where arrows go into something and out of something to represent save and open. And some cloud and regular apps have done away with the idea of saving altogether. Cameras are even harder to exchange since phones and a fully decked out Alexa look nothing alike. And adding 3D wireframes to match up with custom rigs is probably a huge waste of resources as well. So I guess we are stuck with something that is essentially a non-issue. :) So it's like the Typewriter klickety klackety PLING, ratch... Sound. Or the record scratch. Artefacts of a bygone era where the new generation rarely questions why a hard disc is named after a hard disc. And that floppies actually were floppy. Or why the system drive in windows is on C and we today Rarely, if ever see drive A or B
@TheNewton4 жыл бұрын
@VFXstudy For the audio, I think that's what happening with yours may be related to a video I just saw on mastering for streaming platforms. It shows how streaming services overzealously normalize audio so if your upping the loudness the net affect is they make it flatter making it sound muffled with no range between floor and ceiling. Video was The Future of Mastering: Loudness in the Age of Music Streaming by sonicscoop
@olodum1114 жыл бұрын
Hi Bernd, I meant with a lot of nodes into a merge3d, how can you for the spotlightselect the right axis, for example in the viewer for the merge3d. Every node has an axis control in the window and are all on top of each other, making it hard to see the node control that you have selected
@olodum1114 жыл бұрын
Didn't mean do a tutorial, but what trick or tip do you use to select the axis control for the node you have selected when there are many nodes coming into the merge3d?
@faktordj4 жыл бұрын
Very nice! Thanks for sharing, what is the alternative in fusion, tools Ae face tools, nuke FaceBuilder???
@VFXstudy4 жыл бұрын
FaceBuilder seems to be an external plugin for Nuke and Blender. Not sure there is any similar OFX plugin that could work directly in Fusion. Perhaps it might be possible to use the one for Blender and later import the blender model into Fusion. Not sure there's a more direct way.
@faktordj4 жыл бұрын
@@VFXstudy thanks, fusion still has a long way to go
@Veptis4 жыл бұрын
I can see the quad view for 2D be useful for trackers on like a screen or maybe when you have RGBZA data and need to look at the other channels
@noamerzen4 жыл бұрын
Can you please make a tutorial about how to make water? Let's say I have a video of people going in the field and I want to add a river in the middle of that field.
@VFXstudy4 жыл бұрын
This could be a set extension with a matching image or video of a river. If you want to build water as a good simulation, that's quite difficult. Not impossible, but hard. Typically people turn to software like houdini for that. There is a water simulation in Fusion Reactor and some posts on the WSL forum I believe.
@TheNewton4 жыл бұрын
If water is a main subject of your content then use different software to do fluid simulation like blender+FLIP I think??there's also a video in the old eyeon channel I think showing an example of that?
@Bestdesisongs4 жыл бұрын
Great work, commentless
@BouncingDande Жыл бұрын
master 👏 🙇
@sorgulabiraz31614 жыл бұрын
Thank you :)
@rolandrickphotography4 жыл бұрын
Yessss first Liker 👍💪🙌
@YASIR.K4 жыл бұрын
Second like. Before I’ve seen.
@VFXstudy4 жыл бұрын
Hope you still like it after watching it :P
@YASIR.K4 жыл бұрын
Yes 👍🍻
@theintrancer19104 жыл бұрын
Clicked on the video, and thought in an instant that Michael Schumacher had made some sort of miraculous recovery...
@VFXstudy4 жыл бұрын
🤣 If he does, we'll ask him some Fusion questions 😋
@SirEdric4 жыл бұрын
Interesting that you 'discovered' things like like dbl-clicking the ram-usage to open prefs, just shortly after some special event in the UK. In Demos, Trainings, and Workshops, I always give credits to whom credits are, and doing so (at least where I come from) is an essential part of the we-suck-less codex.
@VFXstudy4 жыл бұрын
Hi SirEdric. Indeed. So sorry about that - although I'm almost certain I saw that once before I'm happy to give you full credit for reminding me of it. Would you like to be mentioned by name or by pseudonym? I am very happy to do that in the next video. All the others are 100% not from the workshop and I honestly wouldn't know who to mention - in most cases the manual, pehaps other tutorials some definitely myself. The alt click for example is from an exercise where I assembeled all Fusion Keyboard shortcuts from settings file and any other resource I could find and consolidated it on one page. Ideally I would love to give credit the original author instead of the one to demo it - which would be a developer, I suppose. I have a scientific background and we never cited secondary sources of people who showed something that others created but only the original author. But I am sorry if the etiquette here is different - maybe it should be and I am happy to try my best to rectify this as much as possible. So sorry. For everyone reading this: I saw the trick you mentioned in a BMD workshop where you demoed it.
@SirEdric4 жыл бұрын
Hi Bernd. No worries and thanks for mentioning me. Please keep on doing the great stuff you do for the Fusion community. Fusion rocks.
@olodum1114 жыл бұрын
Hi Bernd, Can you do a quick tut on finding the right control on a merge3d that has a ground plane, image planes, 3d camera, and lights. This is driving me crazy!!!
@VFXstudy4 жыл бұрын
What do you mean by finding the right control?
@ady7d774 жыл бұрын
the more i know fusion, i see a nuke big dinosaur, lol, for me it is the same as powerful, i have seen many that fusion sucked, and it is an ant vs nuke, but in your course it is powerful too.