>spawn >aim in their general direction >hold down both mouse buttons >GET SEVASTOPOL'D
@AB-vp9mi9 ай бұрын
It's a beast honestly. The SEVASTOPOL you saw had already killed 2 SGs back to back while on repair. I had no hope of getting out of this alive.
@robertspeedwagon982Ай бұрын
When strike groups are actually more dangerous from afar than in direct combat, and in-lore the Sevastopol isn't even complete, it's a prototype that they sent to combat as early as possible. Gigachad Sevastopol
@Lem_Nade_Music9 күн бұрын
@@robertspeedwagon982 *slaps palash on top* (literally unstoppable)
@POTUSJimmyCarter9 ай бұрын
"I can't actually see the target anymore because of all the explosions, but all that means is that I don't have to adjust my aim. I'll know when to switch."
@AB-vp9mi9 ай бұрын
That was awesome lol
@miketacos9034 Жыл бұрын
The firepower of the Sevastopol is a beautiful sight
@AB-vp9mi Жыл бұрын
Damn thing saved my run. I wanted to gameover at some point, but it carried a stack of 2 Strike Groups while being half eaten. Then another attacked while I was on repair.
@cheshirskiykotya64147 ай бұрын
Its bad ship. His 180mm covered by fuel tanks. He cant shoot in all sides.
@stanislav_skorobogatov6 ай бұрын
@@cheshirskiykotya6414skill issue
@Andaril25 ай бұрын
It is super easy to rebuild proper way but yeah you need to get hands dirty in editor for like 5-10 minutes.
@Tsathogguah8 ай бұрын
I wish in this game you could bring in your whole fleet against their whole fleet.
@AB-vp9mi5 ай бұрын
The lighting effect is off the charts with this game. My whole room was lighting up like fireworks when Sevastopol entered. I can only imagine how awesome a fleet vs fleet would've looked.
@ARandomTroll9 ай бұрын
I love those SG fights. Seva's guns create that odd rythem where you can never quite tell if that's just overwhelming firepower or the game lagging from said overwhelming firepower. On a side note, if you haven't gotten into outright custom ships, some minor modifications can turn Sevastopol into an absolute death star. >strip off most sensors, cut down main mast. instead just put a single good FCR radar where the mast would have been. Put them on longbow/ escorts instead >close up the armor gaps >ad more engines, remove small statics from bottom. How you do this is up to you, I usually move the outer large statics down, extend the armor and ad a pair of large gimbal engines. >expand front area in general a little. adds more space and fixes balance >add lots of palash. squeezing them in armor corners is optimal but you can make holes in armor if you don't want to exploit. >add/replace 37mm ciws, keep a few 57. add a few 100/130mm if you want (cheap volume of fire to saturate enemy palash. closed side/bottom armor eats MG, palash deletes canon shells. main threat is R5 zenit missile, hence 37mm. adding 37mm regroups 57 to main battery. Continuous stream of bullets helps aim and helps hit weak spots/ follow up on broken armor. Much more sustainable than stock, can solo SGs with minimal damage. Also, the palash display looks like an energy shield :P Also, when targeted by cruise missiles, split off Seva so the missile is forced to come straight at you. launch single R9 sprint to find direction, then devour it with both mouse buttons.
@dmp87088 ай бұрын
Sometimes, I forget how powerful the Sevastopol is, I usually use it against the Varyag and as a cruise missile launcher
@AB-vp9mi8 ай бұрын
I had no idea it would survive this. I had given up lol
@Festias5 ай бұрын
Holy cow, I felt the rage once the Sevastopol started firing. That made incredibly short work of that strike group.
@evilpigeonsify Жыл бұрын
with enough thrust, anything can fly
@giuseppemauceri8135 Жыл бұрын
Tf2 heavy: it cost 400.000 dollars to shoot this weapon for twelve second
@PotatoPotato-gc5er6 ай бұрын
calmest battle in high fleet be like:
@duongquan49863 ай бұрын
Damn Sevastopol showed up and that Nomad was gone after 10 seconds.
@AB-vp9miАй бұрын
I was overwhelmed rofl you should've seen my room, it was night and the explosions in the sky woyuld light the whole goddamn room every second hahaha
@giuseppemauceri8135 Жыл бұрын
Did nobody noticed that the Sevastopol create a rhytm? xd
@danik2324 Жыл бұрын
Залп Севастополя безумно красивая вещь.
@AB-vp9mi Жыл бұрын
То, как он осветил небо и мою темную комнату, меня очень порадовало. :D (Google translate)
@georgetimings84320 күн бұрын
2:25 The archangel descends from the heavens with fire and song
@Lem_Nade_Music2 ай бұрын
They proximity explosived my boy, my poor little innocent lightning, and i will make them *PAY FOR IT.*
@dapizzasnake84629 ай бұрын
Sevastopol gaming
@maxstr5 ай бұрын
This game was awesome but the lack of a proper aiming indicator just killed it for me. Maybe I don't have the "spacial" skills or whatever but I kept losing because I couldn't fucking hit anything
@AB-vp9mi5 ай бұрын
Lmfao yeah I miss about 60-70 percent of my shots
@PotatoPotato-gc5er5 ай бұрын
Missing 8/10 shots is normal bro. You just dont have enough guns
@НиколайДолматов-в8ю Жыл бұрын
Сражение с ударной группой на базовых кораблях - всегда боль
@AB-vp9mi Жыл бұрын
Они нападали на меня один за другим, пока я восстанавливал ущерб, нанесенный предыдущей ударной группой. У меня не было никакой надежды.
@SirGoonda Жыл бұрын
Is there any word of a potential sequel/dlc for this absolute masterpiece of a game?
@AB-vp9mi Жыл бұрын
Nothing, sadly. This game was 65 hours of solid gameplay to the end. I have to get into ship building.
@meatman6908 Жыл бұрын
there’s supposedly an update planned that adds mechs and some other things
@ToT_PersonaSh Жыл бұрын
Flight to Hara Vera mod will be released soon, which changes the game quite a lot and even has its own plot.
@AB-vp9mi Жыл бұрын
Nice!@@ToT_PersonaSh
@AB-vp9mi Жыл бұрын
I really hope so. Campaign was 70 hours of solid gameplay.@@meatman6908
@jimbob651910 ай бұрын
Oh my god what have you done to those lightnings?
@russianfederation41606 ай бұрын
What? there was something there?
@AB-vp9mi2 ай бұрын
Added more guns rofl
@Takenmynameandmycat2 ай бұрын
*Ching Lee has entered chat*
@kotencja36 ай бұрын
bad piggies 2
@GhostEye3111 ай бұрын
Ive always loved Highfleet but always found it a unfair that you are always outnumbered. Especially when you've got to take in three cruisers at once.
@AB-vp9mi11 ай бұрын
Blue ammo is the bane of my existence... And they start using Sakhmat with blue ammo and half my Hull gets destroyed lol
@highadmiralbittenfield968911 ай бұрын
The game really motivates you to pay heed to the strategic portion of the gameplay. T-7s and cruise missiles are a must for strike groups. I also like to bring a homing missile ship to soften them up with a large volley of missiles before bringing fighters in.
@temmie94306 ай бұрын
But the ai cant think as well as we can
@Иван_Иванович6 ай бұрын
Загадка: Большое, летающее и абсолютно бесполезное. Что это? Дефолтный Севастополь.
@russianfederation41606 ай бұрын
так, блять у тебя дефицит ядерных боеголовок?
@AB-vp9miАй бұрын
Не ненавидь мою Севви!!! :D Когда они ударили, вещь была в ремонте.
@Иван_ИвановичАй бұрын
@@AB-vp9mi Да я про свою Севви)
@radio563710 күн бұрын
Should have done it with a single lightning smh my head bruh skill issue
@vovan02100 Жыл бұрын
Я первый раз зашёл на твой канал. Прости, но твои лёгкие корабли слишком плохо защищены, имеют недостаточную маневренность против ударных групп и их снарядов с радиовзрывателем. Не просто так различают линкоры, крейсера и эсминцы, каждый должен иметь свои определённые достоинства. Если корабль тяжёлый и несёт тяжёлое оружие - нужно много брони, если корабль лёгкий - ему не нужна броня и много орудий, он их не сможет нести и станет лёгкой мишенью, так как потеряет в скорости. Спасибо за бой, красиво :)
@AB-vp9mi Жыл бұрын
Я понятия не имел, что делаю :) Легкие корабли участвовали в многочисленных городских боях, поэтому я подумал, что, возможно, они смогут справиться с ударными группами, но эти синие боеприпасы превратили мою жизнь в ад. Это была последняя ударная группа. Из-за фатальной ошибки мне пришлось сражаться со всеми ними подряд. Севастополь был наполовину съеден и на ремонте. Спасибо за просмотр