Highwind Combat, Young Sephiroth, No Towers? FF7 Remake Part 3 Changes We Could See

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Curious Corduroy

Curious Corduroy

Күн бұрын

Пікірлер: 95
@Omnicloudx13
@Omnicloudx13 Ай бұрын
It's gonna be a long 3 year wait but I am so happy with what they did with Rebirth and when it comes to PC I will get it again and replay it in the meantime. So many hopes and wishes for part 3 with the Highwind, Cid and Vincent gameplay, the Weapons, and wrapping things up in the most epic way possible.
@DevilHunter1994
@DevilHunter1994 Ай бұрын
I agree with you. I absolutely think the devs mean what they say when they hype this game up. I've heard the "It's just hyperbole. They want to sell copies." argument before. People said the exact same thing before Rebirth came out...and were proven wrong, as Square made good on every lofty promise they made with that game. I understand why people might wish to remain skeptical, to avoid future disappointment. I was cautiously optimistic after Remake too. Then Rebirth came out, and blew away all my worries. At this point, they've made two absolute bangers in a row with this trilogy, so I think they've earned at least some degree of trust. If they say this is going to be one of the greatest games they've ever made, and possibly one of the greatest games of all time, I believe them.
@KieranHamilton-y7s
@KieranHamilton-y7s Ай бұрын
Lol fans abandoned the game after Remake and they’ve been vocal as to why and all their reasons are objectively on display in both Remake and Rebirth. Part 3 will be an even bigger sales flop because the fans are not interested in a cash grab Kingdom Hearts fan fiction version of FF7. The only thing that was proven is that fanboys will lie and gaslight themselves and others into thinking the devs are crafting some genius product when the reality is they throwing shit at the wall and people like you eat it up.
@DevilHunter1994
@DevilHunter1994 Ай бұрын
​@@KieranHamilton-y7s Whatever you might think of the games, they are objectively not a cash grab. (They're also objectively not fan fiction, as many of the developers who created the original have returned to create the remake.) A cash grab would be if they just did what everyone intially thought they were going to do, and just remade the game 1:1, at minimal cost, for maximum profits. You don't spend this much money on a cash grab, and you certainly don't take this many creative risks on a cash grab. Changing the battle system, and adding to the story of the original game was always going to alienate a part of the audience. The developers understood this going in, and they did it anyway, because this was the remake they wanted to make. This is not a cash grab. This is a passion project. It's true that there are fans who weren't on board with the changes from the get go, but many also stuck with the games, and those that did have greatly enjoyed their time with them. The games have been rated highly by both professional critics, and most importantly, by fans. I personally consider Rebirth to be the best game Square has made since FFIX, and it's not a close contest. And no, it's not because I'm a fanboy, trying to gaslight myself into thinking the game is good. Please stop with that. I forced myself to play through all of Dirge of Cerberus, which was also an FFVII product, and you won't hear me calling that game a masterpiece. It was ass. Pure and simple. I also watched Advent Children. A few interesting ideas...messy as hell execution. I also played Crisis Core. I like Zack, and appreciate what they were trying to do with his story, but that game has some of the cheesiest dialogue that has ever been put to the page. and the core story was very clearly rushed, thanks to the game being stuck to the UMD format when it was initially released on the PSP. I love FFVII, but that doesn't mean I've loved everything that has ever come out of FFVII. So when I say that Remake and Rebirth were some of the best experiences I've had in gaming, you can rest assured that I genuinely mean that. I didn't have to lie to myself in order to come to that conclusion. Assuming Square doesn't completely drop the ball with part 3, this trilogy is honestly on track to surpass the original for me, which is not easy to do.
@micman963
@micman963 Ай бұрын
They made it episodic because they wanting to sell 10m+ three times. They named it Remake because OG fans would be suckered into buying it with that title, and when people saw what the trilogy was actually about, they didn't buy Rebirth, and even less will buy part 3. They absolutely tried to cash grab the shit out of this trilogy, but it blew up in their faces. Tons of people bought Ps4's for Remake, hoping it would be what they waited 20 years for, but no one is buy buying Ps5's for Rebirth. Yes they could have sold way more with a 1 to 1 Remake, and they could have easily expanded on the game's content without the excessive padding as well. They are turning a 30-40 hour game into a 200+ trilogy, when they could have just made it a 70-100 hour standalone game similar in size/design as Dragon Quest 11. The greed and hubris got to them though. Nomura admitted in interviews that he wanted to be "free" from the constraints of the original story, he didn't want to be stuck doing the same stuff. It's mind numbing they put someone in charge of the project who doesn't even want to honor the OG. I do believe Rebirth is likely the best single-player Final Fantasy game they've made in a long time. They would have sold more copies of the game if it was ff17 with it's own story/characters and standalone. A game like Rebirth with multiple playable characters, and more RPG aspects, would have easily surpassed FF16 sales by a lot. Being tied to part 1 is a huge reason why it lost half it's audience/sales, and part 3 is likely going to lose half of the current players who played part 2. We've seen similar results with FF13 trilogy
@DevilHunter1994
@DevilHunter1994 Ай бұрын
@@micman963 They split the game into 3 parts because they wanted to do more with the story and gameplay, and felt that what they wanted to do simply couldn't be done in just a single release. I doubt we'd have the freedom to explore the world like we do now in a single release for example. Trying to construct the whole world of FFVII at that scale, and at that level of detail in one go would have been an absloutely daunting, and perhaps even impossible task, but they wanted to give the games that level of detail, because they felt that's what the legacy of FFVII deserved. It's not that they didn't want to honor the legacy of FFVII, but rather that they felt they couldn't do that legacy justice by simply making what would essentially have been a very pretty remaster, like the one they did for Crisis Core. It's fine if you disagree with their way of thinking, but it's really obvious just from their interviews that they didn't do this to spite the original, or because they didn't care about it. They very clearly do care. That care shows in the effort they put into these new games. Also, it's pretty normal for a sequel to sell less than a first game. Obviously there will be people who bought the first game who didn't like it, and thus wouldn't return for a sequel. Any company would have to factor that pretty much inevitable drop in customers into their sales calculations. Plus, there's also the inevitable boost in sales that they'll get once the PC version releases, and the later boost in sales that they'll get after part 3 releases, from the people who are interested in the games, but want to wait until the story is finished, before diving in. Are the games going to sell a billion copies? No, but they should do well once all is said and done. If they really were doing that poorly, Square would just cancel the project completely, and have the developers work on something else. Square Enix's biggest problem now is that a string of actual failures, like Forespoken, and Babylon's Fall, have hurt their bottom line so much that their actually good games have to sell unreasonable numbers just to make up for the stinkers they put out.
@Dis2good
@Dis2good Ай бұрын
I agree. The Remake trilogy was definitely not a cash grab. Not sure why they think otherwise. If anything, people didn’t like the changes to the story that were made. But TBH. I think it’s partially because the story was broken up into a trilogy. Also, neither Remake or Rebirth were truly open world exploration. Once we are able to traverse on the Highwind, that will blow everyone’s mind! There is no other game out there that will be fully explorable like part 3. That was the same for the OG FF7. Instead, people are nitpicking at each installment instead of seeing the bigger picture - which i get is hard to do. And they are purposely ignoring all of the great parts of the game - the combat, characters, cinematics, graphics, music, gameplay, etc. I am a FF fanboy but tbh, the reason why is because this is the best game of all time. No other game compares. The attention to detail in this game surpasses any game I’ve ever played. And for the record, TLOU was my second favorite game of all time - so i was not surprised they made it into a series. So it’s no surprise that SE remade FF7 because it is truly game changing.
@JoasXCloud
@JoasXCloud Ай бұрын
Not sure if I'm the only one but even if I want them to implement missable stuff, I do NOT want to be forced to make another playthrough just to find what I miss and having to go online to understand what I missed. As an adult, my time is limited and usually with games, if you check the trophy list you can see how A LOT of people don't finish their games. I would love to see missable thing but being able have a rough approximation report of what I missed after finishing the main story so I can see how can I 100% each region or find out what weapons I missed, etc
@CuriousCorduroy
@CuriousCorduroy Ай бұрын
I think it’ll end up having a combination of Rebirths map mechanics while still having an element of organic exploration. I really love how Ghost of Tsushima handles it. Great combination of guided exploration and spontaneous adventure.
@TillyLogan-yd7kt
@TillyLogan-yd7kt Ай бұрын
wheres my gold chocobo? more sidequest? submarine battles and exploration? snowboarding? more rare materia out in the world, i dont want chadley giving me all the rares. more sidequest so we can revisit places from rebirth? knights of the round table, neo bahamut!
@JMAN320
@JMAN320 Ай бұрын
Exactly !!! I hope we get old weapons and enemy materia moves like “beta “
@maricleredpav4068
@maricleredpav4068 Ай бұрын
EXACTLY get rid of this lil annoyance's side quests and calling every 2 min and tower etc and let us wander like in the og one 😂
@zukosvfx
@zukosvfx Ай бұрын
He isnt that annoying ​@@maricleredpav4068
@markalken7976
@markalken7976 Ай бұрын
I also wonder how we're going to get the ultimate limit breaks too. How cool would it be if say Gilgamesh was the one to teach Cloud omnislash? Omnislash has to be in the game yeah? It's Cloud's signature move.
@8Phoenix8
@8Phoenix8 25 күн бұрын
As for neo Bahamut he was in rebirth but was a new name :) I think you meant Bahamut Zero. I REALLY wanna see that TERRAFLARE :) I hope you see that world destroying blast from space :)
@ACloudWithoutAir
@ACloudWithoutAir Ай бұрын
a wild concept i had for FFXV was the random encounters of magitek soldiers we'd fight on top of a nifhlheim airship noctis and crew goes GTA on and steals for the rest of the game before I knew about the batmobile flying car, We would have random encounters kind of like FFV ship fights and itd be like ignis yelling "ALL HANDS ON DECK" and youd have fun teleporting from one airship nearby to the next and teleport fighting troops in the sky. put that in FF7 with sky pirate battles on the highwind.,
@KotR9001
@KotR9001 Ай бұрын
I wish they’d include a jump button - for both combat and exploration! My idea is that they could have X be the jump button and then put Tactical Mode to the big screen button in the middle of the controller. Also, I’d like to see a lot more combat shortcuts. Specifically, I think the ideal scheme would be L1 + any combination of 1-3 face buttons, which would allow for a player to assign up to 12 shortcuts per character.
@mattappl3119
@mattappl3119 Ай бұрын
For exploration I can see it work for combat not so much, the tactical button basically opens up the entire rpg side of the game. The touch pad while nice is very awkward to grab because you need to move one thumb very far away from the traditional positions. Plus it's used a ton in combat so not the best place. Maybe make r3 a jump button? This game is a hybrid action turn based
@alanlee67
@alanlee67 Ай бұрын
Hmm well from my experience with remake, I don't see how jumping would add to anything.
@mattappl3119
@mattappl3119 Ай бұрын
@@alanlee67 it matters with rebirth with air combat being much better implemented
@tophfb
@tophfb Ай бұрын
@@mattappl3119yeah but transitioning in and out of airborne combat is fairly easy and flows well with the current combat system. With remake, I was ready to die on that hill with you but I think they solved the problem in Rebirth. I just think they need to clean up some of the jumping animations when you’re exploring. Aside from that, no gripes
@TheMusikalChristian
@TheMusikalChristian Ай бұрын
Here's an idea. Let's have a jump button be a synergy skill... OH WAIT IT ALREADY IS!
@Joshiepoo2525
@Joshiepoo2525 29 күн бұрын
Great list! I really hope they go back to unguided exploration.
@autumnnnnnplays
@autumnnnnnplays Ай бұрын
I’m thinking the highwind is going to also be the sub!
@tommylukegames
@tommylukegames Ай бұрын
I want the towers for ‘Avalanche pirate radio’ with new songs (like the jukebox), intel, and world building
@barisaxman2
@barisaxman2 Ай бұрын
One thing they could bring in, funnily enough echoing Ever Cris, is making the summons a limit break instead of what we have now. I barely ever use the summons at the moment cos they don't feel worth it.
@hayabusa09
@hayabusa09 Ай бұрын
I been waiting on this Pro to replay Rebirth LETS GOOOOOO!
@combatgeek
@combatgeek 28 күн бұрын
The core concept for Cid is based on Sonon in terms of assets and playstyle, while for Vincent, it’s likely inspired by Rufus in a similar way, just different animations and skills, prrhaps even classes from FF14 might be also inspirations for Vincent.
@Charliestrife01
@Charliestrife01 15 күн бұрын
I’ll make a bet with you right now! I bet we will be able to control Vincent’s limit breaks. I don’t think they would have his limit be a one time click thing where you just lose control of that character. I know it was like that in the original but I bet they will change that.
@fangikun1791
@fangikun1791 Ай бұрын
I'd love Vincent's transformation LB to be kept and playable, especially Gallean beast. As for Cid, his LB's and moves were pretty fun, between throwing dynamite and the highwind carpet bombing... xD I'm just looking forward to the WEAPONS fights to be honest. Also YEAH Tri-techs!
@TheMusikalChristian
@TheMusikalChristian Ай бұрын
I always thought the towers should be replaced with mako reactors and have them be far fewer. Maybe introduce a mini dungeon in each one.
@somethang9264
@somethang9264 Ай бұрын
Dirge of cerberus, i remember when I was a kid I played through the whole game. At the end, I put the controller down and said, "wow, that game sucked". The first time I ever thought critically of a game in my entire life
@ectogamut
@ectogamut Ай бұрын
It should be like Elden Ring or BG3 in terms of organically discovering secrets, but since I know a lot of people prefer the Ubisoft-style checklist design, they can reserve that for post-game
@maricleredpav4068
@maricleredpav4068 Ай бұрын
Who wants it ubisoft style ?? Thats so unorganic broo being directed and backsited is so annoying 😭
@ectogamut
@ectogamut Ай бұрын
@@maricleredpav4068 I agree, but I also know people want options; that's why I say hide it behind chapter select mode if people really want it. I don't even want a visual of checklists, having those yellow circles the fill up on the Rebirth map was very annoying, personally.
@JKSmith-qs2ii
@JKSmith-qs2ii Ай бұрын
Believe it or not I have some friends who love ticking off boxes in lists when playing games. The Ubisoft design is actually unironically what they like. I myself dislike it but some people really do like checklists.
@ectogamut
@ectogamut Ай бұрын
@@JKSmith-qs2ii As someone who played (and mostly enjoyed) that style of gameplay in World of Warcraft for 10 years, I was disappointed being confronted with it in the middle of experiencing Rebirth's story for the first time.
@wmen48
@wmen48 Ай бұрын
Vincent IS a glass cannon in og. And the magic user after Aerith. I see it like this - using that transfer limit materia on him to boost others damage and be the dedicated magician. But he should be fast like in ac and we would be golden. Fast ,agile healer/mdmg.
@8Phoenix8
@8Phoenix8 25 күн бұрын
“Well let’s mosey..” “Damn again?? Why don’t you say something cool like move out?? Or sumthin??” “Ummm move out!”
@Nigel222
@Nigel222 Ай бұрын
Shame Cid and Vincent wont be playable in a party with Aerith at same time. Unless?
@Gladissims
@Gladissims Ай бұрын
I REALLY hope they don't make it a ps5 pro exclusive... Because... That's going to diminish their sales even more. 😐 I refuse to get a ps5 pro. It's just not worth the money. So in that case I will have to wait until Rebirth either comes on PC or ps6 comes out. Which doesn't bother me... but it will for sure hurt their bottom line. Especially since I'm not alone in this mindset. It would be an absolute mistake, for sure.
@JKSmith-qs2ii
@JKSmith-qs2ii Ай бұрын
Every game on ps5 pro will support the ps5. No such thing as ps5 pro exclusives.
@Dis2good
@Dis2good Ай бұрын
@@JKSmith-qs2iiexactly. It doesn’t make sense to do that. The pro is only meant for enthusiasts, not meant to compete against the PS5
@Silverfish-qv8ig
@Silverfish-qv8ig Ай бұрын
Please god, don't let them bring in the extended universe. They already have so much OG content to fit in, they don't have time for sub par extras that only the hardcore fans like.
@Noushauga
@Noushauga Ай бұрын
I think Vincent is gonna have similar combat to Prompto
@Noushauga
@Noushauga Ай бұрын
I pray for your safety Corduroy, some group of people on twitter who i shall not name will not like the thumbnail of this video 😂
@nothingstranger37
@nothingstranger37 Ай бұрын
Rumor is only people that will be able to access KOTRT is you have to platinum all other games in series
@Dis2good
@Dis2good Ай бұрын
I wouldn’t mind that since i did platinum both Remake and Rebirth… but i feel like that would piss off a lot of people. That would mean the person would need to play remake (100+ hours) + rebirth (200+ hours) AND the third installment, which would be insane.
@maricleredpav4068
@maricleredpav4068 Ай бұрын
NO TOWER YES !!!, I hope they add only mini games from the og one while keeping at least queens blood, and side questing chocobos breeding/ the materias cave / kalm old man / ultimate weapons with limit 4 breaks damn i know i want too much but is that really too much 😂
@acemonkeyd.3749
@acemonkeyd.3749 17 күн бұрын
I honestly think we will still play as aerith. I think she will be with Zack
@masamune2984
@masamune2984 Ай бұрын
“Dirge of Cerberus…which was not a great game.” Well, that’s certainly an opinion, even if it’s 100% wrong lol. Still subbed though!
@Dis2good
@Dis2good Ай бұрын
He based that on sales and review scores. Some people did like it but the majority did not.
@Silverfish-qv8ig
@Silverfish-qv8ig Ай бұрын
It was an objectively bad game.
@flyaroundyourfire
@flyaroundyourfire Ай бұрын
No more Chadley! No more VR! I wanna find materia in the world. And I want the boss battle theme back properly.
@Omnicloudx13
@Omnicloudx13 Ай бұрын
Add no Ubisoft towers as well to that list lol. Hopefully the exploration is expanded and improved with the Highwind and maybe the Submarine.
@flyaroundyourfire
@flyaroundyourfire Ай бұрын
@@Omnicloudx13 oh yeh how could I forget! The towers the life springs the chocobo treasure hunts etc got boring real quick 🤦🏽‍♂️
@bimmylee1744
@bimmylee1744 Ай бұрын
I really didn’t like the enemy skill materia in these remakes. I’d like it if you could go and hunt these monsters to get all these OP spells
@Dis2good
@Dis2good Ай бұрын
I agree with that. I like the idea of using it in the wild and hoping that you learn an enemy skill.
@ryanindi96
@ryanindi96 Ай бұрын
yknow i think it will be fun , and cool but i don't think we can play as genesis or even angeal , 8 party member with balancing and new techniques triple technics with all character does take a much new animation to work on for each im more liking get polished sephiroth , zack and main cast combat rathen than big but not as fleshed. IF you can play genesis and angeal probably they gonna use all ff7 multiverse main cast vs jenova in the end
@TemporaryChannelName
@TemporaryChannelName Ай бұрын
no Chadley? Sounds good to me
@Dis2good
@Dis2good Ай бұрын
Lol definitely not happening. He will be right there 😂
@nelieltu9730
@nelieltu9730 Ай бұрын
Yeah I would to if I sucked at the game.
@eddy5097
@eddy5097 Ай бұрын
I got a feeling there might be a fourth game that doesn't follow anything from the OG...at least i hope so
@GameMaster-ig8oo
@GameMaster-ig8oo Ай бұрын
I'm hoping for a advent children dlc
@Dis2good
@Dis2good Ай бұрын
@@GameMaster-ig8oosame! I think it would be an Advent Children Remake
@eddy5097
@eddy5097 Ай бұрын
What about something post Advent Children?
@nickmurkel2469
@nickmurkel2469 Ай бұрын
Okay I really don't understand this, is getting Nanaki and Reeve's names right REALLY that hard?
@JKSmith-qs2ii
@JKSmith-qs2ii Ай бұрын
I mean English speaking countries got Cait Siths name wrong for so long they actually changed it to the wrong pronunciation. Happens all the time.
@LelanWellz
@LelanWellz Ай бұрын
10:17 you can bet your balls 😂
@takerweapon1
@takerweapon1 Ай бұрын
I feel that with all the world building for Part Three with Sephiroth that they might not just be giving Sephiroth a role as a protagonist in this game but in his own spin-off game set after the Remake Trilogy. Don't forget the original did have a spin-off game set three years after it with Vincent as the main protagonist. The spin-off set after the Remake Trilogy has Sephiroth, Angeal, Genesis, and Vincent as main protagonists. It would be more of an action rpg than Dirge of Cerberus ever was.
@Marcustheseer
@Marcustheseer Ай бұрын
I been waiting for a sephiroth game ever since the og ff7,we finaly get him in evercrisis and they cut his hair of........
@coreymckee4844
@coreymckee4844 Ай бұрын
As long as its released on ps5 and not ps5pro/ps6 exclusive then good. Better not be next gen only!!!😡 I do not plan on buying ps6 cause of the focus on digital media and stupid crap like detachable disk drives for overpriced consoles. Ps5 is going to be my last big focus on console gaming and i want FF7 pt3 to be that game i go out on. Gaming as a whole is getting way too expensive and so ive made the difficult choice to find another hobby after it. Ill still support physical media on Nintendo platforms as long as they do. Then im moving on.
@CuriousCorduroy
@CuriousCorduroy Ай бұрын
It’ll be a base PS5 game with a Pro enhanced version made available as well for sure. I could see them releasing a remastered version on a PS6 much later on.
@108Rudi
@108Rudi Ай бұрын
Why does every youtuber bitch about airborn enemies being difficult. They are meant to be hard, they are meant to force you to use other characters, or different materia and think about what you're doing. If the airborne enemies just died the same way as grounded enemies there would be no point in them flying.
@CuriousCorduroy
@CuriousCorduroy Ай бұрын
It was primarily the feel of air combat in Remake that didn’t feel good with characters like Cloud and Tifa, however in Rebirth the mechanics feel great. Much smoother instead of stiff.
@108Rudi
@108Rudi Ай бұрын
@@CuriousCorduroy I do get that. But once you understand the mechanics, flying enemies provide a challenge which requires high level strategy, nothing more. The regular enemies become so easy to slice through, even in hard mode playing challenge runs, that I was desperate for a challenge such as fighting two helitroopers with just cloud, for example. It feels clunky because you're using the same tactics as you would for grounded enemies. Just an observation.
@creativebodyflying
@creativebodyflying Ай бұрын
Angeal is dead. He's not coming back. Genesis is alive though, he can show up with deepground boys
@makikuma91
@makikuma91 Ай бұрын
I really hope they stop milking the minigames. My biggest issue was that everything you had to do a couple times, even if you had a minigame you didn't enjoy. Just keep them optional and don't make everything bronze, silver, gold challenge like. Over than that I hope I can finally control someone else than Cloud outside of battle, too.
@Dis2good
@Dis2good Ай бұрын
I think you will. Especially considering Cloud goes ‘missing’ after the Northern Cave. And they teased it a little bit when Aerith and Tifa had their date in Costa Del Sol. I actually think that since the world will be fully exploitable, certain areas you will not be able to access unless you are using a certain character. Much like how you used Yuffie in the Corel Mines to swing and even Red XIII when climbing walls.
@ashman210
@ashman210 Ай бұрын
Simple fix that'll make the game so much better is removing all quest markers just like old FF
@Joel-yi9ju
@Joel-yi9ju 29 күн бұрын
Why the hell you spoiled aeriths death, thank u
@dshearwf
@dshearwf Ай бұрын
My hopes aren't high tbh after the lazy ubisoft attempt for a "open world" in rebirth and everything just locked behind an annoying npc doing busy work for him and UI checklists. It was also lazy af just to put (almost) all superbosses and challenges into the VR system. What makes exploring in an rpg great and what made the classic FFs great, is the convoluted hidden nature of sidequests, powerful items, ultimate weapons and bosses etc. Keywords hidden and convoluted and actually out in the game world.
@darrenh3426
@darrenh3426 Ай бұрын
Keep that lame as gacha story away from remake. Last thing part 3 needs is to turn into 15.
@Jake-tx7um
@Jake-tx7um Ай бұрын
Please no Angeal or Genesis. The average or casual player will have no idea what that it is about and will be confused.
@virtualbunksie5117
@virtualbunksie5117 Ай бұрын
Games shit. I'm pissed at the franchise. I've hated every FF since 15. 13 was the last FF I enjoyed and let's be real, that had its faults.
@acemonkeyd.3749
@acemonkeyd.3749 17 күн бұрын
You’re objectively just wrong. Remake was good, rebirth is amazing. You can’t say you liked 13 but not rebirth
@virtualbunksie5117
@virtualbunksie5117 17 күн бұрын
@acemonkeyd.3749 who the fuck are you to tell me my opinion. Firstly remake was a waste of time, secondly rebirth was a parody of what the OG had. Who gives a ahit if its popular to hate on ff13 why? Because it's a better version of what 10 was? Let's be serious everyone here loves 10 and hates pn 13. They're almost the same game, same linearity, same religious lying zealots, same surprise twist end boss, same open area monster grind/monster challenge with chocobos might I add. But you continue to tell me my opinion and tell a full grown adult that the game they've played their whole life and one who desperately wanted a remake ever since 10s release, that they are wrong. I can whole heartedly tell you I was let down by both games. Do not tell people their opinion is wrong because yours differs, ask why and bring up valid arguments or don't bother saying nothing at all you weeb.
@ReidusQuitzed
@ReidusQuitzed Ай бұрын
2027? no. 2026
@Dis2good
@Dis2good Ай бұрын
Definitively 2027. It’s exactly 30 years from the original release date.
@Marcustheseer
@Marcustheseer Ай бұрын
Young sephiroth is oké but i find him abit Boeing because hé looks to generic,his long hair is one of his uneque traids they should not have taken that away
@alanlee67
@alanlee67 Ай бұрын
If anything, it's nice that theyre daring to dream and at least trying to complete this trilogy but i checked out right about at the end of remake.
@Dis2good
@Dis2good Ай бұрын
Why is that?
Why no RONALDO?! 🤔⚽️
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Кто круче, как думаешь?
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Why no RONALDO?! 🤔⚽️
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