Homeworld 3 - Mission 11 - Chamber of Storms - No Commentar

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Walker

Walker

Ай бұрын

Just me uploading my first playthrough of the Homeworld 3 campaign. Captured blind on release day.
Ryzen 5 3600
RTX 3060 TI FE
32GB 3600MHz
Classic control scheme

Пікірлер: 6
@x...CrankyOldMan...x
@x...CrankyOldMan...x 15 күн бұрын
Nice work... Good luck with your channel.
@smokingblaster1764
@smokingblaster1764 29 күн бұрын
Definitely one of the more advance and compentant players. I appreciate the fact you actually zoom in battles and ship production to view the details
@TheBKnight3
@TheBKnight3 Ай бұрын
Of the people recording the first campaign playthrough, you seem the most competent. I'm seeing other people just going through via brute force, you actually use tactics.
@walker-homeworld
@walker-homeworld Ай бұрын
Thanks, that's a great comment to receive. Hope you enjoy the videos.
@FernandoPiancastelli
@FernandoPiancastelli Ай бұрын
The more I see gameplay, the more I'm convinced these reviews gotta be kidding evaluating at 7/10. This is a true Homeworld game! The visuals are fantastic, the music is good, the suspense in what's happening at every mission... this game has it all and improves every aspect of HW games. I'm amazed this isn't being called a masterpiece. I get the reviews saying the game is too linear and every mission kinda puts you in a one-solution-possible strategy, but c'mon this is a minor detail at best at the level of story they're giving us.
@LordDarthHarry
@LordDarthHarry 16 күн бұрын
It lacks some features of the predecessors like Homeworld 2's modules. The campaign, while the missions are generaly fun it's short and the storry is absolutely atropcious. i'ts like a bad YA novel, ESPECIALLY the ending. Skirmish mode is dead on arival becasue all the maps are ridiculously tiny. Can't really make use of the sapce terrain if im right on top of my oponnet fro mthe getgo. Finally for some bizzare reason the devs or some execs decided the Wargames mode is suppose to be the Main element and that while fun the first few times gets repetative quickly due to the very small pool of maps. Unit helth pools are so low there is little point in making use of advanced tactics like flanking sicne you can kill a battlecruiser frontally i nthe time it owuld take you to flank it. And that's not even touching the buggy unit behavior. Some units "forget" orders, Torpedo frigates will roam aroudn the map becasue thay always try to be at max range and you cant tell them to hold position, capital ships will ALWAYS mve to the same "elevation" their target is at before attacking and finnaly there is somethign seriously wrong with the Battlecruiser's behaviour because they seem too fire extremely infrequently and only at close range. It is by no means a "masterpiece" outside of the visuals.
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