I really admire and am thankful to you for making your lectures available to people who are not fortunate enough to sit in your lectures. Your contributions will go a long way.
@karthickpn4504 жыл бұрын
This is such a great lecture. Thanks for posting on KZbin.
@cosmic_gate4763 жыл бұрын
I used this lecture to help me prep for 3D Graphics concepts. So glad the world of computer vision and photogrammetry intersect with that of video games!
@子维-u1g3 жыл бұрын
Me too. These lectures are really helpful, the ICP lectures also helped me a lot
@SkrtlIl Жыл бұрын
As a math noob all these things working perfectly together to create shortcuts for "normal" vector geometry stuff while also explaining inifitesimal coordinates and their operations feel like a fever dream
@adriennewinter99492 жыл бұрын
Cyrill, you don't know me, but I love you, you save lives.
@jimrecord65054 жыл бұрын
I’ve been a user of homogeneous coordinates for decades. The ability to easily handle “points at infinity” is fantastic.
@CyrillStachniss4 жыл бұрын
absolutely!
@coemgeincraobhach2363 жыл бұрын
Thanks so much for taking the time to make these videos! Id be lost in machine vision without them!
@tetlleyplus2 жыл бұрын
This is simply a Masterclass! Absolutely fascinating!
@CyrillStachniss2 жыл бұрын
Thanks
@familywu386916 күн бұрын
Thank you so much for sharing your wisdom for free! Really helpful!
@avelkm9 ай бұрын
Your explanations and motivation behind the math is very easy to understand for me, who finished University some 18 years ago and now needs to study robotics and UAV... because I live in Ukraine. Thanks a lot!
@satypk86646 ай бұрын
Hey , what are some other sources you are referring for this. Enrolled in any university course or self? I am also a working professional exploring this field of robotics and UAV.
@pensive_Ай бұрын
Good lecture: But, how do you test if given coordinates are homogeneous ?
@vincenzopeccheneda6992 Жыл бұрын
mi hai fatto bestemmiare come pochi al mondo ma ti rispetto, my man
@squaidinkarts5 ай бұрын
This is an amazing lecture, thank you!
@weiguozhang17 Жыл бұрын
Fantastic video and great lecture!
@emirhandemir38726 ай бұрын
Awesome explanation. Thanks a lot. Now I can understand the paper I'm reading :D
@hijibijb3 жыл бұрын
The table at 31:59 ---- shouldn't the Z matrix for Y-axis mirroring be [[-1, 0], [0, 1]] ? In the slide it is [[1, 0], [0, -1]]....
@mihir7772 жыл бұрын
yes, correct
@AkamiChannel10 ай бұрын
What do we do to find the curve when we projectivize exp?
@nicolasperez42923 жыл бұрын
Hi Cyrill, I think it would've been better to explain the shear transformation as it was introduced. It is not clear how the matrix A is parameterized. (i.e. why is it an arbitrary matrix)
@cardinalblues71212 жыл бұрын
this lecture is amazing ,thank you
@winafox Жыл бұрын
maybe adding a few projective coordinates to explain homogeneous coordinates, will be more easy to understand.
@mehmetrzaoz90163 жыл бұрын
Thank you for the whole series. Could you share the link for the slides please?
@CyrillStachniss3 жыл бұрын
Send me an email and I will send you the slides.
@kyudanpi44364 жыл бұрын
Great! I like this style.
@CyrillStachniss4 жыл бұрын
Thanks
@asknlpexpert Жыл бұрын
Thank you
@aakash2mit3 жыл бұрын
its great great........... literally ...thanku Cyrill
@J2000Ray3 жыл бұрын
Hello, could someone tell me how to interpret the notation he's using for the translation matrix at 23:36? How could i expand it into a different form? Im not that familiar with matrix notation. plz and thanks
@CyrillStachniss3 жыл бұрын
It is simply a 4x4 matrix. The four blocks are of dimension 3x3; 3x1; 1x3; 1x1
@randyhelzerman3 жыл бұрын
Thanks for making me feel stupid for not being able to figure out myself what the relationship between pinhole cameras and homogeneous coordinates are :-).
@CyrillStachniss2 жыл бұрын
Pinhole cameras realize the central projection. This projective mapping is the most general mapping that can be expressed by a matrix multiplication in H.C. - thus it is a great framework for these types of problems
@mailoisback2 жыл бұрын
Also have a look here: en.wikipedia.org/wiki/Camera_matrix
@mohamedessam13972 жыл бұрын
Thank you prof.
@amortalbeing2 жыл бұрын
This was great. thanks a lot doc :) God bless you
@bugrahana33954 жыл бұрын
This is really good explanation.
@anthonystrefwick22092 жыл бұрын
Screen is dark throughout
@Ouss147053 жыл бұрын
very helpful lecture, thanks!
@김인수-z2p3 ай бұрын
8:27 The reason why use the homogeneous coordinate instead of the cartesian -