I personally liked the quest, but I think the critics of how it was presented are valid.
@atheon-9 күн бұрын
@@krissjp_2040 based take
@williamsl6559 күн бұрын
I already have complaint this to HSR feedback section. I hope they will listen to our concerns as soon as possible
@kue84279 күн бұрын
same
@thedragonreborn69788 күн бұрын
I was on the verge of quitting the game. Even if I found 3.0 okay, I was going to quit, but I liked the story and it kept me playing, but there were really big problems with the presentation. Story hot take : I think amphoreus is a giant experiment conducted by 3 eon to create a new eon
@krissjp_20408 күн бұрын
@thedragonreborn6978 same 😂😂 I quit after doing Penacony finale and then came back right before 3.0 launched. I'm willing to give it another chance to see if they can reel me back in.
@analoque24129 күн бұрын
Since Wuthering Waves 2.0, I tried to split long quest into 3 parts over 3 days (I just made a plan to run the quest after finding out the total time of the quest from the internet) I found it more enjoyable and easier to understand what was in the quest because the information provided was not overloaded that way. I don't know what was on my mind all this time, why did i just realize that the 10 Hour Quest doesn't have to be completed in 10 consecutive hours.
@nikson04259 күн бұрын
yep, this 10h story quest is for the whole 3.0 patch
@Shadehade9 күн бұрын
Same thing I did, just take it nice and slow
@Blackv02019 күн бұрын
same here, i took 2 days.
@dreamwalker33249 күн бұрын
Same... Imo Amphoreus quest was wayy much easier to understand for what the characters are talking about compared to penacony. (Im not saying penacony is bad... I just didn't understand what was happening the first time i go through the penacony quest. )
@destinystriumph15739 күн бұрын
I had no choice but to split up the quest into multiple days because I have a work and family and you know what? I wish they just added a skip button because they locked RMC's eidolons behind one of the worst storys I've ever seen WRITTEN (Not the lore but the presentation). I had to force myself to play and if it wasn't for the Castorice leak, I'd have probably dropped this game. This was a disgrace and an insult to the playerbase that support this game imo
@raikumokun55959 күн бұрын
I can the understand the criticism about the Storytelling and presentation that some ppl from social media said, it needs more work and improvement. They just need to get rid of the black screens, give characters more different gestures, poses and expressions, and add more cg arts for fuck sake. And i think the criticism about the story being a "yapfest" isn’t valid cuz the yapping in Amphoreus aint that bad. It was more straightforward than Penacony tbh although there were some instances that some information repeated the same thing again and again they need to stop that shit. Regardless, i really love the story and lore of Amphoreus overall, hope they present it better next time in 3.1
@ch1dd9 күн бұрын
The thing is, because people complain about yapping when there's no reason to it's clearly inconsequential to have any of the other things. People can't focus on proper information, let alone if they're distracted by subtle movement subway surfers style. When the information is more casual they move around and give the joke answers, the lore sensitive parts are like a light/visual novel story as HI3rd players are used to.
@TylerDuRapau9 күн бұрын
@@ch1dd General Feedback is always going to be somewhat unclear because players are not professionals. It is on the devs to understand what the overall feedback is talking about and what should actually be fixed.
@ch1dd9 күн бұрын
@ Not sure what that has to do with my comment. This is exactly to let players not be confused or distracted but the community still finds a way to say things are convoluted in this straight-forward narrative. As it happens with a lot of things in this game the playerbase is clueless and the devs' efforts go unnoticed despite being properly implemented. There's no need to be a professional for anything, you just need to have the ability to think, which is a tragically rare trait somehow.
@thomastan20358 күн бұрын
There literally is zero reason why they couldn't put more effort in the climax why not? Is a bunch of text superior than using animations or if at minimum using image stuff, is justifying bad storytelling is how you like your stories. Games exists to tell stories in a medium which books cannot why not use it to its fullest. The part with Mydei that part could have been so much more epic imagine an image or a cutscene where you seem him go toe to toe with the titan wouldn't that be epic why black screen and text where did the money go too. Man even start of Natlan 5.0 had more animations, facial expressions, better camera work, image and cutscenes more than 3.0. Stop justifying bad story telling.
@ch1dd7 күн бұрын
@ You don't know what the effort even is in the first place, I don't know why you think you can ask for more. On a patch schedule they're writing, designing and testing gameplay things throughout years before release, and you're concerned about the dialogue giving attention to the dialogue itself instead of characters doing backflips for no reason, when the community still gets confused about the story without any distractions. Dialogue happens with the in-game models, and the story is played like a visual novel. You don't see anyone complaining that the elden ring npcs are just sitting there talking when you interact, because your focus is what's being explained to you and not what's going on on screen.
@mancjedi9 күн бұрын
I can imagine a lot of people tried playing the quest in one sitting and got burned out. I thought 3.0 was extremely well paced compared to Penacony, but playing it in 2-3 hour sessions is definitely the best way of experiencing it imo
@1Plunderer9 күн бұрын
For me personally I think adding a skip button and a summary is gonna be beneficial to the game
@BlAdeZ1979 күн бұрын
Probably yeah. But I did it in 3 hour sessions and still was a drag to go through. I had to stop before exciting parts like going to Kremnos to make me look forward to it the next day
@redlove88619 күн бұрын
@@1Plundereryep lots of the yapping that happens in the indoor bath scene could easily be skipped and summarised
@ABC-yj6cy9 күн бұрын
I played the main amphoreus quest a little at a time like how real casuals go through the story and find the story and its presentation good
@ledoi59619 күн бұрын
@@1Plundererdunno, I understand a skip button in Genshin, Wuwa and ZZZ, because gameplay and combat are a very big part of the game. But HSR is more 80% story, 15% character building and 5% gameplay. If you want to skip the HSR story, you might as well just quit the game, no?
@Kirtao9 күн бұрын
Actually the thing with "The Herta" I actually do agree in that I think it felt shoe'd in but I also feel if it was instead at the start before we crashed and only when we went off, it would have flowed smoother because that's where we would learn that the astral express lost contact with the 2 members the moment they entered amphoreus.
@Griggle256529 күн бұрын
I think there's more to be considered than herta just being shoe'd in. It's very clearly stated that remembrance and erudition are equally involved with amphoreus' existence (as is a third unknown aeon), and herta is an emanator of erudition that the astral express has a direct connection with. Considering that, it makes absolute sense that they would contact her regarding the issues they're having with the absolute lack of information on the outside.
@Kirtao9 күн бұрын
@Griggle25652 no, I understand her being connected to amphoreus I think pokke lightly touched on this that herta's section might be prevalent throughout 3.x just a small part but I think flow wise it would have been better to put herta's section at the beginning instead of at the end where it feels less natural
@Griggle256529 күн бұрын
@Kirtao i think their idea was to have it as a sort of flashback rather than breaking the flow of the actual amphoreus portion. I can't remember for sure, but I think they had something about it being towards the beginning, not happening after we did everything.
@Vekysus9 күн бұрын
I will say tho, it could have been a Companion Quest, but since 2.1 they stop doing Companion Quests, but also maybe people would complain the story was on a companion quest and not main quest like what happened with Jingliu's Quest
@ch1dd9 күн бұрын
I think people somehow miss that Herta was just minding her own business and the express needed her help because of losing contact. We got the entire amphoreus quest uninterrupted which is great pacing, and by the time we're done with the prologue we get the cliffhanger on everything that was going on outside from losing contact to march getting worse, it's perfectly put together.
@sHsIkuA9 күн бұрын
Good story, bad presentation. Its not new because all those complains existed before 3.0.
@Carlisho9 күн бұрын
Writers cooking while animators sleep, the story of HSR devs
@tidf-wh1zg9 күн бұрын
Devs didn't listen 😮. Seems they are aware of the issue and made joke about it on quest lol. Its a bit annoying how hoyo use your feedbacks and money on newer games aka ZZZ and they spend billions on marketing or irrelevant things instead of improving your favorite game.
@ViktorAl-o9z8 күн бұрын
Nah, please don't spread misinformation xd Never before have people complained about something like this on this scale. It’s just that the entire monkey community has learned a new word, which they now actively use, repeating other people’s thoughts. The game is almost 2 years old, the storytelling has always been the same. Just remember the famous scene with the wardrobe from Belobog, which everyone praised. The same black screen, and white text on it. Also significantly longer than any new black screen. A community with very weak mental qualities cannot think for themselves, they need someone to tell them what to think, so they suddenly began to complain, and even using a word that they did not know before.
@broccoli51768 күн бұрын
@@tidf-wh1zg I understand that you don't use your brain, but that's what all developers do.
@tidf-wh1zg8 күн бұрын
@@broccoli5176Yeah sure whatever make sleep you at night.
@respons549 күн бұрын
The story is good, but the storytelling is bad. That's pretty much it. And I agree that it's overhated. The locations, designs, ost are awesome. Amphoreus feels like Belobog sometimes. Very simple and captivating at the same time. Imo it's an improvement from Penacony. They just need to make dialogues more lively, make new animations for characters and NPC's, maybe even mocap and the overall experience will increase immediately.
@sakuseihuoshen8 күн бұрын
Nah, the storytelling is fine. Just that we need animators to actually work…
@thomastan20358 күн бұрын
@@sakuseihuoshen Erm is a black screen with text good story telling well, then maybe we should replace all cutscenes with that lol wtf you saying.
@Shadowsmasteer8 күн бұрын
@@thomastan2035nigga acting like only Hsr devs use black screen when every company use it, and it’s mostly used in non important situations, dont tell me you want them to animate the Mc going to sleep?
@thaitoan47607 күн бұрын
It’s like one of the tweet: “Something is good when you don’t have some one constantly telling you how shit it is”
@srimahimaa19189 күн бұрын
Am I the only person that likes Amphoreus more compared to Penacony? I remember Penacony quests has too much dialogues but people didn't complain about it. For me, Amphoreus is balanced in both dialogues & the puzzles. And I like Amphoreus quest cuz I didn't finish it in one sitting. Took me 5 days to complete it. The only thing I'd complain is the cut scenes are too short 😅.
@Lotussss9 күн бұрын
I agree with you, for me so far Amphoreus has had a much better start than Penacony
@charlesill11349 күн бұрын
3.0 > 2.0 But remember, Amphoreus just started it's arc while Penacony finished it beautifully. So yeah, we can compare them yet, but Penacony is the best so far.
@Ilikegames8049 күн бұрын
Reason people are complaining now is because the standard of story telling expectations was set higher than it was previously for 2.0 because of well Wuthering Waves 2.0 expansion.
@TacticalDimples9 күн бұрын
@@Ilikegames804and ZZZ. Because it’s the same company, it makes it worse for HSR.
@djjain42809 күн бұрын
@@charlesill1134 "finished it beautifully" is crazy
@ninthfriend33479 күн бұрын
I agree with The Herta take. It did felt forced to add her part in 3.0. If they remove her part in the 3.0 story, I don't think it would make difference. Though at the very least, it does set up her role in Amphoreus story in assisting the express crew to get a connection back to our Trailblazer and Dan Heng. She may have interest in Amphoreus and involve herself more in the story.
@InmateOmighty9 күн бұрын
8:01 EXACTLY! We literally just met Aglaea and she had no reason to be like “lmao yeah I was just trolling them”
@blueblazedemon8 күн бұрын
I find it crazy how people hated ruan mei for drugging us but she did that off rip and it was understandable she's a genius she can't have ANYONE walk up on her so casually without knowing there intentions unlike aglaea she was nice and welcoming us to there world we made a vow to keep a secret but it's the fact she was also hiding information from us she could have told us while we were in the bathhouse with her so some guy was thinking of jumping...if we didn't intervene he would have jumped and died and aglaea would have probably let that happen just to keep the secret of the skies a secret but even though we break our promise and tell him...he gets dragged away and is punished like are you serious then she tricks us and puts us on trial...threats to execute us oh but now she decides to give us information about the world and why it would be so detriment to keep it a secret she could have said all that BEFORE deciding to trial/threaten us.
@sakuseihuoshen8 күн бұрын
@@blueblazedemonImma skip your yapfest and tell you the most important thing you missed: Aglaea knew that somehow that would happen if she didn't tell them, the trial is just an excuse to interrogate them which is why Damionis is alive
@blueblazedemon8 күн бұрын
@sakuseihuoshen lil bro decided to skip the "yap" regardless pretty trashy to do that regardless but everyone hates on ruan mei for giving the trailblazer truth serum
@Engineering_is_fun_they_said9 күн бұрын
People hate 3.0 because wuwa 2.0 came out and showed what happens when the company actually puts in effort rather than trying to waste as much time as possible
@Accountthatexists9 күн бұрын
I think what helps wuwas case alot is that they released SO MUCH CONTENT in 2.0, and it hasn't even been a year While hsr 3.0 u had to WAIT A YEAR, for still to be yapping with chars just standing still, and lacking so much meaningful changes to the game
@ledoi59619 күн бұрын
I liked wuwa’s story telling until the carnival started. Then they just threw all the build up out of the window, all the stakes were dropped and it became… so random. If Wuwa pre carnival start was a 9/10 for me, the finale alone dropped it down to a 6/10 for me. What happened to the Montelli’s trying to push private consoles and private echoes on the carnival? The family that worshipped the Threnodian just disappeared after losing a pawn and didn’t do anything on the carnival? What about the other pilgrims? What about the dragon? We’re just not going to talk about that when we meet the Primus? The ending felt so unsatisfying to me, so many stakes were build around the carnival specifically, everything is going to be better if we pull this off! But when the carnival ended it felt like the carnival didn’t do shit? Literally nothing has changed? I am interested to see how they will continue with 2.1, but before they clear these things up for me, they pretty much shat the bucket with the 2.0 ending.
@scrappy_horns81399 күн бұрын
@@ledoi5961did you play the Carlotta and Roccia quests? Its a follow up on the 2 things you mentioned…the traitor family member and the other pilgrims
@TacticalDimples9 күн бұрын
Not just WuWa, but ZZZ 1.4 which we know is the same game from HoYo themselves. So it shows that they can do it but choose not to
@TacticalDimples9 күн бұрын
@@ledoi5961someone didn’t pay attention to the story…
@Zlatarier9 күн бұрын
I just really wish they would make longer cutscenes
@dcbdafbngdn8 күн бұрын
fr, although i do see they became more frequent than before which is a good start considering hsr has a ton of story yet to come
@dan_chen9 күн бұрын
There are 2 camps on this whole story thing: On one hand, you have the lore nerds who actually love a comprehensive and detailed lore, which Amphoreus is leagues and miles beyond both Penacony and Xianzhou Luofu combined, and you often see those people dissing on the entire Xianzhou arc, including Hoolay while loving 3.0. On the other hand, you have people who love the spectacle of story telling with good cutscenes, animated short, etc. and you would see them dissing on 3.0 while loving the Hoolay arc. And I'd say Penacony on it's climax was a great middle ground. The Xianzhou arc in general was already fucked with plot holes all over the place but we all can agree that they tried their best to salvage it with all the cinematics and Feixiao glazing. Amphoreus is an entirely new land and comes with it a shit ton of lore and world building, and it gets difficult to stuff all of that within the time and resource constraints of a single patch, that's why they had to compromise and cut corners
@dan_chen9 күн бұрын
Oh, btw, before y'all misunderstood my point about "fitting all this into a patch" as being rushed: No they didn't rush this at all, in fact the Amphoreus story is so massive that it spans the entire 3.x patch, so what you see in 3.0 is to simply lay the ground work for the future storyline. Of course I have my own criticisms about the writing being all extra and roundabout, but that's basically beating a dead horse by now
@olivegarden36049 күн бұрын
I guess to add to that, people who liked Penacony better, or at the very least I'll speak for myself, may prefer a focus on the characters rather than a planet's lore, something smaller in scope you could say. There's many problems with Penacony overall (tho, even then, it will be hard to top it for me), but comparing both setups, 2.0 and 3.0, I find that Penacony gave me more of what I was looking for. It started of as a mystery. You had various players (The Family, the IPC, the AE, the Stellaron Hunters) and their actions and objectives converging in one point, things seemed to be happening without reasonable connection, the jumps between the levels of the dreamscape and reality, there were many threads to pull your interest (and in that very fact is another flaw in the patches that followed). Also, something that is not necessarily good, nor is it bad, every Penacony character (besides Jade iirc) was introduced in that very patch. Idk, the setup, aside some pacing issues (I loved the FF date, but I recognise it could've been done better), was perfection In comparison, I do feel like Amphoreus is lacking (purely subjective), but I enjoyed it a fair bit still and do find that it's being overhated. Well, I find that Penacony is even more overhated in this comment section lmao
@xehanort049 күн бұрын
I absolutely loved this story. I cant wait to see the other chrysos heirs, the characters are SO interesting
@morninglettuce48669 күн бұрын
people like you is why the story is gonna get worse and worse if u get complacent then they are gonna try less and less
@xehanort049 күн бұрын
@morninglettuce4866 wdym? they have already improved a lot. If you played the story I'm sure you noticed how the cutscenes got WAY better and the yapping is now more enjoyable (there's no dialogue bloat like in penacony)
@morninglettuce48669 күн бұрын
@ what cutscenes brother they had 7 minutes of cutscenes for a 10 hour quest and yea theres no dialogue blout but theres legit just no dialogue there were like a straight hour of black screens and white text explaining things like people are toddlers and where there definitely should of been cutscenes and dan heng the person who talked the most has 0 voice lines ik thats not their fault but it still affects the quality you dont kill a person on accident and not get punished the story was great but i personally dont want to eat a a5 wagyu steak that was rolled around in a dumpster cause presentation matters and imo 3 worst patch we have and the majority def agrees only 1.6 and 2.6 was worse then this all of those black screens should of been cutscenes basically the people complaining about level design and puzzles are stupid but these are all very valid points and if you think this patch is good im worried for the future of this game
@xehanort049 күн бұрын
@morninglettuce4866 but that's the same across all patches, they cant go overboard with cutscenes since they already occupy a LARGE portion of the filesize; if there's 3x more we could say goodbye to phone players. Bc yeah, you cant forget this is a phone game. And 1 hour of black screens? really? even wuwa has black screens, it's common in gacha and the complaints are being exaggerated; im pretty sure there were just 10 in total. Im honestly happy with the buildup, they managed to make people hyped for next amphoerus patches. And are people really complaining about puzzles...back then people used to say "story is boring you just talk to npc after npc like a visual novel and it's done" and now that we have rooms to solve ppl are complaining again...
@pinnacle46978 күн бұрын
@@xehanort04no brother the only time i ever remember a black screen in wuwa was at the end of rinascita there was no black screen in the 2.0 quest and there were 15 times more cutscenes that are very cinematic mind you that i played this on mobile and it was perfectly ok so your point of big filesize doesnt make that much sense when it has already been done. People are complaining because most of them saw the 2.0 rinascita in wuwa and were expecting 3.0 to be same or even better than that but the lack of cutscenes and the amount of puzzles didnt match their expectation.
@davevaldivia13749 күн бұрын
as someone who already played HI3rd story, this kind of yapping and long quest is usual specialty Honkai story writers. So its understandable some of HSR players hate this type of story telling. but yet again, i agree as well that HSR story is just getting OVERHATED.😐
@yulfine16889 күн бұрын
Prnacony was far worse...
@trunglequoc5429 күн бұрын
HI3rd time gated the story/event into a 3 parter while HSR don't. Imagine waiting 6 days for a 3h portion of the quest.
@raikumokun55959 күн бұрын
I think it's cuz the writer for Amphoreus is Fanchuan(same one that wrote Otto's arc)from wut I've heard. He's known for using the "slow burn story then grand finale" writing method so it makes sense that the story is long af
@Accountthatexists9 күн бұрын
Problem with the long quests is that it's a whole lot of NOTHING, it's just ends up being chars just talking to each other about "insert five convuluted terms every 10sec"
@Dawnthensunset38399 күн бұрын
Dude, they haven't even dropped the lengthy-yapping-of-many-points-previously-mentioned since the Kolosten arc. If they had kept it the way it was in the HoDom arc, it would have been any length but at least enjoyable and not just testing patience
@CyberDab-t2d9 күн бұрын
3.0 was a blast for me personally. Greek mythology and setting is a huge W and I really liked the story itself.
@dev1lykt149 күн бұрын
i did that in almost in one sitting and im still liked it. even more i was exploring a lot, doing puzzles and fighting enemys and it was for me like 8 hours to finish story till Herta showed up. then i finished herta story next day. and im certianly enjoyed amphoreous more than penakony. and that realtime changes of maps was so good, i want them do more of these in future.
@dreamwalker33249 күн бұрын
Samee i enjoyed 3.0 amphoreus quest too
@andrinaleong40799 күн бұрын
People are so impatient that they speed run through a quest with puzzles in one sitting. I finished it in 3 days and enjoyed it. The puzzles are so easy. 3.0 main quest should be the best so far.
@GodofGoblins9 күн бұрын
The difficulty of puzzles isn't what most complained about, it's implementation. That long section towards the end of story was a gauntlet of puzzles which was mind numbing and hurt pacing. Again, difficulty was fine. But that was kinda a lot; it was spread just fine until that last long section.
@ДюсековИльяс9 күн бұрын
@@GodofGoblinsi mean would you have enjoyed for there to be mindless combats instead?
@GodofGoblins9 күн бұрын
@ДюсековИльяс a mix of combat and puzzles. You know, like most of the story. It's just that last long section that was a crap ton of puzzles. Too much of either is mind numbing for a lot of players.
@ДюсековИльяс9 күн бұрын
@@GodofGoblins idk, i found all puzzles interesting and atleast like they forced me to think instead of pushing the fun button or pulling out acheron.
@GodofGoblins9 күн бұрын
@ДюсековИльяс that's fine. The criticism isn't the quality of the puzzles, it's how they were distrubuted. Taking personal enjoyment aside, it would likely be more effective to spread that out especially when it comes to integration of story. That is the criticism. Remember, take subjective bias out of the equation. I didn't really mind all the yapping, but that doesn't mean it wasn't an issue. It definitely was and can be improved. Same with integration of puzzles. Most of it was fine until the dump at the end. Could've been better.
@vlbluu1249 күн бұрын
People force themselves to clear the story in one go, you have 40 days to clear the story (and more if you don't really care to be in sync with every update). Sure, the amount of puzzles in the main quest is kinda annoying at times but the story in itself was really really interesting people are mihoyo bashing nowadays it's insane the same story in other games would have been met with applause and praise
@JamesSmith-q3i8x9 күн бұрын
The story and the length is not the problem, it's the presentation. People will enjoy a good story even if it's long, look at one piece.
@vlbluu1249 күн бұрын
@JamesSmith-q3i8x The presentation was good I think, what part was bad in your opinion ? If you say the puzzle part then your argument with one piece falls to the same category..
@JgevBv9 күн бұрын
@@vlbluu124 You’re thinking incorrectly if you believe the presentation was good. Watch GachaSmack’s video, and you’ll understand why the story is being criticized so much. And yeah the presentation is shit
@vlbluu1249 күн бұрын
@@JgevBv 33 minutes of someone I don't like, not for me, at least you could have made your point yourself for the sake of this comment section. Imagine if I myself said "Ok but to be honest check out [...]'s video you will see that gacha smack's video is not acurate".. Argument it yourself, my message was based on my experience and I hoped that replies would follow the same logic in order for everyone to be on the same page (aka not linking 10 videos of other content creator) But to be fair every gacha, the more popular ones, have weaknesses in their story line at some point, genshin has it hsr has it wuwa has it and list goes on.
@oberonvortigern41387 күн бұрын
@@vlbluu124-SHORT cutscenes that only show the beginning/climax of a battle or a short walking sequence. -Lack of DYNAMIC camera shots when characters are in conversations -Black Screens to convey BASIC movement like shifting towards Aglaea or Dan Heng feeling the bath water -Lack of Character model expressions & movement in conversations compared to earlier patches. -The puzzles hinders the pacing of the story. We literally got back to back puzzles when other games will put them in one room before letting the player breathe before putting another. This 3.0 patch is so low effort in presentation compared to earlier patches & to other Hoyo games like Genshin & ZZZ. It’s crazy how y’all think this is passable for a game that’s currently making the most money
@a.r52359 күн бұрын
Im gonna keep it a buck its definitely over hated rn however very big however the points people raise are very valid the little cutscenes the telling not showing and the blackscreens were so bad, however pacing was better than penacony and there was less dialogue inflation I also loved how aglea wasnt cookie cutter
@Kousaidex9 күн бұрын
Actually this story starting was better then starting story of Penecony and this is just start so it's just base now
@thecrab31289 күн бұрын
No it's not.
@PabloRodriguezreal9 күн бұрын
Not really, penacony atleast had more cutscenes and less black screen at the start in comparison to amphoreus
@zakariamimouni2799 күн бұрын
@PabloRodriguezreal my man, cutscenes don't make a good story unless you're a kid
@potattherapistmobile21499 күн бұрын
@PabloRodriguezrealand why does that matter? we’re talking about the quality of the story. not how visually appealing it is.
@ashiqprio24859 күн бұрын
@@zakariamimouni279 it's mainly a storytelling issue. It ain't just the lack of cutscenes but also black screens, static images, characters being still, voiceless characters etc
@maheee8 күн бұрын
HSR story is the reason why i kept playing. so when the new story comes out i experience it in one sitting fully locked in. immersion is what i look for in game's stories. i had fun it was enjoyable. the goofy ah dialogue option and monologue is also still there in the overworld which i enjoy. solid 8/10 for me.
@kawaiimika79749 күн бұрын
I agree with the title. Like, I don't get why people hate this quest so much. A reminder that majority of the Star Rail community GLAZED EVERY SECOND OF PENACONY'S QUEST 😭
@nekradevil9 күн бұрын
Imo: Penacony has better graphics, exploration and sub quest's
@kriant28089 күн бұрын
Mainly because Wuwa 2.0 breakin everyone expectation, And then comparing to HSR 3.0 it's too underwhelming. HSR literally makes more money than Wuwa in 2024.
@kawaiimika79749 күн бұрын
@@nekradevil Idk what you mean by graphics since it's the same game but sure. If you mean like, the setting, the music, that's fine, I like bith personally, but Penacony did have better music in it's quests, it was a vibe. Exploration is worse, imo, because of those rooms we had to explore and run up walls, what was just bad and annoying. The Amphoreus domains are a lot more fun to solve. Also the puzzle with mirrors and clocky, or the one with that TV world mascot, those were awful. As for the sub quests we are comparing 3.0 to 2.0 I'd assume because Amphoreus isn't finished yet. If there were any back in 2.0, I don't remember them and I didn't do any of character quests of 3.0 so I can't say, if there are any.
@ilyesb959 күн бұрын
This because the puzzle always cut the momentum of the quest But i still enjoyed the quest and i agree. It is overhated
@Fenyx9509 күн бұрын
@@vertros4036 the graphics in the golden hour mog every location. that we currently have in Amphoreus
@Elainyan9 күн бұрын
yea people over reacting alot but this 3.0 and whole 3.x plot is best story so far in hsr
@JoePWI6 күн бұрын
One point about Herta...she is a base game character..we have been interacting with her through her dolls since forever, she is one of the most well-established characters in the entire game, hence them dropping her real self in like that makes sense imho.
@hlonghi7 күн бұрын
7.5/10 for me. Penacony being a solid 7 for comparison. I don't think I have ever played a 10/10 gacha patch ever. Closest would be a 9/10 tie between ZZZ 1.4 and Genshin's 4.2.
@phelan12019 күн бұрын
I didn't HATE it but I think by comparison to like ZZZ 1.4, there were fewer cutscenes, you don't SEE mydei fighting his God, there weren't many 2D art pieces, the dialogue was good but it felt like dialogue is all there was. I imagine they're saving a lot for later patches but it still felt like this was all exposition, too little action
@DollNoHouse8 күн бұрын
Is zzz still doing the two or more boxes with characters looking straight to camera?
@phelan12018 күн бұрын
@DollNoHouse sometimes yeah - which isn't my favorite but they still have more expressions generally than the HSR standing dialogue, I feel like. It's the comic panels and the animations that are the step up
@DollNoHouse8 күн бұрын
@ How have they changed the comic panels? (I was so spoiled by buddy mission bond that zzz comic panels felt so bad)
@phelan12018 күн бұрын
@@DollNoHouse I don't think they have but I actually like the comic panels, you get a lot more personality to what's going on without them having to animate it all, which they clearly don't have the time to do
@KingDarkness1006 күн бұрын
@@DollNoHouse bro is still hating ZZZ for no reasons the Characters looking straight to the Camera still have more personality and emotions than all of 3.0, Idk what you think is bad about the comics they are good and funny on top of that ZZZ has way more well animated Cutscenes in 3 hours Story than HSR has in 10 hours besides ZZZ having way better animation quality in general. I guess you didn't got the memo that ZZZ Devs actually listen to the players and improve their game. I main both HSR and ZZZ but HSR Devs just ain't it these days.
@TeaBag-es6rr9 күн бұрын
finished the quest in 3 days and i loved it. some people are complaining about how bad and long the story is yet they are skipping it< how would they know if its bad or good 💀💀. penacony may be better but this wasnt bad at all
@liamd89189 күн бұрын
Agreed except about the part that Penacony is better. Tho perhaps it’s still early to tell…
@tactician30239 күн бұрын
It’s cause of ppl like you guys that hoyo can still get away from this lazy story writing and yap fest
@TeaBag-es6rr9 күн бұрын
@ i guess so
@haacchuu58709 күн бұрын
I don't know about the story since im personally loving it but storytelling is so hollow that all i could remember what was being shown is the 3 most used stance for character in GI and HSR. There were so many parts with lore dropping moment yet what they show was a butterfly or completely different things. This is just one of many things
@ABC-yj6cy9 күн бұрын
After warching CCs complain about 3.0 story presentation and all, i finally started the amphoreus quest. Tbh, i find its presentation good not to mention the story itself is interesting. This is my personal experience and opinion about it.
@jerryeljeremy77909 күн бұрын
Tbh most of gacha CCs are toxic echo chambers. People shouldn't base their opinion from these CCs alone.
@Ilikegames8049 күн бұрын
@@jerryeljeremy7790It’s not that their toxic echo chambers it’s more or so they have a different perspective from most gacha gamers who mind you cannot afford to play a real fleshed out game and most large gacha CC’s easily can afford or acquire actual games.
@thescorbunny95119 күн бұрын
I mean there is a reason why opinion is just exactly that. OPINION. Your opinion will be different from most CC you watch. The people who agree with a certain CC clearly have similar if not the same point of view. It start becoming an echo chamber. And when the youtube meta or social media meta nowadays is that company = bad, player/consumer = good, you gonna get a lot of bandwagoning CC just hating for the sake of hating or to farm drama. Not saying all again, but if you only gather your view from big CC, chances of you coming across drama bait is higher than not
@TacticalDimples9 күн бұрын
@@jerryeljeremy7790you mean like this community? Lmao. You know why Genshin and HSR will never improve? Because of people like you. Look at ZZZ, they changed drastically because of the early criticisms. You could have a better HSR experience, but choose to defend slop. It’s 2025 and you’re still playing yourself
@TacticalDimples9 күн бұрын
@@Ilikegames804 the thing is you’re giving gacha games too much of a pass. Who said that gacha games had to be mediocre? They’re live service games that pulls in multi millions a month. They make significantly more than most AAA games. So it’s not an excuse anymore. These are live service games. We should always expect them to produce quality content for us, the consumers.
@saikoabesu7 күн бұрын
People like RyuukuSensei and many normies who play HSR, they clearly have never played a Visual Novel or a classic JRPG. If still frames, black screens, "yap", and lack of animations bother those people, they should go play something else because they are clearly not in the demographic this is targeted at.
@TheRoleplayer40k7 күн бұрын
Hsr is a shit visual novel Real visual novels do a much better job
@saikoabesu7 күн бұрын
@@TheRoleplayer40k That's histrionic af, ngl 😆
@ballistic60257 күн бұрын
Just wanted to say I really enjoyed Lord Gnaeus' EN Voice Acting this patch
@liquid_cheese99309 күн бұрын
I can hear them coming already
@detectivecolonel8748 күн бұрын
Seeing how expressive the Zenless cutscenes are, only for Star Rail to do almost everything in-engine with generic animations, makes me envious
@Lotussss9 күн бұрын
I loved the story of 3.0. For me out of all the worlds Honkai Star Rail has had so far, this one had the best start. I'm curious to know how the story of the collab will work and if it will have any connection to Amphoreus
@magnashake4 күн бұрын
Another thing to note about Mem sharing VA with Cyrene: they both have the save VA in JA and CN, as well as Cyrene being Elysia from HI3rd
@BlAdeZ1979 күн бұрын
I did it in 4 sessions. Story is nothing insane, more like a slow prologue. Characters are pretty good, but not as powerful as the Flame chasers. Some areas are awesome some are not as good. Battle music , especially the boss fights go hard asf as well as the boss fights against Nikador themselves. Puzzling was pretty fun, though too much of it imo. Last 2 cutscenes and fight was absolute cinema. Beginning was really good too. But my enjoyment took a huge hit because of the presentation and story telling of 3.0. It's the bottom of the barrel in between GFL2, HI3, ZZZ that I played along the line. They can do WAY better then this. Penacony was miles better for me personally
@timmydonut57968 күн бұрын
u complain about storytelling and bring up penacony
@BlAdeZ1978 күн бұрын
@timmydonut5796 Sorry, I specifically meant 2.0. I guess story telling wasn't the greatest either there ? But I don't remember it being as bad as 3.0. And I don't think it was 10+ hours either
@kyuuketsukikun4207 күн бұрын
I really want a Chimera pet from the garden
@Koalatime8769 күн бұрын
Nah the hate is justified. They're doing even less in terms of story telling and presentation. Sure lore and world building is good but if its presentation is lack luster it kills the overall story. Just imagine you're watching your favorite movie or show and it had hsr levels of presentation would you still be engaged with it and would it still be your favorite form of medi. Especially considering the fact we have seen from hoyo that they can do better and it's looking like they're being lazy
@zlatomirchokov8969 күн бұрын
13:15 Sunday was the final boss of Penacony, ofc this one wouldnt compare lol. You should compare the strife titan to the Something unto death boss from 2.0
@theprometheu59 күн бұрын
The puzzles are so dumb: you solve them instantly but it takes 10 minutes to walk around and complete them. Give us more elite enemies please, those fights are totally missing recently! The fight between The Herta and smol Hertas could’ve been so fun!😢
@Harishgamer009 күн бұрын
It has a good plot, but the presentation feels pretty lazy. And there were neither nerve racking battles like the 1.0 final boss fight nor the jaw dropping battle cutscene like acheron vs aventurine. And The Herta being the limited character had very little story relevance on release which is disappointing to say the least. Giving it an solid 8 feels overrated.
@vvverne9 күн бұрын
Gnaeus plot twist into the Nikador boss fight as well as the cutscene after that, where he sent a death laser towards Kephale, was not climactic enough? Cocolia boss fight was really hard carried by the ost & novelty of getting a new path if we're putting it into perspective, and honestly the Nikador theme is pretty good on its own right.
@Art0fKuma9 күн бұрын
3.0 was amazing. Just comparing it to itself on 1.0 and 2.0, 3.0 raised the bar on characterization of new characters, story and the long run time was done to lay down the necessary foundation and lore.
@thomastan20358 күн бұрын
There literally is zero reason why they couldn't put more effort in the climax why not? Is a bunch of text superior than using animations or if at minimum using image stuff, is justifying bad storytelling is how you like your stories. Games exists to tell stories in a medium which books cannot why not use it to its fullest. The part with Mydei that part could have been so much more epic imagine an image or a cutscene where you seem him go toe to toe with the titan wouldn't that be epic why black screen and text where did the money go too. Man even start of Natlan 5.0 had more animations, facial expressions, better camera work, image and cutscenes more than 3.0. Stop justifying bad story telling.
@CrimRui6 күн бұрын
Great story, very bad presentation. I had enough of camera angles from behind and characters doing two damn animations for entire game. That crap should be used for side missions, not main story. They put more effort in their promotional videos then the main story.
@JohnStamR8 күн бұрын
I disagree on the grit of the story, making a dark history is easy. Hoyo refuses to do that in the present story. I heavily agree with Therta, it felt so forced and awkward to me. Game deserves all the hate for its story telling, its just garbage and makes what is otherwise a solid story painful to get through for no reason. (there has never been a time a good story told well makes me need to split it in session to enjoy it, usually its the complete opposite)
@melompapaia86129 күн бұрын
"I know people will call me a star rail shill" proceeds to be a shill. I mean, at least he knows
@Odin3.07 күн бұрын
Aside from some over yapping i enjoyed 3.0 story
@Zelphyn9 күн бұрын
Penacony has too much yap and Amphoreus has too much puzzle imo. But all of this is just a small matter to me. I still enjoyed it overall.
@esawaHSR9 күн бұрын
For me personaly, if i break the history of 3.0 in 3 parts, every part has a different note: 1/3: 2/10, only saves first 10 minutes 2/3: 0/10, boring as hell 3/3: 8/10, start to show interesting things, and, ends... i played in 2 days, without spoliers feels like, there's no one ost that's is memorable, different of penacony that's have banger Golden hour OST, all the maps aside okhema and the starts place feels like same.
@keremtx2729 күн бұрын
there is no way people dislike the 3.0 story. It is the most entertaining and interesting quest hoyoverse has ever done and it is miles better than the yap fest that penacony was. This is also the first time in all 3 hoyo games that i didn’t just skip all the story.
@dev1lykt149 күн бұрын
theres a lot of them, and their main argument is about yapping, and being asleep and show dont tell xD i can agree with some of that, but its not like end of the world. but for some people its quitting game reason somehow xD i like that they talk only about storytelling and ignore all other aspect of the patch
@yulfine16889 күн бұрын
@dev1lykt14 it has far less yapping than penacony... more cinematics i think people spent too much time running straight though it. I did and I loved it
@Kousaidex9 күн бұрын
Those people jist play quest in one go honkai already said that in livestream it is going to be long so play it slowly
@BlAdeZ1979 күн бұрын
Interesting ? Sure, but entertaining ? Not really, at least not for me. Also Hoyo doesn't just have 3 games, HI3 exists, and even that 7 year old game has better story telling then HSR
@redlove88619 күн бұрын
People can have different opinions
@karinkanzuki55128 күн бұрын
people will only hate it because they want to bring up wuwa, free advertisement as always.
@maxlee83057 күн бұрын
@@karinkanzuki5512 always has been like look at games like BG3 being hated by other game developers saying its absolutely impossible to create since they don’t want to “raise standards” while implementing features to bloodsuck players wallets
@ad_krukans54433 күн бұрын
honestly, i invested too much time in wuwa, and i don't have the patience to play 2 different gacha games. Realistically having 5 stars but on different games doesn't feel right for me
@tactician30239 күн бұрын
Bro the biggest hoyo defender ….if you keep defending these yap fests they are just gonna keep doing it ffs
@ShashiGulati20249 күн бұрын
But is hating gonna do anything?
@tactician30239 күн бұрын
@ better than glazing it, less people play , they actually realise they need to improve the game. How do you not see that logic ?
@ShashiGulati20249 күн бұрын
@tactician3023 the logic of less people will play doesn't really apply because if people were going to quit they would have after 2.6 but the revenue is still high as ever. The online vocal community really doesn't matter to the devs unless it's china . No intention of defending hoyo but it truly has become a it is what it is situation . Take it or leave it
@TieflingUnshackled7 күн бұрын
My opinion on THE Herta bits in 3.0 were fine because we knew she was doing something big due to the teases through 2.6 and 2.7 that something was brewing on the space station. Her moments leave a nagging voice in the back of our minds that anything Black Swan tells us or does might have an ulterior motive and creates a mystery on what are the memokeepers trying to do. It's a nice unlocked door the writers can explore and left the hook there that will be used in the future which I didn't feel was too forced.
@JayDoesRealThings9 күн бұрын
I just feel like the whole story is dragged out
@xehanort049 күн бұрын
they had to be tbh, if it took only one battle to defeat a whole titan it would be underwhelming
@demi-yeethus54409 күн бұрын
not as dragged out as penacony.
@redlove88619 күн бұрын
Yeah its like submitting an essay/report but need to reach word count
@charlesill11349 күн бұрын
@@xehanort04 that's make sense. Nikador only had 1/10 of his power because Nikador(His body) chose immortality. Even that 1/10 power could make Phainon, MC, Dan Heng, and Mydei struggle. It's because the real Nikador involved so they can win. Gnaeus is the real Nikador and it's save to assume he was fighting his body. One more thing, the reason why he separated himself with his body so he wouldn't completely lose himself because of Dark/Black Wave. We just finished about Nikador, but what about that wave? That will be the next problem. Maybe we will meet another Titan like Aquila, Nougusa, or Thanatos? Or maybe Kephale is the one who can save us💀?
@thecrab31289 күн бұрын
@ They definitely don't. There are so many parts of the story that feels incredibly rushed, they could have focused on those rushed plot points instead of adding a shit ton of filler arc.
@kaas25978 күн бұрын
Come on The Herta was introduced at the end of the Penacony, she apeared in the cutscene at the Epilogue of the 2.7. They were setting her up since the Unknowable Domain.
@Kevin-rv8br9 күн бұрын
The entire Herta segment felt like casting DDD in the first cycle and then still not clearing in that cycle, changing effectively nothing. I think it may have been better if they put that segment in 3.1. It felt like the writing team went like: damn we gotta bring the Herta in somehow and set up the next arc I guess. Also presentation seems to be an artform exclusive to HSR's marketing. The amount of static dialogue, lack of camera work and black screens didn't really bother me while playing through the story, because I refrained from watching any trailers and the dev livestream, because they tend to put 80% of the already very small amount of cutscenes in them (would highly recommend, because it tempers expectations). But once people started pointing that out, I just can't unsee it anymore. I like the substance of the plot and the lore surrounding it, but the way it's presented really bothers me now that people pointed it out.
@FernaldoCalvinter8 күн бұрын
I liked the story but man, they could've executed it better. 5/10.
@kakajunx39 күн бұрын
The way they delivered the story was hot trash. Black screens and dialouges about an action a character is doing. Why not just animate it? I'm not reading a book.
@xehanort049 күн бұрын
low effort bait comment
@HiImSkushie9 күн бұрын
@@xehanort04 literally billion dollar company and they dont do what they already do for their games PLEASE JUST ANIMATE ALLAT HOYO
@yulfine16889 күн бұрын
@@HiImSkushiewhat black screens? I haven't run into a single black screen on my main account nor on my off account. What are these black screen people talk about?
@xehanort049 күн бұрын
@HiImSkushie animate what? this patch had many cutscenes and cgs and they already take up A HUGE portion of the filesize
@HiImSkushie9 күн бұрын
@@xehanort04 The black screens is what I’m referring to, and I wish they give us more animation in the dialogue other than “x crosses their arms or moves their hand around”.
@akdrzllol16989 күн бұрын
Not that big a deal but did he change his rating. I swear he rated zzz and wuwa higher but said 3.0 hsr>. Regardless I don’t think this was hsr’s strongest update but maybe they can bounce back with 3.1.
@TheSupremeMedjay9 күн бұрын
Nah its mid af. If you accept this then you truly deserve HSR devs treating you like nothing
@DstRx998 күн бұрын
kurobots
@bunnyx28199 күн бұрын
I honestly liked it, it's actually my favorite after Belobog and the Wardance. Not as annoying as Penacony. At least we've gotten the yap fest of world building away and now we can focus on the flame chasers. The story could have done with a lot less puzzles and only left those essential to the story. Like Nikador's swords and the Time titan scales. Better story presentation would help. My most memorable scene was when we had a race with Mydei up the chain into castrum Kremnos. It took me like two weeks to finish because I was doing it on and off mostly. Overall eh...6/10.
@DollNoHouse8 күн бұрын
People forget that wuwa also has black screens with text and lot used same animations (like their version of hand to chest).
@ttt52055 күн бұрын
Hardly comperable, wuwa blackscreens are used to move from scene to scene such as another location. They're not put in place of real content and are used exclusively to speed up parts of the story.
@DollNoHouse5 күн бұрын
@@ttt5205 "You tell Changli about the flashing images you saw in your dream"
@ttt52055 күн бұрын
@@DollNoHouse You do realize thats exactly what I described right? Its quite literally used to avoid repetition of what we already know.
@DollNoHouse5 күн бұрын
@ But was it really needed?
@ttt52055 күн бұрын
@@DollNoHouse Would it have been better to waste time on something that you've literally already experienced? Its not about it being "better" than explaining, its about the use of the black screens not being disruptive. This one clearly isnt.
@MythicLegendsYT9 күн бұрын
30:11 DW Castorice gonna power creep acheron technique XD
@TcorpDon9 күн бұрын
Absolute cinema, Pokke always telling it like it is, very relatable.
@AnimeFanMaster19 күн бұрын
I also played in a 3 sitting and I agree with everything what he said but man its not that puzzles are too difficult its just that there were just tooooooo many I didnt think that therta was forced into the story but I did think that them including aglae as a trial character was forced.
@Venmerr9 күн бұрын
same, my biggest issue was all the puzzles it just started to feel like filler when I just wanted to continue the story.
@anagramhound9 күн бұрын
Story and lore is actually interesting, storytelling needs some work. F those puzzles too. Agree about it being overhated though, I guess people are just looking for a way to vent their frustation over the powercreep issues 😂
@Acesar119 күн бұрын
Im really liking the story, played it all on one day, found the dialogue easy to follow and the set up and mysteries to be interesting, the puzzles were pretty quick and easy, i dont really have any big conplaints on the 3.0 story, except for the missing EN voices, those were annoying but didnt ruin the experience for me.
@caio72089 күн бұрын
I think Aglaea represent Hoyo itself im-game, the moment we leaked there are more content beyond Amphoreus she hunted us to death
@KusJawa8 күн бұрын
Not My Billion Dollar Company Ahh Video
@eduardogc14049 күн бұрын
I agree, it is overhated. It is still not great tho. Wouldn't give it more than a 7/10. I would say the same about genshin tho. Both are still good games but people have realised that they could be way better if they did the things ZZZ and Wuthering Waves are doing.
@thecrab31289 күн бұрын
Is it though? The only good part I could say about HSR has always been its story, but now, I'm not so sure.
@redlove88619 күн бұрын
@@thecrab3128yeah. Content is very lacking. The events have been sooooo mid
@evarix47609 күн бұрын
@@thecrab3128 the actual overarching story is good, just that the way it is conveyed, it kinda cooks me
@eduardogc14049 күн бұрын
@@thecrab3128 yeah that's a fair arguement. I'm kinda in the same boat as you
@darren01397 күн бұрын
Nah at least Genshin added cutscenes, good image scenes, better camera, animations, facial expression. All were better than Amphoreus try at least playing the current stuff before saying anything.
@PlangPlangers2 күн бұрын
I think they should bring back the usual cutscene animation, like the ones in Belobog story (Cocolia & after ending cutscene). They usually do that stuff as well in Hi3rd. Or even better, just spend the budget on animation cutscene just like in miHoyo era yk like Regression & Final Lesson. And I think the flow of the story in 3.0 is already good, except some stalling parts like Aglaea trial & Damionis, even though they hold pretty important information
@tranquilhearts62309 күн бұрын
Looking at the comments section now it's makes sane why hoyo dev don't need to makes much efforts to improves the game when a bad patch still get praise why Dev need to work hard, the dev just need to do easy lazy and hoyoshill will still satisfy.
@kennethyoung74579 күн бұрын
3.0 was a good patch people aren't just shilling for Hoyo people can actually enjoy the game even if it has flaws.
@squidypo77269 күн бұрын
Props to the editors for finding all the relevant clips showing what he's talking about
@melee30959 күн бұрын
Honestly if you don't like it move on wait and have other expectations or stop playing it at all but people don't care about the critics if they like let them enjoy it's like you trying to bother someone because he likes what you didn't like I mean this for all gacha games in general People are very sensitive nowadays and I see that very often now
@mysteriousclem19803 күн бұрын
One thing that irks me is a lot of content creators complaining about the length after finishing it in one go, but that's not the perspective of the majority of people playing. Most people will experience the story in multiple sessions and its absolutely intended to be experienced that way. There are plenty of natural stopping points in between high points. The CCs I've seen binge it were all ridiculously irritated and burnt out because they didn't pace things out properly and they end up shitting on it and complaining about "yap" because they think something is inconsequential or unimportant when its not (Like the Herta segment.) 😭
@TetGodOfGames9 күн бұрын
I see a lot of people just saying don’t do the whole story all in one sitting, but me personally I just did it all in one go because I do forget some details overtime and feels more enjoyable for me that way. Im not one of those people who hate on the story though, I like the theme and small scenes that we got. The thing that puts me off is that it feels like there’s just a lot of information to take in and I have a good idea on what Amphoreous is going for but obviously it could of been executed better. The story is honestly like a 7/10 but because of Castorice and Phanion it goes up to an 8
@wallow42108 күн бұрын
For Herta, I think its actually probably the best place to slot in to have a seemless transition into 3.1. I'm not sure people are saying we didn't really have any set up - we just got finished with 2.7, and we've literally SEEN Herta attempting driodhead. Maybe you could argue placing her at the beginning of the story, but then we do just that and then for the rest of the patch "Where the fuck is Herta" and we don't see her again until 3.1. Story wise also doesn't make sense since Welt and Sunday only contact her after TB and Dan Heng's expedition - and obviously, we don't want to fucking put her segment at the middle because that's stupid. I feel like if it was postponed to 3.1 we wouldn't really have a build up to it like now or any context or foundation as Therta as a character and her position int he story. There's no real *bad* reason to not have her tacked on at the end - we've seen this foreshadowing done with other patches where it eludes to future plot points. But yeah the fucking Herta boss is so dissapointing.
@IggyRE9 күн бұрын
Supposedly, 3.X is to be focused on only Amphoreus, but we’ll see if that holds up. That does mean 3.0 is not the rising action but rather the opening chapter or a fraction of an opening chapter. It worked to establish the setting, actors, and some conflict but it has gaps and the real big bad is absent. Worst in my opinion is that 3.0 is missing mystery. In 2.0 I felt like a detective, here I feel like a chronicler waiting for something to happen or someone to tell me what to write.
@stereotomono8035 күн бұрын
I remember people complaining it was all dialogue and no game play during the penacony updates😂 now people have the opposite problem. I personally loved the 3.0 update. The herta scenes were really redundant though, she was glazing herself most of that time, was my least favourite part of the quest.
@ridicoluslevel9 күн бұрын
My thoughts on 3.0: I already like the theme of Amphoreus more than Penacony, but I gotta say, I'm 99% sure both 3.0 and 2.0 were yapfests yet only 3.0 felt to me like it was dragging and let me add that I had played Penacony 2.0-2.2 AFTER already having watched those patches' story as I couldn't play from 1.5 until the end of 2.2 Sadly the story of 3.0 just felt a little unengaging and worst of all I can't even pinpoint why. There were literally only TWO moments in those 10 hours where I felt locked in and that was when Oronyx started calling out to "Mother" after we snapped a picture of it with March's camera as well as when Herta Grande uncovered the Remembrance spy. That's it. EDIT: {Actually after some thought, I also really liked the interrogation scene. This quest made me like Aglaea more than I thought I would.} Additionally, I'm really disappointed with the main event of this patch. It was utterly boring and easy. I guess it can be a positive that it was so short, but compared to events like the Xianzhou ones it was very disappointing. For the voice acting: The lack of so many EN VAs sucks but I don't think that's even Hoyo's fault and I just switched to JP immediately when I didn't hear Dan Heng or Himeko. Also I feel like the EN voiceover just breaks sometimes for no reason while JP doesn't do that (as in the dialog just starts to randomly stutter) which is a shame as I have genuinely preferred EN over JP since launch. Let's also adress the elephant in the room. Yes, the animations in this patch were very lacking. The overabundance of the black screens is really visible but at this point I don't think I will ever expect WuWa quality scenes in a HoYo game.
@AnimeFanMaster19 күн бұрын
they should honestly just add jp va's in place of missing va's in the EN version.
@Techmaster2148 күн бұрын
Lore is Overall Very good and Cutscenes are awesome,The final Battle is just legendary But there are some downsides such as Story presentation (lack of emotions and poses) and Need more Cutscenes Overall a Solid 8/10 for me
@limhx-67349 күн бұрын
38:49 with Shaoji as one of the writers for 3.0 this may very well happen
@_pabu_9 күн бұрын
You know when I hear mr pokke say that he prefers story to story telling it makes me think, imagine your favourite show or movie we’re told in the same way as her 3.0, would you still like it? For me the answer is no, wonder what everyone else thinks. (I’ll let hsr cook since amphoreus deserves the benefit of the doubt seeing as it’ll be the entire year)
@spypoygaming78609 күн бұрын
personnaly i do not care since i prefer to read books that are slow to begin like Lord of the Mysteries with a lot of yapping and world building but with an incredible conclusion than a story with fight and explosion every minute. I can understand that the way the story progress can annoy some people and that the animations are bad but well Personna is the same xenobale chronicles too, most of the JRPG are the same and i saw no one complaning about it for Metaphor Re Fantazio. I think a lot of people are also just trying to shit on HSR for fun.
@rowanmales34309 күн бұрын
I'll be totally honest; I find it very hard to relate when people complain about "story telling" when the story is good. The whole point of a "story" is how the information slots together. I always find HSR story very engaging; the fact that a majority of the story is "yapping between barely moving characters" is barely noticeable to me. My brain is being immersed in "what they are saying", and the screen is effectively just a nice looking background to me. As someone who has grown up reading novels, manga, manhwa, etc. it is just so normal to me that its ones imagination that links the many still images into a fast paced action sequence that I experience mentally. Heck, I actually "like" the backscreen moments in HSR because it builds up the suspense for the art reveal. Would I love more CGI high budget scenes. Yeah. They are cool. More is better. But would I even notice if they added a load more micro expressions or had the characters in constant motion? I would barely care since the stillness just isn't what my mind is thinking about. TLDR: I could "easily" watch hours of literally still images that were telling a good story. I would have long stopped watching a highly animated and high budget storytelling which had a crap story about as soon as the novelty of the design choice wears off (i.e. quickly). As far as I'm concerned, if the story is interesting and entertaining, then "by definition" it has good enough "story telling".
@_pabu_9 күн бұрын
@@spypoygaming7860 I would heavily disagree that persona is the same as hsr, atlus cares about polish for everything in their games way more than hoyoverse let’s be real here they have won their awards for a reason, but yes I do think maybe a lot of people are just shitting on hsr for fun.
@spypoygaming78609 күн бұрын
@@_pabu_ well i really don't think facial animation or animation in general is great when it comes dialogue in the personna games. The 2d faces are the only reasons the dialogues are good. Keep in mind the fact that I'm only talking about animation not the story or storyteling of personna because i absolutely love personna and metaphor and the story in these games is always incredible
@_pabu_9 күн бұрын
@@spypoygaming7860but the thing is at least they have that. Also facial and body movements have come a long way in p3r also they have the little cut ins in p3r and the exclamation marks that come up above their heads. Saying the 2d faces is all they got is a bit disingenuous I think.
@sghiedhus9 күн бұрын
39:26 i feel like the worst part to compare 2.6 vs 3.0 is that i feel like it parallels on everything how pokke described it except the first point of "plot being meaningless" in my opinion, the plot of 3.0 being meaningful is what makes the lack of proper presentation and storytelling so much worse i wouldn't give it anything above a 7 as it is right now, but hopefully with this feedback they will make the remainder of the 3.X story feel like an actual story is being told (copium)
@seawall1039 күн бұрын
the yapping is not too much, and the story has some quest that is actually good to read, like Paris and the outlander story in my opinion
@thou_cringer7629 күн бұрын
Playing it was terrible. Watching someone play it tho was was way better. Good story, just not good to play through
@ich12779 күн бұрын
I feel like hertas appearance was because it feels like she is gonna go to amphoreus with march in my opinion.
@cesarpedrazamartinezgarcia7259 күн бұрын
I didn't even know tribbie was teleporting us around. lol, I don't think that's the type of sequence one should miss because they don't read, this ain't a book
@limhx-67349 күн бұрын
this is gonna truly be a DEKAI version, absolute cinema will be looking forward to what's to come in 2025
@TheGiani19969 күн бұрын
15:00 they shouldve moved the herta segment torwards the end it and make it a bit shorter it would flow a lot better i think 19:00 honestly with the puzzles and the amazing bgm reminded me of GoW (obv less gore) i liked it but im biased
@aaronmorgan58609 күн бұрын
It's funny how Pokke is getting punished for not pulling for Fiaxio. The FTP experience is real when you need either Acheron or Fiaxio to grind for resources.
@ShirleyTanuki9 күн бұрын
Swear to God I'm the only one that loved 2.6 lmao
@sashimi34789 күн бұрын
I think what ruined my experience this time around was me being too distracted by puzzles especially now that I can use Herta's technique to scan the surroundings. If I weren't this distracted I think I'd enjoy the story more, so that one's my fault, it is what it is
@Swrabt8 күн бұрын
Nah ur just ass😂
@kaas25978 күн бұрын
Agreed. The long story was awesome, personally I don't understand the complaints about animations, cutscenes and black screens. To me it just makes complaining people look stupid like wining babies. If you can't portion it out for yourself and you need the devs to portion it for you, that is a mental problem. Never before I have seen people complaining about the quantity of content being too much XD Normally complaints are like "give us more content" while HSR players are like "take it away, you have to feed us only a little, we can't take it all at once" - as if you are forced to do it in one sitting.
@АлександрГусев-в7щ9 күн бұрын
The problems with story in Penacony weren't apparent until 2.2, because 2.0 and 2.1 were just set ups. From 2.2 we start to get resolutions to different story arcs, and they all were done in most inoffensive and child-friendly way possible: The Death turns out to be completely harmless, all character deaths were fake (which is implied earlier) and have 0 consequences, Sparkle does fireworks instead of explosion, Sunday gets no punishment, etc.). It is realy early to say, if the story In 3.x would be better, but at least we now have a hope, that our actions will have some consequences (Nicador stays dead, one of the triplets realy dies, etc.).
@muhammadazamkamran56969 күн бұрын
Sunday did get punishment. Jade just freed him.
@АлександрГусев-в7щ9 күн бұрын
@@muhammadazamkamran5696 I wouldn't call being free a punishment. I'm talking about bigger picture, considering the magnitude of the crime (trying to rob the whole world out of free will), couple days in prison is extremely disproportional.
@wijayaerick9 күн бұрын
The one thing I don't like is the bug thing (origami birds of Amphoreus). I just want to enjoy the story without searching through nooks and cranny of the map. Their only role is to artificially increase the player's play time.
@ntlinh36888 күн бұрын
For me the story only go hard at the end with nikador. So i think the story WAS NOT HATED ENOUGH WE NEED MORE HATING!!!!!
@elereto92468 күн бұрын
They said the same for penacony back then until the ending changed everything