Houdini 20 - New Quad Remesh (Beta)!

  Рет қаралды 11,490

askNK

askNK

Күн бұрын

Let's take a look at the brand new Houdini 20 and see how it compares to the legendary Zbrush
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00:00 Intro
00:50 What To Look For
01:18 Installer Update.
01:50 Basic Example
02:35 Zbrush Vs Houdini
03:34 Procedural Target Count In Houdini
03:56 More Samples
05:29 Handling and Edge Flow
06:49 Thoughts
07:26 Exporting to DCC
08:03 Importing to Blender
08:36 Final Words

Пікірлер: 23
@Shaolinfool_animation
@Shaolinfool_animation 6 ай бұрын
Great content, very informative👍🏿👍🏿👍🏿
@ultrasnaps
@ultrasnaps 6 ай бұрын
Really like the node version of QR. Would love to see a geometry node implementation for Blender. Assume sidefx developed the node version with Exoside? Great comparison to ZRemesher, since it was created by the Exoside developers.
@Everything3dAnimation
@Everything3dAnimation 6 ай бұрын
Amaizing !!
@Tesfsh12
@Tesfsh12 6 ай бұрын
I love to know how you are navigating in z brush and houdini (is that possible in blender?)
@junechevalier
@junechevalier 6 ай бұрын
I think he is using a 3D mouse for that
@1989johno
@1989johno 3 ай бұрын
Yes and you can do the same in blender
@happilyeveralien
@happilyeveralien 6 ай бұрын
So you could basically remesh it in Houdini, lose some detail and bring it back into ZBrush to get some of them back? I know that’s bascallly what you do with zremesh and projecting too, but the remeshing in Houdini seems to smooth it out a bit better.
@askNK
@askNK 6 ай бұрын
Yea, the idea is for those working in apps that doesn’t have a decent quad remesh feature and probably don’t have access to Zbrush -they can leverage of this as a base for retopo. Meanwhile we spoke about the even smoothing in the video.
@gcharb2d
@gcharb2d 6 ай бұрын
I see it mostly as a good way to deal with high density scan data!
@SamFX
@SamFX 6 ай бұрын
A video comparison without showing the wireframe in zbrush to check how is doing the loops is quite pointless to be honest
@askNK
@askNK 6 ай бұрын
Watch the full video.
@sevenseven31
@sevenseven31 6 ай бұрын
i like to see this retopo also in marvelous designer or clo3d
@askNK
@askNK 6 ай бұрын
It exists already.
@sevenseven31
@sevenseven31 6 ай бұрын
do you mean it exists retopo with slider in marvelous designer same as houdini in this new version🤔
@askNK
@askNK 6 ай бұрын
@sevenseven31 it doesn’t have sliders like in Houdini as much as I can remember.
@sevenseven31
@sevenseven31 6 ай бұрын
This slider makes a huge difference; it speeds up your workflow
@anthonyoxel
@anthonyoxel 6 ай бұрын
I love you
@orphydiancg7759
@orphydiancg7759 6 ай бұрын
you can't use that in Blender if you are doing anything commercial...
@rehmanarshad1848
@rehmanarshad1848 6 ай бұрын
You can or can't?
@SaBa3D
@SaBa3D 6 ай бұрын
Technically you can't, but how are they going to find out? 🗿
@ingamgoduka57
@ingamgoduka57 6 ай бұрын
Blender has its own remesher its perfect for games I been using it for almost a year.
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