Рет қаралды 16,354
(WTZ02) I'm still alive! And so is the Wavetro Test Zone. My attempt to push the horizons of what I make in Babylon.js continues with this demo of a house and a scuffed implementation of the Ammo.js physics engine. If you click or tap the screen, the perfectly arranged household objects all get ruined by a sudden force in a random direction. Wow! By the way, sorry I was gone for so long! I was busy moving out of my parents' house and also tackling this project, which was supposed to take three days but instead took three weeks. The goal is to eventually make games that are complex enough to bring those classic wavetro animations, stories, and voice actors back for them. Until then, you can try House Shake yourself at play.wavetro.n... but I can't guarantee it will run very well if you're on mobile lol
(UPDATE: This is normally where I would link wavetro.net/su... but i decided to stop accepting donations because it always makes me rush whatever I'm working on, even if you don't expect anything in return for your donation)
wavetro.net/
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