This is the only video, that could explain it to a simpleton like me. This Channel and especially video deserves more love
@photonic0833 ай бұрын
The dot product is also often calculated as vector1.x * vector2.x + vector1.y * vector2.y
@leyzox9742Ай бұрын
Thank you so much, I understood everything thanks to your clear explanations
@AntonXCMlite2 ай бұрын
Thank you! I made this algorithm overnight
@Yuvaraj-t6u11 күн бұрын
the best explanation
@piyushmeeeditsАй бұрын
i don't understand the interpolation part, the interpolation gives 0.131 if we calulate but you wrote 0.265 for top part?
@Thurston864 ай бұрын
Doggo! 🤘👽👽👽
@3861j4 ай бұрын
Hey! where is the thumbnail
@marouanbellari138014 күн бұрын
I was working on a perlin noise script in rust and used this video as my reference, it works great thanks for the super comprehensive guide! Due to the linear interpolation formula though, all points that are also grid points (such as say (3.0, 3.0)), will always create 0 values as their percentages are 0 (if I understood the video correctly). Is this normal or are there workarounds for this?^^
@marouanbellari138014 күн бұрын
nevermind, i found the issue elsewhere. As the formula is using (1 - percent) * n_1 + percent * n_2 it wouldn't give a 0 value but just have the n_1 value as a result.