About the monkeys not hitting the track, its actually important to fill all of it up because moabs have way bigger hitboxes than regular balloons and it would help in the later rounds
@romerogaming91266 ай бұрын
so true my guy
@TheNeoGod-6 ай бұрын
i won’t even matter because of round 63😭
@smokey_mk26 ай бұрын
ehh not really most of em died to 63 and 76 with no moabs and the towers that got above it had either infinite range or the max required range required to hit the track from the max distance
@smokey_mk26 ай бұрын
literally would of only helped the alch i think
@In-Fear6 ай бұрын
@@TheNeoGod-do one with heros only
@qwerty-se6df6 ай бұрын
now do how far can a map of every 5-5-5 tower go
@monkeyking88816 ай бұрын
Yeah more 555s
@wonderwhy1watch6 ай бұрын
Zero fps
@_whar6 ай бұрын
spactory 1 fps
@stinkbug27116 ай бұрын
dam it i was gonna say that
@TheDumbModder6 ай бұрын
Don't give him any ideas
@mayitakeyourhatsir86323 ай бұрын
gotta say mad respect for putting all those glue gunners down knowing they werent gonna get any pops
@Isntevo_Ferrera6 ай бұрын
I love that all towers turn to hit bloons,but ice monkey just looks into your soul
@lightningdragon8096 ай бұрын
Tack shooter and Spactory:
@Isntevo_Ferrera6 ай бұрын
@@lightningdragon809 I mean what eyes😭😭
@lightningdragon8096 ай бұрын
@@Isntevo_Ferrera Um... underneath them
@eeehen6 ай бұрын
Lore wise inside tack shooter, there is a monkey operating it
@RandomYIRP6 ай бұрын
@@eeehen5-0-0 tack shooter?
@Pajon036 ай бұрын
the snipers shuold have been on first, the ones you set on strong just popped the ceramic layer on 76 and then let them regrow. if you put all on first they would have completly popped most of the bloons
@wandsofpage6 ай бұрын
Setting them to first would still create a regrow farm since plenty of the newly spawned bloons would be slower than the first one. Setting them all to *last* would probably do a decent job
@Pajon036 ай бұрын
@@wandsofpage true, last should do the best. when set to fist its only going to be a small regrow farm tho, since only very few bloons would survive, as all snipers shoot at the same time
@Echinacae5 ай бұрын
Reading the replies first thing that comes to me is that mixing them up is probably best?
@Pajon035 ай бұрын
@@Echinacae no, last is just better. but only for that round, for all the other rounds you want them to be first
@supremechaosbeing26965 ай бұрын
actually if he has monkey knoweledge he should put like half of em on last so they shoot 10% faster. plus on 76 it would just nuke a bunch of cerams simultaneously
@greenmarble6386 ай бұрын
This opens up a very dangerous road for future videos. Are you sure you want to do this
@scottmeyer41926 ай бұрын
😂
@razorbladeflamingo36356 ай бұрын
I think he's fully aware of what he's gotten himself into lol.
@robertharris60926 ай бұрын
Playing the algorithm.
@tbush66575 ай бұрын
555 spactory would actually lose to round 1 because the computer would explode
@JohnPork-gr3bx5 ай бұрын
@@tbush6657 since when were 555s a thing
@Alpho_real6 ай бұрын
those dart monkeys at the beginning is what my monkey city wants from me
@kohenkalkbrenner85856 ай бұрын
Same they need you to place down so dart huts
@CasuallyShadow5 ай бұрын
But in six they're goated, not in five though 😭😭😭
@C0ba1t_the3danimator4 ай бұрын
Same
@dreader1025 ай бұрын
The WIzard Monkey losing at Round 63 was unsurprising because a 0-0-0 Wizard Monkey is IDENTICAL to a 0-0-0 Dart Monkey, with the only difference being that it can't pop purple bloons. So, yeah, a 0-0-0 Wizard Monkey is literally a worse Dart Monkey for a higher price.
@massiveidiot775 ай бұрын
Wizard monkey has higher pierce than dart
@klpd12325 ай бұрын
@@massiveidiot77that’s what he said
@pat93535 ай бұрын
Wizard: 1 dmg 3 pierce 40 range 1.1s atk speed (higher number is worse) Dart: 1 dmg 2 pierce 32 range 0.95s atk speed I agree that they’re functionally identical though 😅
@orandza0235 ай бұрын
@@pat9353 This was with monkey knowledge, dart monkeys have 3 pierce.
@Alb_Balk5 ай бұрын
Smth had to be off with them everytime i played them they felt like shit.
@tylersavage27956 ай бұрын
For the mortar monkeys, it might take a lot longer to set up, but if each time you placed one, you adjusted it's targeting to certain different zones that would get cross sections from overlap in the track, then you could have basically the whole track exploding every time they fire, versus a singular blobby spot
@sabrinaahmed6026 ай бұрын
that's what I was thinking while watching this video
@PedroCantio6 ай бұрын
Make them hit the part that is most efficient for tack shooters, aka, not even on the track, the part with three sides
@tomaszmagruk48455 ай бұрын
Ok
@defectpawn71945 ай бұрын
The whole track getting blasted only matters on waves where there are targets present on the whole map. Ideally you want zero idling/useless towers and doing that would create an entire track of pointless damage. Sure would look cool though.
@justacoolguy52965 ай бұрын
or just make a challenge and set ability cooldown very low (although i think striker was still buffing them?)
@Mr.Bimgus5 ай бұрын
11:10 I can explain why the quality dropped for the Ace and the Heli runs. It has to do with how video compression works. When a video is recorded, it captures all the pixels on the screen, but storing each frame in its entirety would require a ton of memory. So to save space, video compression algorithms only record the changes between frames rather than every single pixel. For example, if the grass in the background stays the same, the video compression won't re record it, and instead will just re use the first capture of it. However, when there are a lot of things moving on the screen at once (say, a large group of Aces firing a ton of darts), almost every pixel is changing from frame to frame. This makes it difficult for the compression algorithm to efficiently compress the video, leading to a lower bitrate. That's why the bitrate dropped a ton for the aces and helis. You can see other examples of this in basically any video that uses a lot of confetti, since it faces the same problem.
@someguy29835 ай бұрын
Was gonna say the same thing but I'm not gonna retype what someone else already said
@zoeyaaahmed2035 ай бұрын
Tom scott litteraly did a video about this lmao
@Mr_Doon5 ай бұрын
It's not the bitrate that drops, but the same amount of bitrate is being stretched thinner to try to describe an abnormal amount of movement, leaving less room to use that bitrate for quality and sharp images
@godisbey99703 ай бұрын
The bitrate doesn't drop it stays the same but since your trying to fit too much information without enough space to store it the quality drops and you get smudges. KZbin also makes it worse since it compress videos further server side
@D00mGuy9262 ай бұрын
Thank you for teaching that! 🙏👍
@Toumsters6 ай бұрын
'i just want to beat it so bad' 'hey, its me from.. i dont know how long its been, maybe like, 3 hours or so' ( 13:06 ) we did not need to know that neo
@moew67416 ай бұрын
that sounds wrong out of context lol
@DegeneratedSnow6 ай бұрын
That's wild💀
@TheNeoGod-6 ай бұрын
😭😭
@moew67416 ай бұрын
@@TheNeoGod- lol
@TJ-hg6op6 ай бұрын
The blue pill, or the freaky pill
@Shaeffen_6 ай бұрын
0:12 average bloons TD 1 strategy
@The_Rizzler274 ай бұрын
I did this when I was getting the paragon for it😂
@patatovky3 ай бұрын
Its not average, monke spam is the meta of bt1
@A8-3673 ай бұрын
If monke don't work, use more monke
@kookeekwisp6 ай бұрын
Putting some snipers on strong not only makes it unfair (and useless at the same time), but you actively screwed yourself on 76 because strong targeting is the WORST targeting for regen bloons. Keeping them as ceramics for longer would prevent them from multiplying
@lucascasias32556 ай бұрын
Bros hating so bad it isn’t cheating btw
@jeffe22676 ай бұрын
"unfair" lol like it's gotta be some sanctioned competition between towers or something. it's just for fun.
@leonszegedy6 ай бұрын
Unoptimal is likely a better word then.
@SuperDestroyerFox6 ай бұрын
@@jeffe2267well it kinda ruins the fun if they do something unfair. When you played pretend on the playground it stopped being fun when someone used the ultra death unblockable laser even though it’s not a sanctioned event.
@randomjunkohyeah15 ай бұрын
Literally what is “unfair” about switching targeting, a perfectly valid game strategy?
@Mircu19876 ай бұрын
"Some bloons think they can outsmart me, hmh... Maybe... Maybe... I've yet to meet one that can outsmart, bullet." ~ 0-0-0 Dartling Gunner
@Girombador6 ай бұрын
16:45 you can be able to constantly turn on the striker jones ability by editing a challenge, there's a option that can modify the ability recharge of every tower. So yeah, there's a way to make that 😊
@Mimiiii_VEV05 ай бұрын
The song that everyone is asking for that starts at around 24:00 minutes is called "IKEIKE/Fashionable/Karaoke", it seems to be labeled as some super generic sound (which is crazy because it sounds nice as hell), took me a while to find it
@justsomeholycrusader7805 ай бұрын
THANK U BRUH IVE BEEN LOOKIN FOR THIS
@Mimiiii_VEV05 ай бұрын
@justsomeholycrusader780 no problem, took me like an hour of just listening to random songs on capcut
@superflyboy87325 ай бұрын
do you know the one at 10:00?
@justsomeholycrusader7805 ай бұрын
@@Mimiiii_VEV0 lol
@kalel4everr5 ай бұрын
Nice pfp
@leoocd7453Ай бұрын
5:11 was personal 💀💀💀
@supercellodude5 ай бұрын
The pixelation from the airplane monkeys is related to the way video compression works. Most common forms of such compression work better when frames are "sufficiently similar" to one another. The airplane monkeys and their projectiles make the relationship too "chaotic" and so artifacts of the compression build up.
@TheNeoGod-5 ай бұрын
I turned my bitrate way up so I think it’ll be nice and smooth now
@iwantmynametobeaslongaspos71945 ай бұрын
I’m so glad I found a BTD6 KZbinr that isn’t annoying. This game is interesting to watch but a lot of the KZbinrs act so childish. Thanks for being an actually entertaining person 🙏
@CaseyDreemurr6 ай бұрын
16:10 I'm pretty sure the mortar can't beat round 81 even with perfect micro. What makes round 81 so different from round 80 is that that's the start of freeplay (or at least... the point ninjakiwi decided to implement anti-lag features...), and so you have Super Ceramics that have WAY more hp, but don't spawn children. you notice in the video they just glide past without getting popped.
@ButterDoggle5 ай бұрын
Striker also gives each one 10% attack, so it wouldn't even get past 80 without it.
@kylefluharty55656 ай бұрын
for the mortar monkeys, in order to have striker's ability have full uptime you could have gone into challenge editor and reduced ability cool down that way you would also not need an Energizer
@robertharris60926 ай бұрын
Yup.
@FranXiT5 ай бұрын
Just so you know, the mortars were being buffed by Jones. They were way stronger than they should have been.
@destroything5 ай бұрын
hu
@justacoolguy52965 ай бұрын
@@destroythinghu
@YarbHeeb-ub8zw5 ай бұрын
@@justacoolguy5296hu
@TristanSauceda4 ай бұрын
@@justacoolguy5296hu
@bugjams3 ай бұрын
There would be no way to play Mortars without Jones though, the micro would be impossible to do for a human. Like he said, maybe with a mod that makes mortars follow touch like Dartlings, it would be different.
@shadedergu99215 ай бұрын
"Only one that could do it was the bomb towers" *Snipers in the background, in 6th place:* "Are we nothing to you?"
@Zomonxi5 ай бұрын
Its nice that you actually did 0-0-0 and not cheese it like most youtubers. Istg most of them are just like "erm ill upgrade the helicopter for pursuit!" Like that isnt 0-0-0..so i appreciate you actually doing the challenge
@Tylerbro37696 ай бұрын
bro got the whole jungle on his side
@blizzone74046 ай бұрын
Also dartling gunner was surprising to me but then again it has one pierce on each hit but it's firing so many that it adds up quick as hell
@Krewer696 ай бұрын
For camo ballons maybe Etienne couldve been a good option because of Lvl 8 Anyways, nice content, i stumbled upon your channel recently and i really like your commentary and you're really honest about "skipping rounds and being lazy", i find it kinda funny
@penpenguin47676 ай бұрын
Honestly, seeing it, heli pilots could have gone much further if they could hit 78's camo ceramic rush with global camo detection
@Sythll6 ай бұрын
Keep in mind the hit box for moabs goes over the track, so even if the tower isn’t touching the track it’ll help out with moabs
@cacsactus6 ай бұрын
8:11 beautiful heartfelt moment
@sagi39335 ай бұрын
First, let me say this: I liked the video and the testing, and find it done well enough despite obvious limitations (water towers on a land map, but nothing we can do about that), though I do have some things to suggest or consider below, as well as a suggestion for another video: - Sniper could go way further. With the sheer number of them, you don't want to have them on "strong" because of the regrow issue, on top of being able to stall out lagerer MOAB-class for longer. I believe Sniper is a top contender, after watching the video probably 2nd or 3rd place. - The Mortar Test with Striker was interesting, but also kinda against the spirit of the challenge a little (not complaining though, it's cool to watch, but if you want to compare results, some ground rules for comparison are required imo). I would have liked if the quirk of the mortar (targeting an area only or requiring micromanagement) would have been the thing stopping it from reaching high rounds, similar to how tack got demolished early or how Ace and Heli had their own quirks to deal with. You could have focused most of them in the best overlapping areas, with some at the last corner for example. In the same way, I dislike the use of Camo Traps just for Super Monkey alone. If you allow him that, you have to allow it for all other tests too, otherwise the round 91 result is invalid for comparison and just a theoretical, the true death was then round 78. Overall, before the test, I would have assumed the Top 5 towers in the following ranking: 5. Ace (Wingmonkey) -> actually died on round 78 4. Heli (good micro) -> actually died on round 78 3. Sniper (all first) -> actually died on round 76 (strong targeting = rip) 2. Dartling Gunner (good micro) -> actually died on round 94 1. Super Monkey (all first) -> actually died on round 78 without camo traps, much later at round 91 with camo traps (I myself didn't consider the footprint of SM, if I considered that too, I would have placed it in 4, just behind Heli but better than Ace) Alchemist got the most surprising result imo, actually reaching round 80. He is a better footprint bomb shooter with a DoT effect, though probably has less but enough pierce per throw, and the lower attack speed was made up with higher range and numbers! The ZOMG was the obvious worst matchup though. Finally, here a suggestion for a new video with a similar theme, maybe better comparable: "How far can a full map of each 0-0-0 tower go in their best map?" Suggestions for best maps could be voted on in community posts, or you can just try multiple maps you believe best suited per tower type and show them all. In my opinion (haven't played in ages), these maps may be of the most interest: - "Logs" can fit less towers and has some minor obstacles, but more intersections over the full span of the map, so if a tower has limited range, it has an advantage on Logs. Obviously, it is one of the longest maps available, just behind Resort if I remember correctly. - On the outstandingly long "Resort", longer or full range towers benefit from the extra space the map provides, on top of having a hot spot intersection to target. - "Cubism" is arguably worse than Logs or Resort, but provides both a lot of tower space AND intersections that are all relatively close to one another, so it is like an in-between that benefits medium-ranged towers the most, but is shorter than the other options. - "Spice Islands" for water towers provides the best space to place most water towers (land mass used only for MIB's, Pontoons allowed for extra MIB's at your leisure), but has the shortcoming of not being very long, so it may just perform worse than using Portable Lakes on any of the options above... Recommended Rules: - Only X number of MIB's allowed - Camo Traps allowed if towers otherwise die to a round - NO Heroes or extra buffs, 0-0-0 means solely the power of the base tower, in essence at least (MIB for obvious flaw in this thinking)
@BTD6Dasher6 ай бұрын
This song is such a vibe! I'm a saxophonist and I love it, it has such good groove in it. 🔥🔥
@justsomeholycrusader7806 ай бұрын
do you know what the sonmg was called that he used during the alchemist monkeys?
@Coleecool6 ай бұрын
18:38 Bro actually rediscovered how first targeting works
@under_the_rex_hood76096 ай бұрын
Absolutely start a series and each video is just this but tower specific and go through every single upgrade and see how long it lasts that would be the best content of all time
@eclipsedarksouls60366 ай бұрын
Honestly what I'd be interested in is how far a map full of tier 3's can get. The reason i picked tier 3 instead of any other tier is 1. Most tier 3's are moderately powerful but also specialized in some way, leading to what i think would be a more interesting video 2. Only one tier 3 has an ability and the dark Champions ability is pretty useless in this scenario so you don't have to worry about how using the abilities would impact the results 3. I feel like a lot of thir 3's are underappreciated
@redacted72305 ай бұрын
7:16 I think you forgot to place the towers, it’s just an empty map…
@aclonymous6 ай бұрын
S (90+): Dartling Gunner (94), Super Monkey (w/ camo traps) (91) A (80+): Mortar Monkey (81), Alchemist (80) B (75+): Monkey Ace (78), Heli Pilot (78), Super Monkey (78), Sniper Monkey (76), Spike Factory (76), Bomb Shooter (75) C (63): Dart Monkey, Boomerang Monkey, Monkey Sub, Monkey Buccaneer, Wizard Monkey, Ninja Monkey, Druid, Engineer Monkey D (
@icetide94115 ай бұрын
Seeing this made me wish we had an actual alchemist path that focused on their main attack. Why did their attack path have go just be a temporary super monkey? Their attack is so good but completely falls off
@Sheenoharu5 ай бұрын
Similar to glue solver
@emminka7935 ай бұрын
great video! honestly im also kinda surprised by the alchymist :D round 80 is great achievement. it was fun to watch and i would love to see a video with path 1-0-1, 1-1-0 or 0-1-1, as you choose!
@BTGHchannel6 ай бұрын
28:16 Carpet of spikes: Look what they need to mimic a fraction of my power
@mirrakirra5 ай бұрын
I had this exact video idea several months ago and never took the time to do it. But it is quite the task to do one map like this.
@willmcdemus30436 ай бұрын
ok listen man imma be fr, i cant get enough of your videos. they are so fuckin good! if you do end up doing this next time, you might wanna try a longer map, but then youd be spending 4 years setting it all up (you have the patience of a saint i swear). PLEASE continue these types of videos, i love them
@miguelmialichi636713 күн бұрын
7:53 I love how in one second theyre all just staying all nice and chill But then a whole damn block of them just snap their necks towards the bloons immediately
@rapitultra6 ай бұрын
For anyone who’s wondering what the background music is its Coffee by Aruma
@rapitultra6 ай бұрын
For the first part of
@thesuperdoge24764 ай бұрын
Ty
@yabaiyen6 күн бұрын
when u pulled out the kiddie pools for the subs, i just busted out laughing lmao, idk why that shit was so funny
@bigmclargehuge82195 ай бұрын
I'd be super curious to see how the results would be different if there was like, a mod that would provide MIB to the whole map without taking up space.
@coreywhitmore37546 ай бұрын
If you don't mind using mods, there's one called Super Monkey Knowledge or something like that. It has auto-targeting for dartling gunners and mortars as an option. It could be used to determine how far one could get through near-optimal micro.
@VoidsExotics6 ай бұрын
The dedication is insane! Great video!
@michaellevin6646 ай бұрын
I think a fun challenge is using ultimate crosspathing to do 3-3-3 towers specifically. 5-5-5 challenges are cool and so are 0-0-0s, but I never see 2-2-2 or 3-3-3. Also in this challenge I feel like allowing the MIBs to be 2-3-0s may have helped against 63. Idk though. As for Mortars, there's probably a mod to give them Dartling targeting, or alternatively you can use challenge editor to make ability cool down nonexistent to have Striker up psuedo-permanently.
@IanInAction6 ай бұрын
Now cover the map with all heroes. Imagine a full map of Benjamin. How much cash that could make lol
@TheNeoGod-6 ай бұрын
Good idea, would it be better to max them out or try to stay at a low level?
@YoSoyXeneize16 ай бұрын
@@TheNeoGod- try both
@mendoza90075 ай бұрын
Your idea became a video lol. Congrats
@eratheoracle5 ай бұрын
If you’re allowing striker for mortar targeting, I’d argue you should allow geraldo with infinite cash to convert a dart monkey army into your super monkeys, so that you can place more of them
@Kirk_ThugginsАй бұрын
11:12 “Idk why the quality dropped so much” hmmm I wonder what it could be🤔 I guess we’ll never know😂
@damyianbrown751212 күн бұрын
If you were uber smart , you'd of pre recorded all the 1111, 2222,3333,4444 and 5555 of each tower while they were deployed. You got some patience
@thewish65282 ай бұрын
9:15 jojo reference trust
@RoundStep29 күн бұрын
Trust
@CycleMantis3 ай бұрын
I really appreciated giving the glue monkey a chance. But the sniper monkey fan cam was a thing a beauty
@BillyBobby3496 ай бұрын
Who knew that you can double tap a comment to like it
@Bloody_tds6 ай бұрын
I was the first one to find out
@AuStistic_Lemurr6 ай бұрын
Take my like
@FargoGlazer6 ай бұрын
Cool, I liked
@BillyBobby3496 ай бұрын
@@FargoGlazer thanks dude
@Gamer27-l7x6 ай бұрын
Me
@Gopeshlol5 ай бұрын
i hate how barely anybody notices how much these content creators spend to make this videos. gl getting 1 mil bro!
@fireshade10146 ай бұрын
How far can a map full of each hero get?
@ScottPIayz6 ай бұрын
Oh not that take forever for some
@scottmeyer41926 ай бұрын
HOW DA FOOT WOULD THAT BE POSSIBLE
@fireshade10146 ай бұрын
@@scottmeyer4192 mods
@scottmeyer41926 ай бұрын
@@fireshade1014 oh
@TysonStormoen6 ай бұрын
If it’s Quincy he would get to round 1000 because nothing gets past his bow 😂😂😂
@blepthebleep4695 ай бұрын
One thing you could have done for Super Monkeys is get a bunch of regular Dart Monkeys down, place a Geraldo, spam as many Hero's Capes on the Monkeys to turn them into Super Monkeys (and you can hit Ability Reset in Sandbox mode to refresh his stock), and then try to shoot for Round 100. Potential for wayyyyy more Super Monkeys than normal due to the smaller hitbox of Dart Monkeys, and converting one to Super Monkey won't auto-sell the towers nearby them.
@pizza87256 ай бұрын
I love how alchemist got further than super monkey This shows how op pierce is in this challange
@Floridabaritoneboy6 ай бұрын
It didnt but yeah peirce is really helpful in this
@goop74 ай бұрын
I found your channel through a random poll that popped up while i was scrolling through my video feed 😂 im glad i found it, this was entertaining
@mandarynka7042Ай бұрын
HOW TO PUT THE MONKEYS SO CLOSE TO EACH OTHER LIKE IN 0:23 IS IT A MOD OR SOMTHING???
@Braxton-m8wАй бұрын
Nope, I have a picture of a ton of aircraft carriers super close together, you can do stuff like that in the normal game
@thecoos283Ай бұрын
Yeah that's pretty normal strats. Especially on BTD battles
@samsausages3624 күн бұрын
on PC only, you can use certain keys to slowly inch the monkey in one direction pixel by pixel. lets you place them perfectly
@LucaBonomi-s7g11 күн бұрын
@@samsausages36also mobile
@JACKYBOY-ip5gy5 күн бұрын
It’s a mod called auto nudge I think
@Obi-WanKannabis5 ай бұрын
Range is the biggest factor here. Which is why the turret fella did the best, all of the working at the same time is too OP
@AlexanderTurski2 ай бұрын
4:34 me on maps with circles
@The_errror22 күн бұрын
Especially if you upgrade them to (mimimum) 3-2-0
@blakesalter10367 күн бұрын
😂 at 20:18 when you said you always start with the bad news first it cut to an Arby’s 4 for 10$ sandwich meal 😂
@1nsomnia64Ай бұрын
2:14 MY EYESSSS
@phillipanderson78995 ай бұрын
"That was the worst one we had so far" (in reference to Beast tamer) Ice Monkey: Couldn't get passed the first MOAB bloon Glue Gunner: Couldn't get passed round 6 because of lives
@mganimations20082 ай бұрын
Deadass thought the thumbnail was Minecraft XP 💀
@jwm3238Ай бұрын
Same
@jwm3238Ай бұрын
I actually thought that
@Elmo_thisguyАй бұрын
You look like: @@jwm3238
@arftrooper20575 ай бұрын
Great video, I’m sure this took forever. I would like to see snipers with elite targeting prio though. If striker jones and the sub are fair game, than hiding a T5 sniper behind a tree should be too. I’d also be interested in seeing if all elite, elite mixed with strong, or a mix of all types of targeting is best.
@Puppygaming10246 ай бұрын
Even if towers can't see the track, that still means they can see MOABS Edit: you gave the mortar monkey, striker jones but not the bomb shooter?
@vanillajellyfish6 ай бұрын
he gave the mortar Striker for the ability that lets the mortar target the mouse for a bit
@Puppygaming10246 ай бұрын
@@vanillajellyfish I obviously already know that because "TheNeoGod" is lazy
@nbwnbw14516 ай бұрын
Would you want to micro that many mortars at once?@@Puppygaming1024
@mrchickinman99846 ай бұрын
@@Puppygaming1024shit bruh you go and micro all of them 1 by 1 then
@Puppygaming10246 ай бұрын
@@mrchickinman9984 If i was doing it i would use strikers ability, but all I'm saying is that he should do it for the bomb shooter too.
@apexchad68906 ай бұрын
Cool video and all but the real amazing thing is the dedication to it, good on you man, keep up the good work.
I only clicked because the thumbnail image so want to say good job to whoever did that. It's simple but I watch a decent amount of twitch and seeing the "War" emote (unsure where that image is originally from thats just how I know it) with all the military monkeys just cracked me up.
@TheNeoGod-9 күн бұрын
@@TronkT I made the thumbnail so thank you i appreciate it🙏
@OFFICEFANMAN6 ай бұрын
Dart monkey best tower🐵👑
@KAG12-p6f6 ай бұрын
Did you mean the free dart monkey?
@OFFICEFANMAN5 ай бұрын
Yes I’m sorry the free dart monkey op
@claywilliams75792 ай бұрын
The towers will actually shoot at the bombs IF they're big enough to be in range even if they can't reach the track, so technicalities it could still be helpful but probably not enough to make sure big difference
@trollsansofficial4 ай бұрын
How far can a full map of 5-0-0 villages get
@MilkMan12403 ай бұрын
6:50 Tf did my boy glue gunner do
@CasuallyShadow5 ай бұрын
Ooooh, next I'd love to see this for tier 1 2 and 3, maybe you can choose with all of them, it'd be neat I think, or just use a mod to let you have all
@abobuss-_-6 ай бұрын
They're not going to reach normal bloons but they ARE going to reach MOABS and higher!!!!!!!!!!!!
@jaemin-ko2 ай бұрын
That was fun & nostalgic to watch! Thank you
@TheNeoGod-2 ай бұрын
@@jaemin-ko no thank YOU for watching
@SonarGTreal6 ай бұрын
Yo wbt 1-1-1 for all towers
@frenchburgur5 ай бұрын
common sense
@JohnPork-gr3bx5 ай бұрын
13:06 "I just wanna beat it so bad" too relatable
@Phantomist_5 ай бұрын
You forgot the money village and banana farm
@FishwicksREAL5 ай бұрын
kek
@kennaidarianrodriguez-narv77165 ай бұрын
💀
@2PBOO4 ай бұрын
LOL
@jackv3603 ай бұрын
someone has probably already mentioned this, but you can modify ability cooldowns when creating a challenge which could help you use Striker Jones' ability with 100% uptime.
@Croclinsballin6 ай бұрын
you cheated, you didnt use free dart monkey🤬🤬
@CR1MSONACE6 ай бұрын
Free glue gunner supremacy
@dustinleeper78363 ай бұрын
"the fucking dart monkey got farther than that" got me 😂😂😂
@Istoleyourbanana-k5d6 ай бұрын
Fun fact: if you double tap a comment you like it
@Gold_hoarder6 ай бұрын
Imagine like begging 😂
@Tryh4rd3rr6 ай бұрын
Fun fact: if you triple tap a comment, it likes it and opens the replies!
@mikn9995 ай бұрын
u a doofus my boy
@Klawiaturek55 ай бұрын
@@Tryh4rd3rrYOOO
@Cust0mCraft5 ай бұрын
Im shocked that mortar did so well. That 0-0-0 buff was so good.
@internetgamer98174 ай бұрын
27:45 "Well what do you know? Could you have guessed it? probably not, because it never fricking happens" bro i started dying and when i saw him speaking and then saw 63 im like rip engineer
@-Three-5 ай бұрын
The reason the quality got bad at 11:15 was due to bitrate; basically so many pixels were being updated rapidly that the recording software compensated and smushed areas together to reduce the compute power required. If you notice on FNAF videos during death screens / videos with static, you'll notice the same where face cams / other thing get "blurry"!
@paulomaran7469Ай бұрын
For the cammos, you could have used Etienne to give global cammo detection
@stefinhofofo64254 ай бұрын
can we talk about the patience you had to do this?
@aaronharper12095 ай бұрын
I love the snipers as they know not to all shoot at a single enemy, most games don’t have turrets that do that so they waste an entire volley of attacks on 1 enemy.
@aphdisket31546 ай бұрын
I think there's a mod that lets you set your own timer for abilities, maybe this mod could help for the mortars with Striker's ability. Or maybe a mod that gives the follow mouse target to mortars
@MDClips24646 ай бұрын
3:55 What song did you use? This is an absolute bop
@matthewwyatt20445 ай бұрын
Love to see a run of 3 towers of a kind, all maxed on different paths
@cringeproductions7081Ай бұрын
24:50 for a split second it says game over from a zomb but then it goes back to before the game over and it dies after popping the zomb, what’s that about?
@aegeanviper7317 күн бұрын
Good catch i almost missed that
@Sl4ts_6 ай бұрын
for the subs and boats, you could make a custom map that mirrors monkey meadow and just replaces all the grass with water
@KunaiCat5 ай бұрын
11:10 its because of bit compression. The more unpredictable stuff on screen, the more KZbin struggles to predict where the next pixel will be. Same thing happens with confetti and such
@7w82isntReal5 ай бұрын
The amount of pain i virtually felt from him placing them all ***individually***... i dont feel bad at all HAHAHAHAHAHAHA
@donnythedealer9761Ай бұрын
to pack in more towers you need to use an X placement pattern. Towers have a circular “blockbox” so the tightest packing is diagonal