ideally you dont want crit chance as main stat but that is an endgame thing if you ask me. getting good bangles, amulets and rings takes such a long time. so freeing up the need for crit chance on amulets and rings makes it a bit easier. however crit chance bangles should always have a minimum of atk% and crit damage as sub stat and amulets/rings should always have a minimum of 2 good well roll substats. I am on day 90 strugling hard to make right hand sets and my strongest buiild have crit chance bangle...
@DanHeilman15 ай бұрын
yes the others are a small bit better, but crit can work for sure, all depends how good the subs are.
@smokey9876 ай бұрын
Thanks for the video, this information was super useful.
@DanHeilman15 ай бұрын
Glad it was helpful!
@Snoeman196 ай бұрын
I really wish the Devs would rework the way we sort, cleanse, and just straight access and view gear. Its so clunky and annoying
@kosfan42866 ай бұрын
Heil to the man! Thanks a lot for the video!
@Saltheart_Foamfollower6 ай бұрын
So here's what I'm curious about. At some point, it feels like you can have too much Crit Rate. As more and more of my pieces have rolled high Crit, I find myself pushing over 100%. So now I am wondering if there are damage pieces I should be rolling specifically because they DON'T have Crit Rate.
@Coco64076 ай бұрын
What I do is if the piece doesn’t roll a minimum of 2 purple rolls, I sell it.
@savagefiend68786 ай бұрын
Is such a pain to clear gear
@Mobster_WOR6 ай бұрын
Do gears get better rolls if you go up in stages? If not it should be like that and flats shouldn't be dropped, am I wrong?